2v2 Robert and friend vs Makalakalane and Maxiheimer


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Archangel to Smolensk
            3 armour moved from Novgorod to Bryansk
            1 armour, 1 artillery and 6 infantry moved from Belarus to Bryansk
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Vologda
            1 infantry moved from Archangel to Vologda
            4 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            7 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Rostov to Bryansk
            1 bomber moved from Southern Italy to Caucasus
            1 bomber moved from Southern Italy to Smolensk
            1 bomber moved from Western Germany to 109 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Archangel to Smolensk
            3 armour moved from Novgorod to Bryansk
            1 armour, 1 artillery and 6 infantry moved from Belarus to Bryansk
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Vologda
            1 infantry moved from Archangel to Vologda
            4 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            7 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Rostov to Bryansk
            1 bomber moved from Southern Italy to Caucasus
            1 bomber moved from Southern Italy to Smolensk
            1 bomber moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Germans attack with 15 armour, 9 artilleries, 30 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 15 armour, 9 artilleries, 30 infantry and 7 mech_infantrys in Bryansk, round 2 : 25/61 hits, 18,17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 15 armour, 9 artilleries, 30 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 armour
                    Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Ukraine
            1 bomber moved from Smolensk to Archangel
            1 infantry moved from Rostov to Bryansk
            2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            3 aaGuns moved from Rostov to Bryansk
            1 fighter and 4 tactical_bombers moved from Southern Italy to Ukraine
            2 fighters moved from Western Germany to Ukraine
            2 transports moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from 109 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            1 bomber placed in Western Germany
            1 artillery and 1 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 7,17
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Volgograd
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            3 artilleries, 4 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tambov to Volgograd
            1 armour moved from Trans-Jordan to Alexandria
            1 mech_infantry moved from Trans-Jordan to Alexandria
            1 armour moved from Trans-Jordan to Alexandria
            1 mech_infantry moved from Trans-Jordan to Alexandria
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 artilleries, 4 fighters, 35 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 artilleries, 4 fighters, 35 infantry, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 10/46 hits, 10.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 artilleries, 4 fighters, 34 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Alexandria
                Russians attack with 2 armour and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Alexandria, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Alexandria
                    Russians roll dice for 2 armour and 1 mech_infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Alexandria
                Russians win, taking Alexandria from Italians with 2 armour remaining. Battle score for attacker is -4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            14 infantry moved from Tambov to Russia
            4 aaGuns moved from Tambov to Volgograd
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
            4 fighters moved from Volgograd to Iraq
            1 tactical_bomber moved from Volgograd to Iraq
            2 mech_infantrys moved from Timguska to Tsinghai
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 1.33
    Russians : -2.00
    

    Savegame


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 3 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Philippines to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 3 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Philippines to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Soviet Far East from Russians to Japanese
            EDIT: Turning off Edit Mode
            2 bombers moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 35 Sea Zone to Java
            2 transports moved from 35 Sea Zone to 20 Sea Zone
            EDIT: 1 infantry moved from Siberia to Soviet Far East
            1 armour moved from Yakut S.S.R. to Amur
            1 infantry moved from Sakha to Amur
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Szechwan to Kweichow
            2 armour moved from Szechwan to Yunnan
            1 mech_infantry moved from Szechwan to Yunnan
            2 mech_infantrys moved from Kweichow to Yunnan
            1 armour moved from Kweichow to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour and 2 infantry moved from French Indo China to Yunnan
            2 artilleries and 3 infantry moved from Shan State to Yunnan
            1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
            2 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from 16 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 fighters placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
            Japanese collect 63 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    ANZAC : -0,33
    Japanese : 0,00
    

    Savegame


  • @Basile_01 Looking forward to your turns!


  • Sorry for the long wait.
    Had a lot of stuff to do, with kids and all.

    I don’t see any point in continuing the game. The allies are not comming back from this.

    Well played, Robert and Basile


  • @Makalakalane @Maxiheimer @Basile_01 :
    Don’t worry about the delays. The Med strat didn’t really work out as I thought it would : UK IC in Persia/Irak counters it.
    Good games!


  • @Robert Maxi needs a break from triple a, but I will gladly play either one of you 1 on 1 or against you both again. Up to you.


  • @Robert Alright - you guys wanna set it up? If it’s ok, I’d like to be the Allies again.


  • 16 ipc bid? Where would you want the units?


  • @Robert I will try the following: 1 inf in Egypt, 1 inf in alexandria, 1 inf in the country south of egypt and 1 transporter near south africa


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 armour moved from Greater Southern Germany to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Greater Southern Germany to France
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 infantry moved from Greater Southern Germany to Yugoslavia
            2 bombers moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
    

    Savegame


  • @Makalakalane Make sure your bids are in place.

    Do you scramble from the British Isles or stick to your foggy wasteland? ;)


  • @Basile_01 no scramble :)


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from France: 1 armour and 1 artillery
            EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            EDIT: Removing units owned by French from France: 1 factory_major
            EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries and 4 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery, 3 infantry and 4 mech_infantrys
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
            EDIT: Removing units owned by Germans from Greater Southern Germany: 1 armour
            EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 5 infantry
            EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Removing units owned by French from 110 Sea Zone: 1 cruiser
            EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship and 2 submarines
            EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
            EDIT: Removing units owned by Germans from 108 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 103 Sea Zone: 1 submarine
            EDIT: Changing ownership of France from French to Germans
            EDIT: Changing ownership of Yugoslavia from Neutral_Allies to Germans
            EDIT: Turning off Edit Mode
            2 bombers moved from Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 armour moved from Holland Belgium to France
            1 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Greater Southern Germany to Northern Italy
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            2 bombers moved from 111 Sea Zone to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            3 aaGuns moved from Western Germany to France
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            4 infantry moved from Greater Southern Germany to Western Germany
            1 infantry moved from Greater Southern Germany to Slovakia Hungary
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 carrier and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 49 to 68
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Makalakalane
    My computer crashed just after the combat phase…
    I edited the results as they happened. Everything should be ok.

    Let’s say France troops are no pushovers! I will never again try to take 2 french territories at once.


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            5 infantry moved from Amur to Buryatia
            6 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour moved from Volgograd to Bryansk
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            1 fighter moved from Kiangsu to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 tactical_bombers moved from Manchuria to Hunan
            2 fighters moved from Manchuria to Hunan
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Manchuria to Anhwe
    

  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            1 fighter moved from Kiangsu to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 tactical_bombers moved from Manchuria to Hunan
            2 fighters moved from Manchuria to Hunan
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Manchuria to Anhwe
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Korea to Manchuria
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 fighter moved from Korea to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3,00
    Japanese : 2,67
    

    Savegame

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