18L Giallo(X+3) vs BSD BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Russians
                Russians buy 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
                1 artillery and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                2 infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Caucasus to Northwest Persia

    Combat - Russians
                Battle in Yugoslavia
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Yugoslavia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Yugoslavia
                    Russians win, taking Yugoslavia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Greater Southern Germany
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Greater Southern Germany
                    Russians win, taking Greater Southern Germany from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    Russians win, taking Northwest Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Northwest Persia to Caucasus
                2 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Baltic States to Poland
                1 artillery and 10 infantry moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Baltic States to Eastern Poland
                3 infantry moved from Bessarabia to Romania
                3 infantry moved from Novgorod to Baltic States
                3 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary
                7 infantry moved from Rostov to Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Volgograd to Caucasus
                9 infantry moved from Timguska to Yenisey
                6 infantry moved from Russia to Samara
                2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
                3 armour and 2 mech_infantrys moved from Rostov to Bessarabia

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                7 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 68 PUs

    triplea_41377_Rus21.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 7 infantry, 5 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Shan State to French Indo China
                1 mech_infantry moved from Malaya to French Indo China
                4 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Tsagaan Olom to Kansu
                1 artillery moved from Dzavhan to Tsagaan Olom
                1 mech_infantry moved from Anhwe to Shensi
                1 infantry moved from Anhwe to Shantung
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from Eastern Persia to India

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                4 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 3 fighters
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_41377_Jap21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                11 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from 33 Sea Zone to 35 Sea Zone
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
                2 infantry moved from Normandy Bordeaux to France
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 16 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 16 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in France
                    Americans attack with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in France, round 2 :  1/14 hits
                        Germans roll dice for 1 mech_infantry in France, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in France
                    Americans win, taking France from Germans with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                4 fighters moved from Holland Belgium to 110 Sea Zone
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Finland to Norway
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                16 fighters moved from 35 Sea Zone to 33 Sea Zone
                7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Norway
                1 artillery and 2 infantry placed in Finland
                2 fighters and 2 infantry placed in Western United States
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs

    triplea_41377_Ame21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                11 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from 33 Sea Zone to 35 Sea Zone
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
                2 infantry moved from Normandy Bordeaux to France
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 16 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 16 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in France
                    Americans attack with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in France, round 2 :  1/14 hits
                        Germans roll dice for 1 mech_infantry in France, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in France
                    Americans win, taking France from Germans with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                4 fighters moved from Holland Belgium to 110 Sea Zone
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Finland to Norway
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                16 fighters moved from 35 Sea Zone to 33 Sea Zone
                7 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Norway
                1 artillery and 2 infantry placed in Finland
                2 fighters and 2 infantry placed in Western United States
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Belgian Congo
                      British take Anglo Egyptian Sudan from Germans
                      British take Belgian Congo from Germans
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Greece to 99 Sea Zone
                1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Syria
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                2 battleships moved from 98 Sea Zone to 97 Sea Zone
                2 cruisers moved from 98 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Alexandria to 98 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
                1 fighter moved from Greece to Trans-Jordan
                1 fighter moved from Greece to Trans-Jordan
                1 fighter moved from Greece to Northern Italy

    Combat - British
                Battle in Syria
                Battle in Northern Italy
                    British attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        British roll dice for 2 battleships and 2 cruisers in Northern Italy, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Northern Italy, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Northern Italy
                    British win, taking Syria from Germans, taking Northern Italy from Germans with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Trans-Jordan
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/4 hits
                        Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 destroyers moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Northern Italy to Greece
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                8 infantry moved from Normandy Bordeaux to France
                7 infantry moved from United Kingdom to 110 Sea Zone
                7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Greece
                3 infantry placed in Southern Italy
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_41377_UK_21.tsvg

  • 21 20 19 18 17 16

    anzac’s turn


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                3 submarines moved from 54 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41377_ANZ21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                3 submarines moved from 54 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern France to France

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs

    triplea_41377_Fre21.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 38 artilleries, 1 bomber, 3 fighters, 25 infantry, 20 mech_infantrys and 3 tactical_bombers moved from Germany to Slovakia Hungary
                2 fighters, 28 mech_infantrys and 2 tactical_bombers moved from Western Germany to Slovakia Hungary
                13 armour, 6 artilleries and 5 mech_infantrys moved from Iraq to Trans-Jordan

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 2 armour, 38 artilleries, 1 bomber, 5 fighters, 25 infantry, 48 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 artillery, 1 fighter, 82 infantry, 9 mech_infantrys and 1 tactical_bomber; British defend with 5 artilleries, 11 infantry and 4 mech_infantrys
                        Germans roll dice for 2 armour, 38 artilleries, 1 bomber, 5 fighters, 25 infantry, 48 mech_infantrys and 5 tactical_bombers in Slovakia Hungary, round 2 :  35/124 hits
                        Russians roll dice for 6 artilleries, 1 fighter, 93 infantry, 13 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 :  33/114 hits
                        8 mech_infantrys owned by the Germans, 25 infantry owned by the Germans and 35 infantry owned by the Russians lost in Slovakia Hungary
                        Germans roll dice for 2 armour, 38 artilleries, 1 bomber, 5 fighters, 40 mech_infantrys and 5 tactical_bombers in Slovakia Hungary, round 3 :  28/91 hits
                        Russians roll dice for 6 artilleries, 1 fighter, 58 infantry, 13 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 :  28/79 hits
                        28 mech_infantrys owned by the Germans and 28 infantry owned by the Russians lost in Slovakia Hungary
                        Germans roll dice for 2 armour, 38 artilleries, 1 bomber, 5 fighters, 12 mech_infantrys and 5 tactical_bombers in Slovakia Hungary, round 4 :  27/63 hits
                        Russians roll dice for 6 artilleries, 1 fighter, 30 infantry, 13 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 4 :  24/51 hits
                        24 artilleries owned by the Germans, 8 infantry owned by the British and 19 infantry owned by the Russians lost in Slovakia Hungary
                        Germans roll dice for 2 armour, 14 artilleries, 1 bomber, 5 fighters, 12 mech_infantrys and 5 tactical_bombers in Slovakia Hungary, round 5 :  15/39 hits
                        Russians roll dice for 6 artilleries, 1 fighter, 3 infantry, 13 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 5 :  7/24 hits
                        7 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British, 9 mech_infantrys owned by the Russians and 3 infantry owned by the British lost in Slovakia Hungary
                        Germans roll dice for 2 armour, 14 artilleries, 1 bomber, 5 fighters, 5 mech_infantrys and 5 tactical_bombers in Slovakia Hungary, round 6 :  17/32 hits
                        Russians roll dice for 6 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 6 :  4/9 hits
                        4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 5 artilleries owned by the British and 1 artillery owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 2 armour, 14 artilleries, 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 24 artilleries, 25 infantry and 47 mech_infantrys
                    Casualties for Russians: 1 artillery, 1 fighter, 82 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 5 artilleries, 11 infantry and 4 mech_infantrys
                Battle in Trans-Jordan
                    Germans attack with 13 armour, 6 artilleries and 5 mech_infantrys
                    British defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 13 armour, 6 artilleries and 5 mech_infantrys in Trans-Jordan, round 2 :  16/24 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 13 armour, 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber, 5 fighters and 5 tactical_bombers moved from Slovakia Hungary to Germany
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 artilleries and 1 infantry placed in Union of South Africa

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,5,2
                Germans collect 29 PUs (1 lost to blockades); end with 29 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 33 PUs

    triplea_41377_Ger22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 5 armour, 4 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                2 infantry moved from Eastern Poland to Slovakia Hungary
                3 infantry moved from Romania to Slovakia Hungary
                3 armour and 2 mech_infantrys moved from Bessarabia to Slovakia Hungary
                2 armour and 2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                1 fighter moved from Caucasus to Slovakia Hungary
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Germans
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Germans

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 5 armour, 1 artillery, 1 fighter, 11 infantry and 4 mech_infantrys
                    Germans defend with 2 armour, 14 artilleries and 1 mech_infantry
                        Russians roll dice for 5 armour, 1 artillery, 1 fighter, 11 infantry and 4 mech_infantrys in Slovakia Hungary, round 2 :  7/22 hits
                        Germans roll dice for 2 armour, 14 artilleries and 1 mech_infantry in Slovakia Hungary, round 2 :  8/17 hits
                        1 mech_infantry owned by the Germans, 8 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 5 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys in Slovakia Hungary, round 3 :  5/14 hits
                        Germans roll dice for 2 armour and 8 artilleries in Slovakia Hungary, round 3 :  5/10 hits
                        2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 5 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 4 :  2/9 hits
                        Germans roll dice for 2 armour and 3 artilleries in Slovakia Hungary, round 4 :  1/5 hits
                        1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 5 armour, 1 artillery, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 5 :  3/8 hits
                        Germans roll dice for 2 armour and 1 artillery in Slovakia Hungary, round 5 :  1/3 hits
                        1 mech_infantry owned by the Russians, 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 5 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 armour, 14 artilleries and 1 mech_infantry
                    Casualties for Russians: 11 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                3 infantry moved from Baltic States to Poland
                3 infantry moved from Bessarabia to Romania
                10 infantry moved from Ukraine to Bessarabia
                5 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                21 infantry moved from Caucasus to Northwest Persia
                1 fighter moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Volgograd to Caucasus
                3 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia
                7 infantry and 3 mech_infantrys moved from Russia to Bryansk
                3 mech_infantrys moved from Bryansk to Western Ukraine
                6 infantry moved from Samara to Novosibirsk
                9 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Volgograd
                Russians undo move 1.
                2 armour and 1 mech_infantry placed in Ukraine
                2 infantry placed in Volgograd
                Russians undo move 3.
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                2 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 51 PUs; end with 53 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 60 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 79 PUs

    triplea_41377_Rus22.tsvg

  • 21 20 19 18 17 16

    gg ill post it


  • @Giallo:

    gg ill post it

    GG, thanks for the game friend!

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