Scramble to Taranto?
L20 Trulpen (L+14) vs AetV (X) BM3 game 2
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Turkey to Trans-Jordan Italians take Syria from French Italians take Trans-Jordan from British 1 infantry moved from Turkey to Caucasus 1 infantry moved from Tunisia to Libya Italians take Libya from Americans 1 armour moved from Bryansk to Archangel Italians take Smolensk from Russians Italians take Archangel from Russians Combat - Italians Battle in Caucasus Italians attack with 1 infantry Russians defend with 1 infantry Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun and 1 infantry moved from Greece to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Western Germany to Northern Italy Place Units - Italians 1 artillery placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Italians undo move 1. 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0,50 Russians : -1,00 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Syria ANZAC take Syria from Italians 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 41 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Java to 41 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from Marshall Islands to Hawaiian Islands 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 fighter moved from Gibraltar to 98 Sea Zone Combat - French Battle in 98 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 1,67 Japanese : -0,33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 2 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 mech_infantry moved from Turkey to Syria 4 bombers moved from Turkey to Egypt 1 bomber moved from Western Germany to Egypt 1 fighter and 1 tactical_bomber moved from Yugoslavia to Egypt 1 fighter and 1 tactical_bomber moved from Turkey to Syria 1 fighter moved from Yugoslavia to Syria 1 fighter moved from Novgorod to Belarus 1 fighter moved from Yugoslavia to Egypt Combat - Germans Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Syria Germans win, taking Syria from ANZAC with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 5 bombers, 2 fighters and 1 tactical_bomber British defend with 1 airfield, 3 fighters, 1 harbour and 3 mech_infantrys; French defend with 1 fighter Germans roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in Egypt, round 2 : 5/8 hits, 5,00 expected hits British roll dice for 4 fighters and 3 mech_infantrys in Egypt, round 2 : 3/7 hits, 3,67 expected hits 3 mech_infantrys owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt Germans roll dice for 5 bombers in Egypt, round 3 : 3/5 hits, 3,33 expected hits British roll dice for 2 fighters in Egypt, round 3 : 2/2 hits, 1,33 expected hits 2 bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Egypt Germans win with 3 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 2 bombers, 2 fighters and 1 tactical_bomber Casualties for British: 3 fighters and 3 mech_infantrys Casualties for French: 1 fighter Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan 3 bombers moved from Egypt to Trans-Jordan 16 armour and 11 mech_infantrys moved from Turkey to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Rostov to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 1 fighter moved from Belarus to Western Germany 3 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Bryansk to Smolensk 2 aaGuns, 2 armour, 9 artilleries, 14 infantry and 5 mech_infantrys moved from Bryansk to Western Ukraine 7 infantry moved from Western Germany to Northern Italy 3 infantry moved from Germany to Poland 2 infantry moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Norway to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany 11 infantry moved from Norway to Finland 4 mech_infantrys moved from Germany to Romania Place Units - Germans 1 bomber and 9 infantry placed in Western Germany 3 artilleries placed in Ukraine 2 infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : 0,67 British : 0,00 ANZAC : -0,33 Russians : -1,00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov 2 infantry moved from Tambov to Rostov 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 11 artilleries moved from Tambov to Bryansk 22 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Caucasus 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 3 infantry moved from Tambov to Rostov 1 infantry moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 12 artilleries and 24 infantry Germans defend with 1 infantry Russians roll dice for 12 artilleries and 24 infantry in Bryansk, round 2 : 11/36 hits, 10,00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 12 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Rostov, round 2 : 1/8 hits, 2,17 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Rostov, round 3 : 1/8 hits, 2,17 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 fighters and 2 infantry Italians defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 3/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Vologda Russians attack with 1 fighter and 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 1 fighter moved from Rostov to Russia 2 fighters moved from Caucasus to Iraq 1 tactical_bomber moved from Rostov to Russia 1 artillery and 22 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 aaGun moved from Tambov to Rostov 1 aaGun moved from Tambov to Rostov 1 aaGun moved from Tambov to Rostov 15 infantry moved from Tambov to Rostov 1 aaGun moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Rostov 2 armour moved from Russia to Rostov Place Units - Russians 3 mech_infantrys placed in Volgograd 1 armour, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -1,33 Italians : 0,00 Russians : 0,83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 6 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber moved from India to West India 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 6 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 6 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in West India, round 2 : 6/23 hits, 7,00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 6 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from West India to Trans-Jordan 1 mech_infantry moved from India to Yunnan 1 aaGun moved from India to West India 3 infantry moved from Malaya to Shan State 2 fighters moved from Malaya to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 infantry, 1 marine, 5 tactical_bombers and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter moved from Anhwe to Hunan 1 aaGun, 1 armour, 1 artillery and 8 mech_infantrys moved from Kweichow to Hunan 1 artillery moved from French Indo China to Yunnan 2 fighters moved from French Indo China to Philippines 1 bomber moved from 42 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Malaya Japanese undo move 1. 2 infantry and 1 mech_infantry placed in Malaya 3 mech_infantrys placed in French Indo China 1 artillery, 2 fighters and 1 infantry placed in Japan 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : -0,33 Japanese : -2,17 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 3 infantry moved from Spain to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone 3 infantry moved from 85 Sea Zone to Argentina 1 artillery and 1 infantry moved from Spain to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 bombers moved from Brazil to Argentina Combat - Americans Battle in Tunisia Battle in Argentina Americans attack with 2 bombers and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 bombers and 3 infantry in Argentina, round 2 : 1/5 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 bombers and 3 infantry in Argentina, round 3 : 4/5 hits, 1,83 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans win, taking Tunisia from Italians, taking Argentina from Neutral_True with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Argentina to Mexico 1 bomber moved from Scotland to Western United States 1 fighter moved from Eastern United States to Western United States 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 destroyer moved from 5 Sea Zone to 16 Sea Zone 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 4 Sea Zone to 9 Sea Zone 1 destroyer and 6 submarines moved from 10 Sea Zone to 9 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 12 infantry moved from Spain to Southern France 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to 9 Sea Zone 1 tactical_bomber moved from 9 Sea Zone to Western United States Place Units - Americans 5 submarines placed in 10 Sea Zone 1 bomber placed in Western United States 3 fighters and 1 tactical_bomber placed in Western United States 1 artillery placed in Southern France Americans undo move 4. 1 artillery placed in Central United States Americans undo move 4. 1 artillery placed in Southern France Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans : 1,33 Neutral_True : -1,00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 13 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Anhwe, round 2 : 8/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter and 1 tactical_bomber moved from Kweichow to Chahar 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan Place Units - Chinese 4 infantry placed in Shantung Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 7,17 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 3 infantry moved from Spain to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone 3 infantry moved from 85 Sea Zone to Argentina 1 artillery and 1 infantry moved from Spain to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 bombers moved from Brazil to Argentina Combat - Americans Battle in Tunisia Battle in Argentina Americans attack with 2 bombers and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 bombers and 3 infantry in Argentina, round 2 : 1/5 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 bombers and 3 infantry in Argentina, round 3 : 4/5 hits, 1,83 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Argentina Americans win, taking Tunisia from Italians, taking Argentina from Neutral_True with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Argentina to Mexico 1 bomber moved from Scotland to Western United States 1 fighter moved from Eastern United States to Western United States 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 destroyer moved from 5 Sea Zone to 16 Sea Zone 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports moved from 4 Sea Zone to 9 Sea Zone 1 destroyer and 6 submarines moved from 10 Sea Zone to 9 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 12 infantry moved from Spain to Southern France 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from Western United States to 9 Sea Zone 1 tactical_bomber moved from 9 Sea Zone to Western United States Place Units - Americans 5 submarines placed in 10 Sea Zone 1 bomber placed in Western United States 3 fighters and 1 tactical_bomber placed in Western United States 1 artillery placed in Southern France Americans undo move 4. 1 artillery placed in Central United States Americans undo move 4. 1 artillery placed in Southern France Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 13 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Chinese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Anhwe, round 2 : 8/15 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter and 1 tactical_bomber moved from Kweichow to Chahar 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan Place Units - Chinese 4 infantry placed in Shantung Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 aaGun EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Southern France: 1 aaGun EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Turning off Edit Mode 2 infantry moved from Northwest Persia to Turkey 1 infantry moved from Iraq to Turkey 1 infantry moved from Iraq to Syria 1 mech_infantry moved from Spain to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from Iraq to Syria 3 fighters and 1 tactical_bomber moved from Iraq to Turkey 1 bomber moved from Iraq to Syria Combat - British Battle in Turkey British attack with 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 2/7 hits, 2,67 expected hits Italians roll dice for 2 infantry in Turkey, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Syria British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Syria, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 bomber and 1 infantry in Syria, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 aaGun, 2 artilleries and 15 infantry moved from Persia to Iraq 1 infantry moved from Iraq to Saudi Arabia 1 bomber moved from Syria to Iraq 3 fighters and 1 tactical_bomber moved from Turkey to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from Spain to Southern France Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 infantry and 1 mech_infantry placed in Quebec Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,33 British : -1,50 Italians : 0,33 Americans : 1,33 Neutral_True : -1,00 Chinese : 7,17 Japanese : 0,33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to Malta 1 fighter moved from Southern Italy to 94 Sea Zone 1 infantry moved from Libya to Tobruk Italians take Tobruk from Americans 1 infantry moved from Trans-Jordan to Egypt Italians take Egypt from British Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Malta Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Malta to 95 Sea Zone 1 fighter moved from 94 Sea Zone to 95 Sea Zone 1 aaGun, 2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 armour moved from Archangel to Eastern Poland 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 marine moved from Southern Italy to Northern Italy Place Units - Italians 1 carrier and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0,83 British : -0,33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 43 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in Borneo Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales 1 cruiser, 4 destroyers and 5 submarines moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from 19 Sea Zone to Shantung Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 81 Sea Zone to 72 Sea Zone EDIT: 1 submarine moved from 43 Sea Zone to 44 Sea Zone EDIT: 1 submarine moved from 43 Sea Zone to 36 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 43 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in Borneo Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 2 aaGuns, 1 artillery and 2 infantry moved from South Australia to New South Wales 1 cruiser, 4 destroyers and 5 submarines moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from 19 Sea Zone to Shantung Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 81 Sea Zone to 72 Sea Zone EDIT: 1 submarine moved from 43 Sea Zone to 44 Sea Zone EDIT: 1 submarine moved from 43 Sea Zone to 36 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Anhwe: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 1 mech_infantry moved from Trans-Jordan to Saudi Arabia 1 mech_infantry moved from Trans-Jordan to Syria 1 bomber moved from Trans-Jordan to Saudi Arabia 1 bomber moved from Trans-Jordan to Saudi Arabia 1 bomber moved from Trans-Jordan to Syria 2 fighters moved from Trans-Jordan to Syria 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Smolensk 2 infantry moved from Belarus to Smolensk Combat - Germans Battle in Saudi Arabia Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 infantry in Saudi Arabia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Saudi Arabia Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 1 mech_infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Syria Germans attack with 1 bomber, 2 fighters and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Syria, round 2 : 3/4 hits, 1,83 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Syria Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber and 2 fighters moved from Syria to Egypt 2 bombers and 1 tactical_bomber moved from Saudi Arabia to Egypt 16 armour and 8 mech_infantrys moved from Trans-Jordan to Egypt 3 artilleries moved from Ukraine to Bessarabia 1 aaGun moved from Ukraine to Bessarabia 3 mech_infantrys moved from Ukraine to Romania 2 aaGuns, 2 armour, 9 artilleries, 14 infantry and 5 mech_infantrys moved from Western Ukraine to Eastern Poland 3 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland 1 bomber moved from Smolensk to Novgorod 3 fighters moved from Holland Belgium to Western Germany 11 infantry moved from Finland to Karelia 10 infantry moved from Western Germany to Northern Italy Place Units - Germans 5 artilleries placed in Western Germany 10 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 2,33 British : 1,00 Russians : 0,67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 2 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 4 fighters and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 5/7 hits, 3,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns, 13 artilleries and 44 infantry moved from Bryansk to Western Ukraine 3 aaGuns and 20 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Turkey 2 armour and 2 mech_infantrys moved from Rostov to Turkey 2 mech_infantrys moved from Volgograd to Turkey 1 armour and 1 mech_infantry moved from Russia to Bryansk 2 fighters moved from Iraq to Bryansk 3 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Smolensk to Bryansk Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 2,00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 2 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 4 fighters and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 5/7 hits, 3,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns, 13 artilleries and 44 infantry moved from Bryansk to Western Ukraine 3 aaGuns and 20 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Turkey 2 armour and 2 mech_infantrys moved from Rostov to Turkey 2 mech_infantrys moved from Volgograd to Turkey 1 armour and 1 mech_infantry moved from Russia to Bryansk 2 fighters moved from Iraq to Bryansk 3 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Smolensk to Bryansk Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Western Ukraine: 1 mech_infantry EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Russians : 2,00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 fighters moved from Philippines to Borneo 1 bomber moved from Philippines to Java 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from West India to Afghanistan Japanese take Afghanistan from British 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 4 fighters ANZAC defend with 1 infantry Japanese roll dice for 4 fighters in Borneo, round 2 : 1/4 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win with 4 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 4 fighters moved from Borneo to 35 Sea Zone 4 fighters moved from 33 Sea Zone to Philippines 2 battleships, 5 carriers, 5 destroyers, 1 fighter and 5 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun, 1 armour, 1 artillery, 1 fighter and 8 mech_infantrys moved from Hunan to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 2 mech_infantrys moved from French Indo China to Kiangsi 1 mech_infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 3 infantry moved from Shan State to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Yunnan 1 fighter moved from Japan to Kiangsi 1 fighter moved from Japan to French Indo China 1 aaGun, 6 artilleries and 12 infantry moved from West India to Eastern Persia 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt Place Units - Japanese 1 fighter and 2 infantry placed in French Indo China 2 infantry placed in Malaya 2 fighters and 1 infantry placed in Japan 1 submarine placed in 6 Sea Zone 1 fighter and 1 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,2,4,1,1,6,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2 Japanese collect 43 PUs (10 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
ANZAC : 1,00 Japanese : -0,33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 7 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 1 artillery and 2 infantry moved from Siberia to Sakha 1 fighter moved from 43 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sakha Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sakha Americans roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sakha Americans win, taking Sakha from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 2 carriers, 1 destroyer and 6 submarines moved from 9 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from 9 Sea Zone to Hawaiian Islands 2 fighters moved from 9 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 bombers moved from Western United States to Spain 2 bombers moved from Mexico to Spain 2 fighters and 1 tactical_bomber moved from Western United States to Eastern United States 2 transports moved from 85 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 3 submarines moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone Place Units - Americans 3 artilleries placed in Southern France 3 mech_infantrys placed in Spain 4 artilleries and 6 infantry placed in Central United States 6 infantry placed in Western United States 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans : -0,50 Japanese : 1,33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 10 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter, 12 infantry and 1 tactical_bomber Japanese defend with 1 artillery Chinese roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/14 hits, 3,17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter and 1 tactical_bomber moved from Kweichow to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol Place Units - Chinese 2 infantry placed in Chahar 1 infantry placed in Sikang 1 infantry placed in Tsinghai Chinese undo move 3. Chinese undo move 2. 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Chinese undo move 3. Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Chahar 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : -2,17 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 7 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 1 artillery and 2 infantry moved from Siberia to Sakha 1 fighter moved from 43 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sakha Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sakha Americans roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sakha Americans win, taking Sakha from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 2 carriers, 1 destroyer and 6 submarines moved from 9 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from 9 Sea Zone to Hawaiian Islands 2 fighters moved from 9 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 bombers moved from Western United States to Spain 2 bombers moved from Mexico to Spain 2 fighters and 1 tactical_bomber moved from Western United States to Eastern United States 2 transports moved from 85 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 3 submarines moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone Place Units - Americans 3 artilleries placed in Southern France 3 mech_infantrys placed in Spain 4 artilleries and 6 infantry placed in Central United States 6 infantry placed in Western United States 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 10 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter, 12 infantry and 1 tactical_bomber Japanese defend with 1 artillery Chinese roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/14 hits, 3,17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter and 1 tactical_bomber moved from Kweichow to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol Place Units - Chinese 2 infantry placed in Chahar 1 infantry placed in Sikang 1 infantry placed in Tsinghai Chinese undo move 3. Chinese undo move 2. 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Chinese undo move 3. Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Chahar 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 4 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Turkey to Greece British take Greece from Italians 8 infantry moved from Iraq to Trans-Jordan 6 artilleries moved from Iraq to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 fighter moved from Iraq to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Anglo Egyptian Sudan British attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Trans-Jordan British attack with 6 artilleries and 12 infantry Italians defend with 1 mech_infantry British roll dice for 6 artilleries and 12 infantry in Trans-Jordan, round 2 : 7/18 hits, 5,00 expected hits Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from 96 Sea Zone to Libya 2 aaGuns moved from Iraq to Trans-Jordan 1 aaGun moved from Iraq to Trans-Jordan 6 artilleries and 14 infantry moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Persia to Iraq 1 fighter moved from Iraq to Libya 1 bomber moved from Anglo Egyptian Sudan to Iraq 2 armour moved from Iraq to Trans-Jordan 4 mech_infantrys moved from Iraq to Trans-Jordan 1 infantry moved from Turkey to Iraq 3 mech_infantrys moved from Belgian Congo to Rhodesia 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain Place Units - British 3 artilleries placed in Iraq 3 infantry placed in Persia 1 carrier placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 British : 2,17 Italians : 0,67 Americans : -0,50 Chinese : -2,17 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 7 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 1 artillery and 2 infantry moved from Siberia to Sakha 1 fighter moved from 43 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sakha Americans attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sakha Americans roll dice for 1 artillery and 1 infantry in Sakha, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sakha Americans win, taking Sakha from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 transports moved from 9 Sea Zone to 10 Sea Zone 2 carriers, 1 destroyer and 6 submarines moved from 9 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from 9 Sea Zone to Hawaiian Islands 2 fighters moved from 9 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 bombers moved from Western United States to Spain 2 bombers moved from Mexico to Spain 2 fighters and 1 tactical_bomber moved from Western United States to Eastern United States 2 transports moved from 85 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 3 submarines moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone Place Units - Americans 3 artilleries placed in Southern France 3 mech_infantrys placed in Spain 4 artilleries and 6 infantry placed in Central United States 6 infantry placed in Western United States 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 10 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter, 12 infantry and 1 tactical_bomber Japanese defend with 1 artillery Chinese roll dice for 1 fighter, 12 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/14 hits, 3,17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hunan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter and 1 tactical_bomber moved from Kweichow to Chahar 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol Place Units - Chinese 2 infantry placed in Chahar 1 infantry placed in Sikang 1 infantry placed in Tsinghai Chinese undo move 3. Chinese undo move 2. 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Chinese undo move 3. Chinese undo move 2. Chinese undo move 1. 2 infantry placed in Chahar 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 4 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Turkey to Greece British take Greece from Italians 8 infantry moved from Iraq to Trans-Jordan 6 artilleries moved from Iraq to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 fighter moved from Iraq to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Anglo Egyptian Sudan British attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Trans-Jordan British attack with 6 artilleries and 12 infantry Italians defend with 1 mech_infantry British roll dice for 6 artilleries and 12 infantry in Trans-Jordan, round 2 : 7/18 hits, 5,00 expected hits Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from 96 Sea Zone to Libya 2 aaGuns moved from Iraq to Trans-Jordan 1 aaGun moved from Iraq to Trans-Jordan 6 artilleries and 14 infantry moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Persia to Iraq 1 fighter moved from Iraq to Libya 1 bomber moved from Anglo Egyptian Sudan to Iraq 2 armour moved from Iraq to Trans-Jordan 4 mech_infantrys moved from Iraq to Trans-Jordan 1 infantry moved from Turkey to Iraq 3 mech_infantrys moved from Belgian Congo to Rhodesia 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain Place Units - British 3 artilleries placed in Iraq 3 infantry placed in Persia 1 carrier placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Spain: 1 aaGun EDIT: Adding units owned by Americans to Southern France: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 British : 2,17 Italians : 0,67 Americans : -0,50 Chinese : -2,17 Japanese : 0,33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians Place Units - Italians 1 factory_minor placed in Egypt 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :





