Game 3 Nathan vs Andrew+$46 1940 OOB LL

  • '20 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            2 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 3 : 2/1 hits, 1.50 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 2 artilleries and 4 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 2/1 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Northern Italy to Romania
            1 armour moved from Albania to Romania
            2 infantry moved from Albania to Bulgaria
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    French : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 1 fighter in 62 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from 62 Sea Zone to Queensland
            2 fighters moved from New Zealand to Brazil
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 1 fighter in 62 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 fighter moved from 62 Sea Zone to Queensland
            2 fighters moved from New Zealand to Brazil
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 armour, 2 artilleries and 1 mech_infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 armour moved from Yugoslavia to Greece
            2 infantry moved from Bulgaria to Greece
            2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 96 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Greece
                Germans attack with 1 armour, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Greece, round 2 : 4/0 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                French defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/1 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 artillery moved from France to Western Germany
            1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
            6 artilleries and 2 infantry moved from Germany to Poland
            2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
            1 armour moved from Yugoslavia to Poland
            1 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
            3 infantry moved from Bulgaria to Romania
            1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 bomber moved from Greece to Western Germany
            5 armour and 3 mech_infantrys moved from France to Germany
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 infantry placed in Western Germany
            7 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.17
    French : -0.67
    Neutral_Allies : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
            3 infantry moved from Ukraine to Western Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
            7 infantry moved from Novgorod to Belarus
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            Russians undo move 2.
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Malaya
            2 bombers moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Java
            Battle in Siberia
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                British defend with 1 cruiser
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 37 Sea Zone
                Japanese win, taking Java from Dutch, taking Siberia from Russians, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Malaya
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/1 hits, 4.33 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
            1 mech_infantry moved from Anhwe to Kwangsi
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            2 artilleries and 4 infantry moved from Anhwe to Hunan
            6 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Chinese : 0.67
    UK_Pacific : 0.67
    Japanese : 1.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Buryatia
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to Suriname
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            10 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Buryatia
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to Suriname
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            10 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 carriers and 1 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to British Somaliland
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to British Somaliland
            1 mech_infantry moved from Ethiopia to British Somaliland
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            2 infantry moved from Persia to Iraq
            2 infantry moved from Burma to Yunnan
            2 fighters moved from Burma to Yunnan
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/1 hits, 0.83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 4 : 0/1 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery in Iraq, round 5 : 1/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 8 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 9 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 9 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 10 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 10 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Neutral_Axis: 2 infantry
            Battle in Yunnan
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in British Somaliland
                British attack with 1 armour, 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in British Somaliland, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Ethiopia to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 fighters moved from Yunnan to India
            3 aaGuns, 1 artillery, 6 infantry and 1 tactical_bomber moved from Burma to India
            2 infantry moved from Rhodesia to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Eire to United Kingdom
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from Iceland to Gibraltar
    
        Place Units - British
            2 carriers placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 76 Sea Zone: 2 destroyers
            EDIT: Adding units owned by British to 98 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,5,6,5,2,1,5,1,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -3.00
    Italians : -0.33
    Chinese : 0.17
    Neutral_Axis : -0.67
    Japanese : 1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 bomber moved from Southern Italy to Algeria
            2 infantry moved from Southern France to 93 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber and 2 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Algeria, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/1 hits, 2.33 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Southern France to France
            1 aaGun moved from France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 infantry moved from Northern Italy to France
            1 bomber moved from Algeria to Southern Italy
            1 armour moved from Romania to Eastern Poland
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    French : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Brazil to French Central Africa
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Brazil to French Central Africa
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from United Kingdom to French West Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery moved from Holland Belgium to 110 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Germany to Eastern Poland
            12 armour and 5 mech_infantrys moved from Germany to Baltic States
            1 armour moved from Poland to Baltic States
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Eastern Poland
            2 aaGuns, 5 artilleries and 22 infantry moved from Romania to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            2 artilleries and 1 infantry moved from Poland to Baltic States
            4 artilleries and 1 infantry moved from Poland to Eastern Poland
            1 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            2 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
            1 armour and 1 mech_infantry moved from Holland Belgium to Germany
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Karelia
            2 armour and 1 mech_infantry moved from Caucasus to Iraq
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 7 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 3/1 hits, 2.33 expected hits
                    Germans roll dice for 7 infantry in Karelia, round 2 : 2/1 hits, 2.33 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 4 infantry in Karelia, round 3 : 2/1 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                 retreated to Karelia
                Germans win with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 4 infantry
                Casualties for Germans: 5 infantry
            Battle in Iraq
                Russians attack with 2 armour and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 1/1 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
            2 aaGuns, 1 artillery and 20 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
            9 infantry moved from Russia to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.50
    Neutral_Axis : -0.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 factory_minors, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to French Indo China
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Kweichow
            2 infantry moved from Hunan to Kweichow
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from French Indo China to 46 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Celebes
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kweichow to French Indo China
            1 mech_infantry moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 aaGun moved from Anhwe to Hunan
            1 artillery and 6 infantry moved from Chahar to Hopei
            2 infantry moved from Jehol to Manchuria
            2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            3 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from 46 Sea Zone to Paulau Island
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 3 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            4 fighters moved from Western United States to 10 Sea Zone
            2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Buryatia to Midway
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
            1 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            4 fighters moved from Western United States to 10 Sea Zone
            2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Buryatia to Midway
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
            1 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            4 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                British attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 1 submarine
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 infantry moved from Northwest Persia to Persia
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            2 aaGuns, 2 artilleries, 11 infantry and 1 mech_infantry moved from India to Burma
            1 fighter moved from 41 Sea Zone to India
            1 fighter moved from 81 Sea Zone to Egypt
            1 bomber moved from 92 Sea Zone to Gibraltar
    
        Place Units - British
            1 destroyer and 1 submarine placed in 98 Sea Zone
            1 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 artillery and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    British : -0.67
    Italians : 0.17
    Chinese : 0.17
    Japanese : 0.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 bomber moved from Southern Italy to Tobruk
            2 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tobruk to Southern Italy
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Northern Italy to Yugoslavia
            2 infantry moved from Yugoslavia to Bulgaria
            1 artillery and 2 infantry moved from France to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from French Central Africa to Egypt
            2 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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