Whackamatt Good -vs- dawgoneit Evil L.O.R. #2

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Dale
            Dale buy 3 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
            8 heavyCavalrys moved from S. Rhovanion to Udun
            1 lightCavalry moved from S. Rhun to Udun
            3 lightCavalrys moved from Rhovanion to Udun
            2 heavyCavalrys moved from Lake Town to Celduin
    
        Combat - Dale
            Battle in Udun
                Dale attack with 8 heavyCavalrys and 4 lightCavalrys
                Mordor defend with 1 castle, 4 fortificationss, 1 orcs and 2 towers
                    Dale roll dice for 8 heavyCavalrys and 4 lightCavalrys in Udun, round 2 : 7/12 hits, 5.33 expected hits
                    Mordor roll dice for 4 fortificationss, 1 orcs and 2 towers in Udun, round 2 : 3/7 hits, 2.17 expected hits
                    2 towers owned by the Mordor, 3 lightCavalrys owned by the Dale, 1 orcs owned by the Mordor and 4 fortificationss owned by the Mordor lost in Udun
                Dale win, taking Udun from Mordor with 8 heavyCavalrys and 1 lightCavalry remaining. Battle score for attacker is 9
                Casualties for Dale: 3 lightCavalrys
                Casualties for Mordor: 4 fortificationss, 1 orcs and 2 towers
    
        Non Combat Move - Dale
    
        Place Units - Dale
            3 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.83
    Dale : 1.67
    

    Savegame


  • TripleA Turn Summary: Khand round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            4 raiderCavalrys moved from E. Osg. to Gorgoroth
            1 warWolves moved from S. Ithilien to Gorgoroth
            7 raiderss, 6 warWolvess and 7 xbowInfantrys moved from E. Osg. to N. Ithilien
            2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
            2 warWolvess moved from Harad Road to S. Ithilien
    
        Combat - Khand
            Battle in N. Ithilien
                Khand attack with 7 raiderss, 6 warWolvess and 7 xbowInfantrys
                Gondor defend with 11 trebuches
                    Khand roll dice for 7 raiderss, 6 warWolvess and 7 xbowInfantrys in N. Ithilien, round 2 : 8/20 hits, 6.83 expected hits
                    Gondor roll dice for 11 trebuches in N. Ithilien, round 2 : 3/11 hits, 1.83 expected hits
                    8 trebuches owned by the Gondor and 3 warWolvess owned by the Khand lost in N. Ithilien
                    Khand roll dice for 7 raiderss, 3 warWolvess and 7 xbowInfantrys in N. Ithilien, round 3 : 1/17 hits, 6.33 expected hits
                    Gondor roll dice for 3 trebuches in N. Ithilien, round 3 : 0/3 hits, 0.50 expected hits
                    1 trebuche owned by the Gondor lost in N. Ithilien
                    Khand roll dice for 7 raiderss, 3 warWolvess and 7 xbowInfantrys in N. Ithilien, round 4 : 5/17 hits, 6.33 expected hits
                    Gondor roll dice for 2 trebuches in N. Ithilien, round 4 : 1/2 hits, 0.33 expected hits
                    2 trebuches owned by the Gondor and 1 warWolves owned by the Khand lost in N. Ithilien
                Khand win, taking N. Ithilien from Gondor with 7 raiderss, 2 warWolvess and 7 xbowInfantrys remaining. Battle score for attacker is 32
                Casualties for Khand: 4 warWolvess
                Casualties for Gondor: 11 trebuches
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 raiderCavalrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Gondor : 1.33
    Khand : -5.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Dwarves
            Dwarves buy 4 axeInfantrys, 1 cannon and 1 mortar; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            1 berzerkers and 2 mortars moved from S. Rhovanion to Dagorlad
            2 axeInfantrys and 2 mortars moved from Rhovanion to S. Rhovanion
            2 mortars moved from Dol Goldur to S. Mirkwood
            2 berzerkerss moved from Celduin to Rhovanion
            2 berzerkerss moved from N. Dale to Celduin
            1 mortar moved from Lonely Mtn. to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            3 axeInfantrys and 1 mortar placed in Dol Goldur
            1 axeInfantry and 1 cannon placed in Celduin
    
        Turn Complete - Dwarves
            Dwarves collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Freefolk
            Freefolk buy 9 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 catapult and 1 spearInfantry moved from Westfold to E. Emnet
            1 archers, 6 catapults, 5 hobbitss and 1 spearInfantry moved from Wold to S. Brown Lands
            2 lightCavalrys moved from S. Brown Lands to Udun
            1 archers, 7 catapults, 2 hobbitss, 2 lightCavalrys and 6 spearInfantrys moved from Celebran to Wold
            2 lightCavalrys moved from Wold to Dagorlad
            3 lightCavalrys moved from Anduin East Bank to Dagorlad
            1 lightCavalry moved from S. Dunland to S. Brown Lands
            7 catapults and 7 hobbitss moved from Moria to Celebran
            2 catapults moved from S. Caves to Celebran
            1 lightCavalry moved from Tharbad to Celebran
    
        Non Combat Move - Freefolk
            2 spearInfantrys moved from N. Brown Lands to S. Brown Lands
    
        Place Units - Freefolk
            8 lightCavalrys placed in Moria
            1 lightCavalry placed in S. Caves
    
        Turn Complete - Freefolk
            Freefolk collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Mordor round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Mordor
            Mordor buy 4 orcss and 2 siegeTowers; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            5 orcss moved from Minas Morgul to Gorgoroth
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            4 orcss and 1 siegeTower placed in Minas Morgul
            1 siegeTower placed in Barad Dur
    
        Turn Complete - Mordor
            Mordor collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Rohan
            Rohan buy 2 heavyCavalrys and 6 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            5 heavyCavalrys moved from Eastfold to N. Ithilien
            2 heavyCavalrys, 1 lightCavalry, 23 spearInfantrys and 14 trebuches moved from Anorien to N. Ithilien
            6 spearInfantrys moved from Dagorlad to N. Ithilien
            2 spearInfantrys and 2 trebuches moved from Eastfold to Anorien
            3 lightCavalrys moved from Helms Deep to N. Ithilien
            6 spearInfantrys moved from N. Brown Lands to S. Brown Lands
    
        Combat - Rohan
            Battle in N. Ithilien
                Rohan attack with 7 heavyCavalrys, 4 lightCavalrys, 29 spearInfantrys and 14 trebuches
                Khand defend with 7 raiderss, 2 warWolvess and 7 xbowInfantrys
                    Rohan roll dice for 7 heavyCavalrys, 4 lightCavalrys, 29 spearInfantrys and 14 trebuches in N. Ithilien, round 2 : 16/54 hits, 19.00 expected hits
                    Khand roll dice for 7 raiderss, 2 warWolvess and 7 xbowInfantrys in N. Ithilien, round 2 : 4/16 hits, 3.83 expected hits
                    2 warWolvess owned by the Khand, 7 xbowInfantrys owned by the Khand, 4 spearInfantrys owned by the Rohan and 7 raiderss owned by the Khand lost in N. Ithilien
                Rohan win, taking N. Ithilien from Khand with 7 heavyCavalrys, 4 lightCavalrys, 25 spearInfantrys and 14 trebuches remaining. Battle score for attacker is 50
                Casualties for Rohan: 4 spearInfantrys
                Casualties for Khand: 7 raiderss, 2 warWolvess and 7 xbowInfantrys
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            2 heavyCavalrys and 2 lightCavalrys placed in Eastfold
            4 lightCavalrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Khand : 0.17
    Rohan : -3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Elves
            Elves buy 4 eagless and 3 griffins; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            6 hunterss moved from Rhun to S. E. Rhovanion
            2 hobbitss, 4 hunterss and 2 wizards moved from S. E. Rhovanion to S. Rhovanion
            4 hunterss and 2 wizards moved from S. Rhovanion to Dagorlad
            14 hunterss moved from Dagorlad to Gorgoroth
            1 ents moved from S. Brown Lands to Dagorlad
            1 hobbits, 4 hunterss and 2 wizards moved from S. Brown Lands to Dagorlad
            4 hunterss and 2 wizards moved from Dagorlad to Udun
            2 hunterss moved from N. Brown Lands to Dagorlad
            1 hobbits moved from Wold to S. Brown Lands
            4 hunterss moved from Lorien to N. Brown Lands
    
        Combat - Elves
            Battle in Gorgoroth
                Elves attack with 14 hunterss
                Mordor defend with 7 orcss and 5 siegeTowers; Khand defend with 4 raiderCavalrys and 1 warWolves
                    Elves roll dice for 14 hunterss in Gorgoroth, round 2 : 4/14 hits, 4.67 expected hits
                    Mordor roll dice for 7 orcss, 4 raiderCavalrys, 5 siegeTowers and 1 warWolves in Gorgoroth, round 2 : 2/17 hits, 2.83 expected hits
                    2 hunterss owned by the Elves and 4 orcss owned by the Mordor lost in Gorgoroth
                    Elves roll dice for 12 hunterss in Gorgoroth, round 3 : 8/12 hits, 4.00 expected hits
                    Mordor roll dice for 3 orcss, 4 raiderCavalrys, 5 siegeTowers and 1 warWolves in Gorgoroth, round 3 : 4/13 hits, 2.17 expected hits
                    4 hunterss owned by the Elves, 4 siegeTowers owned by the Mordor, 1 warWolves owned by the Khand and 3 orcss owned by the Mordor lost in Gorgoroth
                    Elves roll dice for 8 hunterss in Gorgoroth, round 4 : 3/8 hits, 2.67 expected hits
                    Mordor roll dice for 4 raiderCavalrys and 1 siegeTower in Gorgoroth, round 4 : 2/5 hits, 0.83 expected hits
                    2 hunterss owned by the Elves, 1 siegeTower owned by the Mordor and 2 raiderCavalrys owned by the Khand lost in Gorgoroth
                    Elves roll dice for 6 hunterss in Gorgoroth, round 5 : 2/6 hits, 2.00 expected hits
                    Mordor roll dice for 2 raiderCavalrys in Gorgoroth, round 5 : 0/2 hits, 0.33 expected hits
                    2 raiderCavalrys owned by the Khand lost in Gorgoroth
                Elves win, taking Gorgoroth from Mordor with 6 hunterss remaining. Battle score for attacker is 32
                Casualties for Elves: 8 hunterss
                Casualties for Mordor: 7 orcss and 5 siegeTowers
                Casualties for Khand: 4 raiderCavalrys and 1 warWolves
    
        Non Combat Move - Elves
    
        Place Units - Elves
            4 eagless placed in Lorien
            3 griffins placed in Rhun
    
        Turn Complete - Elves
            Elves collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Mordor : 1.83
    Elves : 3.67
    

    Savegame


  • TripleA Turn Summary: Haradrim round 11

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 11
    
        Purchase Units - Haradrim
            Haradrim buy 1 caravel and 5 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            5 corsairss and 5 spearInfantrys moved from Tolfolas to S. Gondor Coast
            7 caravels, 5 corsairss, 9 galleons, 3 rafts and 5 spearInfantrys moved from S. Gondor Coast to Anduin Mouth
            1 spearInfantry moved from Anduin Mouth to Lossarnach
                  Haradrim take Lossarnach from Gondor
            5 corsairss and 4 spearInfantrys moved from Anduin Mouth to W. Osg.
            3 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land
            2 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
            1 caravel moved from Umbar Peninsula Coast to Harad Sea Coast
            1 caravel moved from Bay of Harad to Harad Sea Coast
    
        Combat - Haradrim
            Battle in W. Osg.
                Haradrim attack with 5 corsairss and 4 spearInfantrys
                Gondor defend with 1 castle, 1 fortifications, 5 spearInfantrys and 3 towers
                    Haradrim roll dice for 5 corsairss and 4 spearInfantrys in W. Osg., round 2 : 4/9 hits, 3.17 expected hits
                    Gondor roll dice for 1 fortifications, 5 spearInfantrys and 3 towers in W. Osg., round 2 : 3/9 hits, 3.83 expected hits
                    3 spearInfantrys owned by the Haradrim, 3 spearInfantrys owned by the Gondor and 1 fortifications owned by the Gondor lost in W. Osg.
                    Haradrim roll dice for 5 corsairss and 1 spearInfantry in W. Osg., round 3 : 0/6 hits, 2.67 expected hits
                    Gondor roll dice for 2 spearInfantrys and 3 towers in W. Osg., round 3 : 2/5 hits, 2.67 expected hits
                    1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in W. Osg.
                    Haradrim roll dice for 4 corsairss in W. Osg., round 4 : 3/4 hits, 2.00 expected hits
                    Gondor roll dice for 2 spearInfantrys and 3 towers in W. Osg., round 4 : 4/5 hits, 2.67 expected hits
                    4 corsairss owned by the Haradrim, 1 tower owned by the Gondor and 2 spearInfantrys owned by the Gondor lost in W. Osg.
                Gondor win with 2 towers remaining. Battle score for attacker is -10
                Casualties for Haradrim: 5 corsairss and 4 spearInfantrys
                Casualties for Gondor: 1 fortifications, 5 spearInfantrys and 1 tower
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            5 spearInfantrys placed in City of Corsairs
            1 caravel placed in Bay of Harad
    
        Turn Complete - Haradrim
            Haradrim collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -0.83
    Gondor : -0.17
    

    Savegame


  • @Whackamatt this 1 is done

  • '20 '18 '17 '15

    Throw the ring in the volcano, Frodo!

  • '20 '18 '17 '15

    Fancy another with same sides? Go ahead and start and send me the link if so.

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