Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
Argothair (Axis +0) vs. Wizmark (Allies) BM3, Game 2
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland 3 fighters moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland 3 fighters moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 artilleries moved from Poland to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 12 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 bomber moved from Western Germany to 115 Sea Zone 1 bomber moved from Southern Italy to 115 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 2 tactical_bombers moved from Gibraltar to Southern Italy 2 fighters moved from Gibraltar to Southern Italy Combat - Germans Battle in 115 Sea Zone Germans attack with 2 bombers, 1 destroyer and 2 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 bombers, 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers and 2 transports remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Battle in Novgorod Germans attack with 2 armour, 2 artilleries and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun, 1 artillery and 16 infantry moved from Poland to Baltic States 6 armour and 14 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Western Germany to Germany 2 artilleries moved from Western Germany to Germany 1 artillery moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 bomber moved from 115 Sea Zone to Western Germany 1 bomber moved from 115 Sea Zone to Germany Place Units - Germans 1 carrier and 2 transports placed in 97 Sea Zone 1 destroyer placed in 113 Sea Zone 1 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.00 Russians : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland 1 fighter moved from Bryansk to Eastern Poland Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Smolensk 2 armour, 3 infantry and 2 mech_infantrys moved from Archangel to Smolensk 2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk 2 aaGuns, 2 artilleries and 6 infantry moved from Bryansk to Smolensk 10 infantry moved from Russia to Smolensk 1 mech_infantry moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 8 infantry moved from Western Ukraine to Bryansk 9 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 9 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 armour moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from 39 Sea Zone to Ceylon 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to 39 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
Combat Hit Differential Summary :
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Scramble outside Ceylon?
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@Argothair no scramble… this is looking bad already…
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 armour moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery moved from 39 Sea Zone to Ceylon 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to 39 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 infantry and 1 tactical_bomber Casualties for British: 3 infantry Battle in Yunnan Japanese attack with 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 2 aaGuns; Chinese defend with 1 fighter and 5 infantry AA fire in Yunnan : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/12 hits, 4.50 expected hits Chinese roll dice for 2 aaGuns, 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits 3 infantry owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/9 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 5 infantry Casualties for British: 2 aaGuns Casualties for Chinese: 1 fighter and 5 infantry Battle in 39 Sea Zone Japanese attack with 1 bomber, 1 carrier, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport in 39 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Ceylon Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 bomber moved from Shan State to French Indo China 1 bomber moved from 39 Sea Zone to French Indo China 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Hunan 3 transports moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Malaya to Hunan Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour, 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French : -0.33 AA fire in Yunnan : : -0.33 Chinese : 1.67 UK_Pacific : 1.33 Japanese : 2.00
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You rolled well in those battles just now, and I forgot to attack the American sub in the north Pacific…but, yes, Axis are on a rampage so far. :-)
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Philippines Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from Caroline Islands to Gilbert Islands 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 16 Sea Zone to 13 Sea Zone 1 bomber moved from Gibraltar to British Guiana 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Morocco Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in 10 Sea Zone 2 bombers placed in Western United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Queensland: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 2.67 AA fire in Caroline Islands : : -0.50 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Philippines Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from Caroline Islands to Gilbert Islands 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 16 Sea Zone to 13 Sea Zone 1 bomber moved from Gibraltar to British Guiana 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Morocco Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in 10 Sea Zone 2 bombers placed in Western United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Queensland: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Syria 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Egypt Combat - British Battle in Syria British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Syria Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Egypt British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Egypt British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 infantry Non Combat Move - British 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from India to Persia 1 infantry moved from India to Burma 1 armour and 1 artillery moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to 91 Sea Zone Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,1,5,6,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 1.67 British : -2.83 Americans : 2.67 AA fire in Caroline Islands : : -0.50 Japanese : 0.33
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@Argothair The amount of battles I’ve lost on this engine with 2 2’s against 1 2 is phenomenal
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Philippines Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Philippines from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from Caroline Islands to Gilbert Islands 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 16 Sea Zone to 13 Sea Zone 1 bomber moved from Gibraltar to British Guiana 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Morocco Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in 10 Sea Zone 2 bombers placed in Western United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Queensland: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Syria 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 artillery and 2 infantry moved from Trans-Jordan to Egypt Combat - British Battle in Syria British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Syria Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Egypt British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Egypt British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 3 : 2/7 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 2 infantry Non Combat Move - British 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from India to Persia 1 infantry moved from India to Burma 1 armour and 1 artillery moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to 91 Sea Zone Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 armour, 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,1,5,6,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 72 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67 British : -2.83 Americans : 2.67 AA fire in Caroline Islands : : -0.50 Japanese : 0.33
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@Argothair forgot to non com my uk transport :+1:
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Egypt 1 fighter moved from Alexandria to Egypt 1 bomber moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine British defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 marine in Egypt, round 2 : 5/7 hits, 2.83 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 14 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Italians 1 artillery moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 bomber moved from Egypt to Greece 1 fighter moved from Egypt to Greece 2 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 armour moved from Romania to Northern Italy 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.17
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@wizmark Yeah? The battlecalc says we only have an 88% chance of winning a simple 2 v 1 battle like that, so if you play a lot of games and make a lot of those attacks then I guess you would see a lot of weird upsets over time.
I remember I used to be shocked at how powerful the 2 inf, 1 ftr vs. 1 inf attack is (98% even if you’re not willing to risk the fighter) or the 3 inf v 1 inf attack is (90% to win). The odds are weird sometimes; they certainly don’t line up with my intuitions.
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That said, it’s always frustrating when you send in as much as you have available, and it should be enough to get the job done, and then it whiffs. I’ve been enjoying World at War lately because it works well with low-luck, so there’s less of those unpleasant surprises.
It’s your turn for ANZAC whenever you’re ready!
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 artillery placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 artillery placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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@Argothair So sorry about that…somehow I’d seen yr reply to my comment but not the fact you’d posted the italian go!:face_with_rolling_eyes: