Scotland only
Sub fights in 106 and dies first.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Smolensk
5 artilleries and 21 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Bessarabia to Rostov
10 armour moved from Archangel to Bryansk
3 bombers moved from Eastern Poland to Russia
1 fighter moved from Ukraine to Russia
2 armour moved from Bessarabia to Bryansk
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Bryansk
1 infantry moved from Germany to 113 Sea Zone
1 armour moved from Denmark to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
3 fighters moved from Western Germany to Norway
will need an intercept order for Russia
Intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Smolensk
5 artilleries and 21 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Bessarabia to Rostov
10 armour moved from Archangel to Bryansk
3 bombers moved from Eastern Poland to Russia
1 fighter moved from Ukraine to Russia
2 armour moved from Bessarabia to Bryansk
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Bryansk
1 infantry moved from Germany to 113 Sea Zone
1 armour moved from Denmark to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
3 fighters moved from Western Germany to Norway
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/4 hits
Defenders Fire, : 1/2 hits
1 fighter owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 4,7,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Smolensk
Germans attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 armour, 3 fighters and 3 infantry
British defend with 1 fighter and 2 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits
Germans roll dice for 1 armour, 3 fighters and 3 infantry in Norway, round 2 : 3/7 hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Norway, round 2 : 2/5 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans roll dice for 1 armour, 3 fighters and 1 infantry in Norway, round 3 : 3/5 hits
Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 12 armour, 5 artilleries, 21 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 5 artilleries, 21 infantry and 5 mech_infantrys in Bryansk, round 2 : 9/43 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 21 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Rostov to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
3 bombers moved from Russia to Novgorod
1 infantry moved from Novgorod to Archangel
3 fighters moved from Norway to Novgorod
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
2 mech_infantrys moved from Denmark to Western Germany
2 artilleries moved from France to Western Germany
5 infantry moved from Novgorod to Archangel
Place Units - Germans
3 armour placed in Ukraine
1 fighter and 2 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 2 infantry
Norway : 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 12 armour, 5 artilleries, 21 infantry and 5 mech_infantrys
Rostov : 1 flag, 1 factory_minor and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 6 infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 aaGun and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 4 fighters, 1 harbour and 5 tactical_bombers
Smolensk : 1 flag, 2 mech_infantrys
113 Sea Zone : 1 battleship and 1 transport
Bulgaria : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 65
Russians : 25 / 30
Japanese : 50 / 60
Americans : 52 / 75
Chinese : 12 / 13
British : 26 / 31
UK_Pacific : 5 / 2
Italians : 25 / 37
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 38 times
3 was rolled 31 times
4 was rolled 26 times
5 was rolled 27 times
6 was rolled 23 times
Average roll : 3.318
Median : 3.000
Variance : 0.808
Standard Deviation : 0.899
Total rolls : 173
Null / Other
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.351
Median : 3.000
Variance : 0.408
Standard Deviation : 0.639
Total rolls : 77
Germans Combat
1 was rolled 12 times
2 was rolled 17 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.351
Median : 3.000
Variance : 0.408
Standard Deviation : 0.639
Total rolls : 77
Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to Jehol
2 infantry moved from Volgograd to Rostov
2 artilleries moved from Tambov to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to Jehol
2 infantry moved from Volgograd to Rostov
2 artilleries moved from Tambov to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 artilleries in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 2 artilleries in Rostov, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits
Russians roll dice for 2 artilleries in Rostov, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Chahar
5 armour moved from Russia to Novosibirsk
5 mech_infantrys moved from Russia to Novosibirsk
2 infantry moved from Russia to Samara
1 artillery moved from Tambov to Samara
Place Units - Russians
1 harbour placed in Korea
1 infantry and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 1 harbour and 11 infantry
Jehol : 2 infantry
Manchuria : 3 infantry
Chahar : 2 fighters and 1 tactical_bomber
Rostov : 2 artilleries and 1 factory_minor
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 4 infantry
Tambov : 3 artilleries
Novosibirsk : 5 armour and 5 mech_infantrys
Vologda : 2 infantry
Volgograd : 1 factory_minor, 2 infantry and 2 mech_infantrys
Samara : 1 artillery and 2 infantry
118 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 65
Russians : 27 / 27
Japanese : 49 / 60
Americans : 52 / 75
Chinese : 13 / 13
British : 26 / 31
UK_Pacific : 5 / 2
Italians : 25 / 37
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.867
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15
Germans Combat
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.600
Median : 3.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.500
Median : 5.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 52 PUs;
Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 bombers moved from Shan State to 6 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Yunnan to India
3 artilleries moved from Burma to India
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to 38 Sea Zone
1 armour moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to India
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
3 infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Hunan to Jehol
1 mech_infantry moved from Hunan to Kweichow
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 52 PUs;
Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 bombers moved from Shan State to 6 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Yunnan to India
3 artilleries moved from Burma to India
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to 38 Sea Zone
1 armour moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to India
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
3 infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Hunan to Jehol
1 mech_infantry moved from Hunan to Kweichow
Combat - Japanese
Battle in West India
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/6 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/4 hits
2 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 3 artilleries, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/3 hits
1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 6/12 hits
UK_Pacific roll dice for 1 aaGun and 9 infantry in India, round 2 : 3/9 hits
1 artillery owned by the Japanese, 1 aaGun owned by the British, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 5/9 hits
UK_Pacific roll dice for 4 infantry in India, round 3 : 2/4 hits
2 artilleries owned by the Japanese and 4 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 9 infantry
Casualties for Japanese: 3 artilleries, 2 mech_infantrys and 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Jehol
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits
I thought I should get the OOL for the combat in sea zone 6. I was going to assume max defense (since the odds are a bit in my favour) but I thought you might want to hold onto carriers as much as possible too.
Max defense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 52 PUs;
Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 bombers moved from Shan State to 6 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Yunnan to India
3 artilleries moved from Burma to India
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to 38 Sea Zone
1 armour moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to India
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
3 infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Hunan to Jehol
1 mech_infantry moved from Hunan to Kweichow
Combat - Japanese
Battle in West India
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/6 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/4 hits
2 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 3 artilleries, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/3 hits
1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 6/12 hits
UK_Pacific roll dice for 1 aaGun and 9 infantry in India, round 2 : 3/9 hits
1 artillery owned by the Japanese, 1 aaGun owned by the British, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 5/9 hits
UK_Pacific roll dice for 4 infantry in India, round 3 : 2/4 hits
2 artilleries owned by the Japanese and 4 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 9 infantry
Casualties for Japanese: 3 artilleries, 2 mech_infantrys and 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Jehol
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 4/12 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Japanese, 3 carriers owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 3 bombers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/13 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters and 2 transports in 6 Sea Zone, round 3 : 3/7 hits
1 carrier owned by the Americans, 2 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 3 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Japanese
3 bombers, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
3 mech_infantrys moved from French Indo China to Hunan
1 aaGun moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 carrier moved from 38 Sea Zone to 79 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 carrier moved from 38 Sea Zone to 37 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
2 transports moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 52 PUs;
Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 bombers moved from Shan State to 6 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Yunnan to India
3 artilleries moved from Burma to India
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to 38 Sea Zone
1 armour moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to India
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
3 infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Hunan to Jehol
1 mech_infantry moved from Hunan to Kweichow
Combat - Japanese
Battle in West India
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/6 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/4 hits
2 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 3 artilleries, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/3 hits
1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 6/12 hits
UK_Pacific roll dice for 1 aaGun and 9 infantry in India, round 2 : 3/9 hits
1 artillery owned by the Japanese, 1 aaGun owned by the British, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 5/9 hits
UK_Pacific roll dice for 4 infantry in India, round 3 : 2/4 hits
2 artilleries owned by the Japanese and 4 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 9 infantry
Casualties for Japanese: 3 artilleries, 2 mech_infantrys and 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Jehol
Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 4/12 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Japanese, 3 carriers owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 3 bombers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 8/13 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters and 2 transports in 6 Sea Zone, round 3 : 3/7 hits
1 carrier owned by the Americans, 2 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 3 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Japanese
3 bombers, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
3 mech_infantrys moved from French Indo China to Hunan
1 aaGun moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 carrier moved from 38 Sea Zone to 79 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Yunnan
1 carrier moved from 38 Sea Zone to 37 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
2 transports moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 8 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Yunnan : 1 flag, 3 fighters and 3 tactical_bombers
Kweichow : 1 flag, 2 infantry and 1 mech_infantry
Hunan : 1 flag, 1 aaGun and 3 mech_infantrys
Szechwan : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 submarines and 3 transports
39 Sea Zone : 1 flag
West India : 1 flag, 1 armour and 1 artillery
79 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 52 / 65
Russians : 27 / 27
Japanese : 57 / 70
Americans : 52 / 75
Chinese : 10 / 13
British : 26 / 31
UK_Pacific : 0 / 0
Italians : 25 / 37
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 22 times
4 was rolled 29 times
5 was rolled 16 times
6 was rolled 19 times
Average roll : 3.525
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 122
British Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.882
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
Americans Combat
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.158
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Japanese Combat
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 20 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.434
Median : 4.000
Variance : 1.093
Standard Deviation : 1.046
Total rolls : 76
reposted with the full info.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers and 3 transports; Remaining resources: 6 PUs;
Combat Move - Americans
2 bombers moved from Korea to Japan
7 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
Tokyo scramble.
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers and 3 transports; Remaining resources: 6 PUs;
Combat Move - Americans
2 bombers moved from Korea to Japan
7 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
Combat - Americans
Air Battle in Japan
Americans attacks with 10 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
AA fire in Japan : 0/2 hits
Bombing raid in Japan rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Japan rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total. Damaged units is as follows: airfield = 2, factory_major = 6
Cleaning up after air battles
Non Combat Move - Americans
1 bomber, 7 fighters and 1 tactical_bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 2 Sea Zone to Korea
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Japan to Korea
2 bombers moved from Western United States to Korea
Place Units - Americans
3 transports placed in 2 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Korea : 1 armour, 1 artillery, 4 bombers, 8 fighters, 2 infantry and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Alaska : 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
2 Sea Zone : 3 carriers and 3 transports
8 Sea Zone : 1 destroyer
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Brazil : 1 flag
Suriname : 3 infantry
110 Sea Zone : 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 52 / 65
Russians : 27 / 27
Japanese : 57 / 70
Americans : 52 / 78
Chinese : 10 / 13
British : 26 / 31
UK_Pacific : 0 / 0
Italians : 25 / 37
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Hopei : 1 infantry
Chahar : 5 infantry
Sikang : 3 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 52 / 65
Russians : 27 / 27
Japanese : 56 / 70
Americans : 52 / 78
Chinese : 11 / 12
British : 26 / 31
UK_Pacific : 0 / 0
Italians : 25 / 37
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 1 carrier; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone