@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
@LennardF Yeah I was wondering what you were talking about hahaha.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Volgograd: 1 infantry
EDIT: Changing ownership of Volgograd from Germans to Russians
EDIT: Adding units owned by Russians to Volgograd: 1 artillery
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry
EDIT: Changing ownership of Kazakhstan from Germans to Russians
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Removing units owned by Russians from Rostov: 10 artilleries and 35 infantry
EDIT: Adding units owned by Russians to Caucasus: 10 artilleries and 35 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Rostov to Caucasus
1 aaGun, 3 armour, 4 artilleries and 11 infantry moved from Rostov to Bryansk
3 armour moved from Bryansk to Russia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Samara
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
1 armour, 3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
@samuel06 For some reason the file was not sent last time. I edited the battles.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Kweichow to Yunnan
2 armour moved from Burma to Yunnan
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
3 mech_infantrys moved from Kweichow to Yunnan
3 infantry moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Szechwan
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Malaya to Szechwan
1 tactical_bomber moved from Malaya to Szechwan
1 tactical_bomber moved from Malaya to Szechwan
6 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
2 bombers moved from Kweichow to Kansu
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to Burma
7 fighters moved from 35 Sea Zone to Burma
3 tactical_bombers moved from 35 Sea Zone to Burma
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 marines, 1 submarine and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 artillery moved from Siberia to Amur
1 mech_infantry moved from Shantung to Hunan
Combat - Japanese
Battle in Kansu
Japanese attack with 2 bombers and 6 infantry
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 6 infantry in Kansu, round 2 : 4/8 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 2 infantry and 6 mech_infantrys in Yunnan, round 2 : 2/11 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from Szechwan to Kweichow
3 tactical_bombers moved from Szechwan to Kweichow
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 marines moved from 20 Sea Zone to Kwangtung
2 bombers moved from Kansu to Kweichow
2 bombers moved from Kweichow to Kwangsi
1 fighter moved from 34 Sea Zone to Kwangsi
1 tactical_bomber moved from 34 Sea Zone to Kwangsi
Place Units - Japanese
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -1.00
Japanese : 2.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 bomber and 2 fighters moved from Spain to France
2 bombers moved from Spain to Western Germany
3 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 armour, 10 artilleries, 10 infantry and 1 marine moved from Southern France to Normandy Bordeaux
3 submarines moved from 54 Sea Zone to 41 Sea Zone
@samuel06 Intercept in France and W. Germany?
no intercepts
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 bomber and 2 fighters moved from Spain to France
2 bombers moved from Spain to Western Germany
3 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 armour, 10 artilleries, 10 infantry and 1 marine moved from Southern France to Normandy Bordeaux
3 submarines moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in France
Americans attacks with 3 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Sumatra
Battle in Normandy Bordeaux
Americans attack with 1 armour, 11 artilleries, 13 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 11 artilleries, 13 infantry and 1 marine in Normandy Bordeaux, round 2 : 6/26 hits, 8.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 11 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to Spain
2 fighters moved from France to Spain
1 bomber moved from France to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Spain to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to Spain
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to Spain
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 infantry placed in Spain
4 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.67
AA fire in France : : -0.17
AA fire in Western Germany : : -0.33
Americans : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 bomber and 2 fighters moved from Spain to France
2 bombers moved from Spain to Western Germany
3 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 armour, 10 artilleries, 10 infantry and 1 marine moved from Southern France to Normandy Bordeaux
3 submarines moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in France
Americans attacks with 3 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Sumatra
Battle in Normandy Bordeaux
Americans attack with 1 armour, 11 artilleries, 13 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 11 artilleries, 13 infantry and 1 marine in Normandy Bordeaux, round 2 : 6/26 hits, 8.33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 11 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to Spain
2 fighters moved from France to Spain
1 bomber moved from France to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Spain to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to Spain
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to Spain
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
3 infantry placed in Spain
4 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Japanese
2 fighters, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Iraq
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Holland Belgium from Germans, taking Iraq from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 aaGun, 3 armour, 2 artilleries, 5 infantry, 1 marine and 16 mech_infantrys moved from Trans-Jordan to Syria
2 fighters and 1 tactical_bomber moved from Iraq to Syria
4 mech_infantrys moved from Egypt to Syria
6 fighters and 1 tactical_bomber moved from India to Syria
3 aaGuns, 5 artilleries and 26 infantry moved from India to West India
3 artilleries, 1 fighter and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 5 fighters and 5 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Spain to Normandy Bordeaux
1 bomber and 3 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.00
British : 0.00
AA fire in France : : -0.17
AA fire in Western Germany : : -0.33
Americans : -2.33
Chinese : 1.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Southern France
Italians take Southern France from Americans
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
4 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Greater Southern Germany to Northern Italy
3 armour moved from Bessarabia to Slovakia Hungary
1 artillery moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 5 fighters and 1 infantry in Northern Italy, round 2 : 5/7 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 marine
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Italians
1 aaGun moved from Greater Southern Germany to Western Germany
5 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,4
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 3.17
British : -0.33
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from India to Persia
Combat - ANZAC
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Philippines
Battle in Celebes
Non Combat Move - ANZAC
1 bomber moved from Persia to Syria
1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from India to Persia
Combat - ANZAC
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Philippines
Battle in Celebes
Non Combat Move - ANZAC
1 bomber moved from Persia to Syria
1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Syria
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 70 PUs;
Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Saudi Arabia to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Saudi Arabia to Iraq
1 armour moved from Saudi Arabia to Iraq
15 armour, 2 artilleries, 5 infantry and 19 mech_infantrys moved from Persia to Iraq
3 artilleries moved from Northwest Persia to Iraq
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 infantry moved from Archangel to Vologda
2 bombers moved from Novgorod to Vologda
2 armour, 1 artillery and 6 infantry moved from Archangel to Nenetsia
1 infantry moved from Smolensk to Archangel
3 infantry moved from Belarus to Archangel
3 infantry moved from Novgorod to Archangel
8 infantry moved from Bessarabia to Eastern Poland
2 armour, 1 fighter, 13 infantry and 4 mech_infantrys moved from Western Germany to Germany
3 fighters moved from Germany to Western Germany
10 artilleries, 2 fighters and 28 infantry moved from France to Western Germany
1 infantry moved from Greece to Bulgaria
1 infantry moved from Turkey to Greece
4 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 2 armour, 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 6 infantry in Nenetsia, round 2 : 2/9 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 16 armour, 5 artilleries, 6 infantry and 19 mech_infantrys
British defend with 1 infantry
Germans roll dice for 16 armour, 5 artilleries, 6 infantry and 19 mech_infantrys in Iraq, round 2 : 13/46 hits, 14.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 16 armour, 5 artilleries, 5 infantry and 19 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Western Ukraine to Germany
1 aaGun moved from Northwest Persia to Iraq
3 aaGuns moved from Persia to Iraq
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
2 bombers moved from Vologda to Eastern Poland
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,6
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -3.00
British : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
10 artilleries and 34 infantry moved from Caucasus to Turkey
Russians take Turkey from Germans
1 mech_infantry moved from Kazakhstan to Turkey
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Caucasus to Turkey
1 infantry moved from Kazakhstan to Samara
1 artillery moved from Volgograd to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Urals to Timguska
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Smolensk
2 artilleries and 4 infantry moved from Bryansk to Smolensk
1 aaGun moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
2 artilleries moved from Kwangtung to 20 Sea Zone
2 artilleries and 2 transports moved from 20 Sea Zone to 6 Sea Zone
3 battleships, 6 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
3 tactical_bombers moved from Burma to 41 Sea Zone
8 fighters moved from Burma to 41 Sea Zone
3 tactical_bombers moved from Kweichow to 41 Sea Zone
1 fighter moved from Kweichow to 41 Sea Zone
10 artilleries, 17 infantry and 2 mech_infantrys moved from Burma to India
1 armour moved from Yunnan to India
5 mech_infantrys moved from Yunnan to India
1 infantry moved from Yunnan to Szechwan
4 infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Kweichow
5 infantry moved from Kansu to Timguska
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
1 artillery moved from Amur to Buryatia
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to India
2 armour moved from Yunnan to India
2 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 marines moved from Kwangtung to Kwangsi
2 bombers moved from Kwangsi to 41 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 2 armour, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Timguska, round 2 : 1/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 3 armour, 10 artilleries, 17 infantry and 8 mech_infantrys
British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 armour, 10 artilleries, 17 infantry and 8 mech_infantrys in India, round 2 : 15/38 hits, 10.67 expected hits
UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 10 artilleries, 16 infantry and 8 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 41 Sea Zone
Japanese attack with 3 battleships, 2 bombers, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 1 submarine and 8 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 7 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 2 fighters and 2 submarines
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 battleships, 2 bombers, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters and 8 tactical_bombers in 41 Sea Zone, round 2 : 13/28 hits, 15.83 expected hits
Units damaged: 1 carrier owned by the ANZAC, 3 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 9 submarines in 41 Sea Zone, round 2 : 0/9 hits, 1.50 expected hits
Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 8/19 hits, 9.83 expected hits
Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
7 submarines owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 3 battleships, 2 bombers, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters and 8 tactical_bombers in 41 Sea Zone, round 3 : 13/28 hits, 15.83 expected hits
Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 11/19 hits, 9.83 expected hits
3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 3 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans, 2 submarines owned by the ANZAC and 2 cruisers owned by the Japanese lost in 41 Sea Zone
6 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 battleships owned by the Japanese retreated to 37 Sea Zone
Americans win with 2 battleships, 5 fighters and 1 transport remaining. Battle score for attacker is 76
Casualties for Americans: 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber
Casualties for Japanese: 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
Casualties for ANZAC: 1 carrier and 2 submarines
2 fighters owned by the ANZAC and 3 fighters owned by the Americans forced to land in Sumatra
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from 41 Sea Zone to Kwangsi
2 artilleries moved from 6 Sea Zone to Japan
6 fighters moved from 41 Sea Zone to 37 Sea Zone
4 tactical_bombers moved from 41 Sea Zone to Shan State
3 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
Place Units - Japanese
3 carriers placed in 37 Sea Zone
1 transport placed in 19 Sea Zone
1 infantry placed in Kiangsu
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0.50
UK_Pacific : 0.33
Russians : -0.33
Japanese : -1.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
6 artilleries and 6 infantry moved from Spain to 91 Sea Zone
6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 armour, 11 artilleries, 13 infantry and 1 marine moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from British
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take Algeria from British
French take Syria from British
French take French West Africa from British
French take Tunisia from British
2 bombers moved from Spain to Germany
2 bombers moved from Spain to Germany
2 fighters moved from Spain to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 infantry moved from Spain to Southern France
@samuel06 Any intercept or scramble?
@samuel06 Actually, if it is ok with you I would change a couple attacks. I would take the units on Java and send them to Borneo and take the one on Borneo for Guam
NP, no dice were rolled, go ahead and just take the turn again.