@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1
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oops, you’ll get some dice rolls for me playing Italy.
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@crockett36 said in trulpen (Axis) vs crockett36 (Allies) OOB, no bid, #1:
you’re up I think!
How could I miss that it’s my turn? Think I only saw the US moves and didn’t note the second page. Sorry about that!
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no problem. Hot weekend. Hope you got to the water!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 2 transports placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Italians collect 18 PUs (3 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia 1 destroyer moved from 73 Sea Zone to 71 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,2,5,1,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4 ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 artillery; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to South Australia 1 destroyer moved from 73 Sea Zone to 71 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,2,5,1,2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4 ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Oh man, I’m seeing now that my German round never got posted. All the results are in the dice mail. I’ll try to reconstruct by edit.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by French from Caucasus: 1 infantry EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 2 aaGuns, 1 artillery, 16 infantry and 1 mech_infantry EDIT: Changing ownership of Novgorod from Russians to Germans EDIT: Removing units owned by Germans from Finland: 4 artilleries and 4 infantry EDIT: Removing units owned by Germans from Vyborg: 1 infantry EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry EDIT: Removing units owned by Germans from Belarus: 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys EDIT: Removing units owned by Germans from Baltic States: 1 aaGun, 1 artillery and 3 infantry EDIT: Adding units owned by Germans to Novgorod: 1 aaGun, 2 armour, 5 artilleries and 2 mech_infantrys EDIT: Removing units owned by Russians from Bryansk: 2 infantry EDIT: Changing ownership of Bryansk from Russians to Germans EDIT: Adding units owned by Germans to Bryansk: 3 infantry EDIT: Removing units owned by Germans from Ukraine: 3 infantry EDIT: Removing units owned by ANZAC from Volgograd: 3 fighters EDIT: Changing ownership of Volgograd from Russians to Germans EDIT: Removing units owned by Germans from Rostov: 1 armour and 3 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 aaGun EDIT: Adding units owned by Germans to Baltic States: 1 aaGun EDIT: Turning off Edit Mode Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Karelia from Russians to Germans EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to Rostov 1 bomber moved from Eastern Poland to Rostov 3 bombers moved from Poland to Rostov 1 tactical_bomber moved from Rostov to Novgorod 4 aaGuns, 8 artilleries and 17 infantry moved from Ukraine to Rostov 1 aaGun moved from Baltic States to Novgorod 1 infantry moved from Finland to Karelia 7 infantry moved from Finland to Vyborg 8 infantry moved from Germany to Western Germany 1 transport moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 artilleries, 2 fighters and 5 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from Western Germany: 2 artilleries EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship and 1 carrier EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship and 1 carrier EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Tambov to Volgograd 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Volgograd 3 infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Bryansk 1 mech_infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Timguska to Yenisey 2 armour moved from Russia to Urals 1 mech_infantry moved from Russia to Urals 1 mech_infantry moved from Alexandria to Tobruk Russians take Tobruk from Italians 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel 1 submarine moved from 93 Sea Zone to 96 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Bryansk, round 3 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with no units remaining. Battle score for attacker is -8 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 3 infantry Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd retreated to Volgograd Germans win with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 3 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 3.00 Russians : -2.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Kweichow to Sikang Japanese take Szechwan from Chinese 2 mech_infantrys moved from Kweichow to Shensi 3 mech_infantrys moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsagaan Olom to Kansu Japanese take Kansu from Chinese 1 armour moved from Kansu to Shensi 2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 4 Sea Zone to 3 Sea Zone 1 bomber moved from Japan to 3 Sea Zone Combat - Japanese Battle in West India Japanese attack with 1 infantry British defend with 2 aaGuns 2 aaGuns owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 aaGuns Battle in Queensland Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Burma Japanese win, taking Queensland from ANZAC, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 3 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 2 destroyers and 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 2 destroyers and 1 transport in 3 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the Americans lost in 3 Sea Zone 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 23 Casualties for Americans: 2 destroyers and 1 transport Battle in Sikang Japanese attack with 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 4/9 hits, 3,67 expected hits Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 2,00 expected hits 4 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Sikang, round 3 : 2/9 hits, 3,67 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Japanese 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Hunan to Yunnan 1 aaGun moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 3 Sea Zone to 4 Sea Zone 1 carrier moved from 6 Sea Zone to 4 Sea Zone 1 bomber moved from 3 Sea Zone to Amur 1 infantry moved from Buryatia to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 1 factory_minor placed in Malaya 3 mech_infantrys placed in Kiangsu 2 infantry placed in Japan 2 carriers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0,67 Chinese : -1,67 UK_Pacific : -0,33 Japanese : -0,83
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Editing Political Relationship for Neutral_True and Americans from Strict_Neutral to War EDIT: Turning off Edit Mode 3 mech_infantrys moved from Normandy Bordeaux to Spain 1 tactical_bomber moved from Gibraltar to Spain 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Spain 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 3 tactical_bombers moved from United Kingdom to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Holland Belgium to Spain 2 infantry moved from Normandy Bordeaux to Spain 1 artillery moved from Normandy Bordeaux to Spain 1 battleship and 3 carriers moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Eastern United States to Western United States 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from New Zealand to Queensland 3 fighters moved from New Zealand to Queensland 2 fighters moved from New Zealand to Hawaiian Islands 1 infantry moved from Western United States to Central United States 3 cruisers moved from 110 Sea Zone to 91 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@trulpenplay Scramble?
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@crockett36 Neither scramble nor intercept, please.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Editing Political Relationship for Neutral_True and Americans from Strict_Neutral to War EDIT: Turning off Edit Mode 3 mech_infantrys moved from Normandy Bordeaux to Spain 1 tactical_bomber moved from Gibraltar to Spain 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Spain 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 3 tactical_bombers moved from United Kingdom to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Holland Belgium to Spain 2 infantry moved from Normandy Bordeaux to Spain 1 artillery moved from Normandy Bordeaux to Spain 1 battleship and 3 carriers moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Eastern United States to Western United States 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from New Zealand to Queensland 3 fighters moved from New Zealand to Queensland 2 fighters moved from New Zealand to Hawaiian Islands 1 infantry moved from Western United States to Central United States 3 cruisers moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 2/3 hits, 0.50 expected hits 2 tactical_bombers killed by AA Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Western Germany causes 2 damage total. Battle in Queensland Americans attack with 1 bomber and 3 fighters Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 bomber and 3 fighters in Queensland, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Queensland Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Battle in Spain Americans attack with 1 artillery, 10 infantry, 4 mech_infantrys and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 3/16 hits, 3.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 10 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in 112 Sea Zone Americans attack with 4 fighters, 1 tactical_bomber and 2 transports Germans defend with 1 destroyer Americans roll dice for 4 fighters, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win with 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Denmark Battle in Norway Cleaning up after air battles Non Combat Move - Americans 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Spain to Normandy Bordeaux 1 transport moved from 64 Sea Zone to 101 Sea Zone 2 fighters moved from Queensland to South Australia 1 bomber moved from Queensland to South Australia 2 aaGuns moved from New Brunswick Nova Scotia to Eastern United States Place Units - Americans 1 aaGun and 2 armour placed in Normandy Bordeaux 1 transport placed in 101 Sea Zone 4 infantry placed in Eastern United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Western Germany : : 1.50 Americans : 0.67 Neutral_True : -2.00 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 aaGun, 2 armour, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Editing Political Relationship for Neutral_True and Americans from Strict_Neutral to War EDIT: Turning off Edit Mode 3 mech_infantrys moved from Normandy Bordeaux to Spain 1 tactical_bomber moved from Gibraltar to Spain 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Spain 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Holland Belgium to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 3 tactical_bombers moved from United Kingdom to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Holland Belgium to Spain 2 infantry moved from Normandy Bordeaux to Spain 1 artillery moved from Normandy Bordeaux to Spain 1 battleship and 3 carriers moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Eastern United States to Western United States 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from New Zealand to Queensland 3 fighters moved from New Zealand to Queensland 2 fighters moved from New Zealand to Hawaiian Islands 1 infantry moved from Western United States to Central United States 3 cruisers moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 2/3 hits, 0.50 expected hits 2 tactical_bombers killed by AA Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Western Germany causes 2 damage total. Battle in Queensland Americans attack with 1 bomber and 3 fighters Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 bomber and 3 fighters in Queensland, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Queensland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Queensland Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Battle in Spain Americans attack with 1 artillery, 10 infantry, 4 mech_infantrys and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 3/16 hits, 3.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 10 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in 112 Sea Zone Americans attack with 4 fighters, 1 tactical_bomber and 2 transports Germans defend with 1 destroyer Americans roll dice for 4 fighters, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win with 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Denmark Battle in Norway Cleaning up after air battles Non Combat Move - Americans 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Spain to Normandy Bordeaux 1 transport moved from 64 Sea Zone to 101 Sea Zone 2 fighters moved from Queensland to South Australia 1 bomber moved from Queensland to South Australia 2 aaGuns moved from New Brunswick Nova Scotia to Eastern United States Place Units - Americans 1 aaGun and 2 armour placed in Normandy Bordeaux 1 transport placed in 101 Sea Zone 4 infantry placed in Eastern United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action Allies To War With TrueNeutrals British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral British succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Germany 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to Portugal 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 3 infantry moved from India to Burma 5 mech_infantrys moved from Iraq to Turkey 3 artilleries moved from Iraq to Turkey 1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkey 2 infantry moved from Trans-Jordan to Saudi Arabia 1 mech_infantry moved from Trans-Jordan to Turkey 3 mech_infantrys moved from Egypt to Saudi Arabia 1 armour moved from Eastern Persia to West India 1 mech_infantry moved from Kazakhstan to Caucasus 1 armour moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Kazakhstan to Volgograd 7 mech_infantrys moved from Kazakhstan to Russia 1 armour moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from India to West India 1 infantry moved from India to West India 8 infantry moved from India to Burma Combat - British Battle in Germany British captures 63PUs while taking Germans capital British converts factory_major into different units Battle in Saudi Arabia British attack with 2 infantry and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 2 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 2/5 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Germany from Germans, taking Saudi Arabia from Neutral_True with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 3 artilleries, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/11 hits, 3.67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the British and 3 infantry owned by the Neutral_True lost in Turkey British roll dice for 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 3/9 hits, 3.33 expected hits Neutral_True roll dice for 5 infantry in Turkey, round 3 : 4/5 hits, 1.67 expected hits 4 mech_infantrys owned by the British and 3 infantry owned by the Neutral_True lost in Turkey British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Turkey, round 4 : 2/5 hits, 2.17 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 6 mech_infantrys Casualties for Neutral_True: 8 infantry Battle in West India British attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in West India, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd British attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour and 1 factory_minor British roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Burma British attack with 11 infantry Japanese defend with 2 infantry British roll dice for 11 infantry in Burma, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma British roll dice for 10 infantry in Burma, round 3 : 2/10 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 8 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Japanese: 2 infantry Battle in Portugal British attack with 1 armour and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour and 2 infantry in Portugal, round 2 : 0/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour and 2 infantry in Portugal, round 3 : 0/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal British roll dice for 1 armour and 1 infantry in Portugal, round 4 : 1/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True, 1 infantry owned by the British and 1 armour owned by the British lost in Portugal Neutral_True win with 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 2 infantry Casualties for Neutral_True: 1 infantry Non Combat Move - British 1 fighter moved from Turkey to Iraq 1 tactical_bomber moved from Turkey to Iraq 3 aaGuns moved from India to Burma Place Units - British 1 factory_minor placed in Persia 1 factory_minor placed in Egypt 2 armour and 1 infantry placed in Iraq Turn Complete - British British collect 43 PUs; end with 106 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 111 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.17 British : -2.50 AA fire in Western Germany : : 1.50 Americans : 0.67 Neutral_True : 0.33 Japanese : 1.67
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Don’t panic. I did this for effect. Can you redo your German turn?
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@crockett36 Ah, you nicked Berlin? :laughing: How do you mean redo? Changing with some small counter, like a build in Berlin or block in sz 113?
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Just redo Germany s t6 was the first thing that came to mind. But I’m flexible. Did you move your ships?
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I moved my ships. But I could do a shift of infantry from Finland to Berlin and keep the fleet there.
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We have done a lot of fighting, so redoing full turns feels a bit awkward. Played Germany a bit fast and sloppy though, allowing that can-opening. It was a sweet move for Britain! :)