No intercept
Game 2: Max334 (Axis) vs weddingsinger(Allies) G40 bid +17
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea ZoneCombat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 94 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to French
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from French to Italians
EDIT: Turning off Edit Mode
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Libya to Tunisia
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
-
Apparently I made mistakes with the Italian purchase (see edit). No sea units.
-
Do you need to still fix it?
-
remove the 2 trn and replace with 1 armor and 2 mech
-
That’s fine. You can do it when you do Germany’s turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Karelia to Norway
3 bombers moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 112 Sea Zone
3 submarines moved from 93 Sea Zone to 94 Sea Zone
2 destroyers moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
Germans take Morocco from French
2 armour and 2 mech_infantrys moved from Nenetsia to Archangel
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Gibraltar
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 2 armour, 3 bombers, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 fighters, 1 infantry and 1 mech_infantry; Americans defend with 1 factory_minor and 1 fighter
Germans roll dice for 2 armour, 3 bombers, 2 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 4/1 hits
Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 3/1 hits
1 mech_infantry owned by the British, 1 fighter owned by the Americans, 1 tactical_bomber owned by the Germans, 2 mech_infantrys owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Norway
Germans roll dice for 2 armour, 3 bombers and 1 tactical_bomber in Norway, round 3 : 3/1 hits
Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Norway
Germans win, taking Norway from Americans with 2 armour and 3 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 fighters, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Archangel
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 94 Sea Zone
Germans attack with 3 submarines
French defend with 1 destroyer
Germans roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/0 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 94 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Karelia to Finland
2 armour moved from Bessarabia to Baltic States
2 infantry moved from Baltic States to Belarus
1 bomber moved from Norway to Western Germany
2 bombers moved from Norway to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Belarus
3 mech_infantrys moved from Eastern Poland to Archangel
3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Archangel
2 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Archangel
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Novgorod to NenetsiaPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Norway: 1 armour
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
Germans undo move 3.
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in Southern France
Germans undo move 4.
1 artillery and 1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 bomber
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
EDIT: Removing units owned by Germans from Novgorod: 1 artillery
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Southern France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Bryansk to Belarus
3 infantry moved from Rostov to Ukraine
3 infantry moved from Vologda to Smolensk
2 mech_infantrys moved from Western Ukraine to Belarus
3 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Smolensk
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Western Ukraine to BelarusCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Eastern Poland
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/0 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 3 artilleries and 6 infantry; Italians defend with 1 artillery
AA fire in Belarus : 1/1 hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/1 hits
Italians roll dice for 2 aaGuns, 4 artilleries and 6 infantry in Belarus, round 2 : 3/1 hits
3 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/1 hits
Italians roll dice for 4 artilleries and 5 infantry in Belarus, round 3 : 3/0 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 2/1 hits
Italians roll dice for 4 artilleries and 3 infantry in Belarus, round 4 : 3/1 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 1/1 hits
Italians roll dice for 4 artilleries and 1 infantry in Belarus, round 5 : 2/1 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 mech_infantrys and 1 tactical_bomber in Belarus, round 6 : 1/0 hits
Italians roll dice for 4 artilleries in Belarus, round 6 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Italians lost in Belarus
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 7 : 1/1 hits
Italians roll dice for 3 artilleries in Belarus, round 7 : 1/0 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 8 : 0/1 hits
Italians roll dice for 2 artilleries in Belarus, round 8 : 1/1 hits
1 mech_infantry owned by the Russians lost in Belarus
retreated to Belarus
Italians win with 2 artilleries remaining. Battle score for attacker is -20
Casualties for Germans: 2 aaGuns, 1 artillery and 6 infantry
Casualties for Italians: 1 artillery
Casualties for Russians: 1 fighter, 10 infantry and 4 mech_infantrys
Battle in Ukraine
Russians attack with 3 infantry
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Ukraine, round 4 : 1/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits
Italians roll dice for 1 armour in Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Italians win with no units remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
1 aaGun, 1 armour, 8 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 6 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Urals to VologdaPlace Units - Russians
1 armour and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs -
Well that was dumb. Redid my attacks and forgot a unit so I don’t get the Ukraine back. And even in low luck my 80+% chance in Belarus failed.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 1 artillery, 2 bombers, 2 destroyers, 4 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Line Islands to 29 Sea Zone
1 battleship moved from 29 Sea Zone to 63 Sea Zone
1 armour moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery and 1 transport moved from 29 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Caroline Islands to 44 Sea Zone
1 bomber moved from Caroline Islands to 41 Sea Zone
1 fighter moved from 19 Sea Zone to 43 Sea Zone
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Shantung to Manchuria
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 armour moved from Hopei to Tsinghai
4 mech_infantrys moved from Shensi to Kansu
1 armour moved from Szechwan to Kansu
1 mech_infantry moved from Szechwan to Kansu
2 fighters and 2 tactical_bombers moved from Shensi to Kansu
2 bombers moved from Japan to KansuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 artillery and 1 infantry; ANZAC defend with 1 transport
1 transport owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 1 infantry
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Wake Island
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Wake Island from Americans, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 5/0 hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 2/1 hits
2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 4/1 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/1 hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 7 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 fighter
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
Chinese roll dice for 1 fighter in Tsinghai, round 2 : 0/1 hits
1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Guam from Americans to Japanese
EDIT: Turning off Edit Mode
1 aaGun, 1 infantry and 1 transport moved from 23 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 bomber moved from 41 Sea Zone to Siam
1 infantry moved from French Indo China to Siam
1 aaGun moved from Shensi to Tsinghai
1 bomber moved from Kansu to Shensi
1 bomber moved from Kansu to Shensi
1 tactical_bomber moved from Kansu to Jehol
1 tactical_bomber moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
1 fighter moved from Kansu to Jehol
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 carrier moved from 23 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 21 Sea Zone
2 submarines moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 18 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to SikangPlace Units - Japanese
2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
2 mech_infantrys placed in Kwangtung
Japanese undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 mech_infantry placed in Kwangtung
1 infantry placed in French Indo China
2 bombers placed in Japan
2 destroyers placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 1.
1 artillery and 1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Western United States to 29 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 63 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in Caroline Islands
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Americans win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber and 2 destroyers in 63 Sea Zone, round 2 : 2/1 hits
Japanese roll dice for 1 battleship and 1 transport in 63 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 63 Sea Zone
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 19
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship and 1 transport
Battle in 29 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 cruiser
Americans roll dice for 3 bombers in 29 Sea Zone, round 2 : 2/0 hits
Japanese roll dice for 1 cruiser in 29 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 29 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 2 fighters and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
3 bombers moved from 29 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
1 bomber moved from Western United States to Solomon Islands
1 bomber moved from 63 Sea Zone to Solomon Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Southeast Mexico to Western United States
1 mech_infantry moved from Southeast Mexico to Eastern United States
1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 106 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to Northern Italy: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Evenkiyskiy: 2 bombers
EDIT: Adding units owned by Americans to Russia: 2 bombers
EDIT: Turning off Edit Mode
1 bomber moved from India to French Indo China
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Malta to 92 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 94 Sea Zone
1 fighter moved from Trans-Jordan to 94 Sea ZoneCombat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in 94 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 3 submarines
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/0 hits
Germans roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 94 Sea Zone
retreated to 94 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 bomber
Germans defend with 2 destroyers and 1 transport
British roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 bomber owned by the British lost in 92 Sea Zone
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for British: 1 bomberNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 fighter moved from 106 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 transports moved from 72 Sea Zone to 71 Sea Zone
10 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 bomber moved from French Indo China to India
1 aaGun and 1 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
2 mech_infantrys moved from Burma to YunnanPlace Units - British
3 fighters placed in Persia
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Western United States to 29 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 63 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in Caroline Islands
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Americans win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber and 2 destroyers in 63 Sea Zone, round 2 : 2/1 hits
Japanese roll dice for 1 battleship and 1 transport in 63 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 63 Sea Zone
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 19
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship and 1 transport
Battle in 29 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 cruiser
Americans roll dice for 3 bombers in 29 Sea Zone, round 2 : 2/0 hits
Japanese roll dice for 1 cruiser in 29 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 29 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 2 fighters and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
3 bombers moved from 29 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Midway
1 bomber moved from Western United States to Solomon Islands
1 bomber moved from 63 Sea Zone to Solomon Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 mech_infantry moved from Southeast Mexico to Western United States
1 mech_infantry moved from Southeast Mexico to Eastern United States
1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 109 Sea Zone to 106 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to Northern Italy: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Evenkiyskiy: 2 bombers
EDIT: Adding units owned by Americans to Russia: 2 bombers
EDIT: Turning off Edit Mode
1 bomber moved from India to French Indo China
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber moved from Malta to 92 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 94 Sea Zone
1 fighter moved from Trans-Jordan to 94 Sea ZoneCombat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in 94 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 3 submarines
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/0 hits
Germans roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 94 Sea Zone
retreated to 94 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 bomber
Germans defend with 2 destroyers and 1 transport
British roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 destroyers and 1 transport in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 bomber owned by the British lost in 92 Sea Zone
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for British: 1 bomberNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 fighter moved from 106 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
3 mech_infantrys moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 transports moved from 72 Sea Zone to 71 Sea Zone
10 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 bomber moved from French Indo China to India
1 aaGun and 1 infantry moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
2 mech_infantrys moved from Burma to YunnanPlace Units - British
3 fighters placed in Persia
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
I edited the Italian’s for you. I presumed you wanted the two mechs and tank in Northern Italy.
Also moved a UK destroyer that somehow didn’t go with his buddy back to Canada, and 2 U.S. bombers I forgot about on their turn in Russia.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 bomber and 3 mech_infantrys in Eastern Poland, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Romania to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 armour moved from Northern Italy to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
Combat Move - French
1 infantry moved from Tunisia to Algeria
French take Algeria from GermansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 106 Sea Zone to QuebecTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Vologda
1 artillery moved from Belarus to Smolensk
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 bomber moved from Western Germany to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 bombers moved from Novgorod to Vologda
1 bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 artillery moved from Archangel to VologdaCombat - Germans
Battle in French West Africa
Battle in Algeria
Germans attack with 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/1 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Germans win, taking French West Africa from French, taking Algeria from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/1 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/0 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Vologda, round 2 : 2/1 hits
Russians roll dice for 3 infantry in Vologda, round 2 : 1/0 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Vologda, round 3 : 2/1 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Algeria to Southern Italy
3 armour moved from Archangel to Urals
5 mech_infantrys moved from Archangel to Urals
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 bombers moved from Vologda to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Norway to Karelia
1 aaGun moved from Baltic States to Belarus
1 infantry moved from Western Germany to France
1 artillery moved from Denmark to Western Germany
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Norway
1 submarine placed in 93 Sea Zone
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Smolensk
5 mech_infantrys moved from Bryansk to Eastern Poland
2 armour moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 armour moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Bryansk to Vologda
2 mech_infantrys moved from Russia to VologdaCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/0 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/1 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Smolensk
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Smolensk, round 2 : 1/0 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 armour and 2 infantry in Smolensk, round 3 : 1/1 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 4 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 4 infantry and 1 mech_infantry in Belarus, round 2 : 1/1 hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 3 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 infantry and 1 mech_infantry in Belarus, round 4 : 1/1 hits
Italians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 armour and 6 mech_infantrys
Germans defend with 2 armour and 1 mech_infantry; Italians defend with 3 mech_infantrys
Russians roll dice for 2 armour and 6 mech_infantrys in Eastern Poland, round 2 : 2/0 hits
Italians roll dice for 2 armour and 4 mech_infantrys in Eastern Poland, round 2 : 2/1 hits
2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Italians lost in Eastern Poland
Russians roll dice for 2 armour and 4 mech_infantrys in Eastern Poland, round 3 : 1/1 hits
Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 3 : 2/1 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Russians roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 4 : 2/1 hits
Italians roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 4 : 2/1 hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour in Eastern Poland, round 5 : 1/0 hits
Italians roll dice for 1 armour in Eastern Poland, round 5 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Italians: 3 mech_infantrys
Casualties for Russians: 1 armour and 6 mech_infantrys
Battle in Vologda
Russians attack with 5 mech_infantrys
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 5 mech_infantrys in Vologda, round 2 : 1/1 hits
Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 1/0 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 4 mech_infantrys in Vologda, round 3 : 1/1 hits
Germans roll dice for 2 artilleries in Vologda, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
3 mech_infantrys owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 1 aaGun and 1 infantry
EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 1 aaGun, 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Midway
1 bomber moved from Japan to 30 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Siam to Sumatra
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from Shensi to Shan State
1 bomber moved from Shensi to Shan State
1 armour and 1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 armour moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from RussiansCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 infantry, 1 mech_infantry and 1 transport
1 infantry owned by the Americans, 1 transport owned by the Americans and 1 mech_infantry owned by the Americans lost in 30 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry, 1 mech_infantry and 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/1 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 2/1 hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Midway
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Midway, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Midway, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Midway, round 3 : 1/1 hits
Americans roll dice for 1 bomber in Midway, round 3 : 0/1 hits
1 bomber owned by the Americans lost in Midway
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Sumatra to Siam
1 mech_infantry moved from Malaya to Siam
1 bomber moved from Shan State to Kwangtung
1 aaGun and 1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Kansu to Kazakhstan
2 infantry moved from Sikang to Shensi
1 artillery moved from Sikang to Shensi
1 bomber moved from Midway to Wake Island
1 bomber moved from 30 Sea Zone to Wake Island
1 fighter moved from 21 Sea Zone to Wake Island
1 fighter moved from Japan to Wake Island
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Szechwan to Anhwe
1 armour moved from Szechwan to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Jehol to Philippines
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from Shensi to 20 Sea Zone
1 fighter moved from Chahar to 20 Sea Zone
1 tactical_bomber moved from Chahar to Kwangtung
1 tactical_bomber moved from Jehol to Kwangtung
1 armour moved from Northern Territory to Queensland
1 armour moved from Queensland to New South Wales
1 fighter moved from Borneo to Kwangtung
1 bomber moved from Shan State to Shensi
1 tactical_bomber moved from Shensi to Manchuria
3 mech_infantrys moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kiangsi to AnhwePlace Units - Japanese
1 factory_minor placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 aaGun and 1 infantry placed in Kwangtung
1 destroyer placed in 20 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 16 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Gibraltar from Germans, taking Morocco from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New South Wales
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 0/1 hits
Japanese roll dice for 1 armour in New South Wales, round 2 : 1/1 hits
1 infantry owned by the Americans lost in New South Wales
Americans roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits
Japanese roll dice for 1 armour in New South Wales, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in New South Wales
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from Solomon Islands to Hawaiian Islands
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
2 bombers moved from Russia to Egypt
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 6 destroyers and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 62 Sea Zone
1 infantry moved from Siberia to Amur
1 armour moved from Sakha to AmurPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 5.
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs





