17Playoff Ro8: JDOW Axis vs Omega1759 Allies+37

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 artillery moved from Tobruk to Libya
                1 mech_infantry moved from Alexandria to Libya
                1 armour moved from Alexandria to Libya
                1 bomber moved from Southern Italy to Libya
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Libya
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Libya, round 2 :  2/4 hits
                        French roll dice for 2 infantry in Libya, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 artillery owned by the Italians lost in Libya
                    Italians win, taking Gibraltar from British, taking Libya from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Cyprus to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                3 aaGuns moved from Romania to Bessarabia
                2 mech_infantrys moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                1 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 18 PUs

    triplea_41370_Ita4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Sumatra
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                3 fighters moved from Shan State to Sumatra
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 3 fighters, 1 harbour and 3 mech_infantrys
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 4 fighters
        41 Sea Zone : 1 destroyer
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 31 / 33
        Japanese : 51 / 55
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 34 / 33
        UK_Pacific : 15 / 16
        Italians : 11 / 18
        ANZAC : 10 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_ANZ4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Sumatra
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                3 fighters moved from Shan State to Sumatra
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Shan State : 1 infantry
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 3 fighters, 1 harbour and 3 mech_infantrys
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 4 fighters
        41 Sea Zone : 1 destroyer
        Trans-Jordan : 3 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 31 / 33
        Japanese : 51 / 55
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 34 / 33
        UK_Pacific : 15 / 16
        Italians : 11 / 18
        ANZAC : 10 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_Fre4.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Karelia
                1 bomber moved from Eastern Poland to Karelia
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                7 armour, 5 artilleries, 6 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
                10 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 fighter moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 9 armour, 5 artilleries, 6 infantry and 16 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 3 infantry
                        Germans roll dice for 9 armour, 5 artilleries, 6 infantry and 16 mech_infantrys in Ukraine, round 2 :  10/36 hits
                        Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 :  0/4 hits
                        1 armour owned by the Russians and 3 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 9 armour, 5 artilleries, 6 infantry and 16 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Russians: 1 armour and 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the French lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Bessarabia
                1 bomber moved from Karelia to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Poland to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Norway to Finland
                1 artillery moved from Norway to Finland
                1 fighter moved from Western Germany to Novgorod
                1 fighter moved from Alexandria to Southern Italy
                1 tactical_bomber moved from Alexandria to Southern Italy
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                2 infantry and 1 mech_infantry placed in Novgorod
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_41370_Ger5.tsvg

  • 15 14

    I admit, it seems like MARTI wants to keep this game alive by giving he great dice in both, German defense and offense.

  • 15 14

    I of course expected no scramble in 110.

  • 17 16 13 12

    What a turn…

    Even the convoy rolls on Germany vs. UK, it’s getting pretty ridiculous.

  • 15 14

    I still give you even dice in the recent turns to get my transports back :-)

    But I understand, there is nothing you can do about if I blunder and thus you deserve this advantage. So I can totally understand that it is annoying when the dice make a theoretically lost position closer than it should be.

    I in your shoes would already have started dice whining, because I always do :-(

  • 17 16 13 12

    :-D

    I guess I had a 1.6% chance on missing all these, I shouldn’t complain (The 5/5 rolls on 2s was a lot less likely.

  • 17 16 13 12

    I have to get ready for the work work week and work in the subsequent days, probably won’t post until Saturday.

  • 15 14

    Is the cruiser included in the 1.6%? Because I guess this one wouldn’t have mattered ;)

  • 17 16 13 12

    @JDOW:

    Is the cruiser included in the 1.6%? Because I guess this one wouldn’t have mattered ;)

    It’s not. I’m counting 5 units at 33.3% a piece, 3 at 50% a piece (tank + convoy).

  • 15 14

    ok ic! Lucky me!

  • 17 16 13 12

    Thanks for the sanity break JDOW, should be able to look at this later today.

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                2 fighters moved from Russia to Smolensk
                1 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Volgograd to Samara
                1 aaGun moved from Bryansk to Tambov
                1 artillery and 17 infantry moved from Bryansk to Tambov
                3 armour moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                9 infantry moved from Russia to Tambov
                4 mech_infantrys moved from Bryansk to Russia
                3 mech_infantrys moved from Bryansk to Tambov
                1 mech_infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Bryansk to Tambov

    Place Units - Russians
                1 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    Territory Summary for Russians :

    Bryansk : 1 infantry
        Rostov : 1 infantry
        Vyborg : 1 aaGun and 1 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 4 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 1 aaGun, 1 artillery, 27 infantry and 4 mech_infantrys
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 1 mech_infantry
        Iraq : 1 mech_infantry
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 25 / 25
        Japanese : 51 / 55
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 34 / 33
        UK_Pacific : 15 / 16
        Italians : 11 / 18
        ANZAC : 10 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41370_Rus5.tsvg

  • 17 16 13 12

    @JDOW:

    I admit, it seems like MARTI wants to keep this game alive by giving he great dice in both, German defense and offense.

    No kidding… Never seen such a thing, it’s Karma.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 infantry moved from Manchuria to Amur
                3 fighters moved from 6 Sea Zone to Amur
                2 tactical_bombers moved from 6 Sea Zone to Amur
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 bomber moved from Jehol to Kwangsi
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                2 destroyers moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to French Indo China
                1 bomber moved from Jehol to French Indo China

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in French Indo China
                    Japanese attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
                        AA fire in French Indo China :  0/2 hits
                        Japanese roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 :  3/3 hits
                        French roll dice for 1 aaGun, 1 bomber and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 bomber owned by the Americans, 1 aaGun owned by the British and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from French with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 2 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 2 destroyers in 37 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Amur
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Amur, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers could not land in 20 Sea Zone and were removed
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                4 carriers moved from 6 Sea Zone to 20 Sea Zone
                3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                3 mech_infantrys moved from 20 Sea Zone to Kwangtung
                3 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 fighters moved from Amur to Manchuria
                2 tactical_bombers moved from Amur to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from Japan to 20 Sea Zone
                1 aaGun moved from Kweichow to Anhwe
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from French Indo China to Hainan
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 5 Sea Zone to 20 Sea Zone
                1 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Kweichow to Anhwe
                1 fighter moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                1 fighter and 5 infantry placed in Japan
                1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Manchuria
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 4 carriers
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 4 carriers, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    triplea_41370_Jap5.tsvg

  • 15 14

    @Omega1759:

    @JDOW:

    I admit, it seems like MARTI wants to keep this game alive by giving he great dice in both, German defense and offense.

    No kidding… Never seen such a thing, it’s Karma.

    And on top of that a perfect Japanese turn. I apologize for these one-sided dice.

  • 15 14

    There is by the way such a crazy bug that out of sudden my Japanese carriers are damage. I have no clue where this is coming from, do you?

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 infantry moved from Manchuria to Amur
                3 fighters moved from 6 Sea Zone to Amur
                2 tactical_bombers moved from 6 Sea Zone to Amur
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 bomber moved from Jehol to Kwangsi
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                2 destroyers moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to French Indo China
                1 bomber moved from Jehol to French Indo China

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in French Indo China
                    Japanese attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 bomber
                        AA fire in French Indo China :  0/2 hits
                        Japanese roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 :  3/3 hits
                        French roll dice for 1 aaGun, 1 bomber and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 bomber owned by the Americans, 1 aaGun owned by the British and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from French with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 2 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 2 destroyers in 37 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 41 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Amur
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Amur, round 2 :  3/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers could not land in 20 Sea Zone and were removed
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                4 carriers moved from 6 Sea Zone to 20 Sea Zone
                3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                3 mech_infantrys moved from 20 Sea Zone to Kwangtung
                3 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 fighters moved from Amur to Manchuria
                2 tactical_bombers moved from Amur to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from Japan to 20 Sea Zone
                1 aaGun moved from Kweichow to Anhwe
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from French Indo China to Hainan
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 5 Sea Zone to 20 Sea Zone
                1 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Kweichow to Anhwe
                1 fighter moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                1 fighter and 5 infantry placed in Japan
                1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Manchuria
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 4 carriers
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 4 carriers, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 armour
                EDIT: Adding units owned by Japanese to Chahar: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hainan: 1 bomber
                EDIT: Adding units owned by Japanese to Kwangtung: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41370_Jap5.tsvg

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