2v2 Robert and friend vs Makalakalane and Maxiheimer


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            3 fighters moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to 127 Sea Zone
            3 armour and 2 mech_infantrys moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 fighter moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 3 transports
                    3 transports owned by the Germans lost in 127 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Germans: 3 transports
            Battle in Novgorod
                Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/9 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 11 armour and 3 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            5 armour moved from Russia to Ukraine
            11 armour moved from Bryansk to Ukraine
            6 mech_infantrys moved from Bryansk to Ukraine
            3 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Novgorod to Ukraine
            4 fighters moved from Novgorod to Ukraine
            1 fighter moved from 127 Sea Zone to Smolensk
    
        Place Units - Russians
            3 armour placed in Ukraine
            10 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
            EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    

    Savegame


  • @Robert haha I’ve never seen Russia take Tobruk before :p Anyway, it’s not looking too bad. Thank you for showing good sportsmanship. I can see that the Allies aren’t that bad off. Yet :D


  • TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
            2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Kiangsi to Anhwe
            1 fighter moved from Manchuria to Anhwe
            1 tactical_bomber moved from Manchuria to Anhwe
            1 armour moved from Korea to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            2 infantry moved from Korea to Amur
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from Hainan to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 armour moved from Kwangtung to Anhwe
            1 fighter moved from 36 Sea Zone to Anhwe
            3 tactical_bombers moved from 35 Sea Zone to Anhwe
            2 bombers moved from Japan to Anhwe
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
            2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Kiangsi to Anhwe
            1 fighter moved from Manchuria to Anhwe
            1 tactical_bomber moved from Manchuria to Anhwe
            1 armour moved from Korea to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            2 infantry moved from Korea to Amur
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from Hainan to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 armour moved from Kwangtung to Anhwe
            1 fighter moved from 36 Sea Zone to Anhwe
            3 tactical_bombers moved from 35 Sea Zone to Anhwe
            2 bombers moved from Japan to Anhwe
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 armour, 4 artilleries, 2 bombers, 4 fighters, 3 infantry, 6 mech_infantrys and 6 tactical_bombers
                British defend with 1 armour, 2 fighters and 1 tactical_bomber; Chinese defend with 3 artilleries and 14 infantry
                    Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 3 infantry, 6 mech_infantrys and 6 tactical_bombers in Anhwe, round 2 : 10/27 hits, 11,83 expected hits
                    Chinese roll dice for 1 armour, 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in Anhwe, round 2 : 7/21 hits, 8,00 expected hits
                    3 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 10 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers in Anhwe, round 3 : 10/20 hits, 10,33 expected hits
                    Chinese roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/11 hits, 4,67 expected hits
                    2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 4 infantry owned by the Chinese, 3 artilleries owned by the Chinese, 1 fighter owned by the British and 1 armour owned by the British lost in Anhwe
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers in Anhwe, round 4 : 7/18 hits, 9,67 expected hits
                    Chinese roll dice for 1 fighter in Anhwe, round 4 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 armour, 1 artillery, 2 bombers, 4 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 54
                Casualties for Japanese: 3 artilleries, 3 infantry and 4 mech_infantrys
                Casualties for Chinese: 3 artilleries and 14 infantry
                Casualties for British: 1 armour, 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            2 bombers moved from Anhwe to Kwangtung
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from Anhwe to 36 Sea Zone
            1 tactical_bomber moved from Anhwe to 35 Sea Zone
            1 fighter moved from Anhwe to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            1 fighter moved from Anhwe to Jehol
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 tactical_bomber moved from Anhwe to Jehol
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 aaGun moved from Manchuria to Jehol
            2 infantry moved from Korea to Manchuria
            2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            2 armour and 1 mech_infantry placed in Kiangsu
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 49 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3,67
    Japanese : -4,33
    

    Savegame


  • @Basile_01 ok I obviously forgot to move the Anzac planes to the chinese forces. That probably cost the pacific side for good.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 harbour
                    Americans roll dice for 2 battleships in Gibraltar, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Algeria
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 bomber
                    Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 fighter in Algeria, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 fighter in Algeria, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 fighter in Algeria, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 5 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Algeria
                Americans win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.33
    Americans : -1.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Gibraltar
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 harbour
                    Americans roll dice for 2 battleships in Gibraltar, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Algeria
                Americans attack with 1 fighter and 1 infantry
                Germans defend with 1 bomber
                    Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    Americans roll dice for 1 fighter in Algeria, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 fighter in Algeria, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 fighter in Algeria, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 5 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Algeria
                Americans win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Americans
            1 fighter moved from Algeria to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - British
    
        Non Combat Move - British
            1 mech_infantry moved from Hopei to Yunnan
            4 infantry moved from Burma to India
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,4,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            UK_Pacific collect 5 PUs (7 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.33
    Americans : -1.50
    

    Savegame


  • @Basile_01 unless the US gets a foothold in europe within turn 7 or 8 this game is over. Fucking riduculous, on forgettting to move 3 planes


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to 114 Sea Zone
            2 transports moved from 92 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
            1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern France to Gibraltar
    
        Combat - Italians
            Battle in 114 Sea Zone
                Italians attack with 2 fighters
                Russians defend with 1 cruiser
                    Italians roll dice for 2 fighters in 114 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber and 5 infantry
                Americans defend with 2 artilleries, 1 harbour and 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 5 infantry in Gibraltar, round 2 : 1/7 hits, 2,00 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Gibraltar, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 3 : 0/5 hits, 1,67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 4 : 3/5 hits, 1,67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 5 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 3 infantry
                Casualties for Americans: 2 artilleries and 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from 114 Sea Zone to Germany
            1 armour moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern France
            3 infantry placed in Southern Italy
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,50
    Americans : -2,00
    Russians : -0,50
    

    Savegame


  • @Makalakalane To be fair, the presence of the Anzac fighters would have made the attack more costly, but as I had even more planes available myself, I would have still attacked and I would probably still have won.


  • @Robert I’m out. I give up. I can’t hold GIbraltar which equals no chance with the US. Sorry guys, I’m out. Well played.


  • @Makalakalane Good game


  • @Makalakalane : Look at the map, I think Allies can still win. Do you want to swap side and keep going with the current game?


  • Look --> looking, my mistake!

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