I assumed no scramble to Scotland.
OwenToo (Axis) vs Shin-Ji (Allies) BM3
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 20 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from French Indo China to Shan State 2 fighters moved from French Indo China to Shan State 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 34 Sea Zone 1 fighter moved from Manchuria to 21 Sea Zone 1 fighter moved from 20 Sea Zone to Guam 1 tactical_bomber moved from 20 Sea Zone to Guam 2 cruisers moved from 20 Sea Zone to 35 Sea Zone 7 carriers moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to Philippines 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from 20 Sea Zone to Philippines 2 fighters moved from 20 Sea Zone to 34 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 78 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 36 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from Shan State to French Indo China 2 fighters moved from Shan State to French Indo China 1 fighter moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Hunan to French Indo China 2 tactical_bombers moved from Philippines to 35 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Guam to 35 Sea Zone 1 fighter moved from Guam to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 3 fighters moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from 36 Sea Zone to French Indo China 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to French Indo China 1 infantry moved from Shantung to Anhwe 3 submarines moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 marine placed in French Indo China 1 carrier and 1 destroyer placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in Kwangtung 1 fighter placed in Kwangtung 1 infantry placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1 Japanese collect 56 PUs (9 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 2.00 UK_Pacific : 0.67 Japanese : -0.83
-
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 fighter and 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 bomber moved from Northern Territory to Shan State 1 fighter moved from 45 Sea Zone to Shan State 1 submarine moved from 44 Sea Zone to 42 Sea Zone 5 carriers, 1 cruiser, 1 destroyer and 8 submarines moved from 45 Sea Zone to 42 Sea Zone 1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 8 fighters moved from 45 Sea Zone to Java 1 fighter moved from 45 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java Combat - Americans
Combat Hit Differential Summary :
-
Lot of big decisions this round! Hope I made the right ones. So, would you like to scramble off Java?
-
No scramble, thanks
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 fighter and 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 bomber moved from Northern Territory to Shan State 1 fighter moved from 45 Sea Zone to Shan State 1 submarine moved from 44 Sea Zone to 42 Sea Zone 5 carriers, 1 cruiser, 1 destroyer and 8 submarines moved from 45 Sea Zone to 42 Sea Zone 1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 8 fighters moved from 45 Sea Zone to Java 1 fighter moved from 45 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Shan State, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 6 carriers, 1 cruiser, 2 destroyers, 2 fighters and 12 submarines Japanese defend with 1 submarine Americans roll dice for 12 submarines in 42 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 6 carriers, 1 cruiser, 2 destroyers, 2 fighters and 12 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java Americans attack with 10 fighters Japanese defend with 1 airfield, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans roll dice for 10 fighters in Java, round 2 : 7/10 hits, 5.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Java Americans win with 8 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 2 fighters Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Non Combat Move - Americans 8 fighters moved from Java to 42 Sea Zone 1 fighter moved from Shan State to Burma 1 bomber moved from Shan State to India 2 carriers and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone 2 fighters moved from Hawaiian Islands to Western United States 1 fighter moved from 25 Sea Zone to Western United States 1 artillery moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 destroyers moved from 10 Sea Zone to 64 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 fighter moved from Western United States to Eastern United States Place Units - Americans 1 fighter placed in Eastern United States 10 submarines placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 1.50 Japanese : -0.83
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 fighter and 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 bomber moved from Northern Territory to Shan State 1 fighter moved from 45 Sea Zone to Shan State 1 submarine moved from 44 Sea Zone to 42 Sea Zone 5 carriers, 1 cruiser, 1 destroyer and 8 submarines moved from 45 Sea Zone to 42 Sea Zone 1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 8 fighters moved from 45 Sea Zone to Java 1 fighter moved from 45 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State Americans attack with 1 bomber and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 fighter in Shan State, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 6 carriers, 1 cruiser, 2 destroyers, 2 fighters and 12 submarines Japanese defend with 1 submarine Americans roll dice for 12 submarines in 42 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 6 carriers, 1 cruiser, 2 destroyers, 2 fighters and 12 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java Americans attack with 10 fighters Japanese defend with 1 airfield, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans roll dice for 10 fighters in Java, round 2 : 7/10 hits, 5.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Java Americans win with 8 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 2 fighters Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Non Combat Move - Americans 8 fighters moved from Java to 42 Sea Zone 1 fighter moved from Shan State to Burma 1 bomber moved from Shan State to India 2 carriers and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone 2 fighters moved from Hawaiian Islands to Western United States 1 fighter moved from 25 Sea Zone to Western United States 1 artillery moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 destroyers moved from 10 Sea Zone to 64 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 fighter moved from Western United States to Eastern United States Place Units - Americans 1 fighter placed in Eastern United States 10 submarines placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 14 armour and 9 mech_infantrys moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to French Indo China 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 13 armour and 10 mech_infantrys moved from Shan State to French Indo China 9 infantry moved from Burma to Yunnan 1 infantry moved from India to Burma 1 armour and 2 mech_infantrys moved from West India to Burma 1 armour and 3 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from Libya to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 6 mech_infantrys moved from Egypt to Iraq 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 destroyers moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Yunnan British attack with 1 armour, 9 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 9 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 13 armour, 2 fighters, 10 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber British roll dice for 13 armour, 2 fighters, 10 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 8/26 hits, 9.83 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 7/15 hits, 5.67 expected hits 2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 7 mech_infantrys owned by the British and 2 bombers owned by the Japanese lost in French Indo China British roll dice for 13 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 7/19 hits, 8.67 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 marine and 1 tactical_bomber in French Indo China, round 3 : 5/7 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 marine owned by the Japanese, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the British, 1 armour owned by the Japanese and 2 armour owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 11 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for British: 2 armour and 10 mech_infantrys Casualties for Japanese: 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber Non Combat Move - British 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 3 aaGuns moved from Burma to Yunnan 4 fighters moved from 109 Sea Zone to United Kingdom Place Units - British 1 destroyer placed in 106 Sea Zone 3 mech_infantrys placed in Union of South Africa 2 armour and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,3 British collect 34 PUs (3 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 8 PUs (5 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0.17 British : -3.33 Americans : 1.50 Japanese : 1.83
-
TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 battleship moved from 92 Sea Zone to 109 Sea Zone 2 cruisers moved from 92 Sea Zone to 109 Sea Zone 1 carrier moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Smolensk to Vologda 2 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Rostov 1 fighter moved from Eastern Poland to Rostov 1 armour moved from Ukraine to Bryansk 1 armour moved from Smolensk to Vologda 1 mech_infantry moved from Smolensk to Vologda 3 mech_infantrys moved from Smolensk to Bryansk 1 bomber moved from Southern Italy to 81 Sea Zone 2 bombers moved from Southern France to 109 Sea Zone Combat - Italians
Combat Hit Differential Summary :
-
Scramble fighters out of UK into SZ 109 ?
-
No thank you!
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 battleship moved from 92 Sea Zone to 109 Sea Zone 2 cruisers moved from 92 Sea Zone to 109 Sea Zone 1 carrier moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Smolensk to Vologda 2 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Rostov 1 fighter moved from Eastern Poland to Rostov 1 armour moved from Ukraine to Bryansk 1 armour moved from Smolensk to Vologda 1 mech_infantry moved from Smolensk to Vologda 3 mech_infantrys moved from Smolensk to Bryansk 1 bomber moved from Southern Italy to 81 Sea Zone 2 bombers moved from Southern France to 109 Sea Zone Combat - Italians Battle in Morocco Battle in Libya Battle in 109 Sea Zone Italians attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Italians win, taking Morocco from British, taking Libya from British, taking 109 Sea Zone from British with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Italians attack with 1 armour and 5 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 5 mech_infantrys in Bryansk, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 4 mech_infantrys in Bryansk, round 3 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Rostov Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda Italians win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in 81 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Rostov to Ukraine 1 aaGun moved from Smolensk to Vologda 1 mech_infantry moved from Ukraine to Smolensk 2 bombers moved from 109 Sea Zone to Western Germany 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 armour moved from Northern Italy to Romania 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Southern France Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.33 Russians : 1.33
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 mech_infantry moved from Dutch New Guinea to New Guinea ANZAC take New Guinea from Japanese 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 armour and 2 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone 1 armour moved from 47 Sea Zone to New Britain 1 infantry moved from 47 Sea Zone to New Britain 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 2 fighters moved from India to 42 Sea Zone 1 cruiser moved from 63 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java Battle in New Britain Battle in Sumatra Non Combat Move - ANZAC 2 aaGuns, 1 armour and 2 mech_infantrys moved from Northern Territory to Queensland 1 infantry moved from Northern Territory to Queensland 2 infantry moved from Northern Territory to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Germans
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Smolensk to Tambov Germans take Tambov from Russians 1 armour moved from Nenetsia to Samara 1 mech_infantry moved from Nenetsia to Samara 1 fighter moved from Smolensk to Samara 2 fighters moved from Smolensk to Russia 2 bombers moved from Southern Italy to Russia 1 bomber moved from Western Germany to Russia Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
-
Intercept bombing run in Russia?
-
No intercept, thanks.
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Smolensk to Tambov Germans take Tambov from Russians 1 armour moved from Nenetsia to Samara 1 mech_infantry moved from Nenetsia to Samara 1 fighter moved from Smolensk to Samara 2 fighters moved from Smolensk to Russia 2 bombers moved from Southern Italy to Russia 1 bomber moved from Western Germany to Russia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Samara Germans attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Samara to Bryansk 2 bombers moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 5 aaGuns, 9 armour, 18 artilleries, 12 infantry and 27 mech_infantrys moved from Smolensk to Bryansk 1 artillery moved from Belarus to Bryansk 12 infantry moved from Belarus to Bryansk 1 infantry moved from Nenetsia to Vologda 1 aaGun moved from Nenetsia to Archangel 1 artillery moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Removing units owned by Germans from Northern Italy: 1 artillery EDIT: Adding units owned by Germans to Southern France: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : -0.17 Russians : -0.33
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Smolensk to Tambov Germans take Tambov from Russians 1 armour moved from Nenetsia to Samara 1 mech_infantry moved from Nenetsia to Samara 1 fighter moved from Smolensk to Samara 2 fighters moved from Smolensk to Russia 2 bombers moved from Southern Italy to Russia 1 bomber moved from Western Germany to Russia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Samara Germans attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Samara to Bryansk 2 bombers moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 5 aaGuns, 9 armour, 18 artilleries, 12 infantry and 27 mech_infantrys moved from Smolensk to Bryansk 1 artillery moved from Belarus to Bryansk 12 infantry moved from Belarus to Bryansk 1 infantry moved from Nenetsia to Vologda 1 aaGun moved from Nenetsia to Archangel 1 artillery moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Removing units owned by Germans from Northern Italy: 1 artillery EDIT: Adding units owned by Germans to Southern France: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 87 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : -0.17 Russians : -0.33
-
please use second post. I had forgotten to move my sub in 87 to safety
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Rostov 1 artillery and 3 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 3 artilleries and 3 infantry Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 armour and 1 mech_infantry Russians roll dice for 3 artilleries and 3 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 3 artilleries and 2 infantry in Vologda, round 3 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda Russians roll dice for 3 artilleries in Vologda, round 4 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 3 artilleries in Vologda, round 5 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 armour in Vologda, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Vologda Russians roll dice for 2 artilleries in Vologda, round 6 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Vologda, round 6 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 7 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Vologda, round 7 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Vologda Italians win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 3 artilleries and 3 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 aaGun, 1 armour and 1 mech_infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery and 1 fighter in Samara, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians lost in Samara retreated to Samara Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus Russians win, taking Caucasus from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 2 mech_infantrys in Rostov, round 3 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov Italians win with 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 3 armour and 15 mech_infantrys moved from Volgograd to Russia 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 4.33 Russians : -3.67 Japanese : 1.00
-
I missed your other post - feel free to move the sub.