TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 15:17:43
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 factory_minor, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 3 infantry moved from Archangel to Smolensk
3 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Bryansk
2 armour moved from Northwest Persia to Volgograd
6 armour moved from Northwest Persia to Persia
7 armour moved from Northwest Persia to Trans-Jordan
Germans take Iraq from British
3 armour moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/7 hits, 3,00 expected hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries
Battle in Persia
Germans attack with 9 armour
British defend with 1 airfield, 1 factory_minor and 1 harbour; ANZAC defend with 1 infantry
Germans roll dice for 9 armour in Persia, round 2 : 4/9 hits, 4,50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Persia
Germans win, taking Persia from British with 9 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Volgograd
Germans attack with 2 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 7 armour
British defend with 1 armour
Germans roll dice for 7 armour in Trans-Jordan, round 2 : 3/7 hits, 3,50 expected hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 7 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
7 armour moved from Northwest Persia to Kazakhstan
3 aaGuns, 7 armour, 10 artilleries, 26 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
3 armour moved from Western Germany to Poland
10 infantry moved from Germany to Western Germany
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 infantry moved from Novgorod to Belarus
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Caucasus
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 armour and 1 mech_infantry placed in Western Germany
3 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6,4,5
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0,83
British : -0,83
Americans : -0,67
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 9 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
3 artilleries and 1 mech_infantry moved from Novosibirsk to Vologda
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 bombers moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer, 1 submarine and 2 transports; ANZAC defend with 1 destroyer
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers in 26 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
Americans roll dice for 2 destroyers and 2 transports in 26 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
2 bombers owned by the Japanese lost in 26 Sea Zone
Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -24
Casualties for Japanese: 2 bombers
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Vologda
Japanese attack with 3 artilleries and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 3 artilleries and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Vologda
Japanese roll dice for 1 artillery and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
Japanese roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 armour, 2 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 armour, 1 artillery and 2 mech_infantrys moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Shan State to Yunnan
4 mech_infantrys moved from Manchuria to Anhwe
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 artillery placed in Japan
3 mech_infantrys placed in Manchuria
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
French : 0,67
Americans : 1,50
Russians : 1,67
Japanese : 0,50
The new Triple A can post to the forum by the way
@MrRoboto said in 18L MrRoboto (Axis) vs Giallo (Allies) BM:
The new Triple A can post to the forum by the way
Ill d/l it later on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
9 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 9 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 9 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 9 infantry in Egypt, round 2 : 1/10 hits, 2,00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
2 fighters moved from Southern France to Southern Italy
3 infantry moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
Place Units - Italians
3 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -1,50
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to Caroline Islands
1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 fighters moved from Queensland to Caroline Islands
1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs;
Germans buy 5 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 4 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 armour moved from Kazakhstan to Caucasus
3 armour moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 artillery and 5 infantry moved from France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/9 hits, 2,50 expected hits
British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/8 hits, 2,33 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/7 hits, 2,17 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 2/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Eastern Persia
Germans attack with 4 armour
British defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour in Eastern Persia, round 2 : 1/4 hits, 2,00 expected hits
British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits, 1,50 expected hits
British roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 5 infantry
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Ukraine, round 2 : 1/6 hits, 1,33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 3 : 1/5 hits, 1,17 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 4 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Caucasus
Germans attack with 4 armour
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 4 armour in Caucasus, round 2 : 3/4 hits, 2,00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
3 armour moved from Kazakhstan to Northwest Persia
5 armour moved from Persia to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Western Germany to Egypt
3 armour moved from Germany to Poland
6 armour moved from Poland to Eastern Poland
3 infantry moved from Belarus to Novgorod
3 aaGuns, 7 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 armour and 2 mech_infantrys placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -4,00
British : 2,00
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Volgograd to Samara
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Smolensk to Vologda
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/8 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 4 : 4/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 3 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 3 infantry and 2 mech_infantrys in Vologda, round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
Russians attack with 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/9 hits, 3,17 expected hits
Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1,50 expected hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Germans: 3 armour
Non Combat Move - Russians
2 aaGuns, 21 artilleries and 45 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Volgograd to Caucasus
Place Units - Russians
2 armour and 1 infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -2,17
Russians : 2,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 infantry, 2 marines, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
2 infantry moved from Shan State to Burma
1 armour, 6 artilleries, 16 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Iwo Jima
Battle in Alaska
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Iwo Jima from Americans, taking Alaska from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys in Burma, round 2 : 3/27 hits, 6,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 5 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
4 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Urals to Yenisey
1 mech_infantry moved from Evenkiyskiy to Yenisey
Place Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 marines and 1 mech_infantry placed in Malaya
2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 77 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
UK_Pacific : -0,33
Japanese : -4,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Combat Hit Differential Summary :
Americans : 1,83
Japanese : -0,17
3 hits in 98
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Combat Hit Differential Summary :
Italians : -0,17
Americans : 1,83
Japanese : -0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Combat Hit Differential Summary :
Italians : -0,17
Americans : 2,17
Japanese : -0,17
one more
take the carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from Gibraltar to 98 Sea Zone
2 bombers moved from Gibraltar to 98 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 98 Sea Zone
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports in 98 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers and 2 fighters
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Iwo Jima
Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 3,33 expected hits
Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
2 fighters owned by the Italians forced to land in Egypt
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 34 Sea Zone to 17 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 2 Sea Zone to 10 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 cruisers moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 2,00
Americans : 2,83
Japanese : -0,83