@discalced Hi discalced, nice to meet you. Unfortunately not since I can only place the bought AC in Tokyo which is too far away. Thanks for asking though.
Odonis (Allies +25) vs Marshmallow of War (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Ukraine: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Bessarabia: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Trans-Jordan to Iraq
2 cruisers moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from Americans
3 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 armour and 1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
10 armour moved from Tambov to Rostov
2 mech_infantrys moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Russia to Rostov
2 armour moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bulgaria
1 infantry moved from Romania to Bulgaria
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Slovakia Hungary
3 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery and 7 infantry moved from Western Germany to FranceCombat - Germans
Battle in Vologda
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 16 armour, 1 artillery and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 16 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bulgaria to Romania
2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to France
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in France
7 infantry placed in Western Germany
Germans undo move 5.
4 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs -
on vacation, will be delayed some, sorry!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 armour moved from Kansu to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 armour
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turn Complete - Russians
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keeping it fresh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour, 5 artilleries and 12 infantry moved from Philippines to 35 Sea Zone
1 armour, 5 artilleries, 1 battleship, 2 carriers, 2 fighters, 12 infantry, 1 tactical_bomber and 9 transports moved from 35 Sea Zone to 37 Sea Zone
1 armour, 5 artilleries and 12 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 5 artilleries and 12 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,6,4,5,1,4,4,5,3,1,2,5,5,3,3,2,2
Japanese collect 22 PUs (8 lost to blockades); end with 22 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 27 PUs -
I’ve got another week of work to do still on the other house and a week of family visits. After tonight, I’ll be playing again about August 22nd.
Marsh
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no worries
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Tsinghai to Volgograd
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 mech_infantry moved from Southern France to Holland Belgium
Americans take Holland Belgium from Germans
1 bomber moved from Korea to 6 Sea Zone
3 fighters moved from Korea to 6 Sea ZoneCombat - Americans
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scrambles and kk’s?
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Nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Tsinghai to Volgograd
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 mech_infantry moved from Southern France to Holland Belgium
Americans take Holland Belgium from Germans
1 bomber moved from Korea to 6 Sea Zone
3 fighters moved from Korea to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 carriers, 3 destroyers, 10 fighters, 1 tactical_bomber and 3 transports
Japanese defend with 1 destroyer
Americans win with 1 bomber, 4 carriers, 3 destroyers, 10 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Volgograd
Americans attack with 2 armour
Germans defend with 1 factory_minor and 2 mech_infantrys
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 armourNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 4 transports moved from 93 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from 6 Sea Zone to Suiyuyan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to KoreaPlace Units - Americans
2 transports placed in 6 Sea Zone
1 bomber placed in Korea
2 fighters placed in Western United States
2 infantry placed in Southern France
4 submarines placed in 10 Sea Zone
1 infantry placed in Southern FranceTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Tsinghai
4 artilleries and 4 infantry moved from Yunnan to Burma
2 artilleries and 3 infantry moved from Anhwe to HunanPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in Tsinghai
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 artillery and 1 infantry moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 armour moved from Southern France to Greater Southern Germany
British take Greater Southern Germany from GermansCombat - British
Battle in Yugoslavia
British attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
British win, taking Yugoslavia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 4 infantry
EDIT: Adding units owned by Americans to Manchuria: 4 infantry
EDIT: Turning off Edit Mode
1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 93 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
2 battleships, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Caucasus
1 armour and 3 mech_infantrys moved from Tsinghai to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
3 artilleries and 2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Persia to Northwest Persia
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 8 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Sikang
3 fighters moved from Suiyuyan to Caucasus
2 armour moved from India to Eastern PersiaPlace Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,2,3,6,2,6,1,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 7 infantry -
bump
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bump 2
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bump 3
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bump 4 - need to call this one. Let me know when you return and can pick it up again.
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I posted that I would be gone for a while:
http://www.axisandallies.org/forums/index.php?topic=39914.msg1681238#msg1681238
I grant you I’m about a week later than I planned, but I’m pretty sure my posting was in order.
Marsh





