Use second save, forgot to move sub in 126
T3 Playoff Desert Admiral (L+19) vs AetV (X) G40
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@aequitas:
Plus a Ftr.
Hopefully i get to knock out a few of yours. :-D :-D :-DMy roll was below average :(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 bomber and 1 tactical_bomber moved from Queensland to 54 Sea Zone
2 bombers moved from Queensland to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 4 fighters
Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 7/17 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 4 fighters in 54 Sea Zone, round 2 : 4/8 hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 9/17 hits
Japanese roll dice for 1 carrier and 1 fighter in 54 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 4 fightersNon Combat Move - Americans
5 fighters moved from 54 Sea Zone to Queensland
5 bombers moved from 54 Sea Zone to Queensland
3 tactical_bombers moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from United Kingdom to Urals
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 carriers and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Chahar to Jehol
1 fighter moved from Suiyuyan to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to Hopei
2 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
1 infantry placed in Chahar
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 bomber and 1 tactical_bomber moved from Queensland to 54 Sea Zone
2 bombers moved from Queensland to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 4 fighters
Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 7/17 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 4 fighters in 54 Sea Zone, round 2 : 4/8 hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
3 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 9/17 hits
Japanese roll dice for 1 carrier and 1 fighter in 54 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 5 bombers, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 4 fightersNon Combat Move - Americans
5 fighters moved from 54 Sea Zone to Queensland
5 bombers moved from 54 Sea Zone to Queensland
3 tactical_bombers moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from United Kingdom to Urals
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 carriers and 3 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Chahar to Jehol
1 fighter moved from Suiyuyan to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to Hopei
2 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
1 infantry placed in Chahar
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Urals: 4 bombers
EDIT: Adding units owned by Americans to Vologda: 4 bombers
EDIT: Turning off Edit Mode
1 artillery and 4 infantry moved from Egypt to Alexandria
4 fighters moved from Egypt to Alexandria
1 fighter moved from Eastern Persia to Caucasus
2 armour moved from Volgograd to Caucasus
4 fighters moved from Volgograd to Rostov
5 fighters moved from Russia to Rostov
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Rostov
British attack with 9 fighters
Germans defend with 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry; Italians defend with 1 aaGun and 1 armour
AA fire in Rostov : 3/9 hits
3 fighters owned by the British lost in Rostov
British roll dice for 6 fighters in Rostov, round 2 : 2/6 hits
Italians roll dice for 3 aaGuns, 3 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits
1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 1 fighter owned by the British lost in Rostov
British roll dice for 5 fighters in Rostov, round 3 : 3/5 hits
Italians roll dice for 1 aaGun, 3 armour, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/5 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Rostov
British roll dice for 4 fighters in Rostov, round 4 : 2/4 hits
Italians roll dice for 3 armour in Rostov, round 4 : 2/3 hits
1 armour owned by the Germans, 2 fighters owned by the British and 1 armour owned by the Italians lost in Rostov
British roll dice for 2 fighters in Rostov, round 5 : 2/2 hits
Italians roll dice for 1 armour in Rostov, round 5 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Rostov
British win with 1 fighter remaining. Battle score for attacker is -40
Casualties for Germans: 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry
Casualties for British: 8 fighters
Casualties for Italians: 1 aaGun and 1 armour
Battle in Alexandria
British attack with 1 artillery, 4 fighters and 4 infantry
Germans defend with 1 armour and 1 infantry; Italians defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Alexandria : 0/3 hits
British roll dice for 1 artillery, 4 fighters and 4 infantry in Alexandria, round 2 : 3/9 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/5 hits
1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery, 4 fighters and 3 infantry in Alexandria, round 3 : 4/8 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 : 1/3 hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 2 armour and 1 fighter
Germans defend with 1 mech_infantry
British roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Rostov to Vologda
1 fighter moved from Caucasus to Volgograd
4 fighters moved from Alexandria to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 factory_minor placed in Iraq
1 fighter and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
British collect 31 PUs (2 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
2 submarines placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
5 artilleries and 5 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
5 artilleries and 5 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in QueenslandTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
5 artilleries and 5 infantry moved from Queensland to South Australia
2 infantry moved from Egypt to Trans-JordanNon Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in QueenslandTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Syria to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Novgorod to Vologda
1 armour and 4 mech_infantrys moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Vologda
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 2 armour and 3 mech_infantrys
British defend with 2 armour
Germans roll dice for 2 armour and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 armour
Battle in Vologda
Germans attack with 1 armour and 6 mech_infantrys
British defend with 1 fighter; Americans defend with 4 bombers; Russians defend with 1 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Vologda, round 2 : 1/7 hits, 1,50 expected hits
Russians roll dice for 4 bombers, 1 fighter and 1 infantry in Vologda, round 2 : 2/6 hits, 1,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 4 mech_infantrys in Vologda, round 3 : 0/5 hits, 1,17 expected hits
Russians roll dice for 4 bombers and 1 fighter in Vologda, round 3 : 3/5 hits, 1,33 expected hits
3 mech_infantrys owned by the Germans lost in Vologda
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 4 bombers and 1 fighter in Vologda, round 4 : 1/5 hits, 1,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
1 armour owned by the Germans retreated to Archangel
Russians win with 4 bombers and 1 fighter remaining. Battle score for attacker is -21
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Ukraine
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Novgorod to Archangel
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
1 aaGun and 2 fighters placed in Ukraine
Germans undo move 2.
1 aaGun, 1 fighter and 1 infantry placed in Ukraine
1 fighter placed in 112 Sea Zone
6 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -2,50
British : -0,33
Russians : 3,17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 fighters moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 armour
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 0/5 hits
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 1/4 hits
Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery and 2 fighters in Caucasus, round 4 : 2/3 hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Tambov to Rostov
2 artilleries and 2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
3 infantry moved from Dzavhan to Yakut S.S.R.
2 fighters moved from Caucasus to VolgogradPlace Units - Russians
1 artillery and 1 infantry placed in Volgograd
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 54 Sea Zone
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
2 artilleries moved from Manchuria to Jehol
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Shan State to Szechwan
1 bomber moved from Kiangsu to Anhwe
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians -
Scramble sz 54?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 54 Sea Zone
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
2 artilleries moved from Manchuria to Jehol
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Shan State to Szechwan
1 bomber moved from Kiangsu to Anhwe
1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in New Guinea
Battle in Szechwan
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,17 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking New Guinea from ANZAC with 1 infantry remaining. Battle score for attacker is -15
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber and 3 infantry
Battle in Jehol
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Jehol, round 2 : 1/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 fighters
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 8 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 8/14 hits, 7,83 expected hits
Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 fighters in 54 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Americans, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
6 carriers owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese retreated to 46 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is 69
Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers and 3 fighters
Casualties for Japanese: 2 fighters, 1 submarine and 1 tactical_bomberNon Combat Move - Japanese
6 fighters and 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 bomber moved from Anhwe to Kwangtung
1 aaGun, 1 artillery and 2 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to BuryatiaPlace Units - Japanese
3 infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Kwangtung
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 0,17
Chinese : 1,67
Japanese : 1,17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
4 bombers moved from Vologda to Archangel
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
5 bombers, 2 fighters and 3 tactical_bombers moved from Queensland to Western AustraliaCombat - Americans
Battle in Morocco
Battle in Western Australia
Americans attack with 5 bombers, 2 fighters and 3 tactical_bombers
Japanese defend with 1 aaGun and 5 infantry
AA fire in Western Australia : 0/3 hits
Americans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in Western Australia, round 2 : 5/10 hits
Japanese roll dice for 1 aaGun and 5 infantry in Western Australia, round 2 : 0/5 hits
4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Western Australia
Americans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in Western Australia, round 3 : 6/10 hits
Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Western Australia
Americans win, taking Morocco from Italians with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun and 5 infantry
Battle in Archangel
Americans attack with 4 bombers
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 4 bombers in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Archangel
Americans roll dice for 3 bombers in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Americans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 bombers moved from Archangel to Russia
5 bombers, 2 fighters and 3 tactical_bombers moved from Western Australia to Queensland
2 carriers, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
4 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Hunan to Szechwan
2 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
4 bombers moved from Vologda to Archangel
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
5 bombers, 2 fighters and 3 tactical_bombers moved from Queensland to Western AustraliaCombat - Americans
Battle in Morocco
Battle in Western Australia
Americans attack with 5 bombers, 2 fighters and 3 tactical_bombers
Japanese defend with 1 aaGun and 5 infantry
AA fire in Western Australia : 0/3 hits
Americans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in Western Australia, round 2 : 5/10 hits
Japanese roll dice for 1 aaGun and 5 infantry in Western Australia, round 2 : 0/5 hits
4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Western Australia
Americans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in Western Australia, round 3 : 6/10 hits
Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Western Australia
Americans win, taking Morocco from Italians with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun and 5 infantry
Battle in Archangel
Americans attack with 4 bombers
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 4 bombers in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits
1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Archangel
Americans roll dice for 3 bombers in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Americans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 bomberNon Combat Move - Americans
3 bombers moved from Archangel to Russia
5 bombers, 2 fighters and 3 tactical_bombers moved from Western Australia to Queensland
2 carriers, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
4 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Hunan to Szechwan
2 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsPurchase Units - British
British buy 1 airfield, 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from Iraq to India
1 fighter moved from India to Szechwan
1 fighter moved from Volgograd to Western Ukraine
1 fighter moved from Iraq to Rostov
1 fighter moved from Iraq to Bryansk
1 artillery and 1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Iraq to EgyptCombat - British
Non Combat Move - British
Place Units - British
1 artillery placed in Egypt
1 airfield placed in Gibraltar
1 destroyer placed in 98 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tobruk, round 2 : 3/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to 97 Sea Zone
1 aaGun and 2 infantry moved from France to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : 1,83
British : 0,67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
2 infantry moved from Trans-Jordan to Egypt
4 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone





