Odonis (Axis) vs Marshmallow of War (Allies +20) G40L17

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 destroyers, 2 fighters, 7 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from Kweichow to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
                1 armour and 3 mech_infantrys moved from Yenisey to Timguska
                3 fighters moved from 35 Sea Zone to Malaya
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Central Mongolia to Olgiy
                      Japanese take Olgiy from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                7 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Caroline Islands
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking Caroline Islands from Americans, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 7 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 3 fighters
                    Americans defend with 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 bomber
                    Japanese win with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 bomber
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 fighters moved from Malaya to Shan State
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                7 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 mech_infantrys moved from Manchuria to Buryatia
                1 mech_infantry moved from Korea to Jehol
                3 mech_infantrys moved from Chahar to Shensi
                1 artillery moved from Shensi to Sikang
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 carrier moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 airfield and 1 fighter placed in French Indo China
                3 mech_infantrys placed in India
                1 fighter placed in Japan
                2 mech_infantrys placed in Manchuria
                2 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_39519_Jap9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Midway to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Midway to Hawaiian Islands
                2 tactical_bombers moved from Midway to Hawaiian Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 33 Sea Zone to Queensland
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                4 transports moved from 91 Sea Zone to 64 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
                Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_39519_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    triplea_39519_Chi9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 44 PUs;
                British buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany
                4 armour, 4 artilleries and 11 infantry moved from Eastern Persia to West India
                1 fighter and 1 tactical_bomber moved from Persia to West India
                3 armour moved from Persia to West India

    Combat - British
                Battle in West India
                    British attack with 7 armour, 4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 7 armour, 4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from West India to Persia
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Persia
                3 armour moved from Iraq to Eastern Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Persia
                3 destroyers moved from 98 Sea Zone to 92 Sea Zone
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway
                1 artillery and 5 infantry moved from Caucasus to Kazakhstan

    Place Units - British
                3 armour placed in Iraq
                3 infantry placed in Persia
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

    triplea_39519_UK_9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                6 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                5 infantry moved from Northern Italy to France
                2 armour moved from Southern Italy to France
                1 mech_infantry moved from Southern Italy to France

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total

    triplea_39519_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 destroyers and 1 fighter
                    Japanese defend with 1 battleship
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 destroyers and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from South Australia to Queensland
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 fighter moved from 26 Sea Zone to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_39519_ANZ9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    triplea_39519_Fre9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Combat - Germans

    Non Combat Move - Germans
                7 mech_infantrys moved from Archangel to Novgorod
                1 armour moved from Finland to Novgorod
                1 fighter moved from Vyborg to Novgorod
                5 mech_infantrys moved from Eastern Poland to Novgorod
                7 mech_infantrys moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                3 infantry moved from Germany to Poland
                4 mech_infantrys moved from Western Germany to Poland
                3 artilleries and 3 infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Germany
                2 artilleries and 1 infantry moved from France to Western Germany

    Place Units - Germans
                2 armour and 4 mech_infantrys placed in Germany
                3 infantry placed in Novgorod
                1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_39519_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Novosibirsk to Timguska
                1 fighter and 1 tactical_bomber moved from Russia to Timguska
                2 infantry moved from Tsinghai to Kansu
                1 armour moved from Tsinghai to Kansu

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win, taking Timguska from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kansu
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Timguska to Vologda
                1 infantry moved from Vologda to Urals
                1 artillery moved from Samara to Novosibirsk
                2 infantry moved from Smolensk to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 artilleries and 2 infantry moved from Bryansk to Belarus
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Rostov to Bryansk
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Russia to Bryansk
                3 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Russia to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus

    Place Units - Russians
                1 bomber and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    triplea_39519_Rus10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Malaya
                      Japanese take Malaya from Americans
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Shan State to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 artillery moved from Sikang to Tsinghai
                1 armour moved from Olgiy to Kansu
                2 mech_infantrys moved from Shensi to Tsinghai
                1 mech_infantry moved from Shensi to Kansu
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Timguska
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    ANZAC defend with 2 destroyers
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Dutch New Guinea
                Battle in Kansu
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                    Japanese win, taking Dutch New Guinea from Americans, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 4 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 mech_infantrys moved from Buryatia to Siberia
                1 mech_infantry moved from Manchuria to Siberia
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Jehol to Suiyuyan
                2 mech_infantrys moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Yunnan to India
                1 armour moved from Yunnan to India
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to Philippines

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer placed in 19 Sea Zone
                1 destroyer placed in 36 Sea Zone
                2 fighters placed in Japan
                1 fighter placed in French Indo China
                1 artillery and 2 infantry placed in India
                Japanese undo move 4.
                Japanese undo move 4.
                Japanese undo move 1.
                Japanese undo move 1.
                Japanese undo move 1.
                3 fighters placed in India
                2 armour and 1 mech_infantry placed in French Indo China
                1 mech_infantry placed in Manchuria
                1 artillery and 1 infantry placed in Kiangsu
                1 destroyer placed in 19 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_39519_Jap10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 armour, 1 battleship, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Queensland to Dutch New Guinea
                1 mech_infantry moved from New Guinea to Dutch New Guinea
                1 bomber moved from Hawaiian Islands to 45 Sea Zone
                1 battleship, 5 carriers, 4 cruisers, 5 destroyers, 4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
                      Americans take 93 Sea Zone from Italians
                4 transports moved from 64 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Dutch New Guinea
                    Americans attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Celebes
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 4 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 battleship, 6 carriers, 4 cruisers, 8 destroyers, 5 fighters and 4 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 6 carriers, 4 cruisers, 8 destroyers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
                2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Dutch New Guinea to Northern Territory
                1 bomber moved from 45 Sea Zone to Northern Territory

    Place Units - Americans
                4 armour, 1 fighter and 4 infantry placed in Western United States
                1 battleship placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_39519_Ame10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    triplea_39519_Chi10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                7 armour, 4 artilleries and 11 infantry moved from West India to India
                1 armour moved from Eastern Persia to India
                1 armour moved from Eastern Persia to India
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 artillery and 4 infantry moved from Kazakhstan to Tsinghai
                1 armour moved from Eastern Persia to India
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 bomber moved from Persia to Tsinghai

    Combat - British
                Battle in Tsinghai
                    British attack with 1 artillery, 1 bomber and 4 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Tsinghai from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in India
                    British attack with 10 armour, 4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 8 mech_infantrys
                    British win, taking India from Japanese with 8 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for British: 2 armour, 4 artilleries and 11 infantry
                    Casualties for Japanese: 2 armour, 2 artilleries, 3 fighters, 6 infantry and 8 mech_infantrys

    Non Combat Move - British
                1 tactical_bomber moved from India to West India
                1 fighter moved from India to West India
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Persia to West India
                4 infantry moved from Persia to Eastern Persia
                3 armour moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Persia
                1 bomber moved from Tsinghai to Eastern Persia
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    triplea_39519_UK_10.tsvg

  • '21 '20 '19 '18 '17 '16

    No hits on the carrier in sea zone 97 if you attack until after the tactical bomber dies. Order is three destroyers, tactical bomber, two hits on the carrier, and the the fighter.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour and 1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                3 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,4,3,1,6,4
                Italians collect 7 PUs (6 lost to blockades); end with 7 PUs total

    triplea_39519_Ita10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Western Australia to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from Western Australia to Northern Territory
                4 infantry moved from South Australia to Northern Territory
                1 aaGun moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to South Australia: 2 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_39519_ANZ10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Caucasus to Northwest Persia

    Turn Complete - French

    triplea_39519_Fre10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 2 fighters, 3 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
                3 fighters moved from Western Germany to Belarus
                1 fighter moved from Germany to Belarus
                11 mech_infantrys moved from Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 6 fighters, 3 infantry, 23 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun, 15 artilleries, 1 fighter and 15 infantry
                    retreated to Belarus
                    Russians win with 1 fighter remaining. Battle score for attacker is -58
                    Casualties for Germans: 1 armour, 5 fighters, 3 infantry, 23 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 15 artilleries and 15 infantry

    Non Combat Move - Germans
                6 artilleries and 3 infantry moved from Poland to Baltic States
                4 mech_infantrys moved from Germany to Baltic States
                2 armour moved from Germany to Baltic States
                3 artilleries and 3 infantry moved from Germany to Poland
                4 artilleries and 4 infantry moved from Western Germany to Germany
                1 fighter moved from Belarus to Germany
                2 artilleries moved from Western Germany to Germany
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                3 armour, 3 infantry and 4 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1,2,1,5,2,5
                Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs

    triplea_39519_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Urals to Timguska
                1 artillery moved from Novosibirsk to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                    Japanese win with no units remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Kazakhstan to Tsinghai
                3 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Urals
                4 infantry moved from Vologda to Archangel
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    triplea_39519_Rus11.tsvg

  • '20 '19 '18 '15 '13

    I’ll concede this one. GG - have another?

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