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17L cyanight(Axis) vs wheatbeer (Allies) BM3

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Tsinghai to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Sikang to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 43
        Japanese : 57 / 66
        Americans : 55 / 75
        Chinese : 7 / 9
        British : 28 / 36
        UK_Pacific : 6 / 14
        Italians : 15 / 15
        ANZAC : 10 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Chi3.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Tanganyika Territory to Belgian Congo
                1 fighter moved from Egypt to Belgian Congo
                1 bomber moved from Gibraltar to Belgian Congo

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 :  2/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    retreated to Belgian Congo
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 bomber moved from Belgian Congo to French Equatorial Africa
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Morocco to Scotland
                2 aaGuns and 1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from Eastern Persia to Persia

    Place Units - British
                1 destroyer and 3 submarines placed in 109 Sea Zone
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 aaGun and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 aaGun and 3 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 36 / 43
        Japanese : 57 / 66
        Americans : 55 / 75
        Chinese : 7 / 9
        British : 28 / 34
        UK_Pacific : 6 / 9
        Italians : 15 / 15
        ANZAC : 10 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_UK_3.tsvg

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 artillery and 2 infantry moved from Belgian Congo to French Equatorial Africa
                1 armour moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Battle in Crete
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery, 1 bomber and 1 infantry

    triplea_40125_Ita3.tsvg

  • 14 Customizer

    I got 1 hit on your bomber, inf and art in Africa.  What would you like to lose?

  • 17

    lose the inf

    then art, then bomber

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 artillery and 2 infantry moved from Belgian Congo to French Equatorial Africa
                1 armour moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Battle in Crete
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery, 1 bomber and 1 infantry
                    Italians win, taking Crete from Neutral_Allies, taking French Equatorial Africa from French with 1 artillery remaining. Battle score for attacker is 13
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Italy Occupies Southern France Army Disband: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 infantry moved from Tunisia to Libya
                1 artillery moved from Tunisia to Libya
                1 armour moved from Romania to Western Ukraine
                1 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 aaGun moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total

    triplea_40125_Ita3.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Queensland to New South Wales
                2 mech_infantrys moved from New South Wales to South Australia
                2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to South Australia
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 43
        Japanese : 57 / 66
        Americans : 54 / 75
        Chinese : 7 / 9
        British : 28 / 34
        UK_Pacific : 6 / 9
        Italians : 22 / 22
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_ANZ3.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from Gibraltar to Algeria

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Algeria
                    French attack with 1 fighter
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        French roll dice for 1 fighter in Algeria, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Algeria, round 3 :  1/1 hits
                        1 fighter owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win with no units remaining. Battle score for attacker is -7
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 43
        Japanese : 57 / 66
        Americans : 54 / 75
        Chinese : 7 / 9
        British : 28 / 34
        UK_Pacific : 6 / 9
        Italians : 22 / 22
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Fre3.tsvg

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Finland to Karelia
                3 fighters and 3 tactical_bombers moved from Tunisia to 99 Sea Zone
                2 bombers moved from Tunisia to 99 Sea Zone
                1 infantry moved from Vyborg to Karelia
                1 armour moved from Eastern Poland to Novgorod
                      Germans take Belarus from Russians
                      Germans take Novgorod from Russians
                2 infantry moved from Eastern Poland to Baltic States
                7 mech_infantrys moved from Germany to Baltic States

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    French defend with 1 destroyer
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Germans: 1 fighter
                Battle in Karelia
                    Germans attack with 6 infantry
                    Russians defend with 1 aaGun and 2 infantry
                    Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Baltic States
                    Germans attack with 2 infantry and 7 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Baltic States from Russians with 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                3 aaGuns, 8 armour, 8 artilleries, 26 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                2 bombers moved from 99 Sea Zone to Western Ukraine
                2 fighters moved from 99 Sea Zone to Greece
                2 tactical_bombers moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from 99 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Western Germany to Southern Italy
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 bombers placed in Western Germany
                1 infantry placed in Western Germany
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_40125_Ger4.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Ukraine to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun, 4 artilleries and 18 infantry moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Russia
                2 armour and 5 mech_infantrys moved from Bryansk to Rostov
                5 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                4 artilleries moved from Bryansk to Russia
                4 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 30 / 37
        Japanese : 57 / 66
        Americans : 54 / 75
        Chinese : 7 / 9
        British : 28 / 34
        UK_Pacific : 6 / 9
        Italians : 22 / 22
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Rus4.tsvg

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Shan State to India
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                2 battleships moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
                5 artilleries moved from French Indo China to 36 Sea Zone
                5 infantry moved from French Indo China to 36 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                6 artilleries moved from 39 Sea Zone to India
                1 marine moved from 39 Sea Zone to India
                9 infantry moved from 39 Sea Zone to India
                7 fighters moved from French Indo China to India
                2 bombers moved from French Indo China to India
                7 tactical_bombers moved from French Indo China to India

    Combat - Japanese

    triplea_40125_Jap4.tsvg

  • 14 Customizer

    Scramble Orders for India?

  • 17

    scramble only the tactical bomber

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Shan State to India
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                2 battleships moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
                5 artilleries moved from French Indo China to 36 Sea Zone
                5 infantry moved from French Indo China to 36 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                6 artilleries moved from 39 Sea Zone to India
                1 marine moved from 39 Sea Zone to India
                9 infantry moved from 39 Sea Zone to India
                7 fighters moved from French Indo China to India
                2 bombers moved from French Indo China to India
                7 tactical_bombers moved from French Indo China to India

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers and 8 transports
                    British defend with 1 tactical_bomber
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers and 8 transports remaining. Battle score for attacker is 11
                    Casualties for British: 1 tactical_bomber
                Battle in India
                    Japanese attack with 1 armour, 6 artilleries, 2 bombers, 7 fighters, 9 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers
                    British defend with 4 aaGuns, 3 artilleries, 2 fighters and 18 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 4 aaGuns, 3 artilleries, 2 fighters and 18 infantry
                    Casualties for Japanese: 6 artilleries, 2 fighters, 9 infantry, 1 marine and 1 mech_infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters moved from India to Shan State
                7 tactical_bombers moved from India to Shan State
                2 bombers moved from India to French Indo China
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                2 submarines moved from 35 Sea Zone to 36 Sea Zone
                2 carriers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries moved from Yunnan to Burma
                2 infantry moved from Yunnan to Burma
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to French Indo China
                1 infantry moved from Anhwe to Hunan

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 armour and 1 mech_infantry placed in French Indo China
                2 fighters, 1 infantry and 1 mech_infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs

    triplea_40125_Jap4.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 55 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 55 Sea Zone

    triplea_40125_Ame4.tsvg

  • 17

    scramble SZ112?

  • 14 Customizer

    No scramble

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 cruiser moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 55 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Norway from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in French Equatorial Africa
                    Americans attack with 1 artillery
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery in French Equatorial Africa, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in French Equatorial Africa, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 46 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to Northern Territory
                2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Northern Territory
                1 artillery and 3 infantry moved from Queensland to Northern Territory
                1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from 112 Sea Zone to United Kingdom
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                2 infantry moved from Brazil to Suriname
                1 fighter moved from Queensland to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 30 / 37
        Japanese : 61 / 83
        Americans : 58 / 78
        Chinese : 7 / 9
        British : 28 / 34
        UK_Pacific : 2 / 0
        Italians : 21 / 22
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Ame4.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Shensi to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 4 infantry
                        AA fire in Kweichow :  0/1 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 :  1/8 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Kweichow, round 2 :  1/5 hits
                        1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 :  0/7 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 3 :  1/5 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 :  0/5 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 :  0/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 5 :  1/4 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 6 :  2/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 6 :  1/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 7 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 7 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 8 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 8 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 9 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 9 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 10 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 10 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 30 / 37
        Japanese : 60 / 83
        Americans : 58 / 78
        Chinese : 8 / 8
        British : 28 / 34
        UK_Pacific : 2 / 0
        Italians : 21 / 22
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40125_Chi4.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 113 Sea Zone
                2 fighters moved from Scotland to 113 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Persia to Iraq
                2 fighters moved from Egypt to Iraq

    triplea_40125_Bri4.tsvg

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