Scramble Normandy and 114. Not 113.
17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
1 bomber and 2 fighters moved from Eastern United States to 109 Sea Zone
1 carrier, 1 destroyer and 6 submarines moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
Americans take 54 Sea Zone from Japanese
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 bomber moved from Midway to 1 Sea Zone
1 submarine moved from 63 Sea Zone to 46 Sea Zone
2 bombers moved from Midway to 33 Sea Zone
3 bombers and 1 fighter moved from Midway to 15 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;Combat - Americans
Battle in 1 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 15 Sea Zone
Americans attack with 3 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers and 1 fighter in 15 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 15 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 6 submarines
Germans defend with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 6 submarines in 109 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 carriers owned by the Germans
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 2 : 4/9 hits
2 submarines owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Americans roll dice for 4 submarines in 109 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 3/4 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 3 : 3/9 hits
2 submarines owned by the Americans, 2 carriers owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 2 destroyers owned by the Germans lost in 109 Sea Zone
Americans roll dice for 2 submarines in 109 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 4 : 1/3 hits
Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 4 : 2/5 hits
2 submarines owned by the Americans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 5 : 3/3 hits
Germans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 109 Sea Zone, round 5 : 2/3 hits
2 transports owned by the Germans lost in 109 Sea Zone
1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans and 2 fighters owned by the Americans lost in 109 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 45
Casualties for Germans: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 6 submarinesNon Combat Move - Americans
1 bomber moved from 109 Sea Zone to United Kingdom
2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 1 Sea Zone to Western United States
2 bombers moved from 33 Sea Zone to Queensland
3 bombers moved from 15 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Eastern United States to Alberta Saskatchewan ManitobaPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsCombat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Szechwan
Chinese creates battle in territory SikangNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsCombat Move - British
3 fighters and 2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 71 Sea Zone to 68 Sea Zone
1 bomber moved from India to French Indo China
4 artilleries and 5 infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Tobruk to LibyaPurchase Units - British
British buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Scotland
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Libya
British attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 2/11 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 68 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 68 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 68 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 carrier moved from 71 Sea Zone to 76 Sea Zone
1 fighter moved from 71 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Tobruk to Libya
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Rhodesia to Belgian Congo
3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from Kazakhstan to Sikang
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 bomber moved from French Indo China to India
1 fighter moved from Scotland to Gibraltar
2 fighters moved from Scotland to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 destroyer placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Persia
1 transport placed in 80 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,1
British collect 36 PUs (5 lost to blockades); end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Italians
2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 2 infantry and 1 marine
British defend with 1 fighter and 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 14
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from Tunisia to Algeria
2 aaGuns moved from Bessarabia to Eastern Poland
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;Non Combat Move - ANZAC
1 cruiser moved from 32 Sea Zone to 50 Sea Zone
1 fighter moved from New Zealand to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 84 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 artillery and 1 infantry moved from Eastern Poland to Baltic StatesPurchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 10 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 2 destroyers and 4 submarines
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for Americans: 2 destroyers and 4 submarines
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
2 infantry moved from 92 Sea Zone to Algeria
1 aaGun, 11 armour, 6 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
6 artilleries and 4 infantry moved from Ukraine to Western Ukraine
10 mech_infantrys moved from Romania to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Karelia to Finland
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from Greece to Western Germany
1 submarine moved from 85 Sea Zone to 88 Sea ZonePlace Units - Germans
1 infantry placed in Ukraine
10 mech_infantrys placed in Romania
1 destroyer and 4 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Novgorod to Karelia
Russians take Karelia from GermansPurchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 5 : 1/1 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits
1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
10 infantry moved from Russia to Bryansk
3 artilleries and 4 infantry moved from Novosibirsk to Timguska
2 artilleries and 2 infantry moved from Tsinghai to Sikang
2 artilleries and 2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Vologda to Archangel
1 artillery and 3 infantry moved from Vologda to RussiaPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 bomber moved from French Indo China to 46 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 battleship moved from 6 Sea Zone to 17 Sea Zone
Japanese take 17 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Jehol to Suiyuyan
1 infantry moved from Hopei to Shensi
2 fighters moved from Jehol to Shensi
1 artillery moved from Yunnan to Szechwan
1 infantry and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Amur to 5 Sea Zone
1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Japan to 33 Sea ZonePurchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 0 SuicideAttackTokens; 70 PUs;
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 5 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 46 Sea Zone to New Guinea
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 armour moved from Jehol to Anhwe
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Shan State to Kweichow
1 artillery moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 artilleries, 1 carrier, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
2 fighters moved from Shensi to Kweichow
2 fighters moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Shan StatePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery placed in Malaya
1 destroyer and 1 submarine placed in 37 Sea Zone
1 carrier and 2 submarines placed in 36 Sea Zone
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Americans
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour and 1 artillery moved from Western United States to British Columbia
1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from 1 Sea Zone to Alaska
3 bombers moved from Hawaiian Islands to 46 Sea Zone
2 bombers moved from Queensland to 37 Sea Zone
1 bomber moved from United Kingdom to Western GermanyPurchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Air Battle in Western Germany -
Intercept in W Germany? 1 on 1.
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intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Americans
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour and 1 artillery moved from Western United States to British Columbia
1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from 1 Sea Zone to Alaska
3 bombers moved from Hawaiian Islands to 46 Sea Zone
2 bombers moved from Queensland to 37 Sea Zone
1 bomber moved from United Kingdom to Western GermanyPurchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Battle in Alaska
Battle in British Columbia
Americans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in British Columbia, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in British Columbia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in British Columbia
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 bombers in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from 46 Sea Zone to Queensland
2 bombers moved from 37 Sea Zone to India
1 bomber moved from Western Germany to United Kingdom
3 bombers moved from Western United States to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsCombat Move - Chinese
2 infantry moved from Sikang to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Move - British
2 infantry moved from Scotland to Eire
1 fighter moved from United Kingdom to Eire
2 fighters moved from United Kingdom to 112 Sea Zone
2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys moved from Libya to Tunisia
British take Tunisia from Italians
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from India to 37 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from India to BurmaPurchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;Combat - British
Battle in Eire
British attack with 1 fighter and 2 infantry
Germans defend with 1 harbour and 1 marine
British roll dice for 1 fighter and 2 infantry in Eire, round 2 : 0/3 hits
Germans roll dice for 1 marine in Eire, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Eire, round 3 : 1/3 hits
Germans roll dice for 1 marine in Eire, round 3 : 0/1 hits
1 marine owned by the Germans lost in Eire
British win, taking Eire from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in 37 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 transport
Japanese defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 88 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 88 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 112 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer, 4 submarines and 2 transports
4 submarines owned by the Germans Submerged
British roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 3 : 0/1 hits
2 transports owned by the Germans lost in 112 Sea Zone
1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 destroyer and 2 transports
Casualties for British: 1 fighterNon Combat Move - British
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Eire to United Kingdom
1 destroyer moved from 68 Sea Zone to 69 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Alexandria
1 armour and 2 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier moved from 76 Sea Zone to 79 Sea Zone
1 artillery moved from West India to India
3 infantry moved from Eastern Persia to West India
2 artilleries and 2 infantry moved from Sikang to Szechwan
1 bomber moved from 37 Sea Zone to India
3 infantry and 1 mech_infantry moved from British Guiana to BrazilPlace Units - British
1 destroyer placed in 71 Sea Zone
1 fighter and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
British collect 41 PUs (1 lost to blockades); end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer -
I’m glad the German surface fleet is gone, well bar 1DD.
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nice move there in dmging my airfield.
if airfield has 3 or more dmg its not operable?
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nice move there in dmging my airfield.
if airfield has 3 or more dmg its not operable?
Correct.
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could i retreat with only des and submerge my subs in sz 98?
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shitty dice for Italy in Tunisia :?
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could i retreat with only des and submerge my subs in sz 98?
if not i ll continue the fight with my des
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 11
Combat Move - Italians
1 marine moved from Gibraltar to 92 Sea Zone
3 transports moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 armour, 2 artilleries and 4 infantry moved from Algeria to Tunisia
1 bomber moved from Greece to Tunisia
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePurchase Units - Italians
Italians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
British scrambles 1 units out of Alexandria to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 submarines
British defend with 1 destroyer and 1 fighter
2 submarines owned by the Italians and 1 destroyer owned by the Italians retreated to 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 5 artilleries, 1 bomber, 7 infantry and 1 marine
British defend with 2 armour, 4 artilleries, 5 infantry and 3 mech_infantrys
British win with 2 armour and 2 artilleries remaining. Battle score for attacker is -29
Casualties for Italians: 1 armour, 5 artilleries, 1 bomber, 7 infantry and 1 marine
Casualties for British: 2 artilleries, 5 infantry and 3 mech_infantrys
Moving scrambled unit from 98 Sea Zone back to originating territory: AlexandriaNon Combat Move - Italians
1 carrier and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Italians
2 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
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could i retreat with only des and submerge my subs in sz 98?
if not i ll continue the fight with my des
No, you can’t do that. You need to do the submerge first.
so i submerge subs and continue fight?
ok
Rolls: 1@2; Total Hits: 11@2: (2)
vs
Rolls: 1@4; Total Hits: 11@4: (3)