wow, that is weird
I assume you are logged into the system etc.
I will post the file directly
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber and 1 fighter moved from Wake Island to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 8 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Northern Italy
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Amur to Manchuria
1 armour moved from Sakha to Manchuria
1 artillery moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Northern Italy causes 4 damage total.
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 armour and 1 artillery
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 artillery in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
Americans win, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Jehol
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Jehol, round 3 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 destroyer, 11 fighters, 5 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 6 carriers, 1 destroyer, 11 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/16 hits, 8.50 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 13/25 hits, 12.17 expected hits
Units damaged: 1 battleship owned by the Americans
6 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 submarines in 6 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 11 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/25 hits, 12.17 expected hits
5 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 6 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 10 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 6/14 hits, 7.67 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 7 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 8/15 hits, 8.83 expected hits
3 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 8 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 4/6 hits, 3.67 expected hits
Japanese roll dice for 2 battleships, 7 fighters and 1 transport in 6 Sea Zone, round 5 : 7/9 hits, 6.00 expected hits
4 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 3 fighters and 1 transport remaining. Battle score for attacker is -67
Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 destroyer, 11 fighters, 5 submarines and 2 tactical_bombers
Casualties for Japanese: 5 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers
3 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 carrier, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Cyprus to Gibraltar
3 fighters moved from Gibraltar to United Kingdom
1 bomber moved from Northern Italy to Malta
4 artilleries and 4 infantry moved from Trans-Jordan to 98 Sea Zone
4 artilleries, 2 carriers, 1 destroyer, 4 fighters, 4 infantry and 4 transports moved from 98 Sea Zone to 80 Sea Zone
4 artilleries and 4 infantry moved from 80 Sea Zone to Persia
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
3 armour placed in Persia
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : -1.67
AA fire in Northern Italy : : -0.17
Japanese : -4.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Hopei
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Caucasus
British take Caucasus from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
Combat - British
Battle in Siam
Battle in French Indo China
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Siam from Japanese, taking French Indo China from Japanese, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
4 artilleries and 1 infantry moved from India to Burma
1 aaGun moved from India to Burma
3 mech_infantrys moved from India to Burma
1 fighter moved from Persia to Burma
1 aaGun, 3 artilleries, 12 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 armour, 1 artillery and 4 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Persia to Northwest Persia
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Persia to 80 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from 39 Sea Zone to India
Place Units - British
4 infantry placed in United Kingdom
1 armour and 2 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Tambov to Novosibirsk
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Ukraine
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Tambov to Novosibirsk
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Ukraine
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 19 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to Volgograd: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Use 2nd Italy file, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from Philippines to 18 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Combat - ANZAC
Battle in Kiangsu
Battle in 18 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
ANZAC roll dice for 1 fighter in 18 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC lost in 18 Sea Zone
Japanese win, taking Kiangsu from Japanese with 1 destroyer remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 destroyer and 1 fighter
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Sumatra to Burma
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 9 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Samara to Kansu
1 bomber moved from Bryansk to Kansu
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
3 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 artilleries and 2 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Kansu
Germans attack with 1 armour and 1 bomber
Americans defend with 1 artillery
Germans roll dice for 1 armour and 1 bomber in Kansu, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 5 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 5 fighters, 3 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 4/12 hits, 5.67 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 5 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/8 hits, 3.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 artillery moved from Vologda to Novosibirsk
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
4 armour and 4 mech_infantrys moved from Russia to Kazakhstan
1 bomber moved from Kansu to Kazakhstan
3 artilleries moved from Russia to Samara
3 aaGuns, 3 armour and 4 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Belarus to Rostov
3 mech_infantrys moved from Ukraine to Volgograd
14 armour moved from Russia to Volgograd
8 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 infantry moved from Bulgaria to Greece
2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
3 fighters and 2 tactical_bombers moved from Caucasus to Rostov
2 bombers moved from Bryansk to Southern Italy
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Karelia to Finland
1 mech_infantry moved from Norway to Karelia
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from France to Western Germany
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Germany to 113 Sea Zone
2 mech_infantrys and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from 112 Sea Zone to Norway
1 mech_infantry moved from Germany to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 aaGun moved from Western Germany to France
Place Units - Germans
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : -0.33
Americans : -0.67
Chinese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
1 armour and 2 mech_infantrys moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery moved from Yunnan to French Indo China
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to Manchuria
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour
Battle in French Indo China
Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 fighter and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hopei, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Hopei, round 3 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Hopei to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from 36 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 1.33
Japanese : -3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Kwangsi
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Kwangsi from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 carrier, 2 fighters and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 carriers, 1 destroyer, 4 fighters and 4 transports moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Malta to Persia
1 transport moved from 92 Sea Zone to 89 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
2 fighters moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to Midway
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Persia
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Jehol
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 mech_infantrys moved from Burma to Shan State
3 mech_infantrys moved from Shan State to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - British
Battle in Kwangtung
Battle in Hainan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 battleship in Hainan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hainan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hainan
British win, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 1 artillery, 1 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 1 factory_minor
British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in French Indo China, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 aaGun, 5 artilleries and 4 infantry moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from India to Burma
1 aaGun, 1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Yunnan to India
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Kansu
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 2 artilleries
Italians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the Americans lost in Caucasus
Italians win, taking Caucasus from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 artilleries
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Caucasus to Kansu
1 armour moved from Romania to Ukraine
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Ukraine
1 fighter placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.33
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 fighter moved from Burma to Shensi
Combat - ANZAC
Battle in Formosa
Battle in Shensi
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter in Shensi, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Shensi
Japanese win, taking Formosa from Japanese with no units remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Philippines
1 infantry moved from Kiangsu to Anhwe
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kansu to Suiyuyan
1 armour and 2 mech_infantrys moved from Novosibirsk to Suiyuyan
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 bomber moved from Kazakhstan to Iraq
2 mech_infantrys moved from Rostov to Northwest Persia
Germans take Northwest Persia from Americans
1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
Scramble in sz 110?
@StuckTojo
Noen thanks