We have played so much games with same sides, and here we have a totally new situation after rd 1
I LOVE THIS GAME (Axis and Allies) :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Spain to 104 Sea Zone
1 bomber moved from Spain to Northern Italy
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 armour, 11 artilleries, 11 infantry and 1 marine moved from Spain to Southern France
1 destroyer and 4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Americans take 41 Sea Zone from Japanese
3 bombers moved from Caroline Islands to 42 Sea Zone
2 bombers moved from Eastern United States to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers and 1 destroyer in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 11 artilleries, 11 infantry and 1 marine
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 11 artilleries, 11 infantry and 1 marine in Southern France, round 2 : 5/24 hits, 8.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 11 artilleries, 11 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 fighters moved from 34 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
3 bombers moved from 42 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Normandy Bordeaux to Spain
2 fighters moved from 104 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Northern Italy to Spain
Place Units - Americans
3 infantry placed in Spain
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine and 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
3 infantry moved from Sikang to Szechwan
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 3/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 bomber, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 98 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from Tunisia to 94 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
4 infantry moved from Tunisia to Algeria
British take Algeria from Italians
3 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 bomber and 3 fighters moved from Spain to Western Germany
1 bomber and 2 fighters moved from United Kingdom to Western Germany
2 infantry moved from Syria to Turkey
1 fighter and 1 tactical_bomber moved from Syria to Turkey
6 fighters and 1 tactical_bomber moved from Syria to Eastern Persia
3 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
Combat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in 112 Sea Zone
British attack with 1 transport
Germans defend with 1 fighter
Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the British lost in 112 Sea Zone
2 infantry owned by the British lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 transport
Battle in Turkey
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Morocco
British attack with 3 artilleries, 1 fighter and 3 infantry
Italians defend with 1 armour, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 artilleries, 1 fighter and 3 infantry in Morocco, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits, 1.83 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Morocco
British roll dice for 3 artilleries, 1 fighter and 1 infantry in Morocco, round 3 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians lost in Morocco
British roll dice for 3 artilleries, 1 fighter and 1 infantry in Morocco, round 4 : 0/5 hits, 1.83 expected hits
Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 3 artilleries, 1 fighter and 1 infantry in Morocco, round 5 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Eastern Persia
British attack with 6 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 4 infantry
British roll dice for 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 4/10 hits, 4.17 expected hits
Japanese roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.83 expected hits
4 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia
British roll dice for 6 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 5/8 hits, 3.83 expected hits
Japanese roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Eastern Persia
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 armour and 4 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Cleaning up after air battles
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Eastern Persia to India
1 aaGun, 3 armour, 2 artilleries, 6 infantry, 1 marine and 15 mech_infantrys moved from Syria to Trans-Jordan
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan
1 mech_infantry moved from French Equatorial Africa to Egypt
1 fighter moved from Morocco to 91 Sea Zone
2 bombers and 5 fighters moved from Western Germany to Southern France
2 bombers moved from Southern France to Spain
2 artilleries and 5 infantry moved from Spain to Southern France
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
1 bomber and 3 fighters placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33
Italians : -2.00
British : -3.67
Americans : -0.67
AA fire in Western Germany : : -0.33
AA fire in Northern Italy : : -0.17
Chinese : 2.67
Japanese : 0.33
@samuel06 I completely forgot about the scrambling… damn.
@samuel06 If you want you can play the Anzac for me and just play Germany right away. No combat, buy 2 transport for 54, bring the subs and carrier to 54 and the 2 fighters from Caroline to 54 and the fighter on Northern territory to Queensland. No french move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Greece to Turkey
1 fighter moved from Southern Italy to Turkey
1 artillery moved from Romania to Bessarabia
3 armour moved from Slovakia Hungary to Bessarabia
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 artillery moved from Yugoslavia to Greater Southern Germany
Combat - Italians
Battle in Turkey
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Turkey to Bessarabia
1 aaGun moved from Yugoslavia to Greater Southern Germany
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.67
I can do that but I’ll give you a few hours to change your mind since I didn’t get to this yesterday.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Northern Territory to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Northern Territory to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 4 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Eastern Poland to Western Ukraine
4 tactical_bombers moved from Romania to Western Ukraine
2 bombers moved from Novgorod to Archangel
2 armour, 1 artillery and 7 infantry moved from Novgorod to Archangel
3 infantry moved from Baltic States to Belarus
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Turkey
Germans take Turkey from British
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
5 infantry moved from Northwest Persia to Persia
Germans take Persia from British
19 mech_infantrys moved from Northwest Persia to Persia
15 armour moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
2 artilleries moved from Caucasus to Northwest Persia
9 infantry moved from Romania to Bessarabia
5 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Albania to Greece
3 infantry moved from France to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
22 infantry moved from Western Germany to France
13 infantry moved from Germany to Western Germany
4 artilleries moved from Western Germany to France
1 fighter moved from Germany to Normandy Bordeaux
1 artillery moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 tactical_bombers in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win with 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery, 2 bombers and 7 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 2 bombers and 7 infantry in Archangel, round 2 : 4/12 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 2 bombers and 7 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Archangel to Novgorod
4 tactical_bombers moved from Western Ukraine to Bessarabia
1 fighter moved from Kazakhstan to Bessarabia
1 armour moved from Northwest Persia to Saudi Arabia
Germans take Saudi Arabia from Neutral_True
1 aaGun moved from Northwest Persia to Persia
2 aaGuns moved from Northwest Persia to Persia
1 fighter moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
Place Units - Germans
1 transport placed in 114 Sea Zone
3 infantry placed in Novgorod
3 artilleries placed in France
1 infantry placed in Volgograd
4 armour, 4 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Germans undo move 3.
Germans undo move 4.
2 artilleries and 1 infantry placed in France
4 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
3 artilleries placed in France
4 armour, 4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.33
Russians : -0.67
It looks like my turn from yesterday (and the turn I was talking about in my email) never got sent - internet was sketchy. I just took the turn again and posted it.
@LennardF Yeah I was wondering what you were talking about hahaha.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Volgograd: 1 infantry
EDIT: Changing ownership of Volgograd from Germans to Russians
EDIT: Adding units owned by Russians to Volgograd: 1 artillery
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry
EDIT: Changing ownership of Kazakhstan from Germans to Russians
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Removing units owned by Russians from Rostov: 10 artilleries and 35 infantry
EDIT: Adding units owned by Russians to Caucasus: 10 artilleries and 35 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Rostov to Caucasus
1 aaGun, 3 armour, 4 artilleries and 11 infantry moved from Rostov to Bryansk
3 armour moved from Bryansk to Russia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Samara
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
1 armour, 3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
@samuel06 For some reason the file was not sent last time. I edited the battles.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Kweichow to Yunnan
2 armour moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
3 mech_infantrys moved from Kweichow to Yunnan
3 infantry moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Szechwan
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Malaya to Szechwan
1 tactical_bomber moved from Malaya to Szechwan
1 tactical_bomber moved from Malaya to Szechwan
6 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
2 bombers moved from Kweichow to Kansu
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to Burma
7 fighters moved from 35 Sea Zone to Burma
3 tactical_bombers moved from 35 Sea Zone to Burma
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 marines, 1 submarine and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 artillery moved from Siberia to Amur
1 mech_infantry moved from Shantung to Hunan
Combat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 6 infantry
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 6 infantry in Kansu, round 2 : 4/8 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 2 infantry and 6 mech_infantrys in Yunnan, round 2 : 2/11 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from Szechwan to Kweichow
3 tactical_bombers moved from Szechwan to Kweichow
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 marines moved from 20 Sea Zone to Kwangtung
2 bombers moved from Kansu to Kweichow
2 bombers moved from Kweichow to Kwangsi
1 fighter moved from 34 Sea Zone to Kwangsi
1 tactical_bomber moved from 34 Sea Zone to Kwangsi
Place Units - Japanese
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -1.00
Japanese : 2.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 bomber and 2 fighters moved from Spain to France
2 bombers moved from Spain to Western Germany
3 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 armour, 10 artilleries, 10 infantry and 1 marine moved from Southern France to Normandy Bordeaux
3 submarines moved from 54 Sea Zone to 41 Sea Zone
@samuel06 Intercept in France and W. Germany?
no intercepts
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 bomber and 2 fighters moved from Spain to France
2 bombers moved from Spain to Western Germany
3 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 armour, 10 artilleries, 10 infantry and 1 marine moved from Southern France to Normandy Bordeaux
3 submarines moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in France
Americans attacks with 3 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Sumatra
Battle in Normandy Bordeaux
Americans attack with 1 armour, 11 artilleries, 13 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 11 artilleries, 13 infantry and 1 marine in Normandy Bordeaux, round 2 : 6/26 hits, 8.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 11 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to Spain
2 fighters moved from France to Spain
1 bomber moved from France to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Spain to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to Spain
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to Spain
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 infantry placed in Spain
4 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.67
AA fire in France : : -0.17
AA fire in Western Germany : : -0.33
Americans : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 bomber and 2 fighters moved from Spain to France
2 bombers moved from Spain to Western Germany
3 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 armour, 10 artilleries, 10 infantry and 1 marine moved from Southern France to Normandy Bordeaux
3 submarines moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in France
Americans attacks with 3 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Sumatra
Battle in Normandy Bordeaux
Americans attack with 1 armour, 11 artilleries, 13 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 11 artilleries, 13 infantry and 1 marine in Normandy Bordeaux, round 2 : 6/26 hits, 8.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 11 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to Spain
2 fighters moved from France to Spain
1 bomber moved from France to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Spain to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to Spain
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to Spain
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 infantry placed in Spain
4 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Japanese
2 fighters, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Iraq
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Holland Belgium from Germans, taking Iraq from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 aaGun, 3 armour, 2 artilleries, 5 infantry, 1 marine and 16 mech_infantrys moved from Trans-Jordan to Syria
2 fighters and 1 tactical_bomber moved from Iraq to Syria
4 mech_infantrys moved from Egypt to Syria
6 fighters and 1 tactical_bomber moved from India to Syria
3 aaGuns, 5 artilleries and 26 infantry moved from India to West India
3 artilleries, 1 fighter and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 5 fighters and 5 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Spain to Normandy Bordeaux
1 bomber and 3 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00
British : 0.00
AA fire in France : : -0.17
AA fire in Western Germany : : -0.33
Americans : -2.33
Chinese : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Southern France
Italians take Southern France from Americans
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
4 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Greater Southern Germany to Northern Italy
3 armour moved from Bessarabia to Slovakia Hungary
1 artillery moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 5 fighters and 1 infantry in Northern Italy, round 2 : 5/7 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 marine
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Italians
1 aaGun moved from Greater Southern Germany to Western Germany
5 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,4
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 3.17
British : -0.33
Americans : 0.67