T3 Playoff Desert Admiral (L+19) vs AetV (X) G40

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Gibraltar to 109 Sea Zone
                1 artillery and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
                1 destroyer moved from 92 Sea Zone to 105 Sea Zone
                3 bombers moved from Russia to Belarus
                1 fighter moved from 92 Sea Zone to 105 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 fighter and 2 transports
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 109 Sea Zone
                    Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Eire
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Eire, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Eire, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Eire
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eire, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Eire, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eire, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Eire, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eire, round 5 :  0/3 hits
                        Germans roll dice for 1 infantry in Eire, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eire, round 6 :  0/3 hits
                        Germans roll dice for 1 infantry in Eire, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eire, round 7 :  0/3 hits
                        Germans roll dice for 1 infantry in Eire, round 7 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eire, round 8 :  1/3 hits
                        Germans roll dice for 1 infantry in Eire, round 8 :  0/1 hits
                        1 infantry owned by the Germans lost in Eire
                    Americans win, taking Eire from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 105 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 105 Sea Zone
                    Americans win, taking 105 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Belarus
                    Americans attack with 3 bombers
                    Germans defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 3 bombers in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 :  1/2 hits
                        1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Belarus
                        Americans roll dice for 2 bombers in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Americans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 fighter could not land in 105 Sea Zone and was removed
                2 bombers moved from Belarus to Bryansk
                1 carrier and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 fighter moved from 92 Sea Zone to United Kingdom
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Eastern United States
                1 bomber moved from Queensland to Western United States
                4 bombers moved from Queensland to Hawaiian Islands
                2 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                5 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi
                1 fighter moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 airfield, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Egypt to Tobruk
                2 fighters moved from Egypt to Tobruk
                3 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Tobruk
                    British attack with 2 fighters and 2 mech_infantrys
                    Italians defend with 1 armour
                        British roll dice for 2 fighters and 2 mech_infantrys in Tobruk, round 2 :  3/4 hits
                        Italians roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Burma
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters moved from Tobruk to Egypt

    Place Units - British
                1 infantry placed in United Kingdom
                1 airfield placed in Egypt
                1 infantry placed in Egypt
                1 mech_infantry placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by British from Rostov: 1 fighter
                EDIT: Adding units owned by British to Bryansk: 1 fighter
                EDIT: Removing units owned by British from Vologda: 1 fighter
                EDIT: Adding units owned by British to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 artillery

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 fighter and 10 infantry
        Suiyuyan : 1 infantry
        Kweichow : 3 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 1 infantry
        Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Queensland : 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Aleutian Islands : 1 artillery
        Hawaiian Islands : 1 airfield, 1 artillery, 4 bombers, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 3 carriers, 6 destroyers and 4 fighters
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 flag, 1 battleship
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        Morocco : 1 flag
        Tobruk : 1 flag, 2 mech_infantrys
        Ethiopia : 1 flag
        Bryansk : 2 bombers and 3 fighters
        125 Sea Zone : 1 flag
        Eire : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        109 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
        Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship and 1 destroyer
        105 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 24 / 24
        Japanese : 61 / 68
        Americans : 53 / 74
        Chinese : 8 / 9
        British : 33 / 33
        UK_Pacific : 6 / 5
        Italians : 13 / 11
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 18 times
                6 was rolled 15 times
            Average roll : 3.947
            Median : 4.000
            Variance : 1.203
            Standard Deviation : 1.097
            Total rolls : 75

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 4.344
            Median : 5.000
            Variance : 1.935
            Standard Deviation : 1.391
            Total rolls : 32

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    triplea_41412_UK_11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from 97 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone

    triplea_41412_Ita11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from 97 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Morocco
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 airfield, 1 harbour and 2 infantry; French defend with 1 fighter
                        Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                        British roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1,33 expected hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
                        British roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 : 2/2 hits, 1,00 expected hits
                        2 artilleries owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                    British win, taking Morocco from Americans with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5
                Italians collect 14 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        British : 1,67

    triplea_41412_Ita11.tsvg

  • 22 21 20 19 18 17 16

    I assumed no scramble and Chose max Def.
    Hope that was ok.

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    triplea_41412_ANZ11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from South Australia to Queensland
                3 artilleries moved from South Australia to Queensland
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers
                EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs

    triplea_41412_ANZ11.tsvg

  • 22 21 20 19 18 17 16

    Are you moving on France turn?

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from South Australia to Queensland
                3 artilleries moved from South Australia to Queensland
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers
                EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

    triplea_41412_Fre11.tsvg

  • 19 17

    @aequitas:

    I assumed no scramble and Chose max Def.
    Hope that was ok.

    Perfect.  Thanks.

  • 19 17

    @aequitas:

    Are you moving on France turn?

    Just keeping you in suspense…lol. Forgot to hit the post button.

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from Southern Italy to 109 Sea Zone
                2 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 fighter moved from Novgorod to Smolensk
                1 fighter moved from Ukraine to Western Ukraine
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    triplea_41412_Ger12.tsvg

  • 22 21 20 19 18 17 16

    @Desert_Admiral:

    @aequitas:

    Are you moving on France turn?

    Just keeping you in suspense…lol. Forgot to hit the post button.

    Ha ha, good one :lol:

    Scramble 109?

  • 19 17

    Yes

  • 22 21 20 19 18 17 16

    Three hits, Sub missed.

    Ool please.

  • 19 17

    British destroyer and carrier

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from Southern Italy to 109 Sea Zone
                2 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                2 armour moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 fighter moved from Novgorod to Smolensk
                1 fighter moved from Ukraine to Western Ukraine
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Americans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Gibraltar
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer; French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                        Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 109 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        1 destroyer owned by the British and 1 carrier owned by the Americans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
                        Americans roll dice for 1 destroyer, 3 fighters and 2 transports in 109 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                        1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 109 Sea Zone
                        Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 4 : 4/5 hits, 2,83 expected hits
                        Americans roll dice for 1 fighter and 2 transports in 109 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Germans, 2 transports owned by the Americans and 1 fighter owned by the French lost in 109 Sea Zone
                    Germans win, taking 125 Sea Zone from Americans, taking Gibraltar from British, taking 109 Sea Zone from Neutral with 1 bomber, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Germans: 2 fighters and 1 submarine
                    Casualties for British: 1 destroyer
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 armour and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 3 infantry in Archangel, round 2 : 1/5 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from 109 Sea Zone to Western Germany
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Germans
                3 armour placed in Ukraine
                3 artilleries placed in Novgorod
                5 mech_infantrys placed in Germany
                1 bomber and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Americans : -2,00
        Russians : 0,67

    triplea_41412_Ger12.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Bryansk
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Tambov
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                2 artilleries moved from Russia to Vologda
                3 artilleries moved from Russia to Bryansk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 7 artilleries, 2 fighters and 2 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Tambov : 1 artillery
        Western Ukraine : 2 infantry
        Vologda : 2 artilleries and 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 24 / 24
        Japanese : 61 / 68
        Americans : 52 / 74
        Chinese : 8 / 9
        British : 33 / 33
        UK_Pacific : 6 / 5
        Italians : 14 / 15
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_41412_Rus12.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Yunnan to Szechwan
                1 bomber moved from Kwangtung to Szechwan
                1 fighter moved from Malaya to Burma
                2 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                2 armour, 10 infantry and 1 mech_infantry moved from Yunnan to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 artilleries and 4 infantry moved from Chahar to Hopei
                1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Sakha to Yakut S.S.R.

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 artilleries and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1,67 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 armour, 1 artillery, 10 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 10 infantry and 1 mech_infantry in Kweichow, round 2 : 3/14 hits, 3,33 expected hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1,33 expected hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese lost in Burma
                    1 artillery owned by the Japanese retreated to Shan State
                    UK_Pacific win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 fighter; Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 1,00 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the British lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Yakut S.S.R., round 2 : 3/5 hits, 1,67 expected hits
                        Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1,33 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Yakut S.S.R.
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yakut S.S.R., round 3 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Kwangtung to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Burma to Shan State
                2 infantry moved from French Indo China to Shan State
                2 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                3 fighters moved from 45 Sea Zone to Java
                1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 35 Sea Zone
                1 bomber moved from Yakut S.S.R. to Jehol
                1 bomber moved from Szechwan to Kwangtung
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 submarine placed in 20 Sea Zone
                2 submarines placed in 37 Sea Zone
                1 armour and 2 infantry placed in French Indo China
                1 infantry placed in Malaya
                1 airfield placed in Java
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,67
        Chinese : 1,67
        UK_Pacific : 1,00
        Russians : 0,33
        Japanese : -1,17

    triplea_41412_Jap12.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                2 fighters and 3 tactical_bombers moved from Queensland to 46 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters and 3 tactical_bombers moved from 46 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                4 bombers moved from Hawaiian Islands to Eastern United States
                1 artillery, 1 infantry and 1 mech_infantry moved from Eire to Scotland
                1 battleship moved from 54 Sea Zone to 62 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                2 destroyers and 2 fighters placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_41412_Ame12.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Shensi to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_41412_Chi12.tsvg

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