Lennard vs Samuel (Allies +10), first league game


  • no intercepts


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 bombers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            1 bomber and 2 fighters moved from Spain to France
            2 bombers moved from Spain to Western Germany
            3 infantry moved from Spain to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 armour, 10 artilleries, 10 infantry and 1 marine moved from Southern France to Normandy Bordeaux
            3 submarines moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 2 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in France
                Americans attacks with 3 units heading to France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Sumatra
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 11 artilleries, 13 infantry and 1 marine
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 11 artilleries, 13 infantry and 1 marine in Normandy Bordeaux, round 2 : 6/26 hits, 8.33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 11 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers moved from Western Germany to Spain
            2 fighters moved from France to Spain
            1 bomber moved from France to Spain
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Spain to Normandy Bordeaux
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to Spain
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Eastern United States to Spain
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            3 infantry placed in Spain
            4 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    AA fire in France : : -0.17
    AA fire in Western Germany : : -0.33
    Americans : -2.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 bombers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
                Americans converts factory_major into different units
            1 bomber and 2 fighters moved from Spain to France
            2 bombers moved from Spain to Western Germany
            3 infantry moved from Spain to Normandy Bordeaux
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 armour, 10 artilleries, 10 infantry and 1 marine moved from Southern France to Normandy Bordeaux
            3 submarines moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 2 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in France
                Americans attacks with 3 units heading to France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Sumatra
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 11 artilleries, 13 infantry and 1 marine
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 11 artilleries, 13 infantry and 1 marine in Normandy Bordeaux, round 2 : 6/26 hits, 8.33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 11 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 bombers moved from Western Germany to Spain
            2 fighters moved from France to Spain
            1 bomber moved from France to Spain
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Spain to Normandy Bordeaux
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to Spain
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Eastern United States to Spain
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            3 infantry placed in Spain
            4 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Japanese
            2 fighters, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            2 artilleries moved from Morocco to 92 Sea Zone
            4 infantry moved from Algeria to 92 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
            Battle in Iraq
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Holland Belgium from Germans, taking Iraq from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 3 armour, 2 artilleries, 5 infantry, 1 marine and 16 mech_infantrys moved from Trans-Jordan to Syria
            2 fighters and 1 tactical_bomber moved from Iraq to Syria
            4 mech_infantrys moved from Egypt to Syria
            6 fighters and 1 tactical_bomber moved from India to Syria
            3 aaGuns, 5 artilleries and 26 infantry moved from India to West India
            3 artilleries, 1 fighter and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries, 5 fighters and 5 infantry moved from Southern France to Normandy Bordeaux
            2 bombers moved from Spain to Normandy Bordeaux
            1 bomber and 3 fighters moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery, 2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.00
    AA fire in France : : -0.17
    AA fire in Western Germany : : -0.33
    Americans : -2.33
    Chinese : 1.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Southern France
                  Italians take Southern France from Americans
            1 infantry moved from France to Holland Belgium
            1 artillery moved from France to Holland Belgium
            4 fighters moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Greater Southern Germany to Northern Italy
            3 armour moved from Bessarabia to Slovakia Hungary
            1 artillery moved from Bessarabia to Romania
            1 fighter moved from Bessarabia to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 5 fighters and 1 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery, 5 fighters and 1 infantry in Northern Italy, round 2 : 5/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 marine
                    Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
    
        Non Combat Move - Italians
            1 aaGun moved from Greater Southern Germany to Western Germany
            5 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,4
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.17
    British : -0.33
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from India to Persia
    
        Combat - ANZAC
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Philippines
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 bomber moved from Persia to Syria
            1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from India to Persia
    
        Combat - ANZAC
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in Philippines
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 bomber moved from Persia to Syria
            1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from India to Syria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 18x factory_major; Remaining resources: 70 PUs; 
            Germans buy 1 artillery and 22 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Saudi Arabia to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 infantry moved from Saudi Arabia to Iraq
            1 armour moved from Saudi Arabia to Iraq
            15 armour, 2 artilleries, 5 infantry and 19 mech_infantrys moved from Persia to Iraq
            3 artilleries moved from Northwest Persia to Iraq
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
            3 tactical_bombers moved from Bessarabia to Western Ukraine
            1 tactical_bomber moved from Bessarabia to Western Ukraine
            1 fighter moved from Bessarabia to Western Ukraine
            1 infantry moved from Archangel to Vologda
            2 bombers moved from Novgorod to Vologda
            2 armour, 1 artillery and 6 infantry moved from Archangel to Nenetsia
            1 infantry moved from Smolensk to Archangel
            3 infantry moved from Belarus to Archangel
            3 infantry moved from Novgorod to Archangel
            8 infantry moved from Bessarabia to Eastern Poland
            2 armour, 1 fighter, 13 infantry and 4 mech_infantrys moved from Western Germany to Germany
            3 fighters moved from Germany to Western Germany
            10 artilleries, 2 fighters and 28 infantry moved from France to Western Germany
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Turkey to Greece
            4 armour moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Nenetsia
                Germans attack with 2 armour, 1 artillery and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery and 6 infantry in Nenetsia, round 2 : 2/9 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 16 armour, 5 artilleries, 6 infantry and 19 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 16 armour, 5 artilleries, 6 infantry and 19 mech_infantrys in Iraq, round 2 : 13/46 hits, 14.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 16 armour, 5 artilleries, 5 infantry and 19 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 4 tactical_bombers moved from Western Ukraine to Germany
            1 aaGun moved from Northwest Persia to Iraq
            3 aaGuns moved from Persia to Iraq
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from France to Western Germany
            2 bombers moved from Vologda to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,6
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    British : 0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            10 artilleries and 34 infantry moved from Caucasus to Turkey
                  Russians take Turkey from Germans
            1 mech_infantry moved from Kazakhstan to Turkey
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 aaGun moved from Caucasus to Turkey
            1 infantry moved from Kazakhstan to Samara
            1 artillery moved from Volgograd to Samara
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Evenkiyskiy to Urals
            1 infantry moved from Urals to Timguska
            3 infantry moved from Russia to Samara
            3 infantry moved from Russia to Smolensk
            2 artilleries and 4 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 44 Sea Zone
            2 artilleries moved from Kwangtung to 20 Sea Zone
            2 artilleries and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            3 battleships, 6 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Kwangsi to 41 Sea Zone
            1 fighter moved from Kwangsi to 41 Sea Zone
            1 tactical_bomber moved from Malaya to 41 Sea Zone
            1 fighter moved from Malaya to 41 Sea Zone
            3 tactical_bombers moved from Burma to 41 Sea Zone
            8 fighters moved from Burma to 41 Sea Zone
            3 tactical_bombers moved from Kweichow to 41 Sea Zone
            1 fighter moved from Kweichow to 41 Sea Zone
            10 artilleries, 17 infantry and 2 mech_infantrys moved from Burma to India
            1 armour moved from Yunnan to India
            5 mech_infantrys moved from Yunnan to India
            1 infantry moved from Yunnan to Szechwan
            4 infantry moved from Anhwe to Hopei
            1 armour moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 armour and 1 mech_infantry moved from Shantung to Kweichow
            5 infantry moved from Kansu to Timguska
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
            1 mech_infantry moved from Yenisey to Timguska
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
            1 artillery moved from Amur to Buryatia
            1 infantry moved from Hopei to Kweichow
            1 mech_infantry moved from Yunnan to India
            2 armour moved from Yunnan to India
            2 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 marines moved from Kwangtung to Kwangsi
            2 bombers moved from Kwangsi to 41 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Timguska
                Japanese attack with 2 armour, 5 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Timguska, round 2 : 1/9 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Japanese attack with 3 armour, 10 artilleries, 17 infantry and 8 mech_infantrys
                British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 3 armour, 10 artilleries, 17 infantry and 8 mech_infantrys in India, round 2 : 15/38 hits, 10.67 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 10 artilleries, 16 infantry and 8 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in 41 Sea Zone
                Japanese attack with 3 battleships, 2 bombers, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 1 submarine and 8 tactical_bombers
                Americans defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 7 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 2 fighters and 2 submarines
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 battleships, 2 bombers, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters and 8 tactical_bombers in 41 Sea Zone, round 2 : 13/28 hits, 15.83 expected hits
                Units damaged: 1 carrier owned by the ANZAC, 3 carriers owned by the Americans and 2 battleships owned by the Americans
                    Americans roll dice for 9 submarines in 41 Sea Zone, round 2 : 0/9 hits, 1.50 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 8/19 hits, 9.83 expected hits
                Units damaged: 5 carriers owned by the Japanese and 3 battleships owned by the Japanese
                    7 submarines owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 battleships, 2 bombers, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters and 8 tactical_bombers in 41 Sea Zone, round 3 : 13/28 hits, 15.83 expected hits
                    Americans roll dice for 2 submarines in 41 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 11/19 hits, 9.83 expected hits
                    3 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 3 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 fighters owned by the Americans, 2 submarines owned by the ANZAC and 2 cruisers owned by the Japanese lost in 41 Sea Zone
                6 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 battleships owned by the Japanese retreated to 37 Sea Zone
                Americans win with 2 battleships, 5 fighters and 1 transport remaining. Battle score for attacker is 76
                Casualties for Americans: 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber
                Casualties for Japanese: 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
                Casualties for ANZAC: 1 carrier and 2 submarines
                2 fighters owned by the ANZAC and 3 fighters owned by the Americans forced to land in Sumatra
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers moved from 41 Sea Zone to Kwangsi
            2 artilleries moved from 6 Sea Zone to Japan
            6 fighters moved from 41 Sea Zone to 37 Sea Zone
            4 tactical_bombers moved from 41 Sea Zone to Shan State
            3 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Shan State
    
        Place Units - Japanese
            3 carriers placed in 37 Sea Zone
            1 transport placed in 19 Sea Zone
            1 infantry placed in Kiangsu
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.50
    UK_Pacific : 0.33
    Russians : -0.33
    Japanese : -1.83
    

    Savegame


  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 artilleries and 6 infantry moved from Spain to 91 Sea Zone
            6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
            1 armour, 11 artilleries, 13 infantry and 1 marine moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Morocco from British
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from British
                  French take Algeria from British
                  French take Syria from British
                  French take French West Africa from British
                  French take Tunisia from British
            2 bombers moved from Spain to Germany
            2 bombers moved from Spain to Germany
            2 fighters moved from Spain to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters and 2 infantry moved from Spain to Southern France
    

    Savegame


  • @samuel06 Any intercept or scramble?


  • @samuel06 Actually, if it is ok with you I would change a couple attacks. I would take the units on Java and send them to Borneo and take the one on Borneo for Guam


  • NP, no dice were rolled, go ahead and just take the turn again.


  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 artilleries and 6 infantry moved from Spain to 91 Sea Zone
            6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
            1 armour, 11 artilleries, 13 infantry and 1 marine moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Morocco from British
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from British
                  French take Algeria from British
                  French take Syria from British
                  French take French West Africa from British
                  French take Tunisia from British
            2 bombers moved from Spain to Germany
            2 bombers moved from Spain to Germany
            2 fighters moved from Spain to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            2 fighters and 2 infantry moved from Spain to Southern France
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 artilleries and 6 infantry moved from Spain to 91 Sea Zone
            6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
            1 armour, 11 artilleries, 13 infantry and 1 marine moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Morocco from British
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from British
                  French take Algeria from British
                  French take Syria from British
                  French take French West Africa from British
                  French take Tunisia from British
            2 bombers moved from Spain to Germany
            2 bombers moved from Spain to Germany
            2 fighters moved from Spain to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            2 fighters and 2 infantry moved from Spain to Southern France
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/4 hits, 0.67 expected hits
                Bombing raid in Germany rolls: 8,5,6,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Borneo
            Battle in Norway
            Battle in Denmark
            Battle in Guam
            Battle in Southern France
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Borneo from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Guam from Japanese, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
            Cleaning up after air battles
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            2 battleships moved from 41 Sea Zone to 75 Sea Zone
            3 fighters moved from Sumatra to Northern Territory
            1 bomber moved from 42 Sea Zone to Queensland
            2 aaGuns moved from Normandy Bordeaux to France
            2 fighters moved from Southern France to Normandy Bordeaux
            4 bombers moved from Germany to Normandy Bordeaux
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Spain
            4 bombers moved from Eastern United States to United Kingdom
            3 submarines moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Spain
            2 armour, 4 fighters and 1 mech_infantry placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -0.50
    Japanese : -0.17
    AA fire in Germany : : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.33
    

    Savegame


  • TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            2 infantry moved from Syria to Trans-Jordan
            2 fighters and 2 tactical_bombers moved from Syria to Trans-Jordan
            1 infantry moved from West India to Afghanistan
                  British take Afghanistan from Japanese
            2 fighters moved from United Kingdom to Holland Belgium
            3 bombers and 9 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 artilleries and 6 infantry moved from Spain to 91 Sea Zone
            6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
            1 armour, 11 artilleries, 13 infantry and 1 marine moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Morocco from British
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from British
                  French take Algeria from British
                  French take Syria from British
                  French take French West Africa from British
                  French take Tunisia from British
            2 bombers moved from Spain to Germany
            2 bombers moved from Spain to Germany
            2 fighters moved from Spain to 112 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            2 fighters and 2 infantry moved from Spain to Southern France
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 4 units heading to Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/4 hits, 0.67 expected hits
                Bombing raid in Germany rolls: 8,5,6,5 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Borneo
            Battle in Norway
            Battle in Denmark
            Battle in Guam
            Battle in Southern France
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Borneo from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Guam from Japanese, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Java
            Cleaning up after air battles
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            2 battleships moved from 41 Sea Zone to 75 Sea Zone
            3 fighters moved from Sumatra to Northern Territory
            1 bomber moved from 42 Sea Zone to Queensland
            2 aaGuns moved from Normandy Bordeaux to France
            2 fighters moved from Southern France to Normandy Bordeaux
            4 bombers moved from Germany to Normandy Bordeaux
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Spain
            4 bombers moved from Eastern United States to United Kingdom
            3 submarines moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Spain
            2 armour, 4 fighters and 1 mech_infantry placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
            Americans collect 72 PUs; end with 72 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            2 infantry moved from Syria to Trans-Jordan
            2 fighters and 2 tactical_bombers moved from Syria to Trans-Jordan
            1 infantry moved from West India to Afghanistan
                  British take Afghanistan from Japanese
            2 fighters moved from United Kingdom to Holland Belgium
            3 bombers and 9 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 12 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 6,6,4 and causes: 16 damage to unit: factory_major
                Bombing raid in Western Germany causes 16 damage total. 
            Battle in Holland Belgium
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 3/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Trans-Jordan to Syria
            1 armour and 2 mech_infantrys moved from Egypt to Syria
            3 bombers and 9 fighters moved from Western Germany to France
            5 artilleries and 10 infantry moved from Normandy Bordeaux to France
            5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to France
            3 aaGuns, 5 artilleries and 24 infantry moved from West India to Eastern Persia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            2 artilleries and 6 infantry placed in United Kingdom
            1 submarine placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 0.33
    British : 1.50
    Americans : -0.50
    AA fire in Western Germany : : -0.50
    Chinese : 0.00
    Japanese : 0.17
    AA fire in Germany : : -0.67
    

    Savegame


  • @samuel06 Hey, I posted after each combat of both US and the Britsh. Let me know if you disagree with any of the air battles. You did say to go ahead and do the changes which I did and thought that since you didn’t replied about the interception and all that you did not wanted to do it. Anyway, if there is anything you disagree with let me know.

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