VonAlba (Allies+3) vs Simon33 (Axis) BM3 Game I

  • '17

    your’re right, thaks, then i edit it

  • '19 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Persia
            1 bomber moved from Southern Italy to Iraq
            1 armour and 1 mech_infantry moved from West India to Eastern Persia
                  Italians take Eastern Persia from Americans
            1 armour and 1 mech_infantry moved from Eastern Persia to West India
    
        Combat - Italians
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Persia causes 3 damage total. 
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Caucasus
            1 bomber moved from Iraq to Caucasus
            10 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            4 infantry moved from Southern France to France
            1 aaGun and 5 infantry moved from Western Germany to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,3,3,4,4,3
            Italians collect 9 PUs (13 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    AA fire in Iraq : : -0.17
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from South Australia to New South Wales
            2 infantry moved from New South Wales to 62 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 artillery, 3 carriers, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            6 fighters moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 6 fighters and 1 infantry in Philippines, round 2 : 2/8 hits, 3,67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                    ANZAC roll dice for 1 artillery and 6 fighters in Philippines, round 3 : 4/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - ANZAC
            5 fighters moved from Philippines to 35 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Japanese : 0,67
    

    Savegame

  • '17

    TripleA Manual Gamesave Post: Germans round 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 9 mech_infantrys and 6 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            7 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            4 fighters moved from 112 Sea Zone to Western Germany
            1 bomber moved from Caucasus to Western Germany
            3 artilleries and 3 infantry moved from Volgograd to Caucasus
            3 artilleries moved from Rostov to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            3 infantry moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Rostov
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Novgorod to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            6 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,5,4,5,6,1
            Germans collect 62 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            4 bombers moved from Shan State to 35 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Borneo
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 4 bombers, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters, 2 submarines and 1 transport
                Americans defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 transport; ANZAC defend with 3 carriers, 1 destroyer, 5 fighters and 1 transport
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 4 bombers, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 2 : 8/20 hits, 10.33 expected hits
                Units damaged: 3 carriers owned by the ANZAC and 1 battleship owned by the Americans
                    Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 4 carriers, 3 destroyers, 6 fighters and 2 transports in 35 Sea Zone, round 2 : 8/14 hits, 7.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    4 submarines owned by the Americans, 3 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 3 : 12/19 hits, 10.00 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 destroyers, 6 fighters and 2 transports in 35 Sea Zone, round 3 : 6/14 hits, 7.00 expected hits
                    4 fighters owned by the Japanese, 3 carriers owned by the ANZAC, 4 fighters owned by the ANZAC, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Americans, 2 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 transport in 35 Sea Zone, round 4 : 6/15 hits, 8.00 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 35 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
                    1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Borneo from Americans, taking 35 Sea Zone from Americans with 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 98
                Casualties for Japanese: 3 carriers, 1 destroyer, 4 fighters and 2 submarines
                Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 transport
                Casualties for ANZAC: 3 carriers, 1 destroyer, 5 fighters and 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 41 Sea Zone to French Indo China
            2 armour moved from India to West India
            5 armour and 3 mech_infantrys moved from Burma to West India
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            1 armour moved from French Indo China to Burma
            1 infantry moved from Malaya to Shan State
            3 fighters moved from 35 Sea Zone to French Indo China
            2 artilleries and 4 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            9 artilleries moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Burma
            4 artilleries and 6 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Korea to Manchuria
            2 bombers moved from 35 Sea Zone to Shan State
            2 bombers moved from 35 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.83
    Japanese : -3.17
    

    Savegame

  • '17

    TripleA Move Summary: Americans round 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans repair damage of 5x airfield; Remaining resources: 86 PUs; 
            Americans buy 1 armour, 7 artilleries, 2 fighters and 8 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 28 Sea Zone
            2 fighters moved from Algeria to 97 Sea Zone
            2 bombers moved from Trans-Jordan to 97 Sea Zone
            6 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            5 mech_infantrys moved from Iraq to Northwest Persia
            3 infantry moved from Alexandria to Egypt
            1 armour moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
            5 mech_infantrys moved from Tobruk to Egypt
            5 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Algeria
            12 fighters moved from 91 Sea Zone to Morocco
            9 carriers, 1 cruiser, 3 destroyers, 11 submarines and 8 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 2 fighters and 4 submarines moved from 33 Sea Zone to 62 Sea Zone
            2 fighters moved from Caroline Islands to New South Wales
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    

    Savegame

  • '19 '17 '16

    no scramble to SZ97.

  • '17

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans repair damage of 5x airfield; Remaining resources: 86 PUs; 
            Americans buy 1 armour, 7 artilleries, 2 fighters and 8 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 28 Sea Zone
            2 fighters moved from Algeria to 97 Sea Zone
            2 bombers moved from Trans-Jordan to 97 Sea Zone
            6 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            5 mech_infantrys moved from Iraq to Northwest Persia
            3 infantry moved from Alexandria to Egypt
            1 armour moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
            5 mech_infantrys moved from Tobruk to Egypt
            5 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Algeria
            12 fighters moved from 91 Sea Zone to Morocco
            9 carriers, 1 cruiser, 3 destroyers, 11 submarines and 8 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 2 fighters and 4 submarines moved from 33 Sea Zone to 62 Sea Zone
            2 fighters moved from Caroline Islands to New South Wales
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 4 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win with 2 bombers, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 6 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 6 fighters in 110 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 6 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 97 Sea Zone to Libya
            2 bombers moved from 97 Sea Zone to Algeria
            1 aaGun moved from Tobruk to Alexandria
            1 aaGun moved from Iraq to Northwest Persia
            4 fighters moved from Northwest Persia to Egypt
            2 bombers moved from Eastern United States to Algeria
    
        Place Units - Americans
            2 artilleries and 8 infantry placed in Eastern United States
            Americans undo move 1.
            1 armour, 7 artilleries and 2 fighters placed in Eastern United States
            8 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Americans : 0,00
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans repair damage of 5x airfield; Remaining resources: 86 PUs; 
            Americans buy 1 armour, 7 artilleries, 2 fighters and 8 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 5 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 28 Sea Zone
            2 fighters moved from Algeria to 97 Sea Zone
            2 bombers moved from Trans-Jordan to 97 Sea Zone
            6 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            5 mech_infantrys moved from Iraq to Northwest Persia
            3 infantry moved from Alexandria to Egypt
            1 armour moved from Tobruk to Egypt
            1 armour moved from Tobruk to Egypt
            5 mech_infantrys moved from Tobruk to Egypt
            5 infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Algeria
            12 fighters moved from 91 Sea Zone to Morocco
            9 carriers, 1 cruiser, 3 destroyers, 11 submarines and 8 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier, 2 fighters and 4 submarines moved from 33 Sea Zone to 62 Sea Zone
            2 fighters moved from Caroline Islands to New South Wales
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 4 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Americans win with 2 bombers, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber and 6 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 bomber and 6 fighters in 110 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 6 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 97 Sea Zone to Libya
            2 bombers moved from 97 Sea Zone to Algeria
            1 aaGun moved from Tobruk to Alexandria
            1 aaGun moved from Iraq to Northwest Persia
            4 fighters moved from Northwest Persia to Egypt
            2 bombers moved from Eastern United States to Algeria
    
        Place Units - Americans
            2 artilleries and 8 infantry placed in Eastern United States
            Americans undo move 1.
            1 armour, 7 artilleries and 2 fighters placed in Eastern United States
            8 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery and 5 infantry; Remaining resources: 21 PUs; 
    
        Combat Move - British
            2 destroyers and 1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
            3 artilleries moved from Northwest Persia to Persia
            3 infantry moved from Persia to Northwest Persia
            2 infantry moved from Northwest Persia to Persia
            1 artillery moved from Northwest Persia to Persia
            4 infantry moved from Trans-Jordan to Iraq
            5 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
            2 infantry moved from Libya to Tobruk
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Northwest Persia to Persia
    
        Non Combat Move - British
            2 infantry moved from 81 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 59 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 68 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,33
    Americans : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 16 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,2,1,4,1,6
            Italians collect 11 PUs (11 lost to blockades); end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
            ANZAC collect 18 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
            ANZAC collect 18 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 1 carrier, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 5 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            3 artilleries moved from Volgograd to Caucasus
            3 artilleries, 3 infantry and 6 mech_infantrys moved from Rostov to Caucasus
            5 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            3 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Novgorod to Bryansk
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            3 artilleries placed in Volgograd
            3 artilleries placed in Russia
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            1 carrier and 1 fighter placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,1,6,1,5,2
            Germans collect 62 PUs (2 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 13 submarines moved from 112 Sea Zone to 110 Sea Zone
            2 bombers moved from Shan State to Sumatra
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to Java
    
        Combat - Japanese
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Celebes from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery and 2 bombers in Sumatra, round 3 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Sumatra to India
            2 fighters moved from Java to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 battleships, 1 carrier and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from India to West India
            1 armour and 1 mech_infantry moved from Burma to West India
            1 artillery and 2 infantry moved from Burma to India
            13 artilleries and 6 infantry moved from Yunnan to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 bombers and 4 fighters moved from French Indo China to India
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            2 artilleries and 1 infantry moved from Anhwe to Hunan
            1 artillery and 4 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Hunan to Yunnan
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 5 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Morocco to 28 Sea Zone
            4 fighters moved from Eastern United States to 28 Sea Zone
            1 carrier, 2 fighters and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 fighters moved from Libya to Morocco
            1 infantry moved from Algeria to Morocco
            2 fighters moved from United Kingdom to Morocco
            2 fighters moved from Egypt to Northwest Persia
            2 fighters moved from Egypt to Northwest Persia
            2 armour, 3 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
            5 mech_infantrys moved from Trans-Jordan to Iraq
            2 armour moved from Trans-Jordan to Iraq
            5 infantry moved from Tobruk to Alexandria
            3 bombers moved from Algeria to Northwest Persia
            1 bomber moved from United Kingdom to Morocco
            1 armour and 7 artilleries moved from Eastern United States to 101 Sea Zone
            8 infantry moved from Central United States to 101 Sea Zone
            1 armour, 7 artilleries, 9 carriers, 1 cruiser, 3 destroyers, 8 infantry, 11 submarines and 8 transports moved from 101 Sea Zone to 28 Sea Zone
            1 bomber moved from Algeria to Northwest Persia
            1 destroyer moved from 26 Sea Zone to 28 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 aaGun moved from Alexandria to Egypt
    
        Place Units - Americans
            5 fighters and 4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 5 fighters and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Morocco to 28 Sea Zone
            4 fighters moved from Eastern United States to 28 Sea Zone
            1 carrier, 2 fighters and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from New South Wales to Queensland
            2 fighters moved from Libya to Morocco
            1 infantry moved from Algeria to Morocco
            2 fighters moved from United Kingdom to Morocco
            2 fighters moved from Egypt to Northwest Persia
            2 fighters moved from Egypt to Northwest Persia
            2 armour, 3 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan
            5 mech_infantrys moved from Trans-Jordan to Iraq
            2 armour moved from Trans-Jordan to Iraq
            5 infantry moved from Tobruk to Alexandria
            3 bombers moved from Algeria to Northwest Persia
            1 bomber moved from United Kingdom to Morocco
            1 armour and 7 artilleries moved from Eastern United States to 101 Sea Zone
            8 infantry moved from Central United States to 101 Sea Zone
            1 armour, 7 artilleries, 9 carriers, 1 cruiser, 3 destroyers, 8 infantry, 11 submarines and 8 transports moved from 101 Sea Zone to 28 Sea Zone
            1 bomber moved from Algeria to Northwest Persia
            1 destroyer moved from 26 Sea Zone to 28 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 aaGun moved from Alexandria to Egypt
    
        Place Units - Americans
            5 fighters and 4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 20x factory_major; Remaining resources: 48 PUs; 
            British buy 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 artilleries and 2 infantry moved from Persia to Northwest Persia
            4 infantry moved from Iraq to Northwest Persia
            7 infantry moved from Trans-Jordan to Iraq
            1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            2 destroyers moved from 101 Sea Zone to 28 Sea Zone
    
        Non Combat Move - British
            2 infantry moved from 81 Sea Zone to Trans-Jordan
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            10 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from West India to Eastern Persia
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to 97 Sea Zone
            2 bombers moved from Caucasus to Southern Italy
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,6,1,4,6,2
            Italians collect 13 PUs (9 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 fighter and 1 marine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland
            1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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