Please used J-5 with edited NCM. Moved a sub from 21 to 36.
L20 #1 trulpen (X) vs crockett36 (A+10) BM3
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@crockett36 sorry it says land
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I read it and all i understood was: we’re balancing the game by taking away forces from the allies. Works every time.
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In short sight, yes, but more longterm it means Allies can get those territories for income, instead of being French. It only comes into effect if Axis control Paris and Normandie and there are no allied land units Except french in S France.
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I’m going to ignore the rule. I can’t think it’s a good idea to run some troops up there, lose a transport and still get the same result as you do in g40. it doesn’t compute. moving on.
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Hunan Japanese win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 2 infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 1.00 Japanese : 1.67 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 3 mech_infantrys moved from Central United States to Central America 1 armour moved from Central United States to Central America 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from Central United States to Southeast Mexico Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 fighter placed in Western United States Americans undo move 2. 1 fighter placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Hunan Japanese win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 2 infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from Alexandria to Trans-Jordan 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 2 infantry moved from Scotland to United Kingdom 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Anglo Egyptian Sudan 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Burma to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 110 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 2 submarines British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/6 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to Scotland 1 bomber moved from 110 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 carrier moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 aaGun moved from 93 Sea Zone to Southern France 1 fighter moved from Iraq to Trans-Jordan 2 tactical_bombers moved from Iraq to Trans-Jordan 1 fighter moved from Burma to West India 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from West India to Eastern Persia 5 infantry moved from India to Burma 3 aaGuns moved from India to Burma Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Scotland: 2 fighters 2 fighters and 2 infantry placed in United Kingdom EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 aaGuns EDIT: Adding units owned by British to Scotland: 4 aaGuns EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.50 British : -0.50 Italians : -0.33 Chinese : 1.00 Neutral_Axis : 0.00 Japanese : 1.67 -
I couldn’t decide so I chose to not let it happen
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to 93 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia Combat - Italians Battle in Greece Italians attack with 1 armour, 2 artilleries and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 2/7 hits, 2,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 3 : 2/6 hits, 2,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 fighter and 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 93 Sea Zone 2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 95 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 1 submarine Casualties for British: 1 carrier Casualties for French: 1 cruiser and 1 destroyer Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry 1 fighter owned by the British forced to land in Southern France Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 0,17 British : 1,83 French : 0,33 Neutral_Allies : -1,00 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 63 Sea Zone to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 29 Sea Zone 1 cruiser moved from 63 Sea Zone to 29 Sea Zone 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia Non Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from 42 Sea Zone to Java 2 fighters moved from New Zealand to Java Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 63 Sea Zone to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 29 Sea Zone 1 cruiser moved from 63 Sea Zone to 29 Sea Zone 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia Non Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from 42 Sea Zone to Java 2 fighters moved from New Zealand to Java Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Syria to Iraq 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Morocco to Algeria Combat - French Battle in Tunisia French attack with 1 infantry Italians defend with 1 artillery French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0.00 French : -0.50 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Japanese from Unprovoked to Neutrality EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 4 armour, 1 artillery, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 artilleries and 1 infantry moved from France to Southern France 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 6 armour and 3 mech_infantrys moved from France to Southern France 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 96 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 99 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Southern France Germans attack with 6 armour, 3 artilleries, 1 infantry and 3 mech_infantrys British defend with 1 aaGun, 1 fighter and 1 infantry; French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Southern France, round 2 : 9/13 hits, 5,17 expected hits French roll dice for 1 aaGun, 2 artilleries, 1 fighter and 3 infantry in Southern France, round 2 : 2/6 hits, 2,33 expected hits 1 aaGun owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the French, 1 infantry owned by the British, 1 fighter owned by the British and 2 artilleries owned by the French lost in Southern France Germans win, taking Southern France from French with 6 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 aaGun, 1 fighter and 1 infantry Casualties for French: 2 artilleries and 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 armour moved from Yugoslavia to Poland 1 armour moved from Poland to Slovakia Hungary 1 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Finland 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Alexandria 1 tactical_bomber moved from 96 Sea Zone to Alexandria 1 fighter moved from 96 Sea Zone to Western Germany 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Western Germany 1 bomber moved from 99 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy Place Units - Germans 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 destroyer and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 3,50 British : -0,83 French : -0,33 -
Edited political relation between Japan and Russia to neutrality. Also moved then the sub from sz5 to 33.
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thanks so much
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs; Combat Move - Russians 3 artilleries moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 2 mech_infantrys moved from Archangel to Karelia 1 armour moved from Archangel to Karelia 1 tactical_bomber moved from Karelia to Bryansk 1 fighter moved from Karelia to Bryansk 1 fighter moved from Karelia to Bryansk 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 armour moved from Russia to Rostov 6 infantry moved from Bessarabia to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 5 infantry moved from Novgorod to Belarus 1 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 6 infantry moved from Buryatia to Yakut S.S.R. 5 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 111 Sea Zone to 109 Sea Zone Non Combat Move - Russians 1 aaGun moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Ukraine Place Units - Russians 3 fighters placed in Volgograd 2 artilleries placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 infantry, 1 marine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Combat Move - Japanese 1 armour moved from Korea to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 3 infantry moved from Jehol to Chahar 2 fighters and 2 tactical_bombers moved from Jehol to Chahar 2 bombers moved from Kwangsi to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Chahar Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 6/9 hits, 4,17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from Chahar to Kwangsi 1 infantry moved from Korea to Amur 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Chahar to Jehol 1 mech_infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Jehol Place Units - Japanese 1 factory_minor placed in Kiangsu 2 infantry placed in Shantung 1 marine placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : 1,83 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 infantry, 1 marine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Combat Move - Japanese 1 armour moved from Korea to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 3 infantry moved from Jehol to Chahar 2 fighters and 2 tactical_bombers moved from Jehol to Chahar 2 bombers moved from Kwangsi to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Chahar Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 6/9 hits, 4,17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers moved from Chahar to Kwangsi 1 infantry moved from Korea to Amur 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Amur 1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Chahar to Jehol 1 mech_infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Jehol 3 artilleries and 4 infantry moved from Anhwe to Kweichow Place Units - Japanese 1 factory_minor placed in Kiangsu 2 infantry placed in Shantung 1 marine placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : 1,83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery and 4 bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 submarine moved from 101 Sea Zone to 102 Sea Zone 2 fighters moved from 101 Sea Zone to 102 Sea Zone 1 carrier moved from 89 Sea Zone to 102 Sea Zone 1 fighter moved from 89 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to 102 Sea Zone 1 battleship moved from 89 Sea Zone to 102 Sea Zone 1 cruiser moved from 89 Sea Zone to 64 Sea Zone 1 cruiser moved from 89 Sea Zone to 102 Sea Zone 1 destroyer moved from 89 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 64 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central America 1 tactical_bomber moved from 89 Sea Zone to Eastern United States 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 cruiser moved from 64 Sea Zone to 102 Sea Zone 1 cruiser moved from 64 Sea Zone to 89 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 49 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Guam to Wake Island Non Combat Move - Americans 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 2 bombers placed in Eastern United States Americans undo move 1. 3 bombers placed in Eastern United States 1 artillery and 1 bomber placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Non Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery and 4 bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 carrier moved from 101 Sea Zone to 102 Sea Zone 1 submarine moved from 101 Sea Zone to 102 Sea Zone 2 fighters moved from 101 Sea Zone to 102 Sea Zone 1 carrier moved from 89 Sea Zone to 102 Sea Zone 1 fighter moved from 89 Sea Zone to 102 Sea Zone 1 fighter moved from Eastern United States to 102 Sea Zone 1 battleship moved from 89 Sea Zone to 102 Sea Zone 1 cruiser moved from 89 Sea Zone to 64 Sea Zone 1 cruiser moved from 89 Sea Zone to 102 Sea Zone 1 destroyer moved from 89 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 64 Sea Zone to 28 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Southeast Mexico to Central America 1 tactical_bomber moved from 89 Sea Zone to Eastern United States 1 infantry moved from Southeast Mexico to 64 Sea Zone 1 cruiser moved from 64 Sea Zone to 102 Sea Zone 1 cruiser moved from 64 Sea Zone to 89 Sea Zone 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 49 Sea Zone to 45 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from Guam to Wake Island Non Combat Move - Americans 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 2 bombers placed in Eastern United States Americans undo move 1. 3 bombers placed in Eastern United States 1 artillery and 1 bomber placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Non Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 unit repaired. 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to Egypt 1 fighter moved from Trans-Jordan to Egypt 2 tactical_bombers moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Egypt 1 mech_infantry moved from Iraq to Egypt 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 battleship moved from 79 Sea Zone to 76 Sea Zone 1 fighter moved from Eastern Persia to Egypt 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 bomber moved from United Kingdom to French Equatorial Africa Combat - British Non Combat Move - British 3 aaGuns moved from Burma to Yunnan 5 infantry moved from Shan State to Yunnan 4 infantry moved from Burma to India 1 infantry moved from Burma to India 1 fighter moved from India to Yunnan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Iraq 1 carrier placed in 109 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 aaGun and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 aaGun and 4 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 unit repaired. 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 artillery moved from Tunisia to Algeria 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 marines moved from Southern Italy to 95 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 95 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 2 fighters moved from Southern Italy to 99 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Kenya to Belgian Congo Combat - Italians Battle in Morocco Battle in Algeria Italians attack with 1 artillery and 1 marine French defend with 1 infantry Italians roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Morocco from French, taking Algeria from French with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 99 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 armour, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Belgian Congo, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 infantry moved from British Somaliland to Italian Somaliland 1 bomber moved from Gibraltar to Southern France 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour moved from Greece to Romania 4 aaGuns and 3 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 1,17 British : 1,50 French : -0,33





