scramble in holland ? factor in that i could also include the bombardment
Misterblue vs Sovietishcat (allies+3) BM3 L20 game2
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 2 fighters moved from 30 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 marines moved from Central United States to 101 Sea Zone 2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Morocco 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French West Africa Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/8 hits, 3,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Morocco Americans attack with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1,67 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 transport moved from 83 Sea Zone to 87 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 4. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow 6 artilleries and 10 infantry moved from Yunnan to Kweichow 3 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 artilleries placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 3 PUs; Combat Move - British 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 2 mech_infantrys moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in Egypt British attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Shan State British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Shan State British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -19 Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 mech_infantry moved from Yunnan to India 1 fighter moved from United Kingdom to Morocco 1 mech_infantry moved from Eire to United Kingdom 1 carrier and 1 cruiser moved from 80 Sea Zone to 77 Sea Zone 1 cruiser moved from 80 Sea Zone to 77 Sea Zone 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Rhodesia Place Units - British 1 factory_minor placed in Iraq 1 armour and 1 infantry placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,6,4,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,5,2,4 British collect 25 PUs (6 lost to blockades); end with 25 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,6,5,2,3,1,3,1,4,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3 UK_Pacific collect 3 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,67 British : -0,67 Americans : -0,83 AA fire in Caroline Islands : : -0,50 Chinese : 0,33 Neutral_Axis : -0,33 Japanese : 0,67
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@Misterblue well shan state hurts really really hurts
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*for the allies. 2 planes not coming back to defend ouch
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@Sovietishcat You really wanted Shan State it seems. While it was the preferred landing spot I suppose Japan will have to settle for Ceylon.
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TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Southern Italy to Egypt
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 1/5 hits, 2,17 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Southern Italy 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 armour moved from Northern Italy to Romania 4 infantry moved from Romania to Bessarabia 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Normandy Bordeaux 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0,83 British : -0,67
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Germans buy 5 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Novgorod 3 armour moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 bomber moved from Anglo Egyptian Sudan to 71 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Germans buy 5 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Novgorod 3 armour moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 bomber moved from Anglo Egyptian Sudan to 71 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to 81 Sea Zone Combat - Germans Battle in Archangel Battle in 71 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 71 Sea Zone Germans win, taking Archangel from Russians with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 4 armour and 3 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 armour and 3 infantry in Novgorod, round 2 : 3/7 hits, 2,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 5 artilleries and 17 infantry moved from Bessarabia to Ukraine 2 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun and 4 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 3 submarines moved from 109 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 aaGuns, 3 artilleries and 1 infantry moved from France to Normandy Bordeaux 3 armour moved from Romania to Ukraine 1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Bulgaria to Romania 1 bomber moved from 81 Sea Zone to Ceylon 2 bombers moved from Anglo Egyptian Sudan to Southern Italy 1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Greece 1 infantry moved from 98 Sea Zone to Egypt 1 bomber moved from 71 Sea Zone to Anglo Egyptian Sudan 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 armour, 1 fighter and 4 mech_infantrys placed in Western Germany 3 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 1,50 Russians : -0,67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone Combat - Russians Battle in 39 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Russians roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 39 Sea Zone Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India 1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 aaGun, 3 artilleries and 40 infantry moved from Bryansk to Tambov 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : 0,33 Japanese : -0,33
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 bombers moved from French Indo China to India 2 fighters moved from 37 Sea Zone to India 5 fighters and 8 tactical_bombers moved from Kwangsi to India 1 infantry moved from Kwangsi to 36 Sea Zone 7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India
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@Sovietishcat Scramble?
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@Misterblue no thanks!
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 bombers moved from French Indo China to India 2 fighters moved from 37 Sea Zone to India 5 fighters and 8 tactical_bombers moved from Kwangsi to India 1 infantry moved from Kwangsi to 36 Sea Zone 7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in India Japanese attack with 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 8 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 tactical_bomber AA fire in India : 1/9 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 7 tactical_bombers in India, round 2 : 13/34 hits, 15,17 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/18 hits, 7,17 expected hits 7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in India, round 3 : 12/24 hits, 12,33 expected hits UK_Pacific roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/8 hits, 3,83 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 5 artilleries, 9 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys Casualties for Russians: 2 fighters and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 battleship and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 marines moved from French Indo China to Kwangsi 5 fighters moved from India to Ceylon 2 fighters moved from India to 39 Sea Zone 2 tactical_bombers moved from India to 39 Sea Zone 5 tactical_bombers moved from India to Ceylon 2 bombers moved from India to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 8 infantry and 1 mech_infantry moved from Manchuria to Korea 1 aaGun moved from Jehol to Manchuria 1 fighter moved from Japan to Korea Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 fighters and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from Kwangsi: 1 marine EDIT: Removing units owned by Japanese from French Indo China: 2 bombers EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to Malaya: 2 bombers and 1 marine EDIT: Removing units owned by Japanese from Korea: 1 fighter EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
UK_Pacific : 4,00 AA fire in India : : -0,50 Japanese : -3,83
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@Sovietishcat Screwed up that turn a bit.
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@Sovietishcat One more ncm edit, 1 min.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 bombers moved from French Indo China to India 2 fighters moved from 37 Sea Zone to India 5 fighters and 8 tactical_bombers moved from Kwangsi to India 1 infantry moved from Kwangsi to 36 Sea Zone 7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in India Japanese attack with 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 8 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 tactical_bomber AA fire in India : 1/9 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 7 tactical_bombers in India, round 2 : 13/34 hits, 15,17 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/18 hits, 7,17 expected hits 7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in India, round 3 : 12/24 hits, 12,33 expected hits UK_Pacific roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/8 hits, 3,83 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 5 artilleries, 9 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys Casualties for Russians: 2 fighters and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 battleship and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 marines moved from French Indo China to Kwangsi 5 fighters moved from India to Ceylon 2 fighters moved from India to 39 Sea Zone 2 tactical_bombers moved from India to 39 Sea Zone 5 tactical_bombers moved from India to Ceylon 2 bombers moved from India to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 8 infantry and 1 mech_infantry moved from Manchuria to Korea 1 aaGun moved from Jehol to Manchuria 1 fighter moved from Japan to Korea Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 fighters and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from Kwangsi: 1 marine EDIT: Removing units owned by Japanese from French Indo China: 2 bombers EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to Malaya: 2 bombers and 1 marine EDIT: Removing units owned by Japanese from Korea: 1 fighter EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 4,00 AA fire in India : : -0,50 Japanese : -3,83
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 marines moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in Guam Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Battle in Algeria Americans attack with 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Algeria, round 2 : 2/7 hits, 2,17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win, taking Philippines from Japanese, taking Algeria from Italians with 1 armour, 1 artillery, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 3 destroyers and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Kweichow to Kiangsi 9 artilleries and 10 infantry moved from Kweichow to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 9 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 10 infantry in Anhwe, round 2 : 7/19 hits, 6,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kweichow Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kweichow 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Shan State to Kweichow 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 carrier and 2 cruisers moved from 77 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia Combat - British British creates battle in territory 106 Sea Zone Non Combat Move - British Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Union of South Africa 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6 British collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,33 Americans : 0,33 Chinese : 0,17 Japanese : 1,00
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@Misterblue this game is a disaster for the allies.
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@Misterblue Bump#1