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    Robert

    @Robert

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    Best posts made by Robert

    • Quick question about airplanes

      Hey everyone, I have a question about airplanes movement. When using airplanes for combat, ALL AIRPLANES must have a valid landing area. Is that correct? A valid landing area includes aircraft carrier. So if a player were to send some planes in a naval battle, you cannot send more planes than your AC capacity (if no other landing area).

      EG : Player X attacks a fleet. He possess no island or friendly territory and only two aircraft carriers can move into the area for planes to land. Because of that, the maximum of airplanes (Fighter or Tac) is limited to 4. Is that correct?

      I found the following rules :

      • An air unit that moves in the Combat Move phase must generally reserve part of its move value for the Noncombat Move phase, at which point it must return to a safe landing spot using its remaining movement.

      • list itemAn air unit’s movement in any complete turn is limited to its total move value. Thus, a strategic bomber with a move value of 6 can’t move 6 spaces to get to a hostile space. It must save enough movement points to get to a friendly territory where it can land. A fighter or tactical bomber can move its full 4 spaces to attack in a sea zone instead of saving movement, but only if a carrier could be there for it to land on by the conclusion of the Mobilize New Units phase.

      So if my understanding is correct, you cannot send more planes than valid landing zone, and that includes aircraft carriers. This rule is only checked BEFORE the resolution of combat. So an Aircraft carrier could be sunk, but the combat move would still remain valid because it was valid at the time of the player declared its moves.

      posted in Axis & Allies Global 1940
      R
      Robert
    • Question : Best calculator out there?

      Anyone with solid math/stats background can vouch for one of the calculator out there? Which one do you generally use?

      I’ve tried these two :
      https://www.aatoolkit.com/conflict
      https://aacalc.freezingblue.com/

      Results show enormous difference for the same battle.

      posted in Axis & Allies Global 1940
      R
      Robert

    Latest posts made by Robert

    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      Look --> looking, my mistake!

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      @Makalakalane : Look at the map, I think Allies can still win. Do you want to swap side and keep going with the current game?

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      @Makalakalane Good game

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 fighters moved from Southern Italy to 114 Sea Zone
              2 transports moved from 92 Sea Zone to 93 Sea Zone
              1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
              2 infantry moved from Northern Italy to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
              1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
              1 bomber moved from Southern France to Gibraltar
      
          Combat - Italians
              Battle in 114 Sea Zone
                  Italians attack with 2 fighters
                  Russians defend with 1 cruiser
                      Italians roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Russians lost in 114 Sea Zone
                  Italians win with 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 cruiser
              Battle in Gibraltar
                  Italians attack with 1 artillery, 1 bomber and 5 infantry
                  Americans defend with 2 artilleries, 1 harbour and 4 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1,67 expected hits
                      Italians roll dice for 1 artillery, 1 bomber and 5 infantry in Gibraltar, round 2 : 1/7 hits, 2,00 expected hits
                      Americans roll dice for 2 artilleries and 4 infantry in Gibraltar, round 2 : 2/6 hits, 2,00 expected hits
                      2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                      Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1,67 expected hits
                      Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 0/4 hits, 1,33 expected hits
                      Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 4 : 3/5 hits, 1,67 expected hits
                      Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 : 1/4 hits, 1,33 expected hits
                      2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                      Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 5 : 2/4 hits, 1,50 expected hits
                      Americans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Gibraltar
                  Italians win, taking Gibraltar from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Italians: 3 infantry
                  Casualties for Americans: 2 artilleries and 4 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Gibraltar to Southern France
              1 infantry moved from Northern Italy to Southern France
              1 destroyer moved from 95 Sea Zone to 92 Sea Zone
              2 fighters moved from 114 Sea Zone to Germany
              1 armour moved from Northern Italy to Southern France
              2 infantry moved from Northern Italy to Southern France
      
          Place Units - Italians
              2 artilleries and 1 infantry placed in Southern France
              3 infantry placed in Southern Italy
              1 infantry placed in Normandy Bordeaux
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Italians : -1,50
      Americans : -2,00
      Russians : -0,50
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              7 infantry moved from Norway to Finland
              1 armour and 2 infantry moved from Western Germany to 112 Sea Zone
              1 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
              1 armour and 2 infantry moved from 127 Sea Zone to Finland
              1 infantry moved from Western Germany to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
              1 infantry moved from 127 Sea Zone to Novgorod
              3 infantry moved from Slovakia Hungary to Romania
              1 tactical_bomber moved from Western Germany to Romania
              1 tactical_bomber moved from Western Germany to Romania
              1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 bomber moved from Western Germany to Gibraltar
              1 fighter and 2 tactical_bombers moved from Western Germany to Finland
              1 bomber moved from Western Germany to Baltic States
              1 infantry moved from Poland to Baltic States
              7 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
              1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
      
          Combat - Germans
              Battle in Novgorod
              Battle in Romania
                  Germans attack with 3 infantry and 2 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 3 infantry and 2 tactical_bombers in Romania, round 2 : 2/5 hits, 1,50 expected hits
                      Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                  Germans win, taking Novgorod from Russians, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Eastern Poland
                  Germans attack with 8 armour, 4 artilleries, 19 infantry and 4 mech_infantrys
                  Russians defend with 1 aaGun and 3 infantry
                      Germans roll dice for 8 armour, 4 artilleries, 19 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 12/35 hits, 9,83 expected hits
                      Russians roll dice for 1 aaGun and 3 infantry in Eastern Poland, round 2 : 2/3 hits, 1,00 expected hits
                      3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 8 armour, 4 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 aaGun and 3 infantry
              Battle in Finland
                  Germans attack with 1 armour, 1 fighter, 9 infantry and 2 tactical_bombers
                  Russians defend with 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry
                      AA fire in Finland : 1/3 hits, 0,50 expected hits
                      1 fighter owned by the Germans lost in Finland
                      Germans roll dice for 1 armour, 9 infantry and 2 tactical_bombers in Finland, round 2 : 4/12 hits, 3,17 expected hits
                      Russians roll dice for 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry in Finland, round 2 : 3/8 hits, 2,67 expected hits
                      2 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Finland
                      Germans roll dice for 1 armour, 6 infantry and 2 tactical_bombers in Finland, round 3 : 2/9 hits, 2,67 expected hits
                      Russians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Finland, round 3 : 2/6 hits, 2,00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                      Germans roll dice for 1 armour, 4 infantry and 2 tactical_bombers in Finland, round 4 : 4/7 hits, 2,33 expected hits
                      Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 4 : 2/4 hits, 1,33 expected hits
                      1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland
                  Germans win, taking Finland from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 fighter and 7 infantry
                  Casualties for Russians: 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry
              Battle in Baltic States
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                   retreated to Baltic States
                  Russians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 infantry
              Battle in Gibraltar
                  Germans attack with 1 artillery, 1 bomber and 1 infantry
                  Americans defend with 2 artilleries and 1 harbour
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits
                      Americans roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Gibraltar
                      Germans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Gibraltar
                  Germans win, taking Gibraltar from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 artilleries
      
          Non Combat Move - Germans
              1 bomber moved from Gibraltar to Algeria
              1 carrier and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
              2 aaGuns moved from Poland to Eastern Poland
              2 aaGuns, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
              2 tactical_bombers moved from Romania to Germany
              4 infantry moved from Germany to Poland
              1 bomber moved from Baltic States to Western Germany
              1 destroyer moved from 111 Sea Zone to 113 Sea Zone
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              1 aaGun moved from Norway to Finland
              1 aaGun moved from Norway to Finland
              2 tactical_bombers moved from Finland to Norway
              1 tactical_bomber moved from Western Germany to Southern Italy
              1 cruiser, 1 submarine and 6 transports moved from 112 Sea Zone to 113 Sea Zone
      
          Place Units - Germans
              10 infantry placed in Germany
              2 infantry placed in United Kingdom
              1 infantry placed in France
              1 infantry placed in France
              Germans undo move 4.
              1 infantry placed in United Kingdom
              1 fighter placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 50 PUs; end with 50 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Germans : 2,50
      Americans : 0,00
      AA fire in Finland : : 0,50
      Russians : 2,67
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Move Summary: Germans round 6

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              7 infantry moved from Norway to Finland
              1 armour and 2 infantry moved from Western Germany to 112 Sea Zone
              1 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
              1 armour and 2 infantry moved from 127 Sea Zone to Finland
              1 infantry moved from Western Germany to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
              1 infantry moved from 127 Sea Zone to Novgorod
              3 infantry moved from Slovakia Hungary to Romania
              1 tactical_bomber moved from Western Germany to Romania
              1 tactical_bomber moved from Western Germany to Romania
              1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 bomber moved from Western Germany to Gibraltar
              1 fighter and 2 tactical_bombers moved from Western Germany to Finland
              1 bomber moved from Western Germany to Baltic States
              1 infantry moved from Poland to Baltic States
              7 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
              1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      @Makalakalane : No worries. This game often makes me rage. In some of IRL games, we often end up accusing each others of cheating (not seriously) by not throwing the dices properly. Some would even ask the other players to reroll certains dices because they didn’t roll when thrown in the box!

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      Speak of the devil, here’s some luck/bad luck -_-

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 transports moved from 92 Sea Zone to 93 Sea Zone
              1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
              1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
              1 bomber moved from Southern France to Gibraltar
      
          Combat - Italians
              Battle in Gibraltar
                  Italians attack with 1 artillery, 1 bomber and 3 infantry
                  Americans defend with 3 artilleries, 1 harbour and 1 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1,67 expected hits
                      Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 0/5 hits, 1,67 expected hits
                      Americans roll dice for 3 artilleries and 1 infantry in Gibraltar, round 2 : 3/4 hits, 1,33 expected hits
                      1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                  1 bomber owned by the Italians retreated
                      Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 3 artilleries in Gibraltar, round 3 : 0/3 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits
                      Americans roll dice for 3 artilleries in Gibraltar, round 4 : 2/3 hits, 1,00 expected hits
                      1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                  Americans win with 2 artilleries remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 artillery and 3 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Gibraltar to Southern France
              1 transport moved from 92 Sea Zone to 95 Sea Zone
              1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
              2 aaGuns moved from Northern Italy to Southern Italy
              1 artillery and 3 infantry moved from Northern Italy to Southern France
              1 armour moved from Southern France to Northern Italy
              1 infantry moved from Yugoslavia to Bulgaria
              1 armour moved from Yugoslavia to Bulgaria
      
          Place Units - Italians
              2 infantry placed in Southern France
              5 infantry placed in Northern Italy
              1 destroyer placed in 95 Sea Zone
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Italians : -2,00
      Americans : 1,67
      

      Savegame

      posted in Play Boardgames
      R
      Robert
    • RE: 2v2 Robert and friend vs Makalakalane and Maxiheimer

      @Makalakalane : I don’t know if the game is lost. From an economical point of view, it seems the Allies are still ahead.

      Since I’m playing the European Axis, Germany + Italy are having a hard time fighting on multiple fronts. The eastern front is almost stabilized, I think, so that’s obviously not good, but Norway and Finland may remain contested for awhile. Africa is gone and will remain so as long as Italy is stuck defending. While not having England on my back ease some of the pressure, the trade-off is more pressure from Russia.

      Just like how you guys convinced us to keep playing in that first game, that’s about the only thing I can offer.

      posted in Play Boardgames
      R
      Robert