Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
Misterblue vs Sovietishcat (allies+3) BM3 L20 game2
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 bombers moved from French Indo China to India 2 fighters moved from 37 Sea Zone to India 5 fighters and 8 tactical_bombers moved from Kwangsi to India 1 infantry moved from Kwangsi to 36 Sea Zone 7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in India Japanese attack with 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 8 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 tactical_bomber AA fire in India : 1/9 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 7 tactical_bombers in India, round 2 : 13/34 hits, 15,17 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/18 hits, 7,17 expected hits 7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in India, round 3 : 12/24 hits, 12,33 expected hits UK_Pacific roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/8 hits, 3,83 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 5 artilleries, 9 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys Casualties for Russians: 2 fighters and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 battleship and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 marines moved from French Indo China to Kwangsi 5 fighters moved from India to Ceylon 2 fighters moved from India to 39 Sea Zone 2 tactical_bombers moved from India to 39 Sea Zone 5 tactical_bombers moved from India to Ceylon 2 bombers moved from India to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 8 infantry and 1 mech_infantry moved from Manchuria to Korea 1 aaGun moved from Jehol to Manchuria 1 fighter moved from Japan to Korea Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 fighters and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from Kwangsi: 1 marine EDIT: Removing units owned by Japanese from French Indo China: 2 bombers EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to Malaya: 2 bombers and 1 marine EDIT: Removing units owned by Japanese from Korea: 1 fighter EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
UK_Pacific : 4,00 AA fire in India : : -0,50 Japanese : -3,83
-
@Sovietishcat Screwed up that turn a bit.
-
@Sovietishcat One more ncm edit, 1 min.
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 5 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 bombers moved from French Indo China to India 2 fighters moved from 37 Sea Zone to India 5 fighters and 8 tactical_bombers moved from Kwangsi to India 1 infantry moved from Kwangsi to 36 Sea Zone 7 artilleries, 9 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in India Japanese attack with 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 8 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 2 fighters and 1 tactical_bomber AA fire in India : 1/9 hits, 1,50 expected hits 1 tactical_bomber owned by the Japanese lost in India Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 7 fighters, 10 infantry and 7 tactical_bombers in India, round 2 : 13/34 hits, 15,17 expected hits UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/18 hits, 7,17 expected hits 7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in India, round 3 : 12/24 hits, 12,33 expected hits UK_Pacific roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/8 hits, 3,83 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Japanese: 5 artilleries, 9 infantry and 1 tactical_bomber Casualties for British: 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys Casualties for Russians: 2 fighters and 1 tactical_bomber triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 battleship and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 2 marines moved from French Indo China to Kwangsi 5 fighters moved from India to Ceylon 2 fighters moved from India to 39 Sea Zone 2 tactical_bombers moved from India to 39 Sea Zone 5 tactical_bombers moved from India to Ceylon 2 bombers moved from India to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 8 infantry and 1 mech_infantry moved from Manchuria to Korea 1 aaGun moved from Jehol to Manchuria 1 fighter moved from Japan to Korea Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 fighters and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from Kwangsi: 1 marine EDIT: Removing units owned by Japanese from French Indo China: 2 bombers EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser EDIT: Adding units owned by Japanese to Malaya: 2 bombers and 1 marine EDIT: Removing units owned by Japanese from Korea: 1 fighter EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 4,00 AA fire in India : : -0,50 Japanese : -3,83
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 marines moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in Guam Battle in 35 Sea Zone Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Battle in Algeria Americans attack with 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Algeria, round 2 : 2/7 hits, 2,17 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win, taking Philippines from Japanese, taking Algeria from Italians with 1 armour, 1 artillery, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 3 destroyers and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Kweichow to Kiangsi 9 artilleries and 10 infantry moved from Kweichow to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 9 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 10 infantry in Anhwe, round 2 : 7/19 hits, 6,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kweichow Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kweichow 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Shan State to Kweichow 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to Belgian Congo 1 mech_infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 carrier and 2 cruisers moved from 77 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia Combat - British British creates battle in territory 106 Sea Zone Non Combat Move - British Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Union of South Africa 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6 British collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,33 Americans : 0,33 Chinese : 0,17 Japanese : 1,00
-
@Misterblue this game is a disaster for the allies.
-
@Misterblue Bump#1
-
TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone 1 infantry moved from Egypt to Alexandria Italians take Alexandria from British
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone 1 infantry moved from Egypt to Alexandria Italians take Alexandria from British Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 95 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 95 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from 95 Sea Zone to Southern Italy 1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone 2 aaGuns and 2 infantry moved from Southern Italy to 97 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 aaGuns and 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Normandy Bordeaux 4 infantry moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine Place Units - Italians 1 carrier placed in 98 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1,67 Americans : 0,33
-
@Sovietishcat Sorry for the delay. Had some hectic days and a&a slipped completely out of mind. Should be back to normal for the next 36 hours alas my ability to play between 04-09 -> 04-20 will be very limited to non existent.
-
@Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20 game2:
@Sovietishcat Sorry for the delay. Had some hectic days and a&a slipped completely out of mind. Should be back to normal for the next 36 hours alas my ability to play between 04-09 -> 04-20 will be very limited to non existent.
@Misterblue No problems no rush, at least you told me so I know and all good :slightly_smiling_face:
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 71 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 bomber moved from Anglo Egyptian Sudan to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Greece to 96 Sea Zone 2 bombers moved from Southern Italy to Russia 1 bomber moved from Ceylon to 42 Sea Zone 2 artilleries and 4 infantry moved from Ukraine to Rostov
-
@Sovietishcat Intercept? (2 bmb vs fig)
-
@Misterblue yes plz
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 bomber moved from Anglo Egyptian Sudan to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Greece to 96 Sea Zone 2 bombers moved from Southern Italy to Russia 1 bomber moved from Ceylon to 42 Sea Zone 2 artilleries and 4 infantry moved from Ukraine to Rostov Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 1/1 hits, 0,33 expected hits 1 bomber owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Rostov Germans attack with 2 artilleries and 4 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 2 artilleries and 4 infantry in Rostov, round 3 : 4/6 hits, 1,67 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 2 infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Bryansk 1 aaGun moved from Ukraine to Rostov 1 aaGun, 5 armour, 3 artilleries, 14 infantry and 10 mech_infantrys moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 artillery and 4 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 1 artillery and 1 infantry moved from Belarus to Bryansk 4 armour moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Belarus 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Bryansk 1 bomber, 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 1 bomber moved from 42 Sea Zone to India 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 112 Sea Zone to 111 Sea Zone 2 armour and 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 infantry placed in France 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 fighter and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,17 Germans : 3,33 Defenders Fire, : : 0,67 Americans : -0,33 Attackers Fire, : : -0,33 Russians : -0,33
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 bomber moved from Anglo Egyptian Sudan to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Greece to 96 Sea Zone 2 bombers moved from Southern Italy to Russia 1 bomber moved from Ceylon to 42 Sea Zone 2 artilleries and 4 infantry moved from Ukraine to Rostov Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 1/1 hits, 0,33 expected hits 1 bomber owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Rostov Germans attack with 2 artilleries and 4 infantry Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 4 infantry in Rostov, round 2 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 2 artilleries and 4 infantry in Rostov, round 3 : 4/6 hits, 1,67 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 2 infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Bryansk 1 aaGun moved from Ukraine to Rostov 1 aaGun, 5 armour, 3 artilleries, 14 infantry and 10 mech_infantrys moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 artillery and 4 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 1 artillery and 1 infantry moved from Belarus to Bryansk 4 armour moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Belarus 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Bryansk 1 bomber, 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy 1 bomber moved from 42 Sea Zone to India 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 112 Sea Zone to 111 Sea Zone 2 armour and 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 infantry placed in France 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 fighter and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from India: 1 bomber EDIT: Adding units owned by Germans to Kwangsi: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : -0,17 Germans : 3,33 Defenders Fire, : : 0,67 Americans : -0,33 Attackers Fire, : : -0,33 Russians : -0,33
-
@Sovietishcat I’ve edited my German ncm; landing the “Japanese” bmb in Kwangsi instead of India.
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 aaGun, 3 artilleries and 40 infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Caucasus to Iraq 6 infantry moved from Novosibirsk to Kazakhstan 1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,33
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:21:01
Savegame