WCHAMP G40 Cow (Allies +17) vs. StuckTojo (Axis)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_40214.0_Chi6.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 3x factory_minor; Remaining resources: 38 PUs;
                British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 15 PUs;
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 2 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 bomber, 4 fighters and 2 tactical_bombers moved from Russia to Kansu
                1 fighter moved from Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Iraq to Caucasus
                2 fighters moved from Persia to Caucasus
                2 fighters moved from Persia to Caucasus

    Combat - British
                Battle in Kansu
                    British attack with 1 bomber, 4 fighters and 2 tactical_bombers
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Kansu, round 2 :  5/7 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kansu, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Kansu
                    British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                Battle in Caucasus
                    British attack with 6 fighters and 1 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 6 fighters and 1 infantry in Caucasus, round 2 :  2/7 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win with 6 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Shan State to Burma
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                3 aaGuns, 2 artilleries and 4 infantry moved from Shan State to Burma
                1 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Tobruk
                2 infantry moved from Alexandria to Tobruk
                2 infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 bomber moved from Kansu to Russia
                3 fighters and 2 tactical_bombers moved from Kansu to Kazakhstan
                6 fighters moved from Caucasus to Kazakhstan

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs
                Some Units in India change ownership: 5 infantry

    triplea_40214.0_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Volgograd
                2 fighters moved from Bryansk to Volgograd
                1 bomber moved from Bulgaria to Volgograd

    Combat - Italians
                Battle in Volgograd
                    Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Volgograd to Rostov
                1 bomber moved from Volgograd to Bulgaria
                2 artilleries and 2 infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 armour moved from Romania to Ukraine

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,6,6,3,4
                Italians collect 11 PUs (7 lost to blockades); end with 12 PUs total

    triplea_40214.0_Ita6.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_40214.0_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 62 PUs;
                Germans buy 2 armour, 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 97 Sea Zone
                2 bombers moved from Southern Italy to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win with 3 bombers remaining. Battle score for attacker is 11
                    Casualties for French: 1 destroyer
                    Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 2 destroyers

    Non Combat Move - Germans
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Rostov to Caucasus
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Smolensk
                3 artilleries and 1 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 bombers moved from 97 Sea Zone to Southern Italy
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Greece to Bulgaria

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_40214.0_Ger7.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
                1 fighter and 1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Samara to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs

    triplea_40214.0_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 bombers moved from Korea to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Siam
                1 fighter moved from French Indo China to 37 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 mech_infantry moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter and 1 submarine
                Battle in Siam
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Siam to French Indo China
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                2 bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 armour and 1 mech_infantry moved from Hunan to Szechwan
                1 armour moved from Hunan to Szechwan
                1 armour moved from Hunan to French Indo China
                1 mech_infantry moved from Kiangsu to Hunan
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 mech_infantry moved from Jehol to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 submarines moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 17 Sea Zone to Amur
                1 fighter moved from Japan to Amur
                1 fighter moved from 44 Sea Zone to French Indo China
                1 fighter moved from Philippines to Japan
                1 tactical_bomber moved from Philippines to French Indo China

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs total

    triplea_40214.0_Jap7.tsvg

  • '19 '17 '16

    Sorry, I started over and re-did my attacks before any real dice were rolled because I forgot to do a couple attacks.  I don’t know how to roll on the thread here, so that was the easiest way I could think of.

    Sorry.  I’ve been driving all day and I’m a bit wiped/

  • TripleA

    works for me

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Western United States to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from New Britain to 47 Sea Zone
                1 armour moved from New Britain to 47 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                2 fighters moved from 47 Sea Zone to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 transport moved from 47 Sea Zone to 32 Sea Zone
                1 armour moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 47 Sea Zone to 34 Sea Zone
                2 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                4 fighters moved from 42 Sea Zone to Philippines

    triplea_40214.0_Ame7.tsvg

  • TripleA

    scramble?

  • '19 '17 '16

    @Cow:

    scramble?

    Full scramble sz 6!

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from Western United States to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                3 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from New Britain to 47 Sea Zone
                1 armour moved from New Britain to 47 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                2 fighters moved from 47 Sea Zone to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 transport moved from 47 Sea Zone to 32 Sea Zone
                1 armour moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 47 Sea Zone to 34 Sea Zone
                2 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                4 fighters moved from 42 Sea Zone to Philippines

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Marshall Islands
                Battle in Caroline Islands
                    Americans attack with 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers and 2 fighters
                    Japanese defend with 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 4 bombers and 2 fighters in 6 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  1/5 hits
                        2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 4 bombers and 1 fighter in 6 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 :  0/3 hits
                        1 destroyer owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 42
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 fighters and 1 transport in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Philippines, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers and 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 carrier, 2 destroyers and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 47 Sea Zone to 54 Sea Zone
                1 battleship, 3 carriers, 3 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                4 bombers moved from 6 Sea Zone to Iwo Jima
                2 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
                2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_40214.0_Ame7.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_40214.0_Chi7.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 20 PUs;
                UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Burma to Shan State
                9 fighters and 2 tactical_bombers moved from Kazakhstan to Russia
                1 fighter moved from Persia to Russia
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Tobruk to Egypt
                1 artillery moved from Tunisia to Libya
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Tobruk to Libya
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Burma to Yunnan
                5 infantry moved from India to Burma
                1 bomber moved from Russia to Yunnan
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Yunnan to Burma

    Place Units - British
                2 fighters and 1 infantry placed in Persia
                2 infantry placed in Iraq
                1 mech_infantry placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 4 infantry and 2 mech_infantrys

    triplea_40214.0_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Rostov to Northwest Persia
                3 fighters moved from Rostov to Northwest Persia
                1 bomber moved from Bulgaria to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    British defend with 3 infantry
                    Italians win, taking Northwest Persia from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Bulgaria
                3 fighters moved from Northwest Persia to Rostov
                1 armour moved from Ukraine to Rostov

    Place Units - Italians
                2 armour placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs

    triplea_40214.0_Ita7.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

    triplea_40214.0_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Smolensk to Vologda
                4 fighters and 1 tactical_bomber moved from Bryansk to Vologda
                1 infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 destroyer
                    Germans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Vologda
                    Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 fighters and 1 tactical_bomber moved from Vologda to Bryansk
                1 infantry moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Ukraine to Volgograd
                4 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Bryansk
                3 bombers moved from 92 Sea Zone to Western Germany
                1 artillery moved from Northern Italy to France
                1 artillery moved from Northern Italy to Yugoslavia

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery placed in France
                1 bomber and 1 fighter placed in Western Germany
                1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Germans collect 54 PUs (6 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40214.0_Ger8.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Libya to Alexandria
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs

    triplea_40214.0_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 infantry moved from Siam to Shan State
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 armour moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kweichow
                2 bombers moved from French Indo China to Shan State
                1 submarine moved from 20 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from Amur to 7 Sea Zone
                1 destroyer moved from 20 Sea Zone to 7 Sea Zone

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 2 destroyers and 1 submarine
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 destroyers and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 fighter
                Battle in 32 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 transport; ANZAC defend with 1 destroyer and 1 submarine
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 2 submarines
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shan State to Anhwe
                2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hunan to Anhwe
                1 armour and 2 mech_infantrys moved from Szechwan to Anhwe
                4 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
                2 battleships, 3 carriers and 2 cruisers moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to Japan
                1 armour moved from French Indo China to Hunan
                1 artillery moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 infantry placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                Japanese collect 41 PUs (2 lost to blockades); end with 43 PUs total

    triplea_40214.0_Jap8.tsvg

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