Both Hits to the Aircraft Carrier
L17 BM Ferrousgryphon(Axis) vs. Talleyrand19 (Allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 13 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 submarine moved from 54 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
1 marine moved from Gibraltar to 91 Sea Zone
1 marine moved from 91 Sea Zone to Spain
4 infantry moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
1 artillery moved from Gibraltar to Spain
2 infantry moved from Gibraltar to Spain
2 infantry moved from Gibraltar to Spain
1 bomber moved from United Kingdom to Southern FranceCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in 34 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Spain
Americans attack with 1 artillery, 2 fighters, 11 infantry and 1 marine
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 artillery, 2 fighters, 7 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from Spain to 91 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 armour, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 107 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea ZonePlace Units - Americans
10 infantry placed in Eastern United States
2 infantry placed in Central United States
2 destroyers and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,2,4,6,2
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
3 infantry moved from Northwest Persia to Turkey
1 armour moved from Iraq to Turkey
1 bomber moved from Egypt to Turkey
6 infantry moved from Iraq to Turkey
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
1 mech_infantry moved from Persia to Turkey
1 mech_infantry moved from Persia to Turkey
1 tactical_bomber moved from Egypt to Saudi Arabia
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from Gibraltar to PortugalCombat - British
Battle in Turkey
British attack with 1 armour, 1 bomber, 9 infantry and 2 mech_infantrys
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 armour, 1 bomber, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Saudi Arabia
British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Portugal
British attack with 1 armour, 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
6 mech_infantrys moved from Persia to West India
1 tactical_bomber moved from Saudi Arabia to Egypt
1 bomber moved from Turkey to Egypt
4 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Portugal to Spain
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
sorry for edit, misclicked and only sent 1 inf near india (obviously wanted to send 2 to stop you from landing planes there)…thanks
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Burma
3 infantry moved from Northwest Persia to Turkey
1 armour moved from Iraq to Turkey
1 bomber moved from Egypt to Turkey
6 infantry moved from Iraq to Turkey
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
1 mech_infantry moved from Persia to Turkey
1 mech_infantry moved from Persia to Turkey
1 tactical_bomber moved from Egypt to Saudi Arabia
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from Gibraltar to PortugalCombat - British
Battle in Turkey
British attack with 1 armour, 1 bomber, 9 infantry and 2 mech_infantrys
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 armour, 1 bomber, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Saudi Arabia
British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Portugal
British attack with 1 armour, 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
6 mech_infantrys moved from Persia to West India
1 tactical_bomber moved from Saudi Arabia to Egypt
1 bomber moved from Turkey to Egypt
4 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Portugal to Spain
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Germans loiter and taunt; Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Libya to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 94 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
2 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
2 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone -
Scramble orders for SZ 92?
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My internet access has finally been restored.
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you may need to reload your turn or email it to me, something is up with the forums
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TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
2 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone -
Hopefully that works
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no scram
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
2 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 93 Sea Zone to 95 Sea Zone
2 bombers moved from 92 Sea Zone to Southern Italy
2 fighters moved from Tambov to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
1 mech_infantry moved from Vologda to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
3 infantry moved from Finland to Karelia
2 mech_infantrys moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Eastern Poland to Romania
6 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Western Germany to Yugoslavia
1 bomber moved from Bryansk to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
5 infantry placed in Western Germany
2 mech_infantrys placed in Germany
1 artillery and 2 mech_infantrys placed in Western Germany
2 artilleries placed in FranceTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
3 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Russia to Samara
2 fighters moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 infantry
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 bomber and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kweichow to Yunnan
1 artillery moved from Yakut S.S.R. to Yenisey
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Afghanistan from Neutral_True to Japanese
EDIT: Removing units owned by Neutral_True from Afghanistan: 4 infantry
EDIT: Adding units owned by Japanese to Afghanistan: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Sikang: 1 mech_infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
4 infantry placed in Japan
1 destroyer, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
3 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 2 transports
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
3 fighters moved from 92 Sea Zone to Spain
2 bombers moved from 92 Sea Zone to Spain
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from France to United Kingdom
10 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 destroyers, 12 infantry and 6 transports moved from 101 Sea Zone to 104 Sea Zone
12 infantry moved from 104 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 carriers, 1 cruiser, 4 destroyers and 3 fighters moved from 91 Sea Zone to 104 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
6 infantry placed in Eastern United States
1 airfield, 1 factory_minor and 1 harbour placed in Spain
1 submarine placed in 101 Sea Zone
Americans undo move 3.
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Persia to Afghanistan
6 mech_infantrys moved from West India to Afghanistan
1 fighter moved from India to Afghanistan
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 armour moved from Turkey to Greece
British take Greece from Italians
1 armour moved from Greece to Turkey
1 armour moved from Iraq to Caucasus
1 bomber moved from Egypt to Rostov
2 artilleries and 2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Rostov
2 mech_infantrys moved from Turkey to Caucasus
4 mech_infantrys moved from Iraq to CaucasusCombat - British
British creates battle in territory 106 Sea Zone
Battle in Afghanistan
British attack with 1 fighter and 9 mech_infantrys
Japanese defend with 5 infantry
British win, taking Afghanistan from Japanese with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 5 infantry
Battle in Caucasus
British attack with 1 armour and 6 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 2 armour
British win, taking Rostov from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - British
1 bomber moved from Rostov to Turkey
2 artilleries and 4 infantry moved from Iraq to Turkey
1 fighter moved from Afghanistan to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 artilleries moved from Saudi Arabia to Iraq
5 infantry moved from Turkey to Caucasus
2 infantry moved from Turkey to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 infantry moved from Portugal to Spain
2 fighters moved from Spain to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 submarine and 1 transport placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,2,1,5,1,2
British collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
one sec, ncm change





