@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs; Combat Move - Americans 1 bomber moved from French Indo China to 5 Sea Zone 1 bomber moved from Philippines to Manchuria 4 bombers moved from Western United States to Amur 1 bomber moved from Manchuria to Amur 1 bomber moved from French Indo China to Amur 1 mech_infantry moved from Manchuria to Korea Americans take Korea from Japanese Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Amur Americans attack with 6 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 6 bombers in Amur, round 2 : 5/6 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Amur Americans win with 4 bombers remaining. Battle score for attacker is -17 Casualties for Americans: 2 bombers Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Manchuria 4 bombers moved from Amur to Manchuria 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 16 bombers moved from Russia to Western Ukraine 1 mech_infantry moved from Samara to Bryansk 6 bombers moved from French Indo China to Russia 3 mech_infantrys moved from Kweichow to Anhwe Place Units - Americans 1 fighter and 2 mech_infantrys placed in French Indo China 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,1,3,1,2,5,2,6,1,5,3,1,6,3,6,6,1,1,2,5,5,1,1,4,4,4,6,5,5,2,2,5,3,3,4,1,2,5,3,1,3,4,6,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3 Americans collect 58 PUs (5 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans : 1.00 Japanese : 1.33 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 3 infantry moved from Chahar to Anhwe 3 infantry moved from Hopei to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 1 artillery placed in Anhwe 1 artillery and 6 infantry placed in Manchuria Chinese undo move 1. 1 artillery placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs; Combat Move - Americans 1 bomber moved from French Indo China to 5 Sea Zone 1 bomber moved from Philippines to Manchuria 4 bombers moved from Western United States to Amur 1 bomber moved from Manchuria to Amur 1 bomber moved from French Indo China to Amur 1 mech_infantry moved from Manchuria to Korea Americans take Korea from Japanese Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Amur Americans attack with 6 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 6 bombers in Amur, round 2 : 5/6 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Amur Americans win with 4 bombers remaining. Battle score for attacker is -17 Casualties for Americans: 2 bombers Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Manchuria 4 bombers moved from Amur to Manchuria 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 16 bombers moved from Russia to Western Ukraine 1 mech_infantry moved from Samara to Bryansk 6 bombers moved from French Indo China to Russia 3 mech_infantrys moved from Kweichow to Anhwe Place Units - Americans 1 fighter and 2 mech_infantrys placed in French Indo China 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,1,3,1,2,5,2,6,1,5,3,1,6,3,6,6,1,1,2,5,5,1,1,4,4,4,6,5,5,2,2,5,3,3,4,1,2,5,3,1,3,4,6,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3 Americans collect 58 PUs (5 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 3 infantry moved from Chahar to Anhwe 3 infantry moved from Hopei to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 1 artillery placed in Anhwe 1 artillery and 6 infantry placed in Manchuria Chinese undo move 1. 1 artillery placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 battleship and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Manchuria to Amur Russians take Amur from Japanese 1 armour moved from Amur to Manchuria 1 mech_infantry moved from Bryansk to Eastern Poland Russians take Eastern Poland from Germans 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 battleships in Normandy Bordeaux, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 4 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in Holland Belgium British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 armour and 2 mech_infantrys moved from Russia to Western Ukraine 2 armour and 2 mech_infantrys moved from Kazakhstan to Samara 2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 armour and 2 mech_infantrys moved from India to Eastern Persia 4 infantry moved from Kweichow to Anhwe 2 armour and 2 mech_infantrys moved from Samara to Russia Place Units - British 1 battleship placed in 110 Sea Zone 5 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0.67 British : 0.00 Italians : -1.00 Americans : 1.00 Japanese : 1.33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 4 infantry moved from France to Normandy Bordeaux 1 bomber and 1 fighter moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Holland Belgium 2 fighters moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber, 3 fighters and 4 infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 bomber, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 4 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Western Germany to Germany 3 fighters moved from Normandy Bordeaux to Western Germany 3 fighters moved from Western Germany to Germany 1 bomber moved from Normandy Bordeaux to Northern Italy 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Yugoslavia to Northern Italy 4 infantry moved from Northern Italy to France 1 aaGun moved from Western Germany to Germany Place Units - Italians 2 fighters placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -0.33 British : 0.00 -
@DizzKneeLand33 You have an economic victory for sure. Wondering if next time I just start building more fighters. Haven’t seen this Defense before.
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 2 bombers moved from Russia to Western Ukraine 6 artilleries and 13 infantry moved from Bryansk to Western Ukraine 1 artillery and 5 infantry moved from Volgograd to Rostov 1 artillery and 5 infantry moved from Caucasus to Rostov 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 3 fighters moved from Russia to Western Ukraine Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 2 bombers moved from Russia to Western Ukraine 6 artilleries and 13 infantry moved from Bryansk to Western Ukraine 1 artillery and 5 infantry moved from Volgograd to Rostov 1 artillery and 5 infantry moved from Caucasus to Rostov 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 3 fighters moved from Russia to Western Ukraine Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine 1 artillery and 1 mech_infantry moved from Baltic States to Novgorod 14 armour, 13 artilleries, 1 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland 16 armour, 13 artilleries and 1 mech_infantry moved from Baltic States to Eastern Poland 4 bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to NovgorodCombat Hit Differential Summary :
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@DizzKneeLand33 intercept?
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Nah, my aa gunners will take care of that inconvenience hehehe. Thx!
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine 1 artillery and 1 mech_infantry moved from Baltic States to Novgorod 14 armour, 13 artilleries, 1 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland 16 armour, 13 artilleries and 1 mech_infantry moved from Baltic States to Eastern Poland 4 bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to Novgorod Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4,6,5 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 21 damage total. Damaged units is as follows: factory_major = 15, airfield = 6 Battle in Novgorod Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 30 armour, 26 artilleries, 1 infantry and 6 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 30 armour, 26 artilleries, 1 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 25/63 hits, 26.00 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 30 armour, 26 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 9 mech_infantrys moved from Germany to Eastern Poland 3 armour and 3 mech_infantrys moved from Western Germany to Germany 3 aaGuns moved from Baltic States to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 2 infantry moved from France to Western Germany 4 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 fighter placed in Western Germany 4 armour and 3 mech_infantrys placed in Germany 1 artillery and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.33 AA fire in Novgorod : : 0.83 AA fire in United Kingdom : : -0.67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 airfield, 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Western Ukraine to Romania Russians take Bessarabia from Germans Russians take Romania from Germans 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Smolensk to Belarus 1 infantry moved from Archangel to Novgorod 1 armour and 2 mech_infantrys moved from Bryansk to Novgorod 2 infantry moved from Western Ukraine to Ukraine 5 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 6 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Ukraine Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine 3 armour and 4 mech_infantrys moved from Russia to Archangel Place Units - Russians 1 airfield placed in Western Ukraine 3 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 39 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -1.17 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 fighter and 3 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 4 bombers moved from Japan to Korea Combat - Japanese Battle in Philippines Battle in Korea Japanese attack with 4 bombers Americans defend with 1 mech_infantry Japanese roll dice for 4 bombers in Korea, round 2 : 4/4 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Korea Japanese win, taking Philippines from Americans with 4 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 4 bombers moved from Korea to Japan 2 battleships, 7 carriers, 3 cruisers, 3 destroyers, 11 fighters, 5 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 1 fighter placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 14 PUs; end with 17 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 1.33 -
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers moved from Western Ukraine to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 6 bombers moved from Western Ukraine to 113 Sea Zone 6 bombers moved from Russia to Finland -
Scramble SZ 113?
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@DizzKneeLand33 can’t do it. No scramble
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers moved from Western Ukraine to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 6 bombers moved from Western Ukraine to 113 Sea Zone 6 bombers moved from Russia to Finland Combat - Americans Battle in Philippines Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits 2 fighters owned by the Americans lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Americans: 2 fighters Casualties for Japanese: 2 artilleries and 2 infantry Battle in Finland Americans attack with 6 bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 6 bombers in Finland, round 2 : 4/6 hits, 4.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland Americans win with 6 bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 113 Sea Zone Americans attack with 16 bombers Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 9 submarines and 3 transports 9 submarines owned by the Germans Submerged Americans roll dice for 16 bombers in 113 Sea Zone, round 2 : 11/16 hits, 10.67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans, 3 transports owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win with 14 bombers remaining. Battle score for attacker is 37 Casualties for Americans: 2 bombers Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 transports Non Combat Move - Americans 14 bombers moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from Bryansk to Western Ukraine 5 bombers moved from Manchuria to India 3 mech_infantrys moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 5 bombers moved from Western United States to United Kingdom 6 bombers moved from Finland to Archangel Place Units - Americans 1 bomber and 2 infantry placed in French Indo China 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,5,5,5 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -0.17 Americans : -0.33 Japanese : -2.00 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers moved from Western Ukraine to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 6 bombers moved from Western Ukraine to 113 Sea Zone 6 bombers moved from Russia to Finland Combat - Americans Battle in Philippines Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits 2 fighters owned by the Americans lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Americans: 2 fighters Casualties for Japanese: 2 artilleries and 2 infantry Battle in Finland Americans attack with 6 bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 6 bombers in Finland, round 2 : 4/6 hits, 4.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland Americans win with 6 bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 113 Sea Zone Americans attack with 16 bombers Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 9 submarines and 3 transports 9 submarines owned by the Germans Submerged Americans roll dice for 16 bombers in 113 Sea Zone, round 2 : 11/16 hits, 10.67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans, 3 transports owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win with 14 bombers remaining. Battle score for attacker is 37 Casualties for Americans: 2 bombers Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 transports Non Combat Move - Americans 14 bombers moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from Bryansk to Western Ukraine 5 bombers moved from Manchuria to India 3 mech_infantrys moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 5 bombers moved from Western United States to United Kingdom 6 bombers moved from Finland to Archangel Place Units - Americans 1 bomber and 2 infantry placed in French Indo China 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,5,5,5 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 8x factory_major, 4x airfield; Remaining resources: 23 PUs; British buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 3 infantry Battle in Holland Belgium British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 battleships in Holland Belgium, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 armour and 2 mech_infantrys moved from Russia to Western Ukraine 2 armour and 2 mech_infantrys moved from Kazakhstan to Russia 2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 armour and 2 mech_infantrys moved from India to Eastern Persia Place Units - British 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0.50 British : 1.00 Italians : 0.00 Americans : -0.33 Japanese : -2.00 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Northern Italy to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Germany to Holland Belgium 1 bomber and 1 fighter moved from Northern Italy to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters, 2 infantry and 1 mech_infantry British defend with 2 infantry Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Holland Belgium to Northern Italy 1 fighter moved from Holland Belgium to Germany 7 infantry moved from Northern Italy to France Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 2.50 British : -2.00





