@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 3 artilleries, 38 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Western Ukraine to Russia
10 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 aaGun and 6 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun and 12 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
4 fighters moved from Sumatra to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 artilleries moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Shensi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kiangsi to Shensi
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Scramble India? And any specific OOL?
Yep, scramble and best defense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
4 fighters moved from Sumatra to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 artilleries moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Shensi
2 bombers, 4 fighters and 4 tactical_bombers moved from Kiangsi to Shensi
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
British scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in Java
Battle in Celebes
Battle in Shensi
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 1 fighter and 12 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers in Shensi, round 2 : 10/20 hits, 9,50 expected hits
Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 5/13 hits, 4,67 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 10 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 mech_infantry and 6 tactical_bombers in Shensi, round 3 : 6/15 hits, 8,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 1,33 expected hits
2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Shensi from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 1 fighter and 12 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 fighter and 2 transports; French defend with 1 destroyer; ANZAC defend with 1 fighter
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 39 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the French, 1 destroyer owned by the Japanese and 1 carrier owned by the British lost in 39 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 0/4 hits, 2,17 expected hits
British roll dice for 1 battleship, 1 fighter and 2 transports in 39 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
British roll dice for 1 battleship, 1 fighter and 2 transports in 39 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the British and 1 fighter owned by the British lost in 39 Sea Zone
2 transports owned by the British lost in 39 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Japanese: 1 destroyer and 4 fighters
Casualties for ANZAC: 1 fighter
Casualties for British: 1 battleship, 1 carrier, 1 fighter and 2 transports
Casualties for French: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Sumatra: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 39 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
4 fighters and 4 tactical_bombers moved from Shensi to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Shensi to Anhwe
1 fighter moved from Japan to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 aaGun, 2 armour and 1 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Manchuria
1 fighter placed in Japan
1 carrier and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
British : -0,33
Chinese : -1,00
Japanese : -3,17
What a game. I like that you’re trading at all places - even when it’s slightly disadvantageous for you; You always have a slight chance to win which would be a huge boost. And trades generally hurt the axis more than the Allies.
I don’t know who’s gonna take this one home, although I think I am a little bit ahead.
Yea, I’m biased toward trying new things at this point. As you’ve said, the possible benefits are pretty big, and it’s easier for me to resupply than it is for you.
India is really unguarded now, though. I guess I have to make a decisive push soon. Your fleet is in a very good position, which causes a lot of headache
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to Algeria
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
3 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 3 marines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 42 Sea Zone to Java
1 tactical_bomber moved from Queensland to 34 Sea Zone
1 fighter moved from Queensland to Java
1 bomber moved from Gibraltar to 98 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery, 1 fighter, 1 infantry and 3 marines
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 3 marines in Java, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter, 1 infantry and 3 marines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
Italians defend with 3 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Algeria, round 2 : 3/7 hits, 3.17 expected hits
Italians roll dice for 3 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
4 fighters moved from Algeria to 92 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from 34 Sea Zone to Queensland
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from 98 Sea Zone to Malta
Place Units - Americans
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour, 2 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from Gibraltar to Egypt
2 artilleries and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 artillery
British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Burma, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Egypt
British attack with 3 armour, 1 bomber, 2 infantry and 5 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 3 armour, 1 bomber, 2 infantry and 5 mech_infantrys in Egypt, round 2 : 5/11 hits, 3.33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Egypt, round 2 : 3/9 hits, 3.17 expected hits
1 mech_infantry owned by the British, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 3 armour, 1 bomber and 4 mech_infantrys in Egypt, round 3 : 5/8 hits, 2.83 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Egypt, round 3 : 0/4 hits, 1.50 expected hits
1 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries and 5 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Eire from Germans to British
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Anglo Egyptian Sudan
4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Scotland to Eire
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Persia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
Italians : -2.00
British : 3.83
Americans : 0.33
Japanese : -1.67
Damn, I completely miscalculated Egypt
Honestly, even I almost forgot I could send the bomber until the last moment.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
2 fighters moved from Southern Italy to Algeria
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer, 5 submarines and 1 transport
5 submarines owned by the Americans Submerged
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Algeria
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 armour and 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 armour and 1 artillery in Algeria, round 2 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 3 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 4 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 artillery
Battle in Persia
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 3/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 fighters moved from Algeria to 95 Sea Zone
Place Units - Italians
1 carrier and 3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : 1,33
Americans : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to Hawaiian Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to 91 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 5 submarines and 1 transport
5 submarines owned by the Americans Submerged
Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from 91 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Baltic States to Western Germany
4 armour moved from Western Germany to Germany
7 armour moved from Germany to Poland
3 armour and 1 artillery moved from Poland to Eastern Poland
4 aaGuns, 18 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 submarine moved from 124 Sea Zone to 111 Sea Zone
Place Units - Germans
7 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 2,33
Americans : 1,17
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
9 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 aaGun and 14 infantry moved from Timguska to Novosibirsk
1 aaGun and 8 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Central Mongolia to Ulaanbaatar
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Philippines
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Kansu
2 bombers moved from Anhwe to Kansu
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Amur
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kansu, round 2 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 fighter and 4 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 4 infantry in Philippines, round 2 : 0/5 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Philippines, round 3 : 1/5 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/9 hits, 4,33 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters moved from Sumatra to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 armour moved from Soviet Far East to Amur
3 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
2 infantry moved from Korea to Amur
2 bombers moved from Kansu to Yunnan
Place Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : 0,00
UK_Pacific : 1,00
Japanese : -0,17
I forgot to set up my attack on the Art in Burma.
My fighter and Tac vs 1 Art
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Malta to Algeria
3 fighters moved from 92 Sea Zone to Algeria
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 92 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to 91 Sea Zone
3 fighters moved from Algeria to 91 Sea Zone
1 bomber moved from Algeria to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 3 marines moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 artillery, 1 infantry and 3 marines moved from 39 Sea Zone to India
2 fighters moved from Queensland to 39 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Burma: 1 artillery
EDIT: Turning off Edit Mode
2 carriers and 2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 2 tactical_bombers
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 0.83
Japanese : -0.67