TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 89 Sea Zone to 88 Sea Zone
1 submarine moved from 89 Sea Zone to 90 Sea Zone
1 fighter moved from 89 Sea Zone to 88 Sea Zone
1 fighter moved from 89 Sea Zone to 90 Sea Zone
1 fighter moved from Eastern United States to 90 Sea Zone
1 fighter moved from Eastern United States to 88 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from India to Szechwan
1 bomber moved from India to Yunnan
1 bomber moved from India to Hunan
1 bomber moved from India to Kweichow
Combat - Americans
Battle in 90 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 90 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 88 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Kweichow, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 transport in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New Guinea
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 carrier moved from 61 Sea Zone to 54 Sea Zone
5 fighters moved from 46 Sea Zone to 54 Sea Zone
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Szechwan to West India
1 bomber moved from Yunnan to West India
1 bomber moved from Hunan to West India
2 fighters moved from 90 Sea Zone to 101 Sea Zone
2 fighters moved from 88 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
1 infantry moved from Southeast Mexico to Central United States
1 mech_infantry moved from Southeast Mexico to Eastern United States
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour moved from Eastern United States to Western United States
2 fighters moved from Hawaiian Islands to Queensland
1 armour moved from Egypt to French Equatorial Africa
Place Units - Americans
1 carrier placed in 101 Sea Zone
6 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
5 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 3 mech_infantrys
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 1 fighter, 24 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Eastern Persia to West India
4 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to West India
1 bomber moved from West India to Egypt
1 mech_infantry moved from Belgian Congo to French Central Africa
1 mech_infantry moved from Belgian Congo to Nigeria
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to French Equatorial Africa
2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 99 Sea Zone
Place Units - British
3 fighters placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : 0.33
Americans : 3.00
Japanese : -0.83
Savegame