@axis-dominion no rush lol I’m off to bed
17L Bal - Mill Creek(Axis) vs Talleyrand(Allies)
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also, I assure you that what I bought had nothing to do with how battles went, I was suiciding my fleet into yours no matter what, so I was always going to buy almost all Pacific…again, sorry for the screw up, it won’t happen again
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Changing PUs for Americans from 146 to 74
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 15 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 mech_infantrys moved from Yunnan to Malaya
1 fighter moved from Yunnan to MalayaCombat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British
British win, taking 99 Sea Zone from Neutral with 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 carrier and 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 2 transports
Battle in Iraq
British attack with 1 armour and 5 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 harbour
British win, taking Malaya from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 118 Sea Zone
1 bomber moved from 99 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to SyriaPlace Units - British
1 factory_minor placed in Persia
1 destroyer placed in 110 Sea Zone
2 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 10 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries and 1 fighter; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 2 cruisers
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 24
Casualties for British: 2 cruisersNon Combat Move - Italians
1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Northern Italy
2 aaGuns and 6 infantry moved from Northern Italy to Southern France
1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to TunisiaPlace Units - Italians
3 artilleries placed in Southern France
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
3 fighters moved from New South Wales to South Australia
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Siam to Shan State
3 fighters moved from South Australia to Western AustraliaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
11 artilleries and 26 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 artillery and 8 infantry moved from Poland to Baltic States
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Western Germany to Karelia
3 armour moved from Eastern Poland to BelarusCombat - Germans
Battle in Novgorod
Battle in Karelia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Novgorod from Russians, taking Karelia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 8 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 3 armour, 11 artilleries, 26 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 3 armour, 11 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 aaGuns, 6 armour and 1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Karelia to Finland
3 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries placed in France
2 artilleries, 1 bomber and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Timguska to Kansu
2 infantry moved from Bryansk to Western Ukraine
4 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
4 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun moved from Archangel to Smolensk
3 infantry moved from Bryansk to Smolensk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Timguska to Kansu
2 infantry moved from Bryansk to Western Ukraine
4 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
4 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun moved from Archangel to Smolensk
3 infantry moved from Bryansk to Smolensk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Kweichow to Hunan
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from French Indo China to Malaya
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Hunan
3 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 armour moved from Kiangsi to French Indo China
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 aaGun moved from Kiangsi to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to French Indo ChinaPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western Australia to 54 Sea Zone
1 bomber moved from Western Australia to Yunnan
3 mech_infantrys moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
4 transports placed in 101 Sea Zone
3 infantry placed in Normandy Bordeaux
2 destroyers and 2 submarines placed in 10 Sea Zone
3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 4 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - British
1 bomber moved from Syria to Sikang
2 mech_infantrys moved from Egypt to Tobruk
British take Tobruk from Italians
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
British attack with 1 bomber
Japanese defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Sikang to Tsinghai
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 80 Sea Zone
1 infantry and 1 mech_infantry placed in Persia
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 armour
EDIT: Adding units owned by British to Eastern Persia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,6,4
UK_Pacific collect 7 PUs; end with 11 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Southern Italy to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 2 mech_infantrys
Italians win, taking Tobruk from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
3 artilleries and 5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 artilleries placed in Southern France
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
3 fighters moved from Western Australia to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 6 infantry moved from France to Holland Belgium
2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Germans
Battle in Holland Belgium
Germans attack with 6 artilleries, 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 6 artilleries, 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from France to Holland Belgium
1 fighter moved from Finland to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 artillery moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
5 artilleries and 5 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
3 infantry moved from Kansu to Shensi
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Shensi
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
10 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Kansu to TsinghaiPlace Units - Russians
10 artilleries placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 5 infantry, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 62 Sea Zone to 63 Sea ZoneCombat - Japanese
Battle in Ceylon
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Ceylon from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 battleship, 2 carriers, 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 armour and 2 mech_infantrys moved from Shantung to AnhwePlace Units - Japanese
1 carrier, 4 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 68 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs





