Misterblue vs Sovietishcat (allies+3) BM3 L20 game2


  • @Sovietishcat I don’t think you can “blitz” neutral countries.

  • '19

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20 game2:

    @Sovietishcat I don’t think you can “blitz” neutral countries.

    @Misterblue I took it NCM with one unit then I send my 2 fast units, if it is a glitch from Triplea, plz edit them back to N.Persia.


  • @Sovietishcat “They can be moved into (but not
    through) as a noncombat move by land units of a power
    that is at war (see “Noncombat Move,” page 22). This
    moves the territory out of its neutral status, however.”
    Page 10. The second line cast some doubt but if unless my memory betrays me I think it is an illegal move.
    I won’t have time to do Japan tonight so I’ll post an inquiry on the rules forum and we’ll see if someone has clarified the issue by tomorrow.


  • I checked the tripleA support page first and it’s listed among the known glitches. So I’ll edit them back when I do Japan in the morrow.

  • '19

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20 game2:

    I checked the tripleA support page first and it’s listed among the known glitches. So I’ll edit them back when I do Japan in the morrow.

    @Misterblue I am okay with the units being in N.Persia, I am sure it is just a glitch:slightly_smiling_face:


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Northwest Persia: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 airfield, 1 fighter, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kiangsi to Hunan
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            2 fighters moved from 36 Sea Zone to Hunan
            1 infantry moved from Sumatra to 41 Sea Zone
            2 bombers moved from French Indo China to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            4 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            5 tactical_bombers moved from French Indo China to Hunan
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Northwest Persia: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 airfield, 1 fighter, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kiangsi to Hunan
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            2 fighters moved from 36 Sea Zone to Hunan
            1 infantry moved from Sumatra to 41 Sea Zone
            2 bombers moved from French Indo China to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to Ceylon
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            4 fighters and 1 tactical_bomber moved from French Indo China to Shan State
            5 tactical_bombers moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Malaya
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 5 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Hunan, round 2 : 5/8 hits, 4,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific, taking Hunan from Chinese with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 bombers moved from 39 Sea Zone to French Indo China
            1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            4 fighters moved from Shan State to 37 Sea Zone
            2 tactical_bombers moved from Shan State to Kwangsi
            2 fighters and 5 tactical_bombers moved from Hunan to Kwangsi
            4 artilleries and 6 infantry moved from Kiangsi to Kwangsi
            1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            4 infantry moved from Jehol to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            1 aaGun moved from Anhwe to Jehol
            1 tactical_bomber moved from 6 Sea Zone to Kwangsi
            3 fighters moved from Japan to Kwangsi
    
        Place Units - Japanese
            3 transports placed in 36 Sea Zone
            1 airfield placed in Kwangsi
            1 harbour placed in Hainan
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : -0,33
    Japanese : 1,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            2 fighters moved from 30 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 marines moved from Central United States to 101 Sea Zone
            2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Morocco
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French West Africa
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 3,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Morocco
                Americans attack with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 transport moved from 83 Sea Zone to 87 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 carriers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            Americans undo move 4.
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            6 artilleries and 10 infantry moved from Yunnan to Kweichow
            3 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            2 mech_infantrys moved from Yunnan to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in Egypt
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -19
                Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 mech_infantry moved from Yunnan to India
            1 fighter moved from United Kingdom to Morocco
            1 mech_infantry moved from Eire to United Kingdom
            1 carrier and 1 cruiser moved from 80 Sea Zone to 77 Sea Zone
            1 cruiser moved from 80 Sea Zone to 77 Sea Zone
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour and 1 infantry placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,6,4,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,5,2,4
            British collect 25 PUs (6 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,6,5,2,3,1,3,1,4,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    British : -0,67
    Americans : -0,83
    AA fire in Caroline Islands : : -0,50
    Chinese : 0,33
    Neutral_Axis : -0,33
    Japanese : 0,67
    

    Savegame

  • '19

    @Misterblue well shan state hurts really really hurts

  • '19

    *for the allies. 2 planes not coming back to defend ouch


  • @Sovietishcat You really wanted Shan State it seems. While it was the preferred landing spot I suppose Japan will have to settle for Ceylon.


  • TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern Italy to Egypt
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 1/5 hits, 2,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Egypt to Southern Italy
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 armour moved from Northern Italy to Romania
            4 infantry moved from Romania to Bessarabia
            1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : -0,67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Novgorod
            3 armour moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Karelia to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 bomber moved from Anglo Egyptian Sudan to 71 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Novgorod
            3 armour moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Karelia to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 bomber moved from Anglo Egyptian Sudan to 71 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
    
        Combat - Germans
            Battle in Archangel
            Battle in 71 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 71 Sea Zone
                Germans win, taking Archangel from Russians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 81 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Novgorod
                Germans attack with 4 armour and 3 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 armour and 3 infantry in Novgorod, round 2 : 3/7 hits, 2,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 5 artilleries and 17 infantry moved from Bessarabia to Ukraine
            2 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun and 4 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 aaGuns, 3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            3 armour moved from Romania to Ukraine
            1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Bulgaria to Romania
            1 bomber moved from 81 Sea Zone to Ceylon
            2 bombers moved from Anglo Egyptian Sudan to Southern Italy
            1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Greece
            1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from 71 Sea Zone to Anglo Egyptian Sudan
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
            3 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
    
        Combat - Russians
            Battle in 39 Sea Zone
                Russians attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Russians roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
            1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
            2 infantry moved from Volgograd to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            2 infantry moved from Bryansk to Russia
            1 aaGun, 3 artilleries and 40 infantry moved from Bryansk to Tambov
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            2 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Shan State
            2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 bombers moved from French Indo China to India
            2 fighters moved from 37 Sea Zone to India
            5 fighters and 8 tactical_bombers moved from Kwangsi to India
            1 infantry moved from Kwangsi to 36 Sea Zone
            7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India
    

    Savegame


  • @Sovietishcat Scramble?

  • '19

    @Misterblue no thanks!

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