League 2019 BM MrCunego (axis) vs OwenToo (allies)


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Persia to Caucasus
            1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to 80 Sea Zone
            3 infantry and 3 transports moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from Anhwe to Shantung
            1 tactical_bomber moved from Yunnan to Shantung
            1 infantry moved from Kiangsu to Shantung
            1 bomber moved from India to Kweichow
            1 fighter moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Szechwan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in Amur
            Battle in French Madagascar
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win, taking Amur from Russians, taking French Madagascar from British, taking Kenya from British, taking Tanganyika Territory from British with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Shantung, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Shantung, round 4 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Caucasus
                Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Caucasus to Trans-Jordan
            1 armour and 14 mech_infantrys moved from Persia to Trans-Jordan
            4 artilleries and 10 infantry moved from Persia to Iraq
            2 mech_infantrys moved from India to Eastern Persia
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            3 fighters moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 4 carriers, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Kweichow to India
            1 fighter moved from Szechwan to India
            1 tactical_bomber moved from Shantung to Kiangsu
            1 infantry and 1 mech_infantry moved from Siberia to Amur
            4 infantry moved from Sakha to Amur
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            3 bombers moved from Northwest Persia to Trans-Jordan
    
        Place Units - Japanese
            3 mech_infantrys placed in Persia
            1 bomber and 2 mech_infantrys placed in India
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            2 fighters and 1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Trans-Jordan: 2 bombers
            EDIT: Adding units owned by Japanese to India: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Russians : -0,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
            2 bombers moved from Egypt to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from Egypt to 94 Sea Zone
            1 tactical_bomber moved from Egypt to 94 Sea Zone
            3 submarines moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Shensi to Yunnan
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 94 Sea Zone
                Americans attack with 3 bombers, 1 carrier, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber
                Germans defend with 3 fighters; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                    Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Americans roll dice for 3 bombers, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    In SZ94, I got 2 sub hits, and damaged the BB and one CV. Please chose your casualties for 5 more hits in the first round


  • I’ll take 1 sub, 1 on the damage carrier, 2 hit on one single carrier (destroy it) and one hit on a cruiser.
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
            2 bombers moved from Egypt to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from Egypt to 94 Sea Zone
            1 tactical_bomber moved from Egypt to 94 Sea Zone
            3 submarines moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Shensi to Yunnan
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 94 Sea Zone
                Americans attack with 3 bombers, 1 carrier, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber
                Germans defend with 3 fighters; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                    Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Americans roll dice for 3 bombers, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
                    3 submarines owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 2 carriers owned by the Italians lost in 94 Sea Zone
                    Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    2nd Round, please select 5 more hits


  • 1 destroyer, 2 hit on carrier, 2 fighters
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
            2 bombers moved from Egypt to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from Egypt to 94 Sea Zone
            1 tactical_bomber moved from Egypt to 94 Sea Zone
            3 submarines moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Shensi to Yunnan
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 94 Sea Zone
                Americans attack with 3 bombers, 1 carrier, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber
                Germans defend with 3 fighters; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                    Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Americans roll dice for 3 bombers, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
                    3 submarines owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 2 carriers owned by the Italians lost in 94 Sea Zone
                    Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 94 Sea Zone, round 3 : 2/8 hits, 4.50 expected hits
                    1 destroyer owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 94 Sea Zone
                 retreated to 94 Sea Zone
                Italians win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
                Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                Casualties for Italians: 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Casualties for Germans: 1 fighter
            Battle in Yunnan
                Americans attack with 1 bomber and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            4 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 destroyer moved from 10 Sea Zone to 15 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 destroyer moved from 26 Sea Zone to 15 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
            1 bomber moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 artillery moved from Egypt to Alexandria
            2 fighters moved from Eastern United States to Iceland
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            4 infantry moved from 123 Sea Zone to Iceland
            1 submarine moved from 101 Sea Zone to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 mech_infantry moved from Tunisia to Algeria
            4 fighters moved from 94 Sea Zone to Gibraltar
            1 tactical_bomber moved from 94 Sea Zone to Algeria
            3 bombers moved from 94 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 fighters placed in Eastern United States
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.33
    Americans : -0.83
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to 94 Sea Zone
            2 bombers moved from Egypt to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from Egypt to 94 Sea Zone
            1 tactical_bomber moved from Egypt to 94 Sea Zone
            3 submarines moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Shensi to Yunnan
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 94 Sea Zone
                Americans attack with 3 bombers, 1 carrier, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber
                Germans defend with 3 fighters; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                    Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Americans roll dice for 3 bombers, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 5/11 hits, 5.67 expected hits
                    3 submarines owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Italians and 2 carriers owned by the Italians lost in 94 Sea Zone
                    Americans roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 94 Sea Zone, round 3 : 2/8 hits, 4.50 expected hits
                    1 destroyer owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 94 Sea Zone
                 retreated to 94 Sea Zone
                Italians win, taking Iwo Jima from Japanese with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32
                Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                Casualties for Italians: 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Casualties for Germans: 1 fighter
            Battle in Yunnan
                Americans attack with 1 bomber and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            4 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 destroyer moved from 10 Sea Zone to 15 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 destroyer moved from 26 Sea Zone to 15 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Wake Island to Caroline Islands
            1 bomber moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 artillery moved from Egypt to Alexandria
            2 fighters moved from Eastern United States to Iceland
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            4 infantry moved from 123 Sea Zone to Iceland
            1 submarine moved from 101 Sea Zone to 123 Sea Zone
            1 destroyer moved from 101 Sea Zone to 123 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 mech_infantry moved from Tunisia to Algeria
            4 fighters moved from 94 Sea Zone to Gibraltar
            1 tactical_bomber moved from 94 Sea Zone to Algeria
            3 bombers moved from 94 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 fighters placed in Eastern United States
            2 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 harbour and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 fighters moved from Egypt to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 armour moved from Egypt to Kenya
            1 mech_infantry moved from Egypt to Kenya
            1 fighter moved from Union of South Africa to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kenya
                British win, taking Kenya from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 94 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 battleship and 1 cruiser
                    British roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 2 fighters owned by the British lost in 94 Sea Zone
                 retreated to 94 Sea Zone
                Italians win with 1 battleship remaining. Battle score for attacker is -8
                Casualties for British: 2 fighters
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - British
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Shensi to Novosibirsk
            2 fighters moved from Shensi to Russia
            1 fighter moved from Kenya to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Union of South Africa to Rhodesia
            1 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Egypt to Alexandria
    
        Place Units - British
            1 harbour placed in Iceland
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1,2,3,4,3,5,5
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
            British collect 23 PUs (4 lost to blockades); end with 25 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : -0.67
    Americans : -0.83
    Chinese : 0.00
    Japanese : 1.00
    

    Savegame


  • anzac is up
    Best regards
    MrCunego
    anzac.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Shensi to Russia
            1 fighter moved from Manchuria to Shensi
            1 fighter moved from Caroline Islands to Manchuria
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour and 9 mech_infantrys moved from Trans-Jordan to Egypt
                  Germans take Egypt from British
            1 infantry moved from Rostov to Volgograd
            1 bomber moved from Southern Italy to Volgograd
            1 bomber moved from Southern Italy to Volgograd
            1 infantry moved from Rostov to Bryansk
            2 bombers moved from Southern Italy to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Southern Italy to Smolensk
            1 fighter moved from Ukraine to Smolensk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 0/3 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                 retreated to Bryansk
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Volgograd, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Archangel
            1 fighter moved from Smolensk to Ukraine
            6 aaGuns, 7 artilleries, 31 infantry and 2 mech_infantrys moved from Rostov to Ukraine
            2 bombers moved from Bryansk to Novgorod
            9 infantry moved from Eastern Poland to Western Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Novgorod to Eastern Poland
            4 infantry moved from Western Germany to 113 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 fighter moved from Western Germany to 115 Sea Zone
            6 bombers moved from Southern France to Western Germany
            1 fighter moved from Southern France to Southern Italy
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
            4 mech_infantrys moved from Southern France to Greater Southern Germany
            4 infantry moved from Southern France to France
            1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
            2 bombers moved from Volgograd to Ukraine
            1 armour moved from Tobruk to Libya
            1 fighter moved from Western Germany to Southern Italy
            1 mech_infantry moved from Karelia to Archangel
            2 mech_infantrys moved from Eastern Poland to Archangel
            2 mech_infantrys moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            8 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            7 infantry moved from Manchuria to Amur
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 mech_infantry moved from Samara to Caucasus
            1 mech_infantry moved from Samara to Caucasus
            1 fighter moved from Russia to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Amur
                Russians attack with 1 armour, 7 infantry and 1 mech_infantry
                Japanese defend with 7 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Amur, round 2 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 7 infantry and 1 mech_infantry in Amur, round 2 : 3/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 1 armour owned by the Russians retreated to Manchuria
                Japanese win with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 artillery moved from Vologda to Russia
            1 infantry moved from Russia to Smolensk
            3 aaGuns, 12 artilleries and 57 infantry moved from Tambov to Bryansk
            1 fighter moved from Caucasus to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 infantry moved from Russia to Samara
            1 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 15 Sea Zone
            2 fighters moved from Japan to 15 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 bomber moved from Trans-Jordan to Belgian Congo
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
            1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 bomber and 1 fighter moved from India to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from India to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 bomber moved from India to Hopei
            1 bomber moved from India to Jehol
            1 infantry moved from Shantung to Jehol
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            4 fighters moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                 retreated to Kweichow
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Belgian Congo
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 fighter
                    Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Belgian Congo
                Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Hopei
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 15 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans lost in 15 Sea Zone
    

    Combat Hit Differential Summary :

    British : -0,67
    Americans : -1,17
    Chinese : 1,33
    Japanese : -0,50
    

    Savegame


  • Submerge with the sub?
    Best regards
    Mrcunego

  • '21 '20 '19 '18 '17

    No the sub stays and fights


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 5 Sea Zone to 15 Sea Zone
            2 fighters moved from Japan to 15 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                  Japanese take Anglo Egyptian Sudan from British
            1 infantry moved from Tanganyika Territory to Belgian Congo
            1 bomber moved from Trans-Jordan to Belgian Congo
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
            1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Kwangsi to Yunnan
            1 bomber and 1 fighter moved from India to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 bomber moved from India to Kweichow
            1 mech_infantry moved from Anhwe to Hopei
            1 bomber moved from India to Hopei
            1 bomber moved from India to Jehol
            1 infantry moved from Shantung to Jehol
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            4 fighters moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                 retreated to Kweichow
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Belgian Congo
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 fighter
                    Japanese roll dice for 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 fighter in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Belgian Congo
                Japanese win, taking Belgian Congo from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in Hopei
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 15 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 15 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans lost in 15 Sea Zone
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters in 15 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 15 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 15 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters in 15 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 15 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 36
                Casualties for Americans: 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport
            Battle in Jehol
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 4 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kenya
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 armour
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 armour in Kenya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Kenya
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kenya to 80 Sea Zone
            1 bomber moved from Belgian Congo to Egypt
            2 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Jehol to Kiangsu
            1 bomber moved from Hopei to Kiangsu
            1 bomber moved from Yunnan to India
            1 bomber moved from Kweichow to India
            1 armour and 13 mech_infantrys moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Persia to Trans-Jordan
            2 mech_infantrys moved from Eastern Persia to Iraq
            2 mech_infantrys moved from India to Eastern Persia
            4 fighters moved from 21 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 fighters moved from 15 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kiangsu to 35 Sea Zone
            2 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Yunnan to 35 Sea Zone
            1 artillery and 7 infantry moved from Iraq to Trans-Jordan
            1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter placed in Japan
            3 mech_infantrys placed in Persia
            1 infantry placed in Japan
            Japanese undo move 4.
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            2 submarines placed in 37 Sea Zone
            1 mech_infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,3,5,5,1,5
            Japanese collect 60 PUs (4 lost to blockades); end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    British : -0,17
    Americans : -0,83
    Chinese : 0,67
    Japanese : -2,00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 bomber moved from Shensi to Kweichow
            1 tactical_bomber moved from Shensi to Kweichow
            1 artillery moved from Alexandria to Tobruk
                  Americans take Tobruk from Italians
            1 infantry moved from Alexandria to Tobruk
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 5 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 4 submarines
                Japanese defend with 1 carrier and 4 fighters
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                    1 carrier owned by the Japanese lost in 6 Sea Zone
                3 submarines owned by the Americans Submerged
                Japanese win with 4 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 carrier
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                2 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 bomber moved from Kweichow to Shensi
            1 tactical_bomber moved from Kweichow to Shensi
            1 fighter moved from Wake Island to Caroline Islands
            2 bombers moved from Western United States to Manchuria
            4 infantry moved from Iceland to 123 Sea Zone
            4 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
            4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to Eastern United States
            2 aaGuns, 2 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Algeria to Tunisia
            2 fighters moved from Iceland to United Kingdom
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Japanese : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Manchuria to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            1 infantry placed in Manchuria
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.50
    Japanese : -0.67
    

    Savegame

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