No scramble, thanks
Lennard vs Samuel (Allies +10), first league game
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 1 destroyer, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Shan State to Burma 3 armour, 10 artilleries and 11 infantry moved from Yunnan to Burma 1 armour moved from Afghanistan to West India Japanese take West India from UK_Pacific 1 infantry moved from Afghanistan to Eastern Persia Japanese take Eastern Persia from British 2 mech_infantrys moved from Hunan to Burma 3 infantry moved from Malaya to Shan State 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 2 fighters moved from 35 Sea Zone to Paulau Island 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 4 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 mech_infantrys moved from Shantung to Kweichow 2 infantry moved from Afghanistan to Eastern Persia 1 infantry moved from Afghanistan to Eastern Persia 1 armour moved from West India to Eastern Persia 6 infantry moved from Anhwe to Kweichow 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from Guam to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau Island 3 fighters moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from Kwangtung to Shan State 1 artillery moved from Amur to Siberia 1 mech_infantry moved from Yakut S.S.R. to Sakha 1 armour moved from Yakut S.S.R. to Sakha 1 fighter moved from Sumatra to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Sumatra to Kweichow Combat - Japanese Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Paulau Island Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 marine Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 5/7 hits, 3.17 expected hits ANZAC roll dice for 1 marine in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 marine Battle in Burma Japanese attack with 3 armour, 10 artilleries, 14 infantry and 2 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 10 artilleries, 14 infantry and 2 mech_infantrys in Burma, round 2 : 10/29 hits, 9.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 10 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters moved from Paulau Island to 35 Sea Zone 4 fighters moved from 34 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from Japan to Philippines Place Units - Japanese 1 battleship, 1 carrier and 1 destroyer placed in 37 Sea Zone 2 infantry and 1 mech_infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
ANZAC : 0.00 UK_Pacific : -0.33 Japanese : 3.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 1 bomber moved from Spain to Northern Italy 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 armour, 11 artilleries, 11 infantry and 1 marine moved from Spain to Southern France 1 destroyer and 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Americans take 41 Sea Zone from Japanese 3 bombers moved from Caroline Islands to 42 Sea Zone 2 bombers moved from Eastern United States to Normandy Bordeaux Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 42 Sea Zone Americans attack with 3 bombers and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 3 bombers and 1 destroyer in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 armour, 11 artilleries, 11 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 11 artilleries, 11 infantry and 1 marine in Southern France, round 2 : 5/24 hits, 8.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 11 artilleries, 11 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 4 fighters moved from 34 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 3 bombers moved from 42 Sea Zone to Queensland 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Normandy Bordeaux to Spain 2 fighters moved from 104 Sea Zone to Spain 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Northern Italy to Spain Place Units - Americans 3 infantry placed in Spain 5 artilleries and 5 infantry placed in Eastern United States Americans undo move 2. 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States 5 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Americans : -0.67 AA fire in Northern Italy : : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy nothing; Remaining resources: 83 PUs; Combat Move - Americans 1 destroyer and 4 fighters moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 4 fighters moved from 34 Sea Zone to 33 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 136 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 146 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 151 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 156 PUsCombat Hit Differential Summary :
Americans : 1.67 Japanese : -0.17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 3 infantry moved from Sikang to Szechwan 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 2.67 Japanese : 0.00 -
TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 98 Sea Zone to 94 Sea Zone 3 artilleries and 3 infantry moved from Tunisia to 94 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone 4 infantry moved from Tunisia to Algeria British take Algeria from Italians 3 artilleries and 3 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco 1 bomber and 3 fighters moved from Spain to Western Germany 1 bomber and 2 fighters moved from United Kingdom to Western Germany 2 infantry moved from Syria to Turkey 1 fighter and 1 tactical_bomber moved from Syria to Turkey 6 fighters and 1 tactical_bomber moved from Syria to Eastern Persia 3 mech_infantrys moved from Persia to Eastern Persia 1 infantry moved from India to West India UK_Pacific take West India from Japanese Combat - British -
@samuel06 Intercept W. Germany? Also I created a 2nd post for America for a single battle. I accidentally clicked no to engage the sub that I obviously was trying to kill.
-
Scramble one, intercept none.
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 6 artilleries, 1 bomber, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Spain to 104 Sea Zone 1 bomber moved from Spain to Northern Italy 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 armour, 11 artilleries, 11 infantry and 1 marine moved from Spain to Southern France 1 destroyer and 4 fighters moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Americans take 41 Sea Zone from Japanese 3 bombers moved from Caroline Islands to 42 Sea Zone 2 bombers moved from Eastern United States to Normandy Bordeaux Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Northern Italy causes 7 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 42 Sea Zone Americans attack with 3 bombers and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 3 bombers and 1 destroyer in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern France Americans attack with 1 armour, 11 artilleries, 11 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 11 artilleries, 11 infantry and 1 marine in Southern France, round 2 : 5/24 hits, 8.00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 11 artilleries, 11 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 4 fighters moved from 34 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry, 7 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 3 bombers moved from 42 Sea Zone to Queensland 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Normandy Bordeaux to Spain 2 fighters moved from 104 Sea Zone to Spain 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Northern Italy to Spain Place Units - Americans 3 infantry placed in Spain 5 artilleries and 5 infantry placed in Eastern United States Americans undo move 2. 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States 5 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine and 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 3 infantry moved from Sikang to Szechwan 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 3/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 bomber, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Spain to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 98 Sea Zone to 94 Sea Zone 3 artilleries and 3 infantry moved from Tunisia to 94 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone 4 infantry moved from Tunisia to Algeria British take Algeria from Italians 3 artilleries and 3 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco 1 bomber and 3 fighters moved from Spain to Western Germany 1 bomber and 2 fighters moved from United Kingdom to Western Germany 2 infantry moved from Syria to Turkey 1 fighter and 1 tactical_bomber moved from Syria to Turkey 6 fighters and 1 tactical_bomber moved from Syria to Eastern Persia 3 mech_infantrys moved from Persia to Eastern Persia 1 infantry moved from India to West India UK_Pacific take West India from Japanese Combat - British Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Air Battle in Western Germany British attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Western Germany causes 11 damage total. Battle in 112 Sea Zone British attack with 1 transport Germans defend with 1 fighter Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the British lost in 112 Sea Zone 2 infantry owned by the British lost in Norway Germans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 transport Battle in Turkey British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Turkey British win, taking Turkey from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Morocco British attack with 3 artilleries, 1 fighter and 3 infantry Italians defend with 1 armour, 3 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 3 artilleries, 1 fighter and 3 infantry in Morocco, round 2 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/5 hits, 1.83 expected hits 3 infantry owned by the Italians and 2 infantry owned by the British lost in Morocco British roll dice for 3 artilleries, 1 fighter and 1 infantry in Morocco, round 3 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Morocco British roll dice for 3 artilleries, 1 fighter and 1 infantry in Morocco, round 4 : 0/5 hits, 1.83 expected hits Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 3 artilleries, 1 fighter and 1 infantry in Morocco, round 5 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Morocco British win, taking Morocco from Italians with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry Battle in Eastern Persia British attack with 6 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 4 infantry British roll dice for 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 4/10 hits, 4.17 expected hits Japanese roll dice for 1 armour and 4 infantry in Eastern Persia, round 2 : 2/5 hits, 1.83 expected hits 4 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia British roll dice for 6 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 5/8 hits, 3.83 expected hits Japanese roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Eastern Persia British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 3 mech_infantrys Casualties for Japanese: 1 armour and 4 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Cleaning up after air battles Non Combat Move - British 6 fighters and 1 tactical_bomber moved from Eastern Persia to India 1 aaGun, 3 armour, 2 artilleries, 6 infantry, 1 marine and 15 mech_infantrys moved from Syria to Trans-Jordan 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Turkey to Trans-Jordan 1 mech_infantry moved from French Equatorial Africa to Egypt 1 fighter moved from Morocco to 91 Sea Zone 2 bombers and 5 fighters moved from Western Germany to Southern France 2 bombers moved from Southern France to Spain 2 artilleries and 5 infantry moved from Spain to Southern France 1 destroyer moved from 119 Sea Zone to 104 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 1 bomber and 3 fighters placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.33 Italians : -2.00 British : -3.67 Americans : -0.67 AA fire in Western Germany : : -0.33 AA fire in Northern Italy : : -0.17 Chinese : 2.67 Japanese : 0.33 -
@samuel06 I completely forgot about the scrambling… damn.
-
@samuel06 If you want you can play the Anzac for me and just play Germany right away. No combat, buy 2 transport for 54, bring the subs and carrier to 54 and the 2 fighters from Caroline to 54 and the fighter on Northern territory to Queensland. No french move.
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Greece to Turkey 1 fighter moved from Southern Italy to Turkey 1 artillery moved from Romania to Bessarabia 3 armour moved from Slovakia Hungary to Bessarabia 1 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Northern Italy to France 1 artillery moved from Yugoslavia to Greater Southern Germany Combat - Italians Battle in Turkey Italians attack with 1 fighter and 1 mech_infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Turkey Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Turkey to Bessarabia 1 aaGun moved from Yugoslavia to Greater Southern Germany Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3 Italians collect 4 PUs (7 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Italians : 0.33 British : 0.67 -
I can do that but I’ll give you a few hours to change your mind since I didn’t get to this yesterday.
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Northern Territory to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Northern Territory to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs; Germans buy 4 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 artillery moved from Eastern Poland to Western Ukraine 4 tactical_bombers moved from Romania to Western Ukraine 2 bombers moved from Novgorod to Archangel 2 armour, 1 artillery and 7 infantry moved from Novgorod to Archangel 3 infantry moved from Baltic States to Belarus 1 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Turkey Germans take Turkey from British 1 infantry moved from Northwest Persia to Iraq Germans take Iraq from British 5 infantry moved from Northwest Persia to Persia Germans take Persia from British 19 mech_infantrys moved from Northwest Persia to Persia 15 armour moved from Northwest Persia to Persia 2 artilleries moved from Northwest Persia to Persia 2 artilleries moved from Caucasus to Northwest Persia 9 infantry moved from Romania to Bessarabia 5 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Albania to Greece 3 infantry moved from France to Normandy Bordeaux 4 fighters moved from Western Germany to Normandy Bordeaux 22 infantry moved from Western Germany to France 13 infantry moved from Germany to Western Germany 4 artilleries moved from Western Germany to France 1 fighter moved from Germany to Normandy Bordeaux 1 artillery moved from Caucasus to Northwest Persia Combat - Germans Battle in Kazakhstan Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 5 fighters and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery and 4 tactical_bombers in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Germans win with 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 artillery, 2 bombers and 7 infantry Russians defend with 1 artillery and 1 mech_infantry Germans roll dice for 2 armour, 1 artillery, 2 bombers and 7 infantry in Archangel, round 2 : 4/12 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 2 bombers and 7 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 artillery and 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 4 tactical_bombers moved from Western Ukraine to Bessarabia 1 fighter moved from Kazakhstan to Bessarabia 1 armour moved from Northwest Persia to Saudi Arabia Germans take Saudi Arabia from Neutral_True 1 aaGun moved from Northwest Persia to Persia 2 aaGuns moved from Northwest Persia to Persia 1 fighter moved from Normandy Bordeaux to France 2 fighters moved from Normandy Bordeaux to Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to France Place Units - Germans 1 transport placed in 114 Sea Zone 3 infantry placed in Novgorod 3 artilleries placed in France 1 infantry placed in Volgograd 4 armour, 4 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship and 1 cruiser EDIT: Adding units owned by Germans to 114 Sea Zone: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode Germans undo move 3. Germans undo move 4. 2 artilleries and 1 infantry placed in France 4 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Germany Germans undo move 5. Germans undo move 4. 3 artilleries placed in France 4 armour, 4 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : 0.33 Russians : -0.67 -
It looks like my turn from yesterday (and the turn I was talking about in my email) never got sent - internet was sketchy. I just took the turn again and posted it.
-
@LennardF Yeah I was wondering what you were talking about hahaha.
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 artillery and 2 infantry EDIT: Removing units owned by Germans from Volgograd: 1 infantry EDIT: Changing ownership of Volgograd from Germans to Russians EDIT: Adding units owned by Russians to Volgograd: 1 artillery EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry EDIT: Changing ownership of Kazakhstan from Germans to Russians EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from Caucasus: 1 infantry EDIT: Changing ownership of Caucasus from Germans to Russians EDIT: Removing units owned by Russians from Rostov: 10 artilleries and 35 infantry EDIT: Adding units owned by Russians to Caucasus: 10 artilleries and 35 infantry EDIT: Turning off Edit Mode 1 infantry moved from Ukraine to Western Ukraine 1 aaGun moved from Rostov to Caucasus 1 aaGun, 3 armour, 4 artilleries and 11 infantry moved from Rostov to Bryansk 3 armour moved from Bryansk to Russia 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Vologda to Samara 1 infantry moved from Kansu to Novosibirsk Place Units - Russians 1 armour, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
-
@samuel06 For some reason the file was not sent last time. I edited the battles.
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Kweichow to Yunnan 2 armour moved from Burma to Yunnan 1 armour moved from Burma to Yunnan 2 mech_infantrys moved from Hunan to Yunnan 3 mech_infantrys moved from Kweichow to Yunnan 3 infantry moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Malaya to Szechwan 1 tactical_bomber moved from Malaya to Szechwan 1 tactical_bomber moved from Malaya to Szechwan 6 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 2 bombers moved from Kweichow to Kansu 1 mech_infantry moved from Kwangtung to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to Burma 7 fighters moved from 35 Sea Zone to Burma 3 tactical_bombers moved from 35 Sea Zone to Burma 1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 marines, 1 submarine and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 armour moved from Sakha to Yakut S.S.R. 1 mech_infantry moved from Sakha to Yakut S.S.R. 1 artillery moved from Siberia to Amur 1 mech_infantry moved from Shantung to Hunan Combat - Japanese Battle in Kansu Japanese attack with 2 bombers and 6 infantry Chinese defend with 2 infantry; Russians defend with 1 infantry Japanese roll dice for 2 bombers and 6 infantry in Kansu, round 2 : 4/8 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers and 6 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 3 armour, 2 infantry and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 armour, 2 infantry and 6 mech_infantrys in Yunnan, round 2 : 2/11 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from Szechwan to Kweichow 3 tactical_bombers moved from Szechwan to Kweichow 1 fighter moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya 2 marines moved from 20 Sea Zone to Kwangtung 2 bombers moved from Kansu to Kweichow 2 bombers moved from Kweichow to Kwangsi 1 fighter moved from 34 Sea Zone to Kwangsi 1 tactical_bomber moved from 34 Sea Zone to Kwangsi Place Units - Japanese 3 infantry placed in Malaya 2 artilleries and 1 infantry placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -0.67 Chinese : -1.00 Japanese : 2.50





