TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 99 PUs;
Americans buy 3 bombers, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Northern Italy to Romania
2 bombers moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
3 mech_infantrys moved from Southern France to Greater Southern Germany
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern Italy to Western Germany
13 bombers moved from Southern Italy to Volgograd
1 mech_infantry moved from Greece to Romania
Combat - Americans
Battle in Romania
Americans attack with 2 bombers and 3 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Americans and 1 armour owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 mech_infantrys
Battle in Western Germany
Americans attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Western Germany, round 2 : 2/7 hits
Germans roll dice for 2 armour and 1 artillery in Western Germany, round 2 : 2/3 hits
2 infantry owned by the Americans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
Americans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Western Germany, round 3 : 0/5 hits
Germans roll dice for 1 armour in Western Germany, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Western Germany, round 4 : 2/4 hits
Germans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 1 artillery
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Greater Southern Germany
Americans attack with 1 artillery, 1 bomber and 3 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Greater Southern Germany, round 2 : 2/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 2/3 hits
2 mech_infantrys owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Greater Southern Germany, round 3 : 2/3 hits
Germans roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 3 mech_infantrys
Battle in Volgograd
Americans attack with 13 bombers
Germans defend with 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys; Japanese defend with 1 infantry
AA fire in Volgograd : 3/6 hits
3 bombers owned by the Americans lost in Volgograd
Americans roll dice for 10 bombers in Volgograd, round 2 : 8/10 hits
Germans roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 2/7 hits
2 mech_infantrys owned by the Germans, 1 infantry owned by the Japanese, 2 bombers owned by the Americans, 2 aaGuns owned by the Germans and 3 artilleries owned by the Germans lost in Volgograd
Americans roll dice for 8 bombers in Volgograd, round 3 : 4/8 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Germans lost in Volgograd
Americans win with 7 bombers remaining. Battle score for attacker is -33
Casualties for Germans: 2 aaGuns, 1 armour, 3 artilleries and 2 mech_infantrys
Casualties for Americans: 6 bombers
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
7 bombers moved from Volgograd to Northwest Persia
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 78 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 bombers moved from Romania to Southern Italy
1 mech_infantry moved from Greece to Yugoslavia
1 bomber moved from Greater Southern Germany to Southern Italy
1 mech_infantry moved from Greece to Bulgaria
1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Western United States to Queensland
Place Units - Americans
3 mech_infantrys placed in Holland Belgium
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Northern Italy
3 bombers placed in Southern Italy
3 mech_infantrys placed in Greece
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Denmark to Norway
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from French West Africa to French Equatorial Africa
Combat - British
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
British roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Norway
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the British lost in Norway
British roll dice for 1 artillery and 1 fighter in Norway, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Norway to Denmark
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Romania
2 artilleries moved from Persia to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Southern Italy
Place Units - British
1 factory_minor placed in Egypt
1 transport placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
triplea_42445_UK_9.tsvg