@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
@lebowsky No thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 bombers moved from Western Germany to 127 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from Western Germany to Finland
2 artilleries and 2 infantry moved from 127 Sea Zone to Finland
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to 104 Sea Zone
2 infantry moved from Poland to Eastern Poland
2 tactical_bombers moved from Western Germany to Eastern Poland
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
Combat - Germans
Battle in Finland
Germans attack with 2 artilleries, 2 fighters and 2 infantry
Russians defend with 2 infantry and 1 marine
Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Finland, round 2 : 3/6 hits, 2,33 expected hits
Russians roll dice for 2 infantry and 1 marine in Finland, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 marine owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 marine
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 2 destroyers
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 3 tactical_bombers in 104 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
2 destroyers owned by the Americans, 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 destroyers
Battle in Eastern Poland
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 infantry and 2 tactical_bombers in Eastern Poland, round 3 : 1/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Germany
2 fighters moved from Western Germany to Southern Italy
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Finland to 127 Sea Zone
2 bombers moved from 127 Sea Zone to Poland
8 infantry moved from Germany to Slovakia Hungary
4 armour moved from Scotland to 111 Sea Zone
1 fighter, 1 submarine, 2 tactical_bombers and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
4 armour, 1 battleship, 1 cruiser and 6 transports moved from 111 Sea Zone to 112 Sea Zone
4 armour moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 1 infantry moved from Scotland to United Kingdom
Place Units - Germans
2 carriers placed in 112 Sea Zone
1 fighter placed in Germany
4 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : 1,33
Russians : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Finland
1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Novgorod to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 artilleries in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Finland
Russians roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 5/7 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
2 fighters moved from Finland to Novgorod
1 bomber and 1 tactical_bomber moved from Finland to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
4 artilleries moved from Belarus to Novgorod
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Iraq to Egypt
7 infantry moved from Belarus to Novgorod
2 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Western Ukraine to Eastern Poland
6 infantry moved from Timguska to Kansu
2 aaGuns and 11 infantry moved from Sakha to Buryatia
1 infantry moved from Bessarabia to Western Ukraine
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Yunnan to Burma
1 artillery moved from Szechwan to Shensi
1 armour moved from Yunnan to Shensi
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Burma
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Malaya
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3,17 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
Place Units - Japanese
3 mech_infantrys placed in Manchuria
1 airfield and 1 factory_minor placed in French Indo China
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : -0,67
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Queensland to 44 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to Caroline Islands
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 armour and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Morocco
Battle in Guam
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Morocco from Italians, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 44 Sea Zone to New Guinea
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 airfield placed in Gibraltar
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in Algeria
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Algeria from Italians, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from Eastern Persia to India
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from Egypt to 92 Sea Zone
1 armour moved from Iraq to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 marine moved from Egypt to 98 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.50
Americans : -1.17
AA fire in Caroline Islands : : -0.50
Chinese : 0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 4 infantry moved from Tunisia to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Poland
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Algeria, round 2 : 2/9 hits, 3,17 expected hits
British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 1 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Algeria to 95 Sea Zone
3 infantry moved from Bulgaria to Romania
2 aaGuns and 1 infantry moved from Slovakia Hungary to Poland
Place Units - Italians
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 aaGuns, 1 armour and 1 artillery moved from Queensland to New South Wales
3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Poland to Finland
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 127 Sea Zone to Finland
2 tactical_bombers moved from 112 Sea Zone to Finland
1 infantry moved from Poland to Baltic States
2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
8 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 5 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Finland, round 2 : 6/8 hits, 4,33 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Finland, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 4 armour, 3 artilleries, 29 infantry and 8 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 4 armour, 3 artilleries, 29 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 9/44 hits, 9,67 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Eastern Poland, round 2 : 3/5 hits, 1,67 expected hits
5 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 3 artilleries, 26 infantry and 8 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
2 fighters moved from Finland to 125 Sea Zone
2 tactical_bombers moved from Finland to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
4 armour and 4 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Finland to Western Germany
1 carrier, 1 destroyer and 2 transports moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
3 aaGuns moved from Romania to Eastern Poland
Place Units - Germans
3 infantry placed in United Kingdom
2 mech_infantrys placed in Western Germany
Germans undo move 2.
5 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in France
3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 10 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
2 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 artilleries moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
8 infantry moved from Western Ukraine to Ukraine
1 bomber, 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
3 armour and 5 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Belarus
2 aaGuns, 6 artilleries and 8 infantry moved from Novgorod to Vyborg
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Kansu to Novosibirsk
1 armour moved from Egypt to Ethiopia
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
Place Units - Russians
1 infantry placed in Novgorod
3 artilleries placed in Ukraine
7 artilleries placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Russians undo move 4.
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 armour, 2 artilleries and 1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Suiyuyan
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 : 2/7 hits, 3,17 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 3 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 5/10 hits, 5,17 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,67 expected hits
3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Manchuria to Chahar
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun and 4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
2 fighters moved from Japan to Philippines
2 bombers moved from Kansu to Hunan
2 fighters and 2 tactical_bombers moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Hunan
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 factory_minor placed in Malaya
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -2,00
UK_Pacific : -0,67
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from New Guinea to India
Place Units - Americans
1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 marine moved from Gibraltar to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 0.83
Chinese : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Poland to Baltic States
1 armour moved from Romania to Baltic States
1 bomber moved from Southern Italy to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Baltic States, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians roll dice for 2 armour, 1 bomber and 1 infantry in Baltic States, round 3 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Germany
2 aaGuns moved from Poland to Eastern Poland
2 aaGuns and 3 infantry moved from Romania to Eastern Poland
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,67
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Finland to Norway
2 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
4 armour, 3 artilleries, 22 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 125 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 3 artilleries, 22 infantry and 8 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 4 armour, 3 artilleries, 22 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 13/37 hits, 8,50 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 3 artilleries, 21 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 104 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from France to Western Germany
4 armour and 2 mech_infantrys moved from Poland to Western Ukraine
5 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to Germany
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 bomber moved from Novgorod to Germany
Place Units - Germans
3 fighters placed in United Kingdom
5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 4,67
French : -0,33
Russians : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 infantry moved from Ukraine to Bessarabia
1 bomber moved from Bryansk to Bessarabia
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
7 artilleries moved from Russia to Bryansk
9 infantry moved from Ukraine to Bryansk
9 artilleries moved from Ukraine to Bryansk
5 artilleries and 5 infantry moved from Vyborg to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 6 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 6 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 7/16 hits, 5.83 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 6 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Bessarabia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Bessarabia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns moved from Vyborg to Novgorod
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Novosibirsk to Samara
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 armour and 1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Burma
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 46 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 battleship and 2 carriers moved from 36 Sea Zone to 46 Sea Zone
2 fighters moved from Philippines to New Guinea
Combat - Japanese
Battle in Iwo Jima
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 6/10 hits, 5,17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Iwo Jima from Americans with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in New Guinea
Japanese attack with 2 artilleries, 5 fighters, 1 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 2 battleships and 2 cruisers in New Guinea, round 2 : 1/4 hits, 2,33 expected hits
ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 5 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
5 fighters and 3 tactical_bombers moved from New Guinea to 46 Sea Zone
EDIT: Japanese undo move 2.
EDIT: Japanese undo move 1.
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Japan to 46 Sea Zone
5 fighters and 3 tactical_bombers moved from New Guinea to 46 Sea Zone
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from Chahar to Kansu
1 artillery moved from Kansu to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun and 2 infantry moved from Jehol to Anhwe
1 artillery moved from Shensi to Kweichow
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Anhwe to Szechwan
2 mech_infantrys moved from Anhwe to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to French Indo China
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : 0,00
UK_Pacific : 1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
2 fighters moved from 54 Sea Zone to New Guinea
1 bomber moved from India to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 fighter
Germans defend with 6 transports
6 transports owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 42
Casualties for Germans: 6 transports
Battle in Algeria
Americans attack with 1 artillery, 5 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries and 4 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 3/10 hits, 3.67 expected hits
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Algeria, round 2 : 3/7 hits, 2.50 expected hits
2 infantry owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Algeria, round 3 : 1/7 hits, 3.17 expected hits
Italians roll dice for 1 armour and 2 artilleries in Algeria, round 3 : 1/3 hits, 1.17 expected hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery and 5 fighters in Algeria, round 4 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 5 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries and 4 infantry
Battle in New Guinea
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 3 artilleries, 2 infantry and 1 marine
Americans roll dice for 5 fighters and 1 tactical_bomber in New Guinea, round 2 : 5/6 hits, 3.17 expected hits
Japanese roll dice for 3 artilleries, 2 infantry and 1 marine in New Guinea, round 2 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 fighters owned by the Americans lost in New Guinea
Americans roll dice for 1 fighter and 1 tactical_bomber in New Guinea, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 marine in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 tactical_bomber owned by the Americans lost in New Guinea
Americans win with 1 fighter remaining. Battle score for attacker is -28
Casualties for Americans: 4 fighters and 1 tactical_bomber
Casualties for Japanese: 3 artilleries, 2 infantry and 1 marine
Battle in 110 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 2 tactical_bombers and 5 transports
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Americans
1 fighter could not land in 112 Sea Zone and was removed
1 fighter moved from New Guinea to Dutch New Guinea
1 bomber moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
4 fighters moved from Algeria to 91 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 transport moved from 91 Sea Zone to 101 Sea Zone
Combat - British
Battle in 104 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 104 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 armour moved from Egypt to Alexandria
2 mech_infantrys moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.50
British : 2.50
Americans : -0.50
Japanese : 4.00
@majikforce Nice defense dice against the US! MARTI must’ve felt bad for you losing 6 transports. Sorry for the sneaky move, but I’m desperate.
Im not sure if you can do what you just did in SZ 112, if you are moving planes you have to be able to land it in a carrer, and since you didnt move a carrier to do so it was impossible, so this plane couldnt attack.
If you go to to Notes in triple A, under “General rules for all A&A games that the engine does not do, but you must follow:” it says:
*(PE) All air moved must have a way of potentially being picked up or landing, and all air that survives combat MUST be picked up if possible.
And (PE) = Player Enforced = You must be aware of the rule and must follow it. The engine will not stop you from breaking the rule.
I always played like this, and I think im right, but if you want we can call someone else that tells us how it is supposed to be.
@lebowsky I have played this game a long time and I am sure that this is a legal move. It is even verified by the rule you posted. *(PE) All air moved must have a way of potentially being picked up or landing, and all air that survives combat MUST be picked up if possible.
Since my dd attacked your fleet in sz 110 Technically I can assume that it will win that battle thus clearing the sz for my carrier to pick up the fighter in 110. I have demonstrated a "potential landing spot " for the plane which is all that is required in the combat move. Obviously I wasn’t going to win the sea battle so I can’t move my carrier into sz110 thus the fighter dies in the NCM. Sneaky, cheesy even but I assure you quite a legal move. But if you want to post the question and wait to get a ruling please do so. Cheers!