I can’t see a reason why the scrambled fighter can’t land in Normandy.
17L Bal - Mill Creek(Axis) vs Talleyrand(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Americans
Americans buy nothing; Remaining resources: 72 PUs;Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Western Australia
1 carrier, 3 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 101 Sea Zone to 118 Sea Zone
2 infantry moved from Brazil to British GuianaTurn Complete - Americans
Americans collect 54 PUs; end with 126 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 131 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 136 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 146 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
sorry for the stupid amount of edits, in some of my games you set up combat, then buy, then roll the combat…I forgot that this was not one of them so I didn’t buy anything (I guess I hit done without noticing it)…so I had 72 PUs and just spent that, I still need to reduce my IPCs, so I will do that on my china edit, you can double-check my math but I believe I spent 72 exactly…2 destroyers (16), 1 sub (6), 1 transport (7), 1 inf (3), 1 art (4), 1 carrier (16), 2 fighters (20)…thanks
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also, I assure you that what I bought had nothing to do with how battles went, I was suiciding my fleet into yours no matter what, so I was always going to buy almost all Pacific…again, sorry for the screw up, it won’t happen again
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Changing PUs for Americans from 146 to 74
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 15 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 mech_infantrys moved from Yunnan to Malaya
1 fighter moved from Yunnan to MalayaCombat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British
British win, taking 99 Sea Zone from Neutral with 1 bomber, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 carrier and 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 2 transports
Battle in Iraq
British attack with 1 armour and 5 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 harbour
British win, taking Malaya from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 118 Sea Zone
1 bomber moved from 99 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to SyriaPlace Units - British
1 factory_minor placed in Persia
1 destroyer placed in 110 Sea Zone
2 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 10 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries and 1 fighter; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 2 cruisers
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 24
Casualties for British: 2 cruisersNon Combat Move - Italians
1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Northern Italy
2 aaGuns and 6 infantry moved from Northern Italy to Southern France
1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to TunisiaPlace Units - Italians
3 artilleries placed in Southern France
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
3 fighters moved from New South Wales to South Australia
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Siam to Shan State
3 fighters moved from South Australia to Western AustraliaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
11 artilleries and 26 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 artillery and 8 infantry moved from Poland to Baltic States
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Western Germany to Karelia
3 armour moved from Eastern Poland to BelarusCombat - Germans
Battle in Novgorod
Battle in Karelia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Novgorod from Russians, taking Karelia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 8 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 3 armour, 11 artilleries, 26 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 3 armour, 11 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 aaGuns, 6 armour and 1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Karelia to Finland
3 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to PolandPlace Units - Germans
3 artilleries placed in France
2 artilleries, 1 bomber and 5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Timguska to Kansu
2 infantry moved from Bryansk to Western Ukraine
4 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
4 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun moved from Archangel to Smolensk
3 infantry moved from Bryansk to Smolensk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Timguska to Kansu
2 infantry moved from Bryansk to Western Ukraine
4 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
4 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun moved from Archangel to Smolensk
3 infantry moved from Bryansk to Smolensk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Kweichow to Hunan
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from French Indo China to Malaya
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Hunan
3 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 armour moved from Kiangsi to French Indo China
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 aaGun moved from Kiangsi to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to French Indo ChinaPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western Australia to 54 Sea Zone
1 bomber moved from Western Australia to Yunnan
3 mech_infantrys moved from Western United States to British Columbia
1 mech_infantry moved from Western United States to British Columbia
1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
4 transports placed in 101 Sea Zone
3 infantry placed in Normandy Bordeaux
2 destroyers and 2 submarines placed in 10 Sea Zone
3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 4 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to British Columbia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - British
1 bomber moved from Syria to Sikang
2 mech_infantrys moved from Egypt to Tobruk
British take Tobruk from Italians
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
British attack with 1 bomber
Japanese defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Sikang to Tsinghai
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
1 artillery and 1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 80 Sea Zone
1 infantry and 1 mech_infantry placed in Persia
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 armour
EDIT: Adding units owned by British to Eastern Persia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,6,4
UK_Pacific collect 7 PUs; end with 11 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Southern Italy to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 2 mech_infantrys
Italians win, taking Tobruk from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
3 artilleries and 5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 artilleries placed in Southern France
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
3 fighters moved from Western Australia to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 6 infantry moved from France to Holland Belgium
2 artilleries, 5 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Germans
Battle in Holland Belgium
Germans attack with 6 artilleries, 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 6 artilleries, 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from France to Holland Belgium
1 fighter moved from Finland to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 artillery moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
5 artilleries and 5 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs