19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3

  • '22 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Volgograd to Kazakhstan
            2 bombers moved from Russia to Kazakhstan
            1 bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Denmark to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Ukraine to Rostov
            2 armour moved from Ukraine to Volgograd
            3 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from Western Germany to Yugoslavia
            1 fighter moved from Western Germany to Southern Italy
            2 bombers moved from Kazakhstan to Volgograd
            2 mech_infantrys moved from Novgorod to Bryansk
            2 infantry and 1 marine moved from Finland to Norway
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Volgograd to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            5 mech_infantrys moved from Denmark to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Denmark to Western Germany
            2 bombers moved from Hopei to Philippines
            1 aaGun moved from Samara to Kazakhstan
            2 aaGuns moved from Samara to Volgograd
    
        Place Units - Germans
            1 airfield placed in Yugoslavia
            3 armour placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            Germans undo move 3.
            2 artilleries and 1 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 fighter and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.33
    Americans : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
    
        Combat - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Shensi to Kansu
            1 bomber moved from French Indo China to Kansu
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Shensi to Tsinghai
            2 mech_infantrys moved from Kweichow to Kwangsi
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            2 artilleries moved from Yunnan to French Indo China
            1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
            1 bomber moved from Kansu to Hopei
            1 aaGun and 6 infantry moved from Jehol to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Manchuria
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 artillery placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - British
            1 fighter and 1 infantry moved from Caucasus to Rostov
            1 armour, 1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Persia to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from 98 Sea Zone to Rostov
    
        Combat - British
            Battle in Rostov
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Yunnan
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                British attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 2 mech_infantrys
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
    

    Combat Hit Differential Summary :

    British : 1.00
    Italians : -0.33
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    OOL in Kazakhstan?

  • '22 '16

    @simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:

    OOL in Kazakhstan?

    AA then inf

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 7 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 55 Sea Zone
            1 bomber and 1 fighter moved from Queensland to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 4 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 55 Sea Zone to India
            4 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 infantry, 8 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 2 carriers, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            4 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            3 bombers and 1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - Americans
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 carrier and 5 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter and 1 infantry moved from Caucasus to Rostov
            1 armour, 1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Persia to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from 98 Sea Zone to Rostov
    
        Combat - British
            Battle in Rostov
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Yunnan
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                British attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 2 mech_infantrys
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 aaGun and 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                1 artillery owned by the British and 1 armour owned by the British retreated to Caucasus
                Germans win with 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 1 aaGun and 1 mech_infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 bomber moved from Yunnan to Burma
            2 infantry moved from West India to India
            3 infantry moved from Burma to India
            2 infantry moved from Burma to India
            2 fighters moved from Rostov to Caucasus
            1 battleship, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 transport moved from 79 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
            1 armour and 8 mech_infantrys moved from Iraq to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 artillery moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Iraq
            2 artilleries and 1 infantry placed in Persia
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 1.33
    Italians : -0.33
    Americans : -1.00
    Japanese : 1.67
    

    Savegame

  • '19 '17 '16

  • '22 '16

  • '22 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery and 2 mech_infantrys moved from Volgograd to Rostov
            1 armour moved from Timguska to Evenkiyskiy
                  Italians take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Italians take Yenisey from Russians
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Italians win, taking Rostov from British with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Volgograd to Rostov
            1 bomber moved from Rostov to Yugoslavia
            1 artillery and 1 infantry moved from Albania to Bulgaria
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 artillery and 1 infantry moved from Northern Italy to Southern Italy
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            2 artilleries and 1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Italians collect 22 PUs (2 lost to blockades); end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
            EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 marine, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            2 aaGuns, 1 artillery and 6 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 79 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Philippines to Caroline Islands
            1 bomber moved from Volgograd to Persia
            1 bomber moved from Volgograd to Iraq
    

    Savegame

  • '22 '16

    @simon33 Intercept at Carolines?

  • '19 '17 '16

    Looks bad. I’ll intercept.

  • '22 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Philippines to Caroline Islands
            1 bomber moved from Volgograd to Persia
            1 bomber moved from Volgograd to Iraq
    
        Combat - Germans
            Air Battle in Caroline Islands
                Germans attacks with 2 units heading to Caroline Islands
                Americans launches 1 interceptors out of Caroline Islands
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Strategic bombing raid in Caroline Islands
                    AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                Bombing raid in Caroline Islands rolls: 7,8 and causes: 6 damage to unit: airfield
                Bombing raid in Caroline Islands causes 6 damage total. 
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from Caroline Islands to Paulau Island
            1 bomber moved from Iraq to Rostov
            1 bomber moved from Persia to Rostov
            2 armour moved from Volgograd to Rostov
            2 aaGuns moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            2 artilleries and 1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Kazakhstan to Rostov
            1 fighter moved from Volgograd to Rostov
            2 mech_infantrys moved from Volgograd to Rostov
            3 armour moved from Russia to Rostov
            2 mech_infantrys moved from Bryansk to Rostov
            3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters moved from Western Germany to Southern Italy
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 carrier and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            3 mech_infantrys moved from Denmark to Germany
            5 mech_infantrys moved from Holland Belgium to Germany
            3 mech_infantrys moved from Normandy Bordeaux to France
            1 aaGun and 1 infantry moved from Holland Belgium to France
            1 aaGun and 2 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 93 Sea Zone
            1 transport placed in 112 Sea Zone
            1 fighter placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 armour placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    AA fire in Persia : : -0.17
    AA fire in Caroline Islands : : -0.33
    Attackers Fire,  : : -0.33
    AA fire in Iraq : : -0.17
    

    Savegame

  • '22 '16

    @simon33 said in 19L Playoffs Simon(allies +14) vs Majikforce(axis) BM3:

    Looks bad. I’ll intercept.

    Well it could be. No scramble at carolines gives me like 90-94% in the sz. We will see though…

  • '19 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            12 infantry moved from Amur to Siberia
    
        Combat - Russians
            Battle in Siberia
                Russians attack with 12 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 12 infantry in Siberia, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Siberia
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 2.00
    Japanese : -0.33
    

    Savegame

  • '22 '16

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
            1 marine moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 45 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            3 fighters moved from Philippines to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            3 fighters moved from Manchuria to 33 Sea Zone
            1 bomber moved from French Indo China to 33 Sea Zone
    
        Combat - Japanese
            Battle in Midway
            Battle in Wake Island
            Battle in Dutch New Guinea
                Japanese attack with 3 artilleries, 3 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 artilleries, 3 infantry and 1 marine in Dutch New Guinea, round 2 : 1/7 hits, 2.33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 3 artilleries, 3 infantry and 1 marine in Dutch New Guinea, round 3 : 3/7 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Dutch New Guinea from ANZAC with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines, 3 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 5 submarines and 1 transport
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 17/31 hits, 16.50 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Japanese : -1.00
    

    Savegame

  • '22 '16

    @simon33 17 hits rd 1. OOL?

  • '19 '17 '16

    Gotta be Max D.

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