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17L Giallo(axis+2) vs Adam514(Allies King of A&A) BM2.2

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_39309_Fre9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 bomber moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    1 infantry owned by the Germans retreated to Novgorod
                    Russians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Western Germany
                1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
                3 mech_infantrys moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Baltic States
                2 mech_infantrys moved from Belarus to Novgorod
                8 mech_infantrys moved from Belarus to Romania
                3 armour moved from Belarus to Romania
                6 armour and 7 mech_infantrys moved from Belarus to Slovakia Hungary
                1 aaGun moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 aaGun moved from Belarus to Novgorod
                1 aaGun, 24 artilleries and 30 infantry moved from Belarus to Eastern Poland
                1 aaGun moved from Western Germany to France
                2 armour and 2 mech_infantrys moved from Western Germany to France
                13 mech_infantrys moved from Western Germany to France

    Place Units - Germans
                10 mech_infantrys placed in Western Germany
                3 artilleries placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
                EDIT: Adding units owned by Germans to Belarus: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,4,5,3,3,1,3,2
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_39309_Ger10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 armour and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Archangel to Belarus
                4 infantry moved from Smolensk to Belarus
                6 artilleries and 6 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 artilleries and 12 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Italians with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Amur to Korea
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Vologda to Archangel
                1 aaGun moved from Smolensk to Belarus
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                9 artilleries and 77 infantry moved from Bryansk to Belarus
                4 artilleries and 4 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Bryansk to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                5 armour placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    triplea_39309_Rus10.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 5 infantry and 3 marines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                4 bombers moved from Japan to 6 Sea Zone
                1 battleship, 6 carriers and 2 cruisers moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 78 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 4 bombers and 1 destroyer
                    Americans defend with 1 submarine and 1 transport
                    Japanese win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                4 bombers moved from 6 Sea Zone to French Indo China
                1 fighter moved from 19 Sea Zone to Japan
                7 fighters and 4 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 infantry moved from Jehol to Shantung
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to French Indo China

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                3 infantry placed in Kiangsu
                2 infantry placed in Shantung
                3 artilleries placed in India
                3 marines placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
                Japanese collect 44 PUs (11 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_39309_Jap10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Southern France to France
                1 bomber moved from Southern France to Germany
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                2 fighters moved from Midway to 6 Sea Zone
                1 bomber and 2 fighters moved from Caroline Islands to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 artillery moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Sumatra
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Sumatra from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber and 4 fighters moved from 6 Sea Zone to Korea
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                1 artillery, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Libya to Tunisia
                3 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 5 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Germany to Southern France
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Korea
                1 airfield placed in Java
                1 destroyer and 4 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Western United States
                6 infantry placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_39309_Ame10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Kweichow
                1 fighter moved from Sikang to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei
                14 infantry moved from Chahar to Hopei
                4 infantry moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

    triplea_39309_Chi10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese

    Combat - British
                British creates battle in territory 39 Sea Zone

    Non Combat Move - British
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
                2 fighters moved from 96 Sea Zone to Southern France
                2 cruisers moved from 96 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Quebec to 106 Sea Zone
                1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Southern France
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                3 aaGuns, 1 armour, 5 artilleries, 35 infantry and 4 mech_infantrys moved from Eastern Persia to West India
                1 mech_infantry moved from Persia to West India
                1 artillery and 5 infantry moved from Persia to Eastern Persia
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Eastern Persia

    Place Units - British
                2 transports placed in 98 Sea Zone
                1 infantry placed in Egypt
                2 fighters placed in United Kingdom
                1 infantry and 1 mech_infantry placed in Quebec

    Turn Complete - British
                British collect 36 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs

    Turn Complete - UK_Pacific

    triplea_39309_UK_10.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to France
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Novgorod to France

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 bomber
                EDIT: Adding units owned by Italians to Western Germany: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,3,1,3,1,5,3,6
                Italians collect 2 PUs (7 lost to blockades); end with 3 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Eastern Poland: 1 armour
                EDIT: Adding units owned by Italians to Germany: 1 armour
                EDIT: Turning off Edit Mode

    triplea_39309_Ita10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                ANZAC creates battle in territory 20 Sea Zone
                Battle in Celebes

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from Northwest Persia to Persia
                1 fighter moved from Queensland to Java
                1 cruiser moved from 42 Sea Zone to 55 Sea Zone
                1 marine moved from Northern Territory to 55 Sea Zone
                1 cruiser and 1 marine moved from 55 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_39309_ANZ10.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_39309_Fre10.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                2 fighters and 2 tactical_bombers moved from Western Germany to Bessarabia
                1 mech_infantry moved from Romania to Greece
                      Germans take Greece from British

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Bessarabia to Romania
                6 armour and 7 mech_infantrys moved from Slovakia Hungary to Western Germany
                3 armour and 3 mech_infantrys moved from Romania to Greater Southern Germany
                1 aaGun moved from Western Germany to Greater Southern Germany
                5 mech_infantrys moved from Novgorod to Poland
                1 aaGun and 1 infantry moved from Karelia to Finland
                1 infantry moved from Finland to Norway
                1 aaGun and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Baltic States to Poland
                1 aaGun moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                24 artilleries and 26 infantry moved from Eastern Poland to Slovakia Hungary
                1 bomber moved from Bessarabia to Slovakia Hungary

    Place Units - Germans
                3 artilleries placed in France
                10 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,1,6,4,2,3,2,2
                Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_39309_Ger11.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 armour moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 armour moved from Baltic States to Eastern Poland
                      Russians take Eastern Poland from Italians
                5 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 5 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                1 aaGun moved from Belarus to Novgorod
                1 mech_infantry moved from Bryansk to Novgorod
                1 armour moved from Bryansk to Novgorod
                1 aaGun, 15 artilleries, 88 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Bryansk to Eastern Poland
                5 armour moved from Russia to Belarus
                4 artilleries and 4 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus

    Place Units - Russians
                2 armour and 1 infantry placed in Ukraine
                4 armour placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    triplea_39309_Rus11.tsvg

  • 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 bombers and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                8 fighters and 6 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    triplea_39309_Jap11.tsvg

  • 21 20 19 18 17 16

    scramble ool

  • 21 20 19 18 17 16

    one edit one sub from 37 will go to 41 and one cr will go to 37

  • 19 17

    Scramble and max defense.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
                8 fighters and 6 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                5 bombers and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Americans scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 5 bombers, 8 fighters and 8 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 10 submarines and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    10 submarines owned by the Americans Submerged
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans win with 1 transport remaining. Battle score for attacker is -21
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
                    Casualties for Japanese: 5 bombers, 8 fighters and 8 tactical_bombers
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer; ANZAC defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer and 4 transports
                    ANZAC defend with 1 submarine
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                3 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Shantung to Anhwe
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 destroyers placed in 36 Sea Zone
                3 infantry placed in India
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Japanese collect 33 PUs (10 lost to blockades); end with 33 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs

    triplea_39309_Jap11.tsvg

  • 21 20 19 18 17 16

    that was bad for me

  • 19 17

    It ended up being a tie, didn’t you have under 50%?

  • 21 20 19 18 17 16

    75% should have had 5 planes left

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