Good grief. Well that was some oversight. Thought the UK tank & inf in Alexandria had retreated to defend Egypt.
18L Ichabod (X) vs Sovietishcat (L) BM3 - nt - regular dice and no bid.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Poland to GermanyTurn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Norway
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 fighter moved from Germany to Norway
2 tactical_bombers moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Poland to Yugoslavia
1 armour moved from Germany to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 armour and 1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
3 artilleries moved from Rostov to Volgograd
1 fighter moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Romania
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Greater Southern Germany
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 bomber moved from Germany to Northern Italy
1 armour moved from Germany to Romania
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Greater Southern Germany -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Norway
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 fighter moved from Germany to Norway
2 tactical_bombers moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
1 artillery moved from Germany to Western Germany
1 artillery moved from Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Poland to Yugoslavia
1 armour moved from Germany to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 armour and 1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Rostov to Volgograd
1 artillery moved from Rostov to Caucasus
3 artilleries moved from Rostov to Volgograd
1 fighter moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Romania
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Greater Southern Germany
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 bomber moved from Germany to Northern Italy
1 armour moved from Germany to Romania
1 armour moved from Germany to Western Germany
1 armour moved from Germany to Greater Southern GermanyCombat - Germans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Holland Belgium causes 0 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 2 transports
Germans roll dice for 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
2 transports owned by the British lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer and 2 transports
Battle in Norway
Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 4 infantry
Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Norway, round 2 : 2/7 hits, 2.33 expected hits
British roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Norway, round 3 : 2/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 4 infantry
Battle in Western Germany
Germans attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Western Germany, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
Germans roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Western Germany, round 3 : 2/7 hits, 3.50 expected hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in Yugoslavia
Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 3/3 hits, 1.00 expected hits
1 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Germans lost in Yugoslavia
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 5/8 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 artilleries
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 artilleries in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
20 armour moved from Rostov to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Russia to Tambov
2 tactical_bombers moved from Yugoslavia to Germany
2 tactical_bombers moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Romania to Germany
2 tactical_bombers moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 bomber moved from Southern France to Germany
1 bomber moved from Northern Italy to Germany
1 bomber moved from Normandy Bordeaux to Germany
1 fighter moved from 112 Sea Zone to Germany
2 tactical_bombers moved from Norway to Germany
1 fighter moved from Norway to Germany
1 armour moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Rostov to VolgogradPlace Units - Germans
1 destroyer placed in 127 Sea Zone
1 bomber and 1 fighter placed in Novgorod
8 infantry and 2 mech_infantrys placed in Germany
1 mech_infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 59 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 2.67
British : 1.67
Americans : 2.00
AA fire in Southern France : : -0.17
AA fire in Northern Italy : : -0.17
AA fire in Normandy Bordeaux : : -0.17
Russians : 1.67
AA fire in Holland Belgium : : 0.83 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
16 infantry moved from Northwest Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
16 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 16 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 16 infantry in Caucasus, round 2 : 4/16 hits
Germans roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits
1 armour owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 15 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Northwest Persia to CaucasusTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 bombers, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 armour moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
5 infantry moved from 39 Sea Zone to India
3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys moved from Burma to India
6 fighters and 4 tactical_bombers moved from Yunnan to India
1 bomber moved from French Indo China to India
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Burma
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Hunan
3 transports moved from 38 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to India
5 fighters moved from 38 Sea Zone to India
2 battleships, 4 carriers, 2 cruisers and 5 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Suiyuyan
3 fighters moved from Archangel to Germany
1 destroyer moved from 72 Sea Zone to 58 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 bombers, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 armour moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
5 infantry moved from 39 Sea Zone to India
3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys moved from Burma to India
6 fighters and 4 tactical_bombers moved from Yunnan to India
1 bomber moved from French Indo China to India
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Burma
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kiangsu to Hunan
3 transports moved from 38 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to India
5 fighters moved from 38 Sea Zone to India
2 battleships, 4 carriers, 2 cruisers and 5 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Suiyuyan
3 fighters moved from Archangel to Germany
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 5 armour, 5 artilleries, 1 bomber, 11 fighters, 22 infantry, 7 mech_infantrys and 7 tactical_bombers
British defend with 3 aaGuns, 4 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; Americans defend with 9 bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 5 armour, 5 artilleries, 1 bomber, 10 fighters, 22 infantry, 7 mech_infantrys and 7 tactical_bombers in India, round 2 : 21/57 hits, 20.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 9 bombers, 5 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 14/41 hits, 14.00 expected hits
14 infantry owned by the Japanese, 3 aaGuns owned by the British, 9 bombers owned by the Americans and 11 infantry owned by the British lost in India
Japanese roll dice for 5 armour, 5 artilleries, 1 bomber, 10 fighters, 8 infantry, 7 mech_infantrys and 7 tactical_bombers in India, round 3 : 18/43 hits, 17.83 expected hits
UK_Pacific roll dice for 5 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 10/21 hits, 8.83 expected hits
5 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 14 infantry owned by the British lost in India
Japanese roll dice for 5 armour, 5 artilleries, 1 bomber, 10 fighters, 3 infantry, 2 mech_infantrys and 7 tactical_bombers in India, round 4 : 20/33 hits, 16.17 expected hits
UK_Pacific roll dice for 3 fighters in India, round 4 : 1/3 hits, 2.00 expected hits
1 mech_infantry owned by the Japanese and 3 fighters owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 armour, 5 artilleries, 1 bomber, 10 fighters, 3 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 172
Casualties for Japanese: 1 fighter, 19 infantry and 6 mech_infantrys
Casualties for British: 3 aaGuns, 4 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 9 bombers
Casualties for ANZAC: 1 fighter
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 aaGun moved from Burma to India
2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
2 tactical_bombers moved from India to 39 Sea Zone
6 fighters moved from India to 39 Sea Zone
5 tactical_bombers moved from India to Yunnan
4 fighters moved from India to Yunnan
1 bomber moved from India to SzechwanPlace Units - Japanese
3 mech_infantrys placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
2 mech_infantrys placed in French Indo China
3 bombers placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
Japanese undo move 5.
1 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
UK_Pacific : 0.17
AA fire in India : : -0.50
Japanese : 4.50 -
Italy does nothing. You can play through to France.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 99 PUs;
Americans buy 3 bombers, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Northern Italy to Romania
2 bombers moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
3 mech_infantrys moved from Southern France to Greater Southern Germany
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern Italy to Western Germany
13 bombers moved from Southern Italy to Volgograd
1 mech_infantry moved from Greece to Romania -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 99 PUs;
Americans buy 3 bombers, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Northern Italy to Romania
2 bombers moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
3 mech_infantrys moved from Southern France to Greater Southern Germany
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern Italy to Western Germany
13 bombers moved from Southern Italy to Volgograd
1 mech_infantry moved from Greece to RomaniaCombat - Americans
Battle in Romania
Americans attack with 2 bombers and 3 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Americans and 1 armour owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 mech_infantrys
Battle in Western Germany
Americans attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Western Germany, round 2 : 2/7 hits
Germans roll dice for 2 armour and 1 artillery in Western Germany, round 2 : 2/3 hits
2 infantry owned by the Americans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
Americans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Western Germany, round 3 : 0/5 hits
Germans roll dice for 1 armour in Western Germany, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Western Germany, round 4 : 2/4 hits
Germans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 1 artillery
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Greater Southern Germany
Americans attack with 1 artillery, 1 bomber and 3 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Greater Southern Germany, round 2 : 2/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 2/3 hits
2 mech_infantrys owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Greater Southern Germany, round 3 : 2/3 hits
Germans roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 3 mech_infantrys
Battle in Volgograd
Americans attack with 13 bombers
Germans defend with 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys; Japanese defend with 1 infantry
AA fire in Volgograd : 3/6 hits
3 bombers owned by the Americans lost in Volgograd
Americans roll dice for 10 bombers in Volgograd, round 2 : 8/10 hits
Germans roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 2/7 hits
2 mech_infantrys owned by the Germans, 1 infantry owned by the Japanese, 2 bombers owned by the Americans, 2 aaGuns owned by the Germans and 3 artilleries owned by the Germans lost in Volgograd
Americans roll dice for 8 bombers in Volgograd, round 3 : 4/8 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Germans lost in Volgograd
Americans win with 7 bombers remaining. Battle score for attacker is -33
Casualties for Germans: 2 aaGuns, 1 armour, 3 artilleries and 2 mech_infantrys
Casualties for Americans: 6 bombers
Casualties for Japanese: 1 infantryNon Combat Move - Americans
7 bombers moved from Volgograd to Northwest Persia
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 78 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 bombers moved from Romania to Southern Italy
1 mech_infantry moved from Greece to Yugoslavia
1 bomber moved from Greater Southern Germany to Southern Italy
1 mech_infantry moved from Greece to Bulgaria
1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Western United States to QueenslandPlace Units - Americans
3 mech_infantrys placed in Holland Belgium
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Northern Italy
3 bombers placed in Southern Italy
3 mech_infantrys placed in Greece
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Denmark to Norway
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from French West Africa to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor, 6x factory_minor, 3x factory_minor; Remaining resources: 99 PUs;
Americans buy 3 bombers, 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Northern Italy to Romania
2 bombers moved from Southern Italy to Romania
1 bomber moved from Southern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
3 mech_infantrys moved from Southern France to Greater Southern Germany
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern Italy to Western Germany
13 bombers moved from Southern Italy to Volgograd
1 mech_infantry moved from Greece to RomaniaCombat - Americans
Battle in Romania
Americans attack with 2 bombers and 3 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Americans and 1 armour owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 2 mech_infantrys
Battle in Western Germany
Americans attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Western Germany, round 2 : 2/7 hits
Germans roll dice for 2 armour and 1 artillery in Western Germany, round 2 : 2/3 hits
2 infantry owned by the Americans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
Americans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Western Germany, round 3 : 0/5 hits
Germans roll dice for 1 armour in Western Germany, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Western Germany, round 4 : 2/4 hits
Germans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 1 artillery
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Greater Southern Germany
Americans attack with 1 artillery, 1 bomber and 3 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Greater Southern Germany, round 2 : 2/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 2/3 hits
2 mech_infantrys owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Greater Southern Germany, round 3 : 2/3 hits
Germans roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 3 mech_infantrys
Battle in Volgograd
Americans attack with 13 bombers
Germans defend with 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys; Japanese defend with 1 infantry
AA fire in Volgograd : 3/6 hits
3 bombers owned by the Americans lost in Volgograd
Americans roll dice for 10 bombers in Volgograd, round 2 : 8/10 hits
Germans roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 2/7 hits
2 mech_infantrys owned by the Germans, 1 infantry owned by the Japanese, 2 bombers owned by the Americans, 2 aaGuns owned by the Germans and 3 artilleries owned by the Germans lost in Volgograd
Americans roll dice for 8 bombers in Volgograd, round 3 : 4/8 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Germans lost in Volgograd
Americans win with 7 bombers remaining. Battle score for attacker is -33
Casualties for Germans: 2 aaGuns, 1 armour, 3 artilleries and 2 mech_infantrys
Casualties for Americans: 6 bombers
Casualties for Japanese: 1 infantryNon Combat Move - Americans
7 bombers moved from Volgograd to Northwest Persia
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 78 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
2 bombers moved from Romania to Southern Italy
1 mech_infantry moved from Greece to Yugoslavia
1 bomber moved from Greater Southern Germany to Southern Italy
1 mech_infantry moved from Greece to Bulgaria
1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Western United States to QueenslandPlace Units - Americans
3 mech_infantrys placed in Holland Belgium
3 mech_infantrys placed in Normandy Bordeaux
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Northern Italy
3 bombers placed in Southern Italy
3 mech_infantrys placed in Greece
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Denmark to Norway
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from French West Africa to French Equatorial AfricaCombat - British
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
British roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Norway
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the British lost in Norway
British roll dice for 1 artillery and 1 fighter in Norway, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Norway to Denmark
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Romania
2 artilleries moved from Persia to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Southern ItalyPlace Units - British
1 factory_minor placed in Egypt
1 transport placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
2 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
20 armour moved from Bessarabia to Romania
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 bomber moved from Germany to Northern Italy
2 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
Germans take 125 Sea Zone from British
1 armour moved from Karelia to Norway
1 tactical_bomber moved from Germany to Norway
1 fighter moved from Novgorod to Western Germany
1 tactical_bomber moved from Germany to Norway
1 tactical_bomber moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
2 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
20 armour moved from Bessarabia to Romania
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Southern France
1 bomber moved from Germany to Northern Italy
2 infantry moved from Germany to Greater Southern Germany
3 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to 112 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
Germans take 125 Sea Zone from British
1 armour moved from Karelia to Norway
1 tactical_bomber moved from Germany to Norway
1 fighter moved from Novgorod to Western Germany
1 tactical_bomber moved from Germany to Norway
1 tactical_bomber moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Western GermanyCombat - Germans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Holland Belgium
AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
Bombing raid in Holland Belgium rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Holland Belgium causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Yugoslavia
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Romania
Germans attack with 20 armour, 2 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 20 armour, 2 infantry and 1 mech_infantry in Romania, round 2 : 10/23 hits, 10.50 expected hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 20 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Western Germany
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Western Germany, round 2 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Western Germany
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Western Germany, round 3 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 112 Sea Zone
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for British: 1 transport
Battle in Norway
Germans attack with 1 armour and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 1 armour and 2 tactical_bombers in Norway, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Norway to Germany
1 fighter moved from Western Germany to Germany
2 tactical_bombers moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Germany
2 tactical_bombers moved from Greater Southern Germany to Germany
1 fighter moved from Greater Southern Germany to Germany
1 bomber moved from Holland Belgium to Germany
1 bomber moved from Southern France to Germany
1 bomber moved from Normandy Bordeaux to Germany
1 fighter moved from Yugoslavia to Germany
2 tactical_bombers moved from Yugoslavia to Germany
1 bomber moved from Northern Italy to Germany
1 infantry moved from Karelia to Finland
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 factory_minor placed in Poland
1 destroyer placed in 127 Sea Zone
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Russia
Germans undo move 5.
1 fighter, 7 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -4.17
British : 0.67
Americans : 1.17
AA fire in Southern France : : -0.17
AA fire in Northern Italy : : -0.17
AA fire in Normandy Bordeaux : : -0.17
AA fire in Holland Belgium : : -0.17 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
14 infantry moved from Caucasus to Volgograd