G40 LL Max334 vs Sixunder +24

  • 2024 '22 '21 '19 '18

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    

    Savegame

  • 2024 '22 '21 '19 '18

    …sorry about all that. I thought i did change email and topic ID.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 infantry moved from South Australia to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery moved from South Australia to Queensland
            1 tactical_bomber moved from 61 Sea Zone to Queensland
            1 fighter moved from Malaya to Western Australia
            1 fighter moved from Celebes to 42 Sea Zone
            1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                  Japanese take Turkmenistan from Russians
                  Japanese take Eastern Persia from British
            3 mech_infantrys moved from Sikang to Caucasus
            2 fighters and 2 tactical_bombers moved from Szechwan to Caucasus
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kwangsi to Burma
            1 mech_infantry moved from French Indo China to Burma
            2 mech_infantrys moved from Kweichow to Burma
            1 armour moved from Yenisey to Buryatia
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Buryatia from Russians
            1 artillery moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 artillery moved from Novosibirsk to Tsinghai
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Shantung to Manchuria
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Japan to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 cruiser moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 61 Sea Zone to 42 Sea Zone
            1 fighter moved from Yunnan to 42 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Anhwe to Burma
            1 tactical_bomber moved from Anhwe to Manchuria
            1 fighter moved from Japan to Manchuria
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 bomber moved from Java to Dutch New Guinea
            1 bomber moved from Malaya to 35 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 infantry, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in New Zealand
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking New Zealand from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hawaiian Islands
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 2 fighters
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/1 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Caucasus
                Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 3 armour
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/1 hits, 2.83 expected hits
                    Russians roll dice for 3 armour in Caucasus, round 2 : 1/1 hits, 1.50 expected hits
                    1 mech_infantry owned by the Japanese and 3 armour owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 3 armour
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Caucasus to Kazakhstan
            1 fighter moved from Caucasus to Kazakhstan
            2 tactical_bombers moved from Caucasus to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 bomber moved from 35 Sea Zone to Java
            1 bomber moved from Dutch New Guinea to 42 Sea Zone
            1 bomber moved from 42 Sea Zone to Java
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery and 2 infantry moved from Anhwe to Hunan
            1 aaGun moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Japan to Suiyuyan
            1 fighter moved from Manchuria to 6 Sea Zone
            1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 6 Sea Zone
            1 artillery and 2 mech_infantrys placed in Queensland
            2 mech_infantrys placed in Kiangsu
            2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1,1,6,6,5
            Japanese collect 80 PUs (2 lost to blockades); end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : -0.33
    UK_Pacific : 0.33
    Russians : -0.50
    Japanese : -0.17
    

    Savegame

  • 2024 '22 '21 '19 '18

    @max334
    …just a gentle bump

  • 2024 '22 '21 '19 '18

    @max334
    bump II


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Americans
            2 artilleries moved from Iceland to 123 Sea Zone
            3 infantry moved from Iceland to 123 Sea Zone
            1 armour moved from Iceland to 123 Sea Zone
            1 bomber moved from Iceland to United Kingdom
            4 fighters moved from 123 Sea Zone to United Kingdom
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 infantry, 2 submarines and 3 transports moved from 123 Sea Zone to 109 Sea Zone
            2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 fighter moved from New Guinea to 45 Sea Zone
            1 fighter moved from New Guinea to Philippines
            1 fighter moved from New Guinea to Philippines
            1 fighter moved from New Guinea to New South Wales
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 battleship, 2 cruisers and 1 transport moved from 54 Sea Zone to 62 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in United Kingdom
                Americans attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry
                Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                    Americans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters and 3 infantry in United Kingdom, round 2 : 5/1 hits, 4.67 expected hits
                    Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/1 hits, 2.83 expected hits
                    3 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 4 fighters in United Kingdom, round 3 : 4/1 hits, 3.83 expected hits
                    Germans roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Americans lost in United Kingdom
                Americans win, taking United Kingdom from Germans with 1 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 26
                Casualties for Americans: 1 artillery and 3 infantry
                Casualties for Germans: 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
    
        Non Combat Move - Americans
            4 fighters moved from United Kingdom to 109 Sea Zone
            1 bomber moved from United Kingdom to Norway
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 fighter moved from 45 Sea Zone to Philippines
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter and 3 submarines placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Combat Move - British
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 0.83
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
    New South Wales : 1 fighter
    Philippines : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
    Midway : 1 airfield
    10 Sea Zone : 2 carriers, 2 fighters, 5 submarines and 1 transport
    54 Sea Zone : 1 flag
    55 Sea Zone : 1 destroyer
    62 Sea Zone : 1 battleship, 2 cruisers and 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    New Brunswick Nova Scotia : 1 armour, 3 artilleries, 1 harbour and 4 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
    Anglo Egyptian Sudan : 1 artillery, 1 infantry and 1 tactical_bomber
    Norway : 1 bomber
    Tobruk : 1 flag
    Libya : 1 flag, 1 infantry
    Ethiopia : 1 flag
    104 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag, 2 transports
    109 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 2 submarines and 3 transports
    Iraq : 1 flag
    101 Sea Zone : 1 submarine
    81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
    Brazil : 1 flag, 3 infantry
    Persia : 1 flag
    103 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 50 / 71
    Russians : 24 / 35
    Japanese : 82 / 91
    Americans : 51 / 72
    Chinese : 0 / 1
    British : 30 / 30
    UK_Pacific : 5 / 5
    Italians : 17 / 28
    ANZAC : 3 / 11
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 46 times
            2 was rolled 63 times
            3 was rolled 55 times
            4 was rolled 66 times
            5 was rolled 65 times
            6 was rolled 61 times
        Average roll : 3.629
        Median : 4.000
        Variance : 0.815
        Standard Deviation : 0.903
        Total rolls : 356
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
        Average roll : 2.714
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Germans Combat
            1 was rolled 10 times
            2 was rolled 12 times
            3 was rolled 7 times
            4 was rolled 11 times
            5 was rolled 12 times
            6 was rolled 9 times
        Average roll : 3.492
        Median : 4.000
        Variance : 0.314
        Standard Deviation : 0.560
        Total rolls : 61
    
    British Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.645
        Median : 4.000
        Variance : 0.628
        Standard Deviation : 0.792
        Total rolls : 31
    
    Italians Combat
            1 was rolled 3 times
            2 was rolled 11 times
            3 was rolled 9 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.189
        Median : 3.000
        Variance : 1.579
        Standard Deviation : 1.256
        Total rolls : 37
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 7 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.964
        Median : 4.000
        Variance : 1.012
        Standard Deviation : 1.006
        Total rolls : 28
    
    Neutral_Axis Combat
            1 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 11 times
            2 was rolled 14 times
            3 was rolled 8 times
            4 was rolled 18 times
            5 was rolled 19 times
            6 was rolled 13 times
        Average roll : 3.711
        Median : 4.000
        Variance : 1.059
        Standard Deviation : 1.029
        Total rolls : 83
    
    French Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 14
    
    ANZAC Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.385
        Median : 3.000
        Variance : 0.903
        Standard Deviation : 0.950
        Total rolls : 13
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.500
        Median : 1.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Chinese Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.692
        Median : 4.000
        Variance : 0.403
        Standard Deviation : 0.635
        Total rolls : 13
    
    UK_Pacific Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 5.000
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Russians Combat
            1 was rolled 4 times
            2 was rolled 9 times
            3 was rolled 9 times
            4 was rolled 14 times
            5 was rolled 8 times
            6 was rolled 13 times
        Average roll : 3.912
        Median : 4.000
        Variance : 1.170
        Standard Deviation : 1.082
        Total rolls : 57
    

    Savegame


  • Please forgive me, between the holidays, a possible new job start and a family illness i have been unavoidably detained. I will do my best to keep my turns within in 3 days from here on out at the latest. Its been a rough couple of weeks. Thank you.
    Game on.

  • 2024 '22 '21 '19 '18

    @SixUnder
    No worries Six…many priorities in life
    this game is just not looking good for you imho, so I’m a bit surprised you want to forge on
    …but game on

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 bomber moved from Southern Italy to 104 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Northern Italy to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 mech_infantry moved from 96 Sea Zone to Libya
            1 armour moved from Tunisia to Libya
            2 mech_infantrys moved from Novgorod to Vologda
            1 armour moved from Novgorod to Vologda
    
        Purchase Units - Italians
            Italians buy 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Libya
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Italians attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 artillery and 1 mech_infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
                    Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Vologda
                Italians win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Novgorod to Vologda
            1 fighter moved from Greece to Egypt
            1 aaGun moved from Southern Italy to 95 Sea Zone
            1 aaGun and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            2 artilleries moved from Northern Italy to Yugoslavia
            1 fighter moved from Greece to Slovakia Hungary
            1 bomber moved from 104 Sea Zone to Normandy Bordeaux
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
    
        Place Units - Italians
            4 mech_infantrys placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.33
    Americans : -0.33
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
            1 transport moved from 54 Sea Zone to 62 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in 63 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 63 Sea Zone
                    ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 3 PUs; end with 4 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Territory Summary for ANZAC and French :

    India : 1 fighter
    New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
    63 Sea Zone : 1 flag, 1 submarine
    62 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 50 / 71
    Russians : 23 / 35
    Japanese : 82 / 91
    Americans : 51 / 72
    Chinese : 0 / 1
    British : 27 / 30
    UK_Pacific : 5 / 5
    Italians : 21 / 33
    ANZAC : 3 / 4
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 48 times
            2 was rolled 65 times
            3 was rolled 56 times
            4 was rolled 69 times
            5 was rolled 66 times
            6 was rolled 61 times
        Average roll : 3.611
        Median : 4.000
        Variance : 0.821
        Standard Deviation : 0.906
        Total rolls : 365
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
        Average roll : 2.714
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Germans Combat
            1 was rolled 10 times
            2 was rolled 12 times
            3 was rolled 7 times
            4 was rolled 11 times
            5 was rolled 12 times
            6 was rolled 9 times
        Average roll : 3.492
        Median : 4.000
        Variance : 0.314
        Standard Deviation : 0.560
        Total rolls : 61
    
    British Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.656
        Median : 4.000
        Variance : 0.430
        Standard Deviation : 0.656
        Total rolls : 32
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 12 times
            3 was rolled 9 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.171
        Median : 3.000
        Variance : 1.471
        Standard Deviation : 1.213
        Total rolls : 41
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 8 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.931
        Median : 4.000
        Variance : 1.173
        Standard Deviation : 1.083
        Total rolls : 29
    
    Neutral_Axis Combat
            1 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 11 times
            2 was rolled 14 times
            3 was rolled 8 times
            4 was rolled 18 times
            5 was rolled 19 times
            6 was rolled 13 times
        Average roll : 3.711
        Median : 4.000
        Variance : 1.059
        Standard Deviation : 1.029
        Total rolls : 83
    
    French Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 14
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.214
        Median : 3.000
        Variance : 0.718
        Standard Deviation : 0.847
        Total rolls : 14
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.500
        Median : 1.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Chinese Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.692
        Median : 4.000
        Variance : 0.403
        Standard Deviation : 0.635
        Total rolls : 13
    
    UK_Pacific Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 5.000
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Russians Combat
            1 was rolled 4 times
            2 was rolled 10 times
            3 was rolled 9 times
            4 was rolled 15 times
            5 was rolled 8 times
            6 was rolled 13 times
        Average roll : 3.881
        Median : 4.000
        Variance : 1.290
        Standard Deviation : 1.136
        Total rolls : 59
    

    Savegame


  • @max334 said in G40 LL Max334 vs Sixunder +24:

    @SixUnder
    No worries Six…many priorities in life
    this game is just not looking good for you imho, so I’m a bit surprised you want to forge on
    …but game on

    I have to have some escape, as little as it might be… its something :}

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 submarine moved from 91 Sea Zone to 106 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from France to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            2 armour and 1 mech_infantry moved from Archangel to Belarus
            2 armour, 2 artilleries and 3 infantry moved from Novgorod to Belarus
            1 armour, 1 artillery and 3 infantry moved from Baltic States to Belarus
            1 armour moved from Poland to Belarus
            1 fighter moved from Romania to Belarus
            2 armour moved from Finland to Norway
            1 mech_infantry moved from Finland to Norway
            1 bomber moved from Trans-Jordan to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Scotland to United Kingdom
            2 infantry moved from Albania to Yugoslavia
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 mech_infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 destroyer, 7 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Tobruk
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking Tobruk from British, taking 106 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Bessarabia
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 2 armour and 1 mech_infantry
                Americans defend with 1 bomber; Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Norway, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/1 hits, 0.83 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
                    Germans roll dice for 2 armour in Norway, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Norway
                    Germans roll dice for 1 armour in Norway, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Norway, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Norway, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Norway, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 1 armour remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Americans: 1 bomber
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in United Kingdom
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 artillery
                    Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 artillery in United Kingdom, round 2 : 0/1 hits, 0.83 expected hits
                    1 artillery owned by the Americans lost in United Kingdom
                    Germans roll dice for 2 artilleries and 2 infantry in United Kingdom, round 3 : 2/1 hits, 1.33 expected hits
                    British roll dice for 1 armour in United Kingdom, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in United Kingdom
                Germans captures 30PUs while taking British capital
                Germans win, taking United Kingdom from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 armour and 1 artillery
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Germans attack with 6 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
                Russians defend with 6 artilleries and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Belarus, round 2 : 7/1 hits, 6.17 expected hits
                    Russians roll dice for 6 artilleries and 6 infantry in Belarus, round 2 : 4/0 hits, 4.00 expected hits
                    6 infantry owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Belarus, round 3 : 6/1 hits, 5.50 expected hits
                    Russians roll dice for 5 artilleries in Belarus, round 3 : 2/1 hits, 1.67 expected hits
                    5 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 3 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24
                Casualties for Germans: 6 infantry
                Casualties for Russians: 6 artilleries and 6 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 4 fighters, 2 submarines and 3 transports
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 4 fighters in 109 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers and 3 transports in 109 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                    2 submarines owned by the Americans, 2 destroyers owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 109 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/1 hits, 3.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 fighters and 3 transports in 109 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
                    2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
                 retreated to 109 Sea Zone
                Americans win with 1 battleship, 2 fighters and 3 transports remaining. Battle score for attacker is -11
                Casualties for Germans: 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Americans: 2 carriers, 2 fighters and 2 submarines
                2 fighters owned by the Americans could not land and were killed
    
        Non Combat Move - Germans
            1 aaGun moved from Baltic States to Belarus
            2 aaGuns moved from Novgorod to Belarus
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Poland to Slovakia Hungary
            1 aaGun moved from Germany to Slovakia Hungary
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Bessarabia to Bulgaria
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 armour moved from French West Africa to French Central Africa
            1 infantry moved from French West Africa to French Central Africa
            2 bombers moved from 109 Sea Zone to Scotland
            1 tactical_bomber moved from 109 Sea Zone to Scotland
            1 fighter moved from Belarus to Novgorod
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Egypt
            Germans undo move 3.
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            3 artilleries, 4 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
            Germans collect 60 PUs; end with 90 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : -0.33
    Americans : 1.67
    Russians : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 armour, 2 infantry and 1 mech_infantry moved from Russia to Vologda
            1 artillery and 12 infantry moved from Eastern Poland to Poland
            2 artilleries and 3 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Volgograd to Kazakhstan
            2 artilleries and 1 infantry moved from Samara to Kazakhstan
            1 artillery moved from Samara to Kazakhstan
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 artillery moved from Samara to Kazakhstan
            3 artilleries moved from Bryansk to Rostov
            2 artilleries moved from Tambov to Rostov
            1 infantry moved from Russia to Vologda
    
        Purchase Units - Russians
            Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Poland
                Russians attack with 1 artillery and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 12 infantry in Poland, round 2 : 3/1 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 4 artilleries and 5 infantry
                Japanese defend with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians roll dice for 4 artilleries and 5 infantry in Kazakhstan, round 2 : 3/1 hits, 2.83 expected hits
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/1 hits, 2.67 expected hits
                    2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 4 artilleries and 2 infantry in Kazakhstan, round 3 : 2/0 hits, 2.00 expected hits
                    Japanese roll dice for 2 fighters in Kazakhstan, round 3 : 1/1 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 33
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
            Battle in Vologda
                Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Vologda, round 3 : 1/0 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Vologda
                Russians win, taking Vologda from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Western Ukraine to Bessarabia
            1 fighter moved from Russia to Volgograd
    
        Place Units - Russians
            3 infantry placed in Volgograd
            6 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Italians : -0.33
    Russians : -0.00
    Japanese : 0.00
    

    Territory Summary for Russians :

    Kazakhstan : 4 artilleries and 1 infantry
    Poland : 1 flag, 1 artillery and 11 infantry
    Bryansk : 1 infantry
    Rostov : 5 artilleries
    Archangel : 1 infantry
    Bessarabia : 1 aaGun, 2 artilleries and 2 infantry
    Russia : 2 aaGuns, 1 airfield, 1 factory_major, 9 infantry and 2 mech_infantrys
    Ukraine : 1 factory_minor
    Novosibirsk : 1 infantry
    Vologda : 1 armour, 2 infantry and 1 mech_infantry
    Volgograd : 1 factory_minor, 1 fighter and 3 infantry
    Smolensk : 1 artillery
    125 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 57 / 110
    Russians : 25 / 33
    Japanese : 80 / 91
    Americans : 51 / 72
    Chinese : 0 / 1
    British : 21 / 0
    UK_Pacific : 5 / 5
    Italians : 20 / 33
    ANZAC : 3 / 4
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 53 times
            2 was rolled 75 times
            3 was rolled 61 times
            4 was rolled 76 times
            5 was rolled 68 times
            6 was rolled 65 times
        Average roll : 3.568
        Median : 4.000
        Variance : 0.955
        Standard Deviation : 0.977
        Total rolls : 398
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
        Average roll : 2.714
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Germans Combat
            1 was rolled 13 times
            2 was rolled 18 times
            3 was rolled 7 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 12 times
        Average roll : 3.387
        Median : 3.000
        Variance : 0.831
        Standard Deviation : 0.912
        Total rolls : 75
    
    British Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 7 times
            6 was rolled 8 times
        Average roll : 3.706
        Median : 4.000
        Variance : 0.465
        Standard Deviation : 0.682
        Total rolls : 34
    
    Italians Combat
            1 was rolled 4 times
            2 was rolled 13 times
            3 was rolled 9 times
            4 was rolled 8 times
            5 was rolled 6 times
            6 was rolled 3 times
        Average roll : 3.186
        Median : 3.000
        Variance : 1.591
        Standard Deviation : 1.261
        Total rolls : 43
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 7 times
            3 was rolled 8 times
            4 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.750
        Median : 3.000
        Variance : 1.140
        Standard Deviation : 1.068
        Total rolls : 32
    
    Neutral_Axis Combat
            1 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.500
        Median : 2.500
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Japanese Combat
            1 was rolled 11 times
            2 was rolled 14 times
            3 was rolled 10 times
            4 was rolled 18 times
            5 was rolled 19 times
            6 was rolled 13 times
        Average roll : 3.694
        Median : 4.000
        Variance : 0.796
        Standard Deviation : 0.892
        Total rolls : 85
    
    French Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.714
        Median : 4.000
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 14
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 3 times
        Average roll : 3.214
        Median : 3.000
        Variance : 0.718
        Standard Deviation : 0.847
        Total rolls : 14
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.500
        Median : 1.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Chinese Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 3.692
        Median : 4.000
        Variance : 0.403
        Standard Deviation : 0.635
        Total rolls : 13
    
    UK_Pacific Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.667
        Median : 5.000
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Russians Combat
            1 was rolled 6 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 20 times
            5 was rolled 9 times
            6 was rolled 13 times
        Average roll : 3.797
        Median : 4.000
        Variance : 1.669
        Standard Deviation : 1.292
        Total rolls : 69
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Japanese
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 armour moved from Eastern Persia to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
            1 mech_infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
            2 mech_infantrys moved from Caucasus to Kazakhstan
            1 artillery moved from Tsinghai to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan
            1 fighter moved from Suiyuyan to Kazakhstan
            1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Buryatia to Yenisey
            1 infantry moved from Urals to Evenkiyskiy
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 mech_infantrys moved from Shantung to Hopei
            1 mech_infantry moved from Hunan to Burma
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 factory_minor, 8 infantry and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 artilleries and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 2.50 expected hits
                    Russians roll dice for 4 artilleries and 1 infantry in Kazakhstan, round 2 : 2/1 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Russians lost in Kazakhstan
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kazakhstan, round 3 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 3 artilleries in Kazakhstan, round 3 : 1/0 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakhstan
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Kazakhstan, round 4 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Kazakhstan
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 mech_infantrys
                Casualties for Russians: 4 artilleries and 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kazakhstan to Turkmenistan
            1 fighter moved from Kazakhstan to Turkmenistan
            1 fighter moved from Kazakhstan to Turkmenistan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from Western Australia to Queensland
            1 infantry moved from Northern Territory to South Australia
            2 bombers moved from Java to Queensland
            1 carrier moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 61 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Manchuria to Amur
    
        Place Units - Japanese
            4 transports placed in 6 Sea Zone
            3 infantry placed in Japan
            3 artilleries placed in Japan
            1 armour and 2 infantry placed in Queensland
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,5
            Japanese collect 86 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Russians : -0.00
    Japanese : -0.50
    

    Savegame

  • 2024 '22 '21 '19 '18

    are you interested in new game…swap sides?

  • 2024 '22 '21 '19 '18

    … bump

  • 2024 '22 '21 '19 '18

    @SixUnder Hay man, I’m guessing life kind of snuck up on you and grabbed you, but just wanted to check with you one last time… Can I put this game in the books?

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