TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 1 tactical_bomber moved from South Australia to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 55 Sea Zone to South Australia
4 fighters moved from 55 Sea Zone to South Australia
1 bomber moved from Western United States to New Zealand
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 63 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
6 fighters moved from Western United States to Hawaiian Islands
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 fighters placed in 110 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 fighters moved from 81 Sea Zone to Crete
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 armour moved from French Equatorial Africa to Egypt
Combat - British
Battle in Greece
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Greece from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Crete
British attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Italians defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Crete, round 2 : 1/3 hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Crete, round 2 : 0/5 hits
Italians roll dice for 2 infantry in Crete, round 2 : 2/2 hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
British roll dice for 2 fighters and 1 marine in Crete, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits
British roll dice for 2 fighters and 1 marine in Crete, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Crete, round 4 : 1/1 hits
1 marine owned by the British and 1 infantry owned by the Italians lost in Crete
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 artillery, 1 infantry and 1 marine
Casualties for Italians: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 fighter moved from Crete to 99 Sea Zone
1 fighter moved from Crete to 99 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from India to Burma
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
triplea_41710_UK_6.tsvg