Misterblue vs Sovietishcat (allies+3) BM3 L20 game2


  • TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern Italy to Egypt
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 1/5 hits, 2,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Southern Italy
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 armour moved from Northern Italy to Romania
            4 infantry moved from Romania to Bessarabia
            1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : -0,67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Novgorod
            3 armour moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Karelia to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 bomber moved from Anglo Egyptian Sudan to 71 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Novgorod
            3 armour moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Karelia to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 bomber moved from Anglo Egyptian Sudan to 71 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
    
        Combat - Germans
            Battle in Archangel
            Battle in 71 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 71 Sea Zone
                Germans win, taking Archangel from Russians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 81 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 4 armour and 3 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 armour and 3 infantry in Novgorod, round 2 : 3/7 hits, 2,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 5 artilleries and 17 infantry moved from Bessarabia to Ukraine
            2 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun and 4 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 aaGuns, 3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            3 armour moved from Romania to Ukraine
            1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Bulgaria to Romania
            1 bomber moved from 81 Sea Zone to Ceylon
            2 bombers moved from Anglo Egyptian Sudan to Southern Italy
            1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Greece
            1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from 71 Sea Zone to Anglo Egyptian Sudan
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
            3 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
    
        Combat - Russians
            Battle in 39 Sea Zone
                Russians attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Russians roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
            1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Volgograd to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            1 aaGun, 3 artilleries and 40 infantry moved from Bryansk to Tambov
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Shan State
            2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 bombers moved from French Indo China to India
            2 fighters moved from 37 Sea Zone to India
            5 fighters and 8 tactical_bombers moved from Kwangsi to India
            1 infantry moved from Kwangsi to 36 Sea Zone
            7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India
    

    Savegame


  • @Sovietishcat Scramble?

  • '19

    @Misterblue no thanks!


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Shan State
            2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 bombers moved from French Indo China to India
            2 fighters moved from 37 Sea Zone to India
            5 fighters and 8 tactical_bombers moved from Kwangsi to India
            1 infantry moved from Kwangsi to 36 Sea Zone
            7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 8 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 tactical_bomber
                    AA fire in India : 1/9 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 7 tactical_bombers in India, round 2 : 13/34 hits, 15,17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/18 hits, 7,17 expected hits
                    7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in India, round 3 : 12/24 hits, 12,33 expected hits
                    UK_Pacific roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/8 hits, 3,83 expected hits
                    2 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Japanese: 5 artilleries, 9 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
                Casualties for Russians: 2 fighters and 1 tactical_bomber
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 battleship and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 marines moved from French Indo China to Kwangsi
            5 fighters moved from India to Ceylon
            2 fighters moved from India to 39 Sea Zone
            2 tactical_bombers moved from India to 39 Sea Zone
            5 tactical_bombers moved from India to Ceylon
            2 bombers moved from India to French Indo China
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            8 infantry and 1 mech_infantry moved from Manchuria to Korea
            1 aaGun moved from Jehol to Manchuria
            1 fighter moved from Japan to Korea
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 fighters and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Japanese from Kwangsi: 1 marine
            EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to Malaya: 2 bombers and 1 marine
            EDIT: Removing units owned by Japanese from Korea: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 4,00
    AA fire in India : : -0,50
    Japanese : -3,83
    

    Savegame


  • @Sovietishcat Screwed up that turn a bit.


  • @Sovietishcat One more ncm edit, 1 min.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Shan State
            2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 bombers moved from French Indo China to India
            2 fighters moved from 37 Sea Zone to India
            5 fighters and 8 tactical_bombers moved from Kwangsi to India
            1 infantry moved from Kwangsi to 36 Sea Zone
            7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 8 tactical_bombers
                British defend with 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 tactical_bomber
                    AA fire in India : 1/9 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 7 tactical_bombers in India, round 2 : 13/34 hits, 15,17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/18 hits, 7,17 expected hits
                    7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in India, round 3 : 12/24 hits, 12,33 expected hits
                    UK_Pacific roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/8 hits, 3,83 expected hits
                    2 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Japanese: 5 artilleries, 9 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
                Casualties for Russians: 2 fighters and 1 tactical_bomber
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 battleship and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 marines moved from French Indo China to Kwangsi
            5 fighters moved from India to Ceylon
            2 fighters moved from India to 39 Sea Zone
            2 tactical_bombers moved from India to 39 Sea Zone
            5 tactical_bombers moved from India to Ceylon
            2 bombers moved from India to French Indo China
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            8 infantry and 1 mech_infantry moved from Manchuria to Korea
            1 aaGun moved from Jehol to Manchuria
            1 fighter moved from Japan to Korea
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 fighters and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Japanese from Kwangsi: 1 marine
            EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to Malaya: 2 bombers and 1 marine
            EDIT: Removing units owned by Japanese from Korea: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 1 infantry
            EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    UK_Pacific : 4,00
    AA fire in India : : -0,50
    Japanese : -3,83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 armour moved from French West Africa to 87 Sea Zone
            1 armour and 1 transport moved from 87 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 marines moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in 35 Sea Zone
                Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Philippines
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Algeria, round 2 : 2/7 hits, 2,17 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                Americans win, taking Philippines from Japanese, taking Algeria from Italians with 1 armour, 1 artillery, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 destroyer moved from 101 Sea Zone to 87 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            3 destroyers and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Kweichow to Kiangsi
            9 artilleries and 10 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                 retreated to Kiangsi
                Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 9 artilleries and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 9 artilleries and 10 infantry in Anhwe, round 2 : 7/19 hits, 6,17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 9 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Kweichow
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Shan State to Kweichow
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 mech_infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 carrier and 2 cruisers moved from 77 Sea Zone to 71 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    
        Non Combat Move - British
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Union of South Africa
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : 0,33
    Chinese : 0,17
    Japanese : 1,00
    

    Savegame

  • '19

    @Misterblue this game is a disaster for the allies.

  • '19

    @Misterblue Bump#1


  • TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Eastern Poland to Bryansk
                  Italians take Bryansk from Russians
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  Italians take Alexandria from British
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 infantry moved from Syria to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Eastern Poland to Bryansk
                  Italians take Bryansk from Russians
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 95 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 95 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
            2 aaGuns and 2 infantry moved from Southern Italy to 97 Sea Zone
            2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 aaGuns and 2 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Normandy Bordeaux
            4 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
    
        Place Units - Italians
            1 carrier placed in 98 Sea Zone
            2 infantry placed in Egypt
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,67
    Americans : 0,33
    

    Savegame


  • @Sovietishcat Sorry for the delay. Had some hectic days and a&a slipped completely out of mind. Should be back to normal for the next 36 hours alas my ability to play between 04-09 -> 04-20 will be very limited to non existent.

  • '19

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20 game2:

    @Sovietishcat Sorry for the delay. Had some hectic days and a&a slipped completely out of mind. Should be back to normal for the next 36 hours alas my ability to play between 04-09 -> 04-20 will be very limited to non existent.

    @Misterblue No problems no rush, at least you told me so I know and all good :slightly_smiling_face:

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