@j_stroyer cwglee51-v-j_stroyer ger1.tsvg
sorry missed you’d said no scramble above! been waiting for no reason!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 cruiser, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to France
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Borneo
Battle in Sumatra
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malaya
Battle in Gibraltar
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/5 hits, 2,33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Malaya from Japanese, taking Gibraltar from Italians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 36 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 2 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers and 5 fighters in 36 Sea Zone, round 2 : 6/13 hits, 6,33 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 5/14 hits, 7,17 expected hits
Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 2 destroyers and 5 fighters in 36 Sea Zone, round 3 : 7/12 hits, 6,00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 5/11 hits, 6,17 expected hits
3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 5 fighters in 36 Sea Zone, round 4 : 8/11 hits, 5,67 expected hits
Japanese roll dice for 2 battleships, 2 fighters and 2 transports in 36 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits
2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 105
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Non Combat Move - Americans
1 fighter moved from 36 Sea Zone to Yunnan
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
3 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - Americans
1 carrier and 1 cruiser placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
2 armour moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 fighters moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 armour moved from India to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Tobruk
British attack with 2 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 2 armour, 2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/10 hits, 4,00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/7 hits, 3,33 expected hits
Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 3 : 0/3 hits, 1,17 expected hits
1 artillery owned by the Germans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in Shan State
British attack with 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits, 3,17 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
1 battleship moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Iraq to Egypt
1 fighter moved from Persia to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
1 fighter moved from Persia to India
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - British
2 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 factory_minor placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0,67
British : 0,50
AA fire in France : : -0,17
Americans : 4,33
Chinese : -0,50
Japanese : -3,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bryansk to Ukraine
1 bomber moved from Novgorod to Ukraine
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 armour moved from Bryansk to Samara
Italians take Samara from Russians
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Bryansk to Rostov
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Celebes
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
3 submarines moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Celebes
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
3 submarines moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 3 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
11 armour, 11 artilleries, 1 fighter, 13 infantry, 17 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 bombers and 2 tactical_bombers moved from Novgorod to Russia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 11 armour, 11 artilleries, 3 bombers, 2 fighters, 14 infantry, 17 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 40 infantry
AA fire in Russia : 1/12 hits, 2,00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 14 infantry, 17 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 18/64 hits, 23,33 expected hits
Russians roll dice for 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry in Russia, round 2 : 15/45 hits, 15,33 expected hits
14 infantry owned by the Russians, 14 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 23/49 hits, 20,83 expected hits
Russians roll dice for 4 artilleries, 1 fighter and 26 infantry in Russia, round 3 : 9/31 hits, 10,67 expected hits
23 infantry owned by the Russians, 3 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 8 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 13/40 hits, 18,33 expected hits
Russians roll dice for 4 artilleries, 1 fighter and 3 infantry in Russia, round 4 : 4/8 hits, 3,00 expected hits
3 infantry owned by the Russians, 1 fighter owned by the Russians, 4 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 4 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 7 artilleries, 1 fighter, 14 infantry and 7 mech_infantrys
Casualties for Russians: 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry
Non Combat Move - Germans
1 fighter moved from Russia to Novgorod
5 tactical_bombers moved from Russia to Novgorod
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to France
3 bombers moved from Russia to Novgorod
1 fighter moved from Bryansk to Baltic States
2 tactical_bombers moved from Russia to Rostov
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Eastern Poland to Germany
3 mech_infantrys moved from Eastern Poland to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
3 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 2.
3 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
2 infantry placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 63 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1,00
Germans : -8,50
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 3 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
11 armour, 11 artilleries, 1 fighter, 13 infantry, 17 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 bombers and 2 tactical_bombers moved from Novgorod to Russia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 11 armour, 11 artilleries, 3 bombers, 2 fighters, 14 infantry, 17 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 40 infantry
AA fire in Russia : 1/12 hits, 2,00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 14 infantry, 17 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 18/64 hits, 23,33 expected hits
Russians roll dice for 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry in Russia, round 2 : 15/45 hits, 15,33 expected hits
14 infantry owned by the Russians, 14 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 11 armour, 11 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 23/49 hits, 20,83 expected hits
Russians roll dice for 4 artilleries, 1 fighter and 26 infantry in Russia, round 3 : 9/31 hits, 10,67 expected hits
23 infantry owned by the Russians, 3 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 8 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 13/40 hits, 18,33 expected hits
Russians roll dice for 4 artilleries, 1 fighter and 3 infantry in Russia, round 4 : 4/8 hits, 3,00 expected hits
3 infantry owned by the Russians, 1 fighter owned by the Russians, 4 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 4 artilleries, 3 bombers, 1 fighter, 10 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 7 artilleries, 1 fighter, 14 infantry and 7 mech_infantrys
Casualties for Russians: 4 aaGuns, 4 artilleries, 1 fighter and 40 infantry
Non Combat Move - Germans
1 fighter moved from Russia to Novgorod
5 tactical_bombers moved from Russia to Novgorod
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to France
3 bombers moved from Russia to Novgorod
1 fighter moved from Bryansk to Baltic States
2 tactical_bombers moved from Russia to Rostov
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Eastern Poland to Germany
3 mech_infantrys moved from Eastern Poland to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in France
2 infantry and 1 mech_infantry placed in Novgorod
3 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 2.
3 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
2 infantry placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 63 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
EDIT: Adding units owned by Germans to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -1,00
Germans : -8,50
Russians : -1,00
@Enigma OBS - spil seneste gamesave - og se så lige de lortetal for Tyskland - igen. Alliancen sidder totalt på heldet! :-(
@Enigma Godt, at jeg gik så massivt ind, at en ellers katastrofal 1. runde ikke blev afgørende.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
5 armour moved from Bessarabia to Western Ukraine
Russians take Western Ukraine from Italians
5 armour moved from Western Ukraine to Ukraine
4 infantry moved from Bessarabia to Ukraine
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 5 armour and 4 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 armour and 4 infantry in Ukraine, round 2 : 4/9 hits, 3,17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 5 armour and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,50
@Enigma jeg tvivler på at Tyskland kan stoppes nu, hvor de slet ik blir presset fra øst og har 115 IPC i næste runde. De ka købe 19 Tanks og så er det slut med at holde Normandiet eller andre lande.
@Makalakalane Det bliver et langt spil, men intet er afgjort. Tyskland står næsten alene.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
4 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 armour moved from Kansu to Sikang
Japanese take Tsinghai from Chinese
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Kweichow
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 3 armour and 2 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 3 armour and 2 mech_infantrys in Kweichow, round 2 : 2/5 hits, 1,83 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 3 armour and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 armour in Kweichow, round 4 : 0/2 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour in Kweichow, round 5 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 2 armour and 2 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in 36 Sea Zone
Japanese attack with 4 bombers, 1 carrier, 3 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 battleship; Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 bombers, 1 carrier, 3 destroyers, 6 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 10/18 hits, 10,00 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 3 battleships, 2 carriers, 3 cruisers, 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 7/13 hits, 7,17 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
Japanese roll dice for 4 bombers, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 3 : 8/14 hits, 8,50 expected hits
Americans roll dice for 3 battleships and 3 fighters in 36 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the ANZAC, 2 bombers owned by the Japanese, 1 fighter owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans lost in 36 Sea Zone
Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Japanese: 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for British: 1 battleship
Battle in Hunan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Anhwe
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans : -0,17
Chinese : 2,67
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 armour, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone
2 armour moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
3 fighters moved from 110 Sea Zone to France
1 tactical_bomber moved from 110 Sea Zone to France
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in France
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2,83 expected hits
Germans roll dice for 4 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3,33 expected hits
3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in France
retreated to France
Germans win, taking Normandy Bordeaux from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is -24
Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Germans: 3 infantry
Non Combat Move - Americans
2 fighters moved from France to 110 Sea Zone
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
1 armour moved from Malaya to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - Americans
2 transports placed in 101 Sea Zone
2 destroyers, 2 fighters and 1 submarine placed in 10 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Hunan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 4 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1,67
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 armour, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone
2 armour moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
3 fighters moved from 110 Sea Zone to France
1 tactical_bomber moved from 110 Sea Zone to France
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in France
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2,83 expected hits
Germans roll dice for 4 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3,33 expected hits
3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in France
retreated to France
Germans win, taking Normandy Bordeaux from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is -24
Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Germans: 3 infantry
Non Combat Move - Americans
2 fighters moved from France to 110 Sea Zone
1 destroyer moved from 103 Sea Zone to 110 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
1 armour moved from Malaya to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - Americans
2 transports placed in 101 Sea Zone
2 destroyers, 2 fighters and 1 submarine placed in 10 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Hunan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 4 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 armour and 1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 armour and 1 mech_infantry moved from Libya to Tunisia
Combat - British
Non Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from India to Iraq
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Shan State to Yunnan
2 artilleries moved from Tobruk to Alexandria
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from United Kingdom to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Egypt to Tunisia
Place Units - British
1 fighter and 5 infantry placed in United Kingdom
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,17
Chinese : -1,67
Japanese : -1,50
Test summary from TripleA, engine version: 1.9, time: 16:20:09
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Samara to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
4 infantry and 2 mech_infantrys moved from Northern Italy to France
2 armour moved from Yugoslavia to France
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Italians
2 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Samara to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
4 infantry and 2 mech_infantrys moved from Northern Italy to France
2 armour moved from Yugoslavia to France
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Italians
2 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun
EDIT: Adding units owned by Italians to Caucasus: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
2 destroyers moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
2 destroyers moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :