DA Allies (+14) vs Farmboy (Axis) G40 2nd ed

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Smolensk
                5 artilleries and 21 infantry moved from Ukraine to Bryansk
                3 mech_infantrys moved from Bessarabia to Rostov
                10 armour moved from Archangel to Bryansk
                3 bombers moved from Eastern Poland to Russia
                1 fighter moved from Ukraine to Russia
                2 armour moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Bessarabia to Bryansk
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Denmark to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Finland to Norway
                3 fighters moved from Western Germany to Norway

    triplea_40595_Ger5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    will need an intercept order for Russia

  • '19 '17

    Intercept

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Smolensk
                5 artilleries and 21 infantry moved from Ukraine to Bryansk
                3 mech_infantrys moved from Bessarabia to Rostov
                10 armour moved from Archangel to Bryansk
                3 bombers moved from Eastern Poland to Russia
                1 fighter moved from Ukraine to Russia
                2 armour moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Bessarabia to Bryansk
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Denmark to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Finland to Norway
                3 fighters moved from Western Germany to Norway

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  0/4 hits
                        Defenders Fire,  :  1/2 hits
                        1 fighter owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 4,7,3 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Smolensk
                    Germans attack with 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Norway
                    Germans attack with 1 armour, 3 fighters and 3 infantry
                    British defend with 1 fighter and 2 infantry; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 battleship in Norway, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 3 fighters and 3 infantry in Norway, round 2 :  3/7 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Norway, round 2 :  2/5 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                        Germans roll dice for 1 armour, 3 fighters and 1 infantry in Norway, round 3 :  3/5 hits
                        Americans roll dice for 1 fighter in Norway, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 fighter and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 12 armour, 5 artilleries, 21 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 12 armour, 5 artilleries, 21 infantry and 5 mech_infantrys in Bryansk, round 2 :  9/43 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 21 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 4 mech_infantrys and 2 tactical_bombers in Rostov, round 2 :  1/6 hits
                        Russians roll dice for 3 infantry in Rostov, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Rostov, round 3 :  2/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Rostov to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                3 bombers moved from Russia to Novgorod
                1 infantry moved from Novgorod to Archangel
                3 fighters moved from Norway to Novgorod
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                2 mech_infantrys moved from Denmark to Western Germany
                2 artilleries moved from France to Western Germany
                5 infantry moved from Novgorod to Archangel

    Place Units - Germans
                3 armour placed in Ukraine
                1 fighter and 2 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
        Germany : 1 aaGun, 1 factory_major and 2 infantry
        Norway : 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 12 armour, 5 artilleries, 21 infantry and 5 mech_infantrys
        Rostov : 1 flag, 1 factory_minor and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 6 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 aaGun and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 4 fighters, 1 harbour and 5 tactical_bombers
        Smolensk : 1 flag, 2 mech_infantrys
        113 Sea Zone : 1 battleship and 1 transport
        Bulgaria : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 25 / 30
        Japanese : 50 / 60
        Americans : 52 / 75
        Chinese : 12 / 13
        British : 26 / 31
        UK_Pacific : 5 / 2
        Italians : 25 / 37
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 38 times
                3 was rolled 31 times
                4 was rolled 26 times
                5 was rolled 27 times
                6 was rolled 23 times
            Average roll : 3.318
            Median : 3.000
            Variance : 0.808
            Standard Deviation : 0.899
            Total rolls : 173

    Null / Other
                1 was rolled 12 times
                2 was rolled 17 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.351
            Median : 3.000
            Variance : 0.408
            Standard Deviation : 0.639
            Total rolls : 77

    Germans Combat
                1 was rolled 12 times
                2 was rolled 17 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.351
            Median : 3.000
            Variance : 0.408
            Standard Deviation : 0.639
            Total rolls : 77

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_40595_Ger5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Volgograd to Rostov
                2 artilleries moved from Tambov to Rostov

    triplea_40595_Rus5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Volgograd to Rostov
                2 artilleries moved from Tambov to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Rostov, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 2 artilleries in Rostov, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        Russians roll dice for 2 artilleries in Rostov, round 4 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 4 :  0/1 hits
                        Russians roll dice for 2 artilleries in Rostov, round 5 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 5 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Russia to Chahar
                5 armour moved from Russia to Novosibirsk
                5 mech_infantrys moved from Russia to Novosibirsk
                2 infantry moved from Russia to Samara
                1 artillery moved from Tambov to Samara

    Place Units - Russians
                1 harbour placed in Korea
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 1 harbour and 11 infantry
        Jehol : 2 infantry
        Manchuria : 3 infantry
        Chahar : 2 fighters and 1 tactical_bomber
        Rostov : 2 artilleries and 1 factory_minor
        Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 4 infantry
        Tambov : 3 artilleries
        Novosibirsk : 5 armour and 5 mech_infantrys
        Vologda : 2 infantry
        Volgograd : 1 factory_minor, 2 infantry and 2 mech_infantrys
        Samara : 1 artillery and 2 infantry
        118 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 27 / 27
        Japanese : 49 / 60
        Americans : 52 / 75
        Chinese : 13 / 13
        British : 26 / 31
        UK_Pacific : 5 / 2
        Italians : 25 / 37
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.867
            Median : 3.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Germans Combat
                2 was rolled 2 times
                3 was rolled 3 times
            Average roll : 2.600
            Median : 3.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.500
            Median : 5.500
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    triplea_40595_Rus5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 52 PUs;
                Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from Shan State to 6 Sea Zone
                1 bomber, 6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Yunnan to India
                3 artilleries moved from Burma to India
                2 mech_infantrys moved from Burma to India
                1 infantry moved from Burma to 38 Sea Zone
                1 armour moved from Burma to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to India
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                3 infantry moved from Shantung to Jehol
                1 armour and 1 mech_infantry moved from Hunan to Jehol
                1 mech_infantry moved from Hunan to Kweichow

    triplea_40595_Jap5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 52 PUs;
                Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from Shan State to 6 Sea Zone
                1 bomber, 6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Yunnan to India
                3 artilleries moved from Burma to India
                2 mech_infantrys moved from Burma to India
                1 infantry moved from Burma to 38 Sea Zone
                1 armour moved from Burma to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to India
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                3 infantry moved from Shantung to Jehol
                1 armour and 1 mech_infantry moved from Hunan to Jehol
                1 mech_infantry moved from Hunan to Kweichow

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 artilleries and 2 infantry in West India, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in India
                    Japanese attack with 3 artilleries, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 1 aaGun and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 3 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 2 :  6/12 hits
                        UK_Pacific roll dice for 1 aaGun and 9 infantry in India, round 2 :  3/9 hits
                        1 artillery owned by the Japanese, 1 aaGun owned by the British, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in India
                        Japanese roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 :  5/9 hits
                        UK_Pacific roll dice for 4 infantry in India, round 3 :  2/4 hits
                        2 artilleries owned by the Japanese and 4 infantry owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 aaGun and 9 infantry
                    Casualties for Japanese: 3 artilleries, 2 mech_infantrys and 1 tactical_bomber
                Battle in Jehol
                    Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                        Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  8/14 hits

    triplea_40595_Jap5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    I thought I should  get the OOL for the combat in sea zone 6. I was going to assume max defense (since the odds are a bit in my favour) but I thought you might want to hold onto  carriers as much as possible too.

  • '19 '17

    Max defense

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 52 PUs;
                Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from Shan State to 6 Sea Zone
                1 bomber, 6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Yunnan to India
                3 artilleries moved from Burma to India
                2 mech_infantrys moved from Burma to India
                1 infantry moved from Burma to 38 Sea Zone
                1 armour moved from Burma to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to India
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                3 infantry moved from Shantung to Jehol
                1 armour and 1 mech_infantry moved from Hunan to Jehol
                1 mech_infantry moved from Hunan to Kweichow

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 artilleries and 2 infantry in West India, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in India
                    Japanese attack with 3 artilleries, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 1 aaGun and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 3 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 2 :  6/12 hits
                        UK_Pacific roll dice for 1 aaGun and 9 infantry in India, round 2 :  3/9 hits
                        1 artillery owned by the Japanese, 1 aaGun owned by the British, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in India
                        Japanese roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 :  5/9 hits
                        UK_Pacific roll dice for 4 infantry in India, round 3 :  2/4 hits
                        2 artilleries owned by the Japanese and 4 infantry owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 aaGun and 9 infantry
                    Casualties for Japanese: 3 artilleries, 2 mech_infantrys and 1 tactical_bomber
                Battle in Jehol
                    Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                        Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  8/14 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 :  4/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the Japanese, 3 carriers owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 battleship, 3 bombers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  8/13 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters and 2 transports in 6 Sea Zone, round 3 :  3/7 hits
                        1 carrier owned by the Americans, 2 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 3 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 98
                    Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 fighters

    Non Combat Move - Japanese
                3 bombers, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                3 mech_infantrys moved from French Indo China to Hunan
                1 aaGun moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
                1 carrier moved from 38 Sea Zone to 79 Sea Zone
                3 fighters and 3 tactical_bombers moved from India to Yunnan
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                2 destroyers moved from 39 Sea Zone to 37 Sea Zone
                2 transports moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                3 infantry placed in Shantung
                3 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_40595_Jap5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 8x factory_major; Remaining resources: 0 SuicideAttackTokens; 52 PUs;
                Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from Shan State to 6 Sea Zone
                1 bomber, 6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Yunnan to India
                3 artilleries moved from Burma to India
                2 mech_infantrys moved from Burma to India
                1 infantry moved from Burma to 38 Sea Zone
                1 armour moved from Burma to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to India
                2 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                3 infantry moved from Shantung to Jehol
                1 armour and 1 mech_infantry moved from Hunan to Jehol
                1 mech_infantry moved from Hunan to Kweichow

    Combat - Japanese
                Battle in West India
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 artilleries and 2 infantry in West India, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in India
                    Japanese attack with 3 artilleries, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 1 aaGun and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  1/3 hits
                        1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 3 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 2 :  6/12 hits
                        UK_Pacific roll dice for 1 aaGun and 9 infantry in India, round 2 :  3/9 hits
                        1 artillery owned by the Japanese, 1 aaGun owned by the British, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in India
                        Japanese roll dice for 2 artilleries, 3 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 3 :  5/9 hits
                        UK_Pacific roll dice for 4 infantry in India, round 3 :  2/4 hits
                        2 artilleries owned by the Japanese and 4 infantry owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 aaGun and 9 infantry
                    Casualties for Japanese: 3 artilleries, 2 mech_infantrys and 1 tactical_bomber
                Battle in Jehol
                    Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Jehol, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                        Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  8/14 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 6 Sea Zone, round 2 :  4/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the Japanese, 3 carriers owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 battleship, 3 bombers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  8/13 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters and 2 transports in 6 Sea Zone, round 3 :  3/7 hits
                        1 carrier owned by the Americans, 2 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 3 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 98
                    Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 2 fighters

    Non Combat Move - Japanese
                3 bombers, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                3 mech_infantrys moved from French Indo China to Hunan
                1 aaGun moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
                1 carrier moved from 38 Sea Zone to 79 Sea Zone
                3 fighters and 3 tactical_bombers moved from India to Yunnan
                1 carrier moved from 38 Sea Zone to 37 Sea Zone
                2 submarines moved from 39 Sea Zone to 37 Sea Zone
                2 destroyers moved from 39 Sea Zone to 37 Sea Zone
                2 transports moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                3 infantry placed in Shantung
                3 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 8 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
        Jehol : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag, 3 fighters and 3 tactical_bombers
        Kweichow : 1 flag, 2 infantry and 1 mech_infantry
        Hunan : 1 flag, 1 aaGun and 3 mech_infantrys
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 submarines and 3 transports
        39 Sea Zone : 1 flag
        West India : 1 flag, 1 armour and 1 artillery
        79 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 27 / 27
        Japanese : 57 / 70
        Americans : 52 / 75
        Chinese : 10 / 13
        British : 26 / 31
        UK_Pacific : 0 / 0
        Italians : 25 / 37
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 18 times
                3 was rolled 22 times
                4 was rolled 29 times
                5 was rolled 16 times
                6 was rolled 19 times
            Average roll : 3.525
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 122

    British Combat
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.882
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Americans Combat
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.158
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.571
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 20 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.434
            Median : 4.000
            Variance : 1.093
            Standard Deviation : 1.046
            Total rolls : 76

    triplea_40595_Jap5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    reposted with the full info.

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 bombers and 3 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                2 bombers moved from Korea to Japan
                7 fighters moved from Korea to Japan
                1 tactical_bomber moved from Korea to Japan

    triplea_40595_Ame5.tsvg

  • '19 '17

    Tokyo scramble.

  • '23 '22 '21 '20 '19 '18 '17

    no scramble

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 bombers and 3 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                2 bombers moved from Korea to Japan
                7 fighters moved from Korea to Japan
                1 tactical_bomber moved from Korea to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 10 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/1 hits
                        AA fire in Japan :  0/2 hits
                    Bombing raid in Japan rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in Japan rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Japan causes 8 damage total.  Damaged units is as follows: airfield = 2, factory_major = 6
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber, 7 fighters and 1 tactical_bomber moved from Japan to Korea
                1 fighter and 1 tactical_bomber moved from 2 Sea Zone to Korea
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Japan to Korea
                2 bombers moved from Western United States to Korea

    Place Units - Americans
                3 transports placed in 2 Sea Zone
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Korea : 1 armour, 1 artillery, 4 bombers, 8 fighters, 2 infantry and 2 tactical_bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
        Alaska : 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        2 Sea Zone : 3 carriers and 3 transports
        8 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Brazil : 1 flag
        Suriname : 3 infantry
        110 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 27 / 27
        Japanese : 57 / 70
        Americans : 52 / 78
        Chinese : 10 / 13
        British : 26 / 31
        UK_Pacific : 0 / 0
        Italians : 25 / 37
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40595_Ame5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    triplea_40595_Chi5.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Hopei : 1 infantry
        Chahar : 5 infantry
        Sikang : 3 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 27 / 27
        Japanese : 56 / 70
        Americans : 52 / 78
        Chinese : 11 / 12
        British : 26 / 31
        UK_Pacific : 0 / 0
        Italians : 25 / 37
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40595_Chi5.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone

    triplea_40595_Bri5.tsvg

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