L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3


  • i will have to continue tomorrow

    cheers


  • @Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:

    i will have to continue tomorrow

    cheers

    sounds good, see you tomorrow


  • i am on another computer i forgot what i wanted to buy

    i have to think it from the begining :(


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 4 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            5 fighters moved from 33 Sea Zone to 32 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 submarine
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Italians Submerged
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans winItalians win with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 cruisers, 2 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry and 2 marines moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 33 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
            3 aaGuns, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 1 marine moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 88 Sea Zone to 91 Sea Zone
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 armour, 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western United States to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from 32 Sea Zone to 25 Sea Zone
            3 fighters moved from 32 Sea Zone to 17 Sea Zone
            1 fighter moved from 32 Sea Zone to 17 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 tactical_bomber moved from Western United States to 25 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 infantry and 1 marine placed in Western United States
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Americans : 0.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kweichow to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 4 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            5 fighters moved from 33 Sea Zone to 32 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 93 Sea Zone
                Americans attack with 1 submarine
                Italians defend with 1 submarine
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Italians Submerged
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans winItalians win with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            2 cruisers, 2 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry and 2 marines moved from 17 Sea Zone to Iwo Jima
            1 submarine moved from 33 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
            3 aaGuns, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 1 marine moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 88 Sea Zone to 91 Sea Zone
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 armour, 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western United States to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 fighter moved from 32 Sea Zone to 25 Sea Zone
            3 fighters moved from 32 Sea Zone to 17 Sea Zone
            1 fighter moved from 32 Sea Zone to 17 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 tactical_bomber moved from Western United States to 25 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Central United States
            1 infantry and 1 marine placed in Western United States
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kweichow to Hopei
            1 fighter moved from Yunnan to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 aaGuns, 1 airfield and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
            1 fighter and 2 mech_infantrys moved from India to Shan State
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in Crete
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in 93 Sea Zone
                British attack with 1 destroyer and 2 fighters; Americans loiter and taunt
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 93 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 submarine
            Battle in Shan State
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            4 aaGuns and 6 infantry moved from Kweichow to Hopei
            1 infantry moved from Northwest Persia to Persia
            2 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Libya to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 infantry and 1 marine moved from Tunisia to Libya
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from Crete to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 armour moved from Ethiopia to Egypt
    
        Place Units - British
            3 aaGuns placed in Egypt
            1 airfield placed in Gibraltar
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,4,3
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,1,5,3,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 aaGun and 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.50
    Americans : 0.67
    Chinese : 0.17
    Japanese : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 infantry and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,4,1,1,6
            Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 62 Sea Zone
            2 submarines moved from 62 Sea Zone to 63 Sea Zone
            1 destroyer moved from 33 Sea Zone to 63 Sea Zone
            4 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    sada.tsvg


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Smolensk
            2 fighters moved from Ukraine to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Volgograd
            3 armour moved from Rostov to Caucasus
            3 mech_infantrys moved from Rostov to Caucasus
            3 armour and 3 mech_infantrys moved from Rostov to Volgograd
            3 armour moved from Ukraine to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            3 armour moved from Rostov to Volgograd
            3 mech_infantrys moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Volgograd, round 2 : 4/13 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 4/13 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Ukraine
            1 aaGun moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
            4 mech_infantrys moved from Ukraine to Caucasus
            6 mech_infantrys moved from Rostov to Caucasus
            1 armour moved from Belarus to Rostov
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Archangel to Belarus
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Belarus to Bryansk
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
            1 aaGun moved from Finland to Norway
            2 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            3 tactical_bombers moved from Southern Italy to Western Germany
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            8 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Bulgaria to Yugoslavia
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Smolensk to Ukraine
            1 fighter moved from Smolensk to Ukraine
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 artilleries placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            1 infantry and 1 mech_infantry placed in Western Germany
            Germans undo move 5.
            1 mech_infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,5,1,6,2,1
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.00
    

    Savegame


  • hold on, I have to check something


  • Take ur time. I am off till tomorrow.


  • ok it’s good to go


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Urals to Nenetsia
            1 artillery and 1 infantry moved from Russia to Vologda
            2 artilleries and 2 infantry moved from Russia to Smolensk
            2 artilleries and 2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Kweichow to Shantung
                  Chinese take Shantung from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Nenetsia
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Buryatia
            3 artilleries moved from Russia to Samara
            30 infantry moved from Russia to Samara
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            1 aaGun moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Tambov to Samara
            1 infantry moved from Tambov to Russia
            1 fighter moved from India to Samara
    
        Place Units - Russians
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Anhwe
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from Kwangsi to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Siam to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 armour and 1 marine moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Hunan to Shantung
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shantung
            1 bomber moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to Kweichow
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Java
                Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 3/7 hits, 3.33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Shantung
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsi to Hunan
            4 fighters moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            2 fighters moved from Shantung to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
            1 mech_infantry moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Kweichow to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from French Indo China to Kwangsi
            1 aaGun moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Anhwe to Kiangsu
    
        Place Units - Japanese
            3 carriers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 1.33
    

    Savegame


  • only sz 95 combat

    3 subs vs 1 cruiser

    [dice 3d6]


  • 3d6: 1, 3, 3


  • just testing it out, ignore this:

    [dice 2d6]


  • 2d6: 4, 2


  • that’s pretty cool, I didn’t know about this dice bot feature


  • eheh

    sorry

    neither did i until recently.

    but ages ago it was here on the forum.

    ok i was busy i ll trry to finish my triple allied move now

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