NO scramble.
G40 trulpen (allies +28) vs majikforce (axis) #3
-
Thanks! Yes, it was so nice to be away to the sun and warmth a bit. 😊
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Dutch New Guinea to 55 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone 1 fighter moved from Dutch New Guinea to 42 Sea Zone Combat - ANZAC Battle in Kiangsu Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Kiangsu from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - ANZAC 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 tactical_bomber placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,50
-
@trulpenplay
The power supply on my laptop finally died. I have parts on order but I probably won’t be able to post until the 15th. Sorry for the delay. -
No problem. Take your time.
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 5 mech_infantrys moved from Western Germany to Southern France 3 infantry moved from France to Southern France 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Sweden 1 infantry moved from Western Germany to France 4 fighters moved from Southern France to Western Germany 3 artilleries moved from Ukraine to Bryansk 3 mech_infantrys moved from Caucasus to Bryansk 10 infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Bryansk to Western Germany 3 armour moved from Northwest Persia to Rostov Place Units - Germans 1 fighter and 9 mech_infantrys placed in Western Germany 2 armour and 1 mech_infantry placed in Caucasus 2 armour and 1 mech_infantry placed in Novgorod 2 artilleries placed in Ukraine Germans undo move 4. 2 artilleries and 1 infantry placed in France Germans undo move 2. Germans undo move 2. 3 armour placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in Caucasus Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Russians from 26 to 25 EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 2 EDIT: Turning off Edit Mode Russians buy 8 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Tambov 1 mech_infantry moved from Tunisia to Libya Russians take Libya from Italians Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Russians 2 fighters moved from Tambov to Russia 2 fighters moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 mech_infantry moved from Tobruk to Egypt 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Place Units - Russians 8 infantry placed in Russia Russians undo move 1. 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : -3,00 Japanese : -0,67
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Russians from 26 to 25 EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 2 EDIT: Turning off Edit Mode Russians buy 8 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Samara 2 fighters moved from Russia to Tambov 1 mech_infantry moved from Tunisia to Libya Russians take Libya from Italians Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Russians 2 fighters moved from Tambov to Russia 2 fighters moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 mech_infantry moved from Tobruk to Egypt 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Place Units - Russians 8 infantry placed in Russia Russians undo move 1. 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry EDIT: Adding units owned by Russians to Buryatia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00 Russians : -3,00 Japanese : -0,67
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 3 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Amur to Manchuria 2 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 fighter moved from Japan to Buryatia 1 fighter moved from Japan to Manchuria 1 fighter moved from Japan to Jehol 1 fighter moved from Japan to 19 Sea Zone 2 infantry moved from Anhwe to Jehol 1 fighter moved from Japan to Kiangsu 1 artillery and 1 mech_infantry moved from Anhwe to Kiangsu 2 artilleries and 2 infantry moved from Siam to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 2 infantry moved from Kansu to Timguska 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 2 mech_infantrys moved from Novosibirsk to Vologda 1 bomber moved from Bryansk to Vologda 1 mech_infantry moved from Novosibirsk to Timguska 1 armour moved from Volgograd to Samara 2 infantry moved from Kazakhstan to Samara 1 armour moved from Rhodesia to French Equatorial Africa Japanese take Belgian Congo from British Japanese take French Equatorial Africa from French 1 armour moved from Kenya to Ethiopia Italians take Ethiopia from British 2 infantry moved from Angola to 70 Sea Zone 2 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from Ethiopia to Anglo Egyptian Sudan Japanese take Anglo Egyptian Sudan from British Combat - Japanese Battle in French Madagascar Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win, taking French Madagascar from French with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 4 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 4 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Vologda Japanese attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda Japanese win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kiangsu, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 infantry moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Volgograd to Novosibirsk 1 bomber moved from Vologda to Chahar 1 aaGun moved from Anhwe to Kiangsu 1 fighter moved from Kiangsu to Chahar 1 fighter moved from Jehol to Chahar 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from Manchuria to Chahar 1 fighter moved from Buryatia to Amur 1 armour moved from French Indo China to Hunan 1 fighter and 4 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to Siam 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 70 Sea Zone to 71 Sea Zone 1 carrier, 1 infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa Place Units - Japanese 1 destroyer, 1 fighter and 1 transport placed in 37 Sea Zone 1 destroyer placed in 71 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China Japanese undo move 1. 1 destroyer, 1 fighter and 1 transport placed in 37 Sea Zone 1 mech_infantry placed in India 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,4,4,3,6,5,2,1,3,1,2,3,1,1,4,2,4,2,5,3,4 Japanese collect 81 PUs (11 lost to blockades); end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Chinese : 1.00 Russians : -0.33 Japanese : 0.17
-
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by French from Tunisia: 1 infantry EDIT: Adding units owned by French to Libya: 1 infantry EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 carriers moved from 6 Sea Zone to 21 Sea Zone 2 carriers moved from 6 Sea Zone to 17 Sea Zone 1 cruiser moved from 6 Sea Zone to 17 Sea Zone 2 battleships, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to France 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Spain to 98 Sea Zone 1 fighter moved from Spain to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans
Combat Hit Differential Summary :
-
Scramble sz6?
A heads-up that I want to switch the cr in sz17 with a bs in sz21. Instead of remaking the whole round, I hope I can edit that later. If you prefer no edit, just tell me and I’ll redo everything.
-
Ah, yes, forgot to move that french inf towards Egypt. Was it ok to edit?
-
@trulpen No scramble. The edits are fine.
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by French from Tunisia: 1 infantry EDIT: Adding units owned by French to Libya: 1 infantry EDIT: Turning off Edit Mode 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 carriers moved from 6 Sea Zone to 21 Sea Zone 2 carriers moved from 6 Sea Zone to 17 Sea Zone 1 cruiser moved from 6 Sea Zone to 17 Sea Zone 2 battleships, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to France 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Spain to 98 Sea Zone 1 fighter moved from Spain to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 44 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Korea Battle in 35 Sea Zone Americans attack with 2 fighters, 2 tactical_bombers and 1 transport Italians defend with 1 destroyer Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Italians roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 35 Sea Zone Americans win, taking Korea from Japanese with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Italians: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Battle in Philippines Battle in Manchuria Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 2 fighters and 2 tactical_bombers in Manchuria, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Philippines from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2,50 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 cruiser moved from 34 Sea Zone to 43 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 battleship, 4 carriers and 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 21 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Guam 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Guam 1 fighter moved from Eastern United States to Spain 3 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 1 bomber moved from 98 Sea Zone to Egypt 1 armour and 3 mech_infantrys moved from Gibraltar to Spain 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to Spain Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 92 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 4 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 cruiser EDIT: Removing units owned by Americans from 21 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 21 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 17 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to Spain 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Spain Place Units - British 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt Turn Complete - British British collect 21 PUs; end with 22 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,83 British : 1,00 AA fire in France : : -0,17 Americans : 5,33 Japanese : -0,17
-
@majikforce bump#1
-
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 2 fighters moved from 95 Sea Zone to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Libya Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry French defend with 1 infantry; Russians defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Libya, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Libya to 95 Sea Zone 1 bomber moved from Libya to Southern Italy 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Northern Italy to Southern France 3 mech_infantrys moved from Persia to Trans-Jordan Place Units - Italians 3 armour placed in Persia 1 destroyer placed in 93 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1.67 Russians : 0.33
-
@majikforce So my “gaming laptop” finally died beyond repair. My gracious wife has allowed me to use her laptop for games. But my time will very limited some days so I might be quite sporadic with posting.
-
Hope you can solve the computer problem and find a new one. It’s good to know, and I’ll be understanding.
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery EDIT: Adding units owned by ANZAC to Java: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 1 artillery EDIT: Adding units owned by ANZAC to Borneo: 1 artillery EDIT: Removing units owned by ANZAC from Borneo: 1 artillery EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery EDIT: Turning off Edit Mode 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 80 PUs; Germans buy 1 artillery, 5 infantry, 7 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Tambov 3 tactical_bombers moved from Bryansk to Tambov 2 fighters moved from Bryansk to Tambov 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 4 bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Tambov Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Tambov to Bryansk 3 armour and 8 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 3 armour moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 fighters moved from Bryansk to Novgorod 2 fighters moved from Normandy Bordeaux to Southern France 5 mech_infantrys moved from Western Germany to Southern Italy 3 mech_infantrys moved from Western Germany to Southern France 2 artilleries moved from France to Southern France 4 bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from Sweden to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from Western Germany to Southern Italy 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to Novgorod Place Units - Germans 3 tactical_bombers placed in Novgorod 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in France 3 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.33 Americans : -0.67 Russians : 0.67
-
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 3 fighters moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Evenkiyskiy Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Evenkiyskiy, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Russians roll dice for 2 infantry in Evenkiyskiy, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia 3 fighters moved from Smolensk to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,83 Japanese : 1,00