2019 Wizmark (Allies) vs SixUnder (Axis) BM


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 factory_upgrade, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Western Germany to Northern Italy
            5 infantry moved from Western Germany to Holland Belgium
            5 fighters moved from Western Germany to Holland Belgium
            3 fighters moved from Germany to Northern Italy
            1 infantry moved from Poland to Slovakia Hungary
            10 mech_infantrys moved from Vyborg to Finland
                  Germans take Finland from Americans
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 fighters and 4 infantry
                Americans defend with 4 armour and 1 factory_minor
                    Germans roll dice for 3 fighters and 4 infantry in Northern Italy, round 2 : 3/7 hits, 2.17 expected hits
                    Americans roll dice for 4 armour in Northern Italy, round 2 : 3/4 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 3 armour owned by the Americans lost in Northern Italy
                    Germans roll dice for 3 fighters and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter and 3 infantry
                Casualties for Americans: 4 armour
            Battle in Holland Belgium
                Germans attack with 5 fighters and 5 infantry
                British defend with 1 aaGun; French defend with 2 infantry; Americans defend with 2 artilleries, 2 infantry and 1 marine
                    AA fire in Holland Belgium : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Holland Belgium
                    Germans roll dice for 4 fighters and 5 infantry in Holland Belgium, round 2 : 4/9 hits, 2.83 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries, 4 infantry and 1 marine in Holland Belgium, round 2 : 3/7 hits, 2.33 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Holland Belgium, round 3 : 4/4 hits, 1.33 expected hits
                    2 fighters owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Americans and 1 infantry owned by the French lost in Holland Belgium
                 retreated to Holland Belgium
                Americans win with 1 artillery and 1 marine remaining. Battle score for attacker is -24
                Casualties for Germans: 3 fighters and 5 infantry
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun
                Casualties for French: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to Western Germany
            2 fighters moved from Northern Italy to Western Germany
            6 infantry moved from Poland to Germany
            3 aaGuns moved from Poland to Germany
            2 artilleries and 2 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 factory_minor
            1 factory_upgrade placed in Germany
            1 artillery, 6 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 35 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    Americans : 4.83
    AA fire in Holland Belgium : : 0.50
    

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
    Slovakia Hungary : 1 infantry
    Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
    Poland : 1 infantry
    Germany : 4 aaGuns, 1 artillery, 1 factory_upgrade and 9 infantry
    Northern Italy : 1 infantry
    Karelia : 1 flag
    Vyborg : 1 flag
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag, 10 mech_infantrys
    

    Production/PUs Summary :

    Germans : 34 / 37
    Russians : 32 / 42
    Japanese : 30 / 37
    Americans : 67 / 118
    Chinese : 13 / 16
    British : 34 / 37
    UK_Pacific : 20 / 26
    Italians : 10 / 7
    ANZAC : 17 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 573 times
            2 was rolled 559 times
            3 was rolled 549 times
            4 was rolled 555 times
            5 was rolled 563 times
            6 was rolled 544 times
        Average roll : 3.481
        Median : 3.000
        Variance : 0.159
        Standard Deviation : 0.399
        Total rolls : 3343
    
    Null / Other
            1 was rolled 7 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2.714
        Median : 2.000
        Variance : 0.975
        Standard Deviation : 0.987
        Total rolls : 21
    
    Germans Combat
            1 was rolled 117 times
            2 was rolled 111 times
            3 was rolled 110 times
            4 was rolled 110 times
            5 was rolled 109 times
            6 was rolled 98 times
        Average roll : 3.423
        Median : 3.000
        Variance : 0.292
        Standard Deviation : 0.540
        Total rolls : 655
    
    British Combat
            1 was rolled 64 times
            2 was rolled 72 times
            3 was rolled 66 times
            4 was rolled 63 times
            5 was rolled 88 times
            6 was rolled 73 times
        Average roll : 3.606
        Median : 4.000
        Variance : 1.016
        Standard Deviation : 1.008
        Total rolls : 426
    
    Italians Combat
            1 was rolled 50 times
            2 was rolled 55 times
            3 was rolled 48 times
            4 was rolled 52 times
            5 was rolled 44 times
            6 was rolled 63 times
        Average roll : 3.558
        Median : 4.000
        Variance : 0.688
        Standard Deviation : 0.830
        Total rolls : 312
    
    Americans Combat
            1 was rolled 65 times
            2 was rolled 82 times
            3 was rolled 87 times
            4 was rolled 71 times
            5 was rolled 89 times
            6 was rolled 71 times
        Average roll : 3.538
        Median : 3.000
        Variance : 1.042
        Standard Deviation : 1.021
        Total rolls : 465
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 117 times
            2 was rolled 105 times
            3 was rolled 83 times
            4 was rolled 101 times
            5 was rolled 92 times
            6 was rolled 96 times
        Average roll : 3.394
        Median : 3.000
        Variance : 1.143
        Standard Deviation : 1.069
        Total rolls : 594
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 16 times
            2 was rolled 17 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 3.028
        Median : 3.000
        Variance : 1.069
        Standard Deviation : 1.034
        Total rolls : 71
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 36 times
            2 was rolled 23 times
            3 was rolled 28 times
            4 was rolled 29 times
            5 was rolled 28 times
            6 was rolled 31 times
        Average roll : 3.474
        Median : 4.000
        Variance : 0.522
        Standard Deviation : 0.723
        Total rolls : 175
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.938
        Median : 4.000
        Variance : 0.756
        Standard Deviation : 0.869
        Total rolls : 16
    
    Russians Combat
            1 was rolled 93 times
            2 was rolled 85 times
            3 was rolled 104 times
            4 was rolled 105 times
            5 was rolled 92 times
            6 was rolled 91 times
        Average roll : 3.511
        Median : 4.000
        Variance : 0.545
        Standard Deviation : 0.738
        Total rolls : 570
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 7 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 armour moved from Bessarabia to Yugoslavia
                  Russians take Yugoslavia from Germans
            1 armour moved from Bessarabia to Bulgaria
                  Russians take Bulgaria from Germans
            1 armour moved from Bessarabia to Slovakia Hungary
            1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Baltic States to Poland
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 tactical_bomber moved from Belarus to Slovakia Hungary
            2 artilleries, 3 infantry and 6 mech_infantrys moved from Eastern Poland to Poland
            4 armour moved from Ukraine to Romania
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
                  Russians take 97 Sea Zone from Italians
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Urals to Tsinghai
            1 bomber moved from Russia to Tsinghai
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 7 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 armour moved from Bessarabia to Yugoslavia
                  Russians take Yugoslavia from Germans
            1 armour moved from Bessarabia to Bulgaria
                  Russians take Bulgaria from Germans
            1 armour moved from Bessarabia to Slovakia Hungary
            1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Baltic States to Poland
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 tactical_bomber moved from Belarus to Slovakia Hungary
            2 artilleries, 3 infantry and 6 mech_infantrys moved from Eastern Poland to Poland
            4 armour moved from Ukraine to Romania
            1 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
                  Russians take 97 Sea Zone from Italians
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Novosibirsk to Tsinghai
            1 mech_infantry moved from Urals to Tsinghai
            1 bomber moved from Russia to Tsinghai
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys in Poland, round 2 : 4/25 hits, 5.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Eastern Poland to Poland
            1 aaGun moved from Baltic States to Poland
            5 artilleries and 18 infantry moved from Novgorod to Baltic States
            1 bomber moved from Tsinghai to Yenisey
            2 armour moved from Russia to Urals
            1 fighter moved from Belarus to Evenkiyskiy
            1 tactical_bomber moved from Slovakia Hungary to Baltic States
            1 fighter moved from Ukraine to Baltic States
            3 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Ukraine
            4 infantry moved from Archangel to Novgorod
    
        Place Units - Russians
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -3.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Sakha to Buryatia
            2 mech_infantrys moved from Amur to Buryatia
            1 fighter moved from Amur to Buryatia
            3 fighters moved from Japan to Buryatia
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Anhwe
            2 fighters moved from Kiangsu to Kiangsi
            2 fighters moved from Kiangsu to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 77 Sea Zone to 58 Sea Zone
    
        Combat - Japanese
            Battle in Buryatia
                Japanese attack with 4 fighters and 3 mech_infantrys
                Russians defend with 1 armour and 4 infantry
                    Japanese roll dice for 4 fighters and 3 mech_infantrys in Buryatia, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 1 armour and 4 infantry in Buryatia, round 2 : 3/5 hits, 1.83 expected hits
                    2 fighters owned by the Japanese, 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 2 fighters and 2 mech_infantrys in Buryatia, round 3 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Buryatia, round 3 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Buryatia, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -20
                Casualties for Japanese: 3 fighters and 2 mech_infantrys
                Casualties for Russians: 1 armour and 4 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Anhwe to Kiangsu
            2 fighters moved from Kiangsi to Kiangsu
            1 fighter moved from Buryatia to Manchuria
    
        Place Units - Japanese
            3 bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,4,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
            Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Russians : 1.50
    Japanese : 0.33
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kiangsu : 1 flag, 1 factory_minor and 4 fighters
    Kiangsi : 1 flag, 1 infantry
    Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 9 infantry
    Jehol : 1 flag, 3 infantry
    Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter and 2 infantry
    Anhwe : 1 flag, 1 infantry
    Sakha : 1 flag
    Soviet Far East : 1 flag, 1 artillery
    Amur : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag, 1 mech_infantry
    Java : 1 flag, 1 artillery and 1 infantry
    39 Sea Zone : 1 flag
    6 Sea Zone : 1 destroyer
    58 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
    

    Production/PUs Summary :

    Germans : 22 / 37
    Russians : 43 / 68
    Japanese : 32 / 31
    Americans : 67 / 118
    Chinese : 12 / 16
    British : 34 / 37
    UK_Pacific : 20 / 26
    Italians : 10 / 7
    ANZAC : 17 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 643 times
            2 was rolled 643 times
            3 was rolled 649 times
            4 was rolled 640 times
            5 was rolled 670 times
            6 was rolled 620 times
        Average roll : 3.494
        Median : 3.000
        Variance : 0.335
        Standard Deviation : 0.579
        Total rolls : 3865
    
    Null / Other
            1 was rolled 65 times
            2 was rolled 82 times
            3 was rolled 88 times
            4 was rolled 71 times
            5 was rolled 90 times
            6 was rolled 71 times
        Average roll : 3.540
        Median : 3.000
        Variance : 1.131
        Standard Deviation : 1.063
        Total rolls : 467
    
    Germans Combat
            1 was rolled 117 times
            2 was rolled 111 times
            3 was rolled 111 times
            4 was rolled 110 times
            5 was rolled 109 times
            6 was rolled 99 times
        Average roll : 3.426
        Median : 3.000
        Variance : 0.261
        Standard Deviation : 0.511
        Total rolls : 657
    
    British Combat
            1 was rolled 63 times
            2 was rolled 71 times
            3 was rolled 65 times
            4 was rolled 63 times
            5 was rolled 88 times
            6 was rolled 73 times
        Average roll : 3.617
        Median : 4.000
        Variance : 1.079
        Standard Deviation : 1.039
        Total rolls : 423
    
    Italians Combat
            1 was rolled 50 times
            2 was rolled 55 times
            3 was rolled 48 times
            4 was rolled 52 times
            5 was rolled 44 times
            6 was rolled 63 times
        Average roll : 3.558
        Median : 4.000
        Variance : 0.688
        Standard Deviation : 0.830
        Total rolls : 312
    
    Americans Combat
            1 was rolled 65 times
            2 was rolled 82 times
            3 was rolled 88 times
            4 was rolled 71 times
            5 was rolled 90 times
            6 was rolled 71 times
        Average roll : 3.540
        Median : 3.000
        Variance : 1.131
        Standard Deviation : 1.063
        Total rolls : 467
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 120 times
            2 was rolled 107 times
            3 was rolled 89 times
            4 was rolled 109 times
            5 was rolled 95 times
            6 was rolled 98 times
        Average roll : 3.398
        Median : 3.000
        Variance : 1.015
        Standard Deviation : 1.007
        Total rolls : 618
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 17 times
            2 was rolled 17 times
            3 was rolled 11 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 7 times
        Average roll : 3.053
        Median : 3.000
        Variance : 1.020
        Standard Deviation : 1.010
        Total rolls : 75
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 37 times
            2 was rolled 24 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 28 times
            6 was rolled 31 times
        Average roll : 3.449
        Median : 3.000
        Variance : 0.516
        Standard Deviation : 0.718
        Total rolls : 178
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.938
        Median : 4.000
        Variance : 0.756
        Standard Deviation : 0.869
        Total rolls : 16
    
    Russians Combat
            1 was rolled 101 times
            2 was rolled 89 times
            3 was rolled 112 times
            4 was rolled 111 times
            5 was rolled 106 times
            6 was rolled 95 times
        Average roll : 3.516
        Median : 4.000
        Variance : 0.678
        Standard Deviation : 0.823
        Total rolls : 614
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 6 armour, 3 artilleries, 2 bombers, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Norway to Finland
            2 bombers, 7 fighters and 1 tactical_bomber moved from Norway to Finland
            1 armour and 1 infantry moved from Southern France to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 35 Sea Zone to 19 Sea Zone
            2 bombers moved from Philippines to Kiangsu
            1 bomber moved from Caroline Islands to Kiangsu
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            4 fighters moved from 35 Sea Zone to Kiangsu
            1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Syria to Northern Italy
            1 fighter moved from Southern France to 95 Sea Zone
            1 bomber moved from Normandy Bordeaux to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            4 artilleries moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to Northern Italy
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            4 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from 110 Sea Zone to Finland
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 6 armour, 3 artilleries, 2 bombers, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Norway to Finland
            2 bombers, 7 fighters and 1 tactical_bomber moved from Norway to Finland
            1 armour and 1 infantry moved from Southern France to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 35 Sea Zone to 19 Sea Zone
            2 bombers moved from Philippines to Kiangsu
            1 bomber moved from Caroline Islands to Kiangsu
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            4 fighters moved from 35 Sea Zone to Kiangsu
            1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Syria to Northern Italy
            1 fighter moved from Southern France to 95 Sea Zone
            1 bomber moved from Normandy Bordeaux to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            4 artilleries moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to Northern Italy
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            4 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from 110 Sea Zone to Finland
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Northern Italy
                Americans attack with 2 armour, 3 fighters and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 2 armour, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 2 armour and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                Americans attack with 2 armour, 2 bombers, 9 fighters and 1 tactical_bomber
                Germans defend with 10 mech_infantrys
                    Americans roll dice for 2 armour, 2 bombers, 9 fighters and 1 tactical_bomber in Finland, round 2 : 8/14 hits, 7.50 expected hits
                    Germans roll dice for 10 mech_infantrys in Finland, round 2 : 1/10 hits, 3.33 expected hits
                    1 armour owned by the Americans and 8 mech_infantrys owned by the Germans lost in Finland
                    Americans roll dice for 1 armour, 2 bombers, 9 fighters and 1 tactical_bomber in Finland, round 3 : 7/13 hits, 7.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Finland, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 armour, 2 bombers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Americans: 1 armour
                Casualties for Germans: 10 mech_infantrys
            Battle in Southern Italy
                Americans attack with 4 artilleries and 4 infantry
                Italians defend with 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                    Americans roll dice for 4 artilleries and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits
                    Italians roll dice for 2 aaGuns, 2 armour, 1 fighter and 6 infantry in Southern Italy, round 2 : 4/9 hits, 3.67 expected hits
                    2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 4 artilleries in Southern Italy, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 armour, 1 fighter and 4 infantry in Southern Italy, round 3 : 2/7 hits, 3.00 expected hits
                    2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 artilleries in Southern Italy, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 armour, 1 fighter and 2 infantry in Southern Italy, round 4 : 1/5 hits, 2.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 artillery in Southern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour, 1 fighter and 1 infantry in Southern Italy, round 5 : 3/4 hits, 2.00 expected hits
                    1 artillery owned by the Americans lost in Southern Italy
                Italians win with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 4 artilleries and 4 infantry
                Casualties for Italians: 2 aaGuns and 5 infantry
            Battle in Java
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 armour in Java, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Java
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Kiangsu
                Americans attack with 1 armour, 3 bombers, 4 fighters and 1 infantry
                Japanese defend with 1 factory_minor and 4 fighters
                    Americans roll dice for 1 armour, 3 bombers, 4 fighters and 1 infantry in Kiangsu, round 2 : 4/9 hits, 4.67 expected hits
                    Japanese roll dice for 4 fighters in Kiangsu, round 2 : 4/4 hits, 2.67 expected hits
                    4 fighters owned by the Japanese, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 bombers owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 2 bombers, 1 fighter and 1 infantry
                Casualties for Japanese: 4 fighters
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 battleship, 2 carriers and 3 destroyers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters moved from Kiangsu to 19 Sea Zone
            1 fighter moved from Philippines to 19 Sea Zone
            1 bomber moved from Kiangsu to Yunnan
            1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 3 Sea Zone to 14 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern France
            1 bomber moved from 95 Sea Zone to Normandy Bordeaux
            2 fighters moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Finland to 110 Sea Zone
            2 bombers, 7 fighters and 1 tactical_bomber moved from Finland to Norway
            1 armour and 3 artilleries moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 bomber moved from Western United States to Caroline Islands
    
        Place Units - Americans
            2 armour placed in Norway
            2 armour placed in Normandy Bordeaux
            2 mech_infantrys placed in Southern France
            1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            1 bomber placed in Norway
            2 submarines and 2 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 1 infantry placed in Central United States
            Americans undo move 3.
            Americans undo move 3.
            Americans undo move 3.
            1 armour and 1 mech_infantry placed in Southern France
            1 infantry placed in Central United States
            1 armour placed in Southern France
            1 mech_infantry placed in Normandy Bordeaux
            1 infantry placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Italians : -0.33
    Americans : 1.00
    Japanese : 2.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 1 infantry moved from Chahar to Anhwe
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 1 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            4 artilleries placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - British
            1 mech_infantry moved from Southern France to Greater Southern Germany
                  British take Greater Southern Germany from Germans
            1 destroyer and 1 submarine moved from 36 Sea Zone to 58 Sea Zone
            1 bomber moved from India to 58 Sea Zone
            1 bomber moved from Iraq to 58 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 6 armour, 3 artilleries, 2 bombers, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Norway to Finland
            2 bombers, 7 fighters and 1 tactical_bomber moved from Norway to Finland
            1 armour and 1 infantry moved from Southern France to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 21 Sea Zone to 6 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            2 submarines moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 35 Sea Zone to 19 Sea Zone
            2 bombers moved from Philippines to Kiangsu
            1 bomber moved from Caroline Islands to Kiangsu
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            4 fighters moved from 35 Sea Zone to Kiangsu
            1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Syria to Northern Italy
            1 fighter moved from Southern France to 95 Sea Zone
            1 bomber moved from Normandy Bordeaux to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            4 artilleries moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to Northern Italy
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            4 artilleries moved from 95 Sea Zone to Southern Italy
            4 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from 110 Sea Zone to Finland
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 4 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Northern Italy
                Americans attack with 2 armour, 3 fighters and 1 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans roll dice for 2 armour, 3 fighters and 1 infantry in Northern Italy, round 2 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 2 armour and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                Americans attack with 2 armour, 2 bombers, 9 fighters and 1 tactical_bomber
                Germans defend with 10 mech_infantrys
                    Americans roll dice for 2 armour, 2 bombers, 9 fighters and 1 tactical_bomber in Finland, round 2 : 8/14 hits, 7.50 expected hits
                    Germans roll dice for 10 mech_infantrys in Finland, round 2 : 1/10 hits, 3.33 expected hits
                    1 armour owned by the Americans and 8 mech_infantrys owned by the Germans lost in Finland
                    Americans roll dice for 1 armour, 2 bombers, 9 fighters and 1 tactical_bomber in Finland, round 3 : 7/13 hits, 7.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Finland, round 3 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 1 armour, 2 bombers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Americans: 1 armour
                Casualties for Germans: 10 mech_infantrys
            Battle in Southern Italy
                Americans attack with 4 artilleries and 4 infantry
                Italians defend with 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                    Americans roll dice for 4 artilleries and 4 infantry in Southern Italy, round 2 : 4/8 hits, 2.67 expected hits
                    Italians roll dice for 2 aaGuns, 2 armour, 1 fighter and 6 infantry in Southern Italy, round 2 : 4/9 hits, 3.67 expected hits
                    2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 4 artilleries in Southern Italy, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 armour, 1 fighter and 4 infantry in Southern Italy, round 3 : 2/7 hits, 3.00 expected hits
                    2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 artilleries in Southern Italy, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 2 armour, 1 fighter and 2 infantry in Southern Italy, round 4 : 1/5 hits, 2.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 artillery in Southern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour, 1 fighter and 1 infantry in Southern Italy, round 5 : 3/4 hits, 2.00 expected hits
                    1 artillery owned by the Americans lost in Southern Italy
                Italians win with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 4 artilleries and 4 infantry
                Casualties for Italians: 2 aaGuns and 5 infantry
            Battle in Java
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Americans roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 1 armour in Java, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Java
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Kiangsu
                Americans attack with 1 armour, 3 bombers, 4 fighters and 1 infantry
                Japanese defend with 1 factory_minor and 4 fighters
                    Americans roll dice for 1 armour, 3 bombers, 4 fighters and 1 infantry in Kiangsu, round 2 : 4/9 hits, 4.67 expected hits
                    Japanese roll dice for 4 fighters in Kiangsu, round 2 : 4/4 hits, 2.67 expected hits
                    4 fighters owned by the Japanese, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 2 bombers owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 2 bombers, 1 fighter and 1 infantry
                Casualties for Japanese: 4 fighters
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 battleship, 2 carriers and 3 destroyers moved from 35 Sea Zone to 19 Sea Zone
            3 fighters moved from Kiangsu to 19 Sea Zone
            1 fighter moved from Philippines to 19 Sea Zone
            1 bomber moved from Kiangsu to Yunnan
            1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 3 Sea Zone to 7 Sea Zone
            1 destroyer moved from 3 Sea Zone to 14 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern France
            1 bomber moved from 95 Sea Zone to Normandy Bordeaux
            2 fighters moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Finland to 110 Sea Zone
            2 bombers, 7 fighters and 1 tactical_bomber moved from Finland to Norway
            1 armour and 3 artilleries moved from Central United States to 101 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            2 transports moved from 110 Sea Zone to 107 Sea Zone
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 bomber moved from Western United States to Caroline Islands
    
        Place Units - Americans
            2 armour placed in Norway
            2 armour placed in Normandy Bordeaux
            2 mech_infantrys placed in Southern France
            1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            1 bomber placed in Norway
            2 submarines and 2 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 artilleries and 1 infantry placed in Central United States
            Americans undo move 3.
            Americans undo move 3.
            Americans undo move 3.
            1 armour and 1 mech_infantry placed in Southern France
            1 infantry placed in Central United States
            1 armour placed in Southern France
            1 mech_infantry placed in Normandy Bordeaux
            1 infantry placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 1 infantry moved from Chahar to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            4 artilleries placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_minor; Remaining resources: 21 PUs; 
            UK_Pacific buy 1 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Southern France to Greater Southern Germany
                  British take Greater Southern Germany from Germans
            1 destroyer and 1 submarine moved from 36 Sea Zone to 58 Sea Zone
            1 bomber moved from India to 58 Sea Zone
            1 bomber moved from Iraq to 58 Sea Zone
    
        Combat - British
            Battle in 58 Sea Zone
                British attack with 2 bombers, 1 destroyer and 1 submarine
                Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
                    British roll dice for 1 submarine in 58 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 2 bombers and 1 destroyer in 58 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 58 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 58 Sea Zone
                 retreated to 58 Sea Zone
                Japanese win with 1 carrier and 5 transports remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - British
            2 bombers moved from 58 Sea Zone to Sumatra
            1 mech_infantry moved from Yunnan to Kwangtung
            1 fighter moved from French Indo China to Kwangtung
            1 fighter moved from India to Kwangtung
            3 aaGuns and 2 infantry moved from Yunnan to Hunan
            2 artilleries and 10 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Iraq to Egypt
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            2 armour moved from Persia to Trans-Jordan
            1 armour and 1 mech_infantry moved from West India to Persia
            1 fighter moved from Gibraltar to Northern Italy
            2 fighters moved from United Kingdom to Holland Belgium
            3 aaGuns and 5 infantry moved from Normandy Bordeaux to Holland Belgium
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Southern France to Northern Italy
    
        Place Units - British
            2 transports placed in 81 Sea Zone
            1 infantry placed in Egypt
            2 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 submarines placed in 36 Sea Zone
            1 armour placed in India
            1 infantry placed in French Indo China
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour
                Some Units in French Indo China change ownership: 1 infantry
                Some Units in 36 Sea Zone change ownership: 2 submarines
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Italians : -0.33
    British : 1.00
    Americans : 1.00
    Chinese : 0.67
    Japanese : 2.83
    

    Savegame

  • '20 '19

    @SixUnder Didn’t ask you about a scramble in sz 95 as I had a 100% chance of a win and left your carrier undamaged in the indian ocean but killed the planes as they had nowhere to land if the carrier had been damaged and would died anyway


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5,3,5
            Italians collect 2 PUs (4 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
    Southern Italy : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    Crete : 1 flag, 1 infantry
    Greece : 1 flag
    98 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 16 / 37
    Russians : 43 / 68
    Japanese : 28 / 31
    Americans : 73 / 118
    Chinese : 16 / 19
    British : 38 / 41
    UK_Pacific : 20 / 26
    Italians : 6 / 2
    ANZAC : 17 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 705 times
            2 was rolled 671 times
            3 was rolled 697 times
            4 was rolled 698 times
            5 was rolled 724 times
            6 was rolled 657 times
        Average roll : 3.490
        Median : 4.000
        Variance : 0.703
        Standard Deviation : 0.839
        Total rolls : 4152
    
    Null / Other
            1 was rolled 102 times
            2 was rolled 89 times
            3 was rolled 113 times
            4 was rolled 111 times
            5 was rolled 109 times
            6 was rolled 96 times
        Average roll : 3.523
        Median : 4.000
        Variance : 0.719
        Standard Deviation : 0.848
        Total rolls : 620
    
    Germans Combat
            1 was rolled 117 times
            2 was rolled 112 times
            3 was rolled 115 times
            4 was rolled 113 times
            5 was rolled 112 times
            6 was rolled 100 times
        Average roll : 3.435
        Median : 3.000
        Variance : 0.266
        Standard Deviation : 0.515
        Total rolls : 669
    
    British Combat
            1 was rolled 63 times
            2 was rolled 73 times
            3 was rolled 66 times
            4 was rolled 64 times
            5 was rolled 88 times
            6 was rolled 73 times
        Average roll : 3.609
        Median : 4.000
        Variance : 1.021
        Standard Deviation : 1.010
        Total rolls : 427
    
    Italians Combat
            1 was rolled 54 times
            2 was rolled 59 times
            3 was rolled 53 times
            4 was rolled 57 times
            5 was rolled 50 times
            6 was rolled 65 times
        Average roll : 3.547
        Median : 4.000
        Variance : 0.413
        Standard Deviation : 0.643
        Total rolls : 338
    
    Americans Combat
            1 was rolled 81 times
            2 was rolled 93 times
            3 was rolled 96 times
            4 was rolled 78 times
            5 was rolled 110 times
            6 was rolled 79 times
        Average roll : 3.521
        Median : 3.000
        Variance : 1.473
        Standard Deviation : 1.214
        Total rolls : 537
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 124 times
            2 was rolled 109 times
            3 was rolled 93 times
            4 was rolled 113 times
            5 was rolled 97 times
            6 was rolled 98 times
        Average roll : 3.385
        Median : 3.000
        Variance : 1.098
        Standard Deviation : 1.048
        Total rolls : 634
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 16 times
            2 was rolled 17 times
            3 was rolled 11 times
            4 was rolled 10 times
            5 was rolled 10 times
            6 was rolled 7 times
        Average roll : 3.028
        Median : 3.000
        Variance : 1.069
        Standard Deviation : 1.034
        Total rolls : 71
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 38 times
            2 was rolled 25 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 30 times
            6 was rolled 31 times
        Average roll : 3.445
        Median : 3.000
        Variance : 0.505
        Standard Deviation : 0.710
        Total rolls : 182
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.938
        Median : 4.000
        Variance : 0.756
        Standard Deviation : 0.869
        Total rolls : 16
    
    Russians Combat
            1 was rolled 102 times
            2 was rolled 89 times
            3 was rolled 113 times
            4 was rolled 111 times
            5 was rolled 109 times
            6 was rolled 96 times
        Average roll : 3.523
        Median : 4.000
        Variance : 0.719
        Standard Deviation : 0.848
        Total rolls : 620
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 42 Sea Zone to 58 Sea Zone
            1 fighter moved from Sumatra to 58 Sea Zone
            1 bomber moved from Queensland to 58 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 42 Sea Zone to 58 Sea Zone
            1 fighter moved from Sumatra to 58 Sea Zone
            1 bomber moved from Queensland to 58 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 58 Sea Zone
                ANZAC attack with 1 bomber, 1 fighter and 2 submarines
                Japanese defend with 1 carrier and 5 transports
                    ANZAC roll dice for 2 submarines in 58 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 bomber and 1 fighter in 58 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 carrier and 5 transports in 58 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 58 Sea Zone
                    ANZAC roll dice for 1 submarine in 58 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 bomber and 1 fighter in 58 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 carrier and 5 transports in 58 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 58 Sea Zone
                    5 transports owned by the Japanese lost in 58 Sea Zone
                ANZAC win, taking Java from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 39
                Casualties for ANZAC: 2 submarines
                Casualties for Japanese: 1 carrier and 5 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 58 Sea Zone to Sumatra
            1 bomber moved from 58 Sea Zone to Sumatra
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 bomber placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: French round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - French
    

    Savegame


  • @wizmark cool, hope to be able to do turn tomorrow. Football camp started so getting home st 9 or 10 and up at 4 for work is a sob. Shooting for tomorrow though :sunglasses:

  • '20 '19

    @SixUnder :+1: proper football? Or the strange version of rugby americans play? :joy:

    Sounds like a manic day!:grimacing:


  • @wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM:

    @SixUnder :+1: proper football? Or the strange version of rugby americans play? :joy:

    Sounds like a manic day!:grimacing:

    :relaxed: amercan, but dont fret… i played aussie rules and rugby union for 2 years in sidney :}


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Greater Southern Germany
            1 artillery moved from Western Germany to Greater Southern Germany
            2 artilleries and 2 infantry moved from Western Germany to Northern Italy
            3 fighters moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Greater Southern Germany
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 artilleries, 3 fighters and 2 infantry
                British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 2 armour and 1 factory_minor
                    Germans roll dice for 2 artilleries, 3 fighters and 2 infantry in Northern Italy, round 2 : 1/7 hits, 2.83 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/5 hits, 2.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy
                    Germans roll dice for 2 artilleries, 3 fighters and 1 infantry in Northern Italy, round 3 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 2 armour, 1 artillery and 1 fighter in Northern Italy, round 3 : 0/4 hits, 2.00 expected hits
                    2 armour owned by the Americans and 1 artillery owned by the British lost in Northern Italy
                    Germans roll dice for 2 artilleries, 3 fighters and 1 infantry in Northern Italy, round 4 : 2/6 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter in Northern Italy, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 26
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery, 1 fighter and 1 infantry
                Casualties for Americans: 2 armour
            Battle in Greater Southern Germany
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter moved from Greater Southern Germany to Germany
            1 fighter moved from Northern Italy to Germany
            2 fighters moved from Northern Italy to Western Germany
    
        Place Units - Germans
            6 infantry placed in Western Germany
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -0.33
    Americans : -4.00
    

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
    Greater Southern Germany : 1 artillery and 2 infantry
    Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
    Germany : 4 aaGuns, 2 artilleries, 1 factory_upgrade, 2 fighters and 14 infantry
    Northern Italy : 2 artilleries and 1 infantry
    

    Production/PUs Summary :

    Germans : 20 / 20
    Russians : 43 / 68
    Japanese : 24 / 31
    Americans : 69 / 118
    Chinese : 16 / 19
    British : 34 / 41
    UK_Pacific : 20 / 26
    Italians : 10 / 2
    ANZAC : 21 / 30
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 614 times
            2 was rolled 593 times
            3 was rolled 593 times
            4 was rolled 600 times
            5 was rolled 626 times
            6 was rolled 567 times
        Average roll : 3.482
        Median : 3.000
        Variance : 0.571
        Standard Deviation : 0.756
        Total rolls : 3593
    
    Null / Other
            1 was rolled 8 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 2.625
        Median : 2.000
        Variance : 1.304
        Standard Deviation : 1.142
        Total rolls : 24
    
    Germans Combat
            1 was rolled 121 times
            2 was rolled 113 times
            3 was rolled 120 times
            4 was rolled 118 times
            5 was rolled 117 times
            6 was rolled 103 times
        Average roll : 3.442
        Median : 3.000
        Variance : 0.320
        Standard Deviation : 0.566
        Total rolls : 692
    
    British Combat
            1 was rolled 63 times
            2 was rolled 73 times
            3 was rolled 66 times
            4 was rolled 65 times
            5 was rolled 88 times
            6 was rolled 73 times
        Average roll : 3.610
        Median : 4.000
        Variance : 0.987
        Standard Deviation : 0.993
        Total rolls : 428
    
    Italians Combat
            1 was rolled 54 times
            2 was rolled 59 times
            3 was rolled 53 times
            4 was rolled 57 times
            5 was rolled 50 times
            6 was rolled 65 times
        Average roll : 3.547
        Median : 4.000
        Variance : 0.413
        Standard Deviation : 0.643
        Total rolls : 338
    
    Americans Combat
            1 was rolled 81 times
            2 was rolled 94 times
            3 was rolled 96 times
            4 was rolled 82 times
            5 was rolled 113 times
            6 was rolled 81 times
        Average roll : 3.539
        Median : 4.000
        Variance : 1.463
        Standard Deviation : 1.210
        Total rolls : 547
    
    Neutral_Axis Combat
            3 was rolled 1 times
            6 was rolled 2 times
        Average roll : 5.000
        Median : 6.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 124 times
            2 was rolled 111 times
            3 was rolled 93 times
            4 was rolled 113 times
            5 was rolled 97 times
            6 was rolled 98 times
        Average roll : 3.381
        Median : 3.000
        Variance : 1.121
        Standard Deviation : 1.059
        Total rolls : 636
    
    French Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.348
        Standard Deviation : 0.590
        Total rolls : 24
    
    ANZAC Combat
            1 was rolled 16 times
            2 was rolled 19 times
            3 was rolled 11 times
            4 was rolled 11 times
            5 was rolled 14 times
            6 was rolled 7 times
        Average roll : 3.115
        Median : 3.000
        Variance : 1.169
        Standard Deviation : 1.081
        Total rolls : 78
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.727
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 38 times
            2 was rolled 25 times
            3 was rolled 29 times
            4 was rolled 29 times
            5 was rolled 30 times
            6 was rolled 31 times
        Average roll : 3.445
        Median : 3.000
        Variance : 0.505
        Standard Deviation : 0.710
        Total rolls : 182
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.938
        Median : 4.000
        Variance : 0.756
        Standard Deviation : 0.869
        Total rolls : 16
    
    Russians Combat
            1 was rolled 101 times
            2 was rolled 89 times
            3 was rolled 112 times
            4 was rolled 111 times
            5 was rolled 106 times
            6 was rolled 95 times
        Average roll : 3.516
        Median : 4.000
        Variance : 0.678
        Standard Deviation : 0.823
        Total rolls : 614
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 8 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bulgaria to Greece
                  Russians take Greece from Italians
            1 armour moved from Greece to Albania
                  Russians take Albania from Italians
            1 armour, 4 artilleries, 10 infantry and 10 mech_infantrys moved from Poland to Germany
            1 fighter and 1 tactical_bomber moved from Baltic States to Germany
            4 armour moved from Romania to Germany
            1 armour moved from Slovakia Hungary to Germany
    

    Savegame

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